Minimum
This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 19 | 23 | 30 |
| 1440p QHD | 27 | 35 | 42 | 55 |
| 1080p Full HD | 42 | 55 | 65 | 85 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 9 5950X + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 9 5950X and Intel Arc B370 combination produces a starkly limited gaming experience in Minimum, a 2014 third-person shooter. The benchmark data reveals a system where the processor’s immense computational power is almost entirely negated by the graphics solution’s severe output constraints. This analysis examines the measured frames per second (FPS) across resolutions and settings, placing the results in the context of the hardware’s known specifications and comparative performance.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates on a 7 nm process from TSMC and is built for the AMD Socket AM4 platform. Its base clock is listed at 3.40 GHz with a boost clock of 4.90 GHz. The processor has a 64 MB L3 cache, alongside 64 KB of L1 and 512 KB of L2 cache per core. This is a desktop-class component with a 105 W TDP, and it supports DDR4 memory in a dual-channel configuration, offering a memory bandwidth of 51.2 GB/s. It provides Gen 4 PCIe with 20 lanes from the CPU.
The CPU’s benchmark scores paint a picture of a high-end part from its generation. In Cinebench R23, it scores 26017 in multi-core and 1614 in single-core tests. Its Geekbench scores are 15233 for multi-core and 2083 for single-core. The 3DMark tests show a progression from 944 in single-thread to 11597 in max-threads, with 16-thread scoring at 10810. In PassMark, the multithread score is 45424, and the single-thread score is 3470. These figures position the 5950X in the 91st percentile of all CPUs, with an average benchmark score of 51947.
Its nearest rivals, according to the data, are the Intel Core Ultra 5 235HX with an average score of 52073 (a -0.2% delta), the AMD EPYC 8124P at 52121 (-0.3%), the Intel Core i9-13900F at 51730 (0.4%), and the Intel Core i7-14700 at 52301 (-0.7%). The performance deltas are negligible, indicating the 5950X is directly competitive with these modern processors in synthetic workloads. In the context of Minimum, the CPU’s role is to feed the GPU with draw calls and game logic. With 32 threads and high single-thread performance, the 5950X is theoretically more than capable of handling the demands of a 2014 title at any settings level. The measured FPS, however, tells a different story, suggesting that the CPU is never the bottleneck; it is waiting idly for the GPU to process frames.
How This Combo Ranks — use comboRankInGame vs other tested combos
The data for this specific combination of the AMD Ryzen 9 5950X and Intel Arc B370 shows a rank of 2703 out of 2939 tested combos in Minimum. This places it in the bottom 8% of all tested system configurations. This is a remarkably poor result for a CPU that ranks in the 91st percentile of all processors. The ranking highlights a massive mismatch between the system’s components.
The combo’s rank is driven entirely by the GPU’s performance. The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, part of the Panther Lake generation. Its 3DMark Steel Nomad DX12 score is a meager 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 (score 1186, -0.2% delta), ATI Radeon HD 5770 (score 1190, -0.5% delta), AMD Radeon HD 7650M (score 1192, -0.7% delta), and AMD FirePro M2000 (score 1168, 1.4% delta). These are all legacy, low-power, or integrated-class graphics solutions from over a decade ago. The data shows that the Arc B370’s performance is on par with these older parts, and it is this level of graphics capability that determines the combo’s rank. The 5950X’s high CPU score is irrelevant to the ranking because the GPU cannot translate that processing power into frames.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Examining the measured FPS across resolutions reveals a classic sign of a severe GPU bottleneck. At 1080p with Low settings, the combo achieves an average of 85 FPS. Moving to 1440p Low, the average drops to 55 FPS, a 35% reduction. At 4K Low, the average falls to 30 FPS, a further 45% drop from the 1440p figure. This scaling pattern is consistent with a GPU that is running out of pixel-pushing capability as the resolution increases. The CPU, with its massive thread count and high clock speeds, is not the limiting factor; if it were, the FPS would remain relatively flat across resolutions.
The same trend is visible at other settings. With High settings, the average FPS goes from 55 at 1080p to 35 at 1440p, and then down to 19 at 4K. The performance degradation is steep and consistent. The data indicates that the Intel Arc B370’s fillrate and shading capacity are exhausted very quickly. The GPU’s pixel rate is listed as 48.00 GPixel/s and its texture rate is 96.00 GTexel/s, figures that are far too low to sustain high frame rates at higher resolutions in a modern game engine, even one from 2014. The system’s memory bandwidth is also listed as "System Dependent," meaning it shares system memory, which further hampers performance at higher resolutions where memory traffic increases. The conclusion is inescapable: this combo is severely limited by the iGPU.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The data provides a complete set of average FPS measurements for all combinations of the four resolutions and four settings presets. At 1920x1080, the performance ranges from 85 FPS on Low to 42 FPS on Ultra. The Medium preset yields 65 FPS, and High yields 55 FPS. The Medium preset also has measured minimum and maximum FPS of 56 and 75, respectively.
At 2560x1440, the average FPS decreases across the board. Low produces 55 FPS, High produces 35 FPS, Medium produces 42 FPS, and Ultra drops to 27 FPS. The Medium preset shows a minimum of 36 FPS and a maximum of 48 FPS.
At 3840x2160, the performance is largely unplayable. Low settings yield 30 FPS, Medium yields 23 FPS, High yields 19 FPS, and Ultra drops to 15 FPS. The Medium preset at 4K shows a minimum of 19 FPS and a maximum of 26 FPS. The data shows that the only configuration that achieves a consistently smooth frame rate is 1080p with Low settings. The 1080p Medium preset, at 65 FPS, is also playable, but the 1080p High preset at 55 FPS approaches the threshold where frame pacing becomes noticeable. All 1440p and 4K presets fall below the 60 FPS target, with 4K being the most demanding.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is the primary determinant of this system’s performance in Minimum. It is an integrated graphics processor with a base clock of 300 MHz and a boost clock of 2400 MHz. Its memory is "System Shared," meaning it has no dedicated VRAM and uses a portion of the system’s main memory. The memory type and bus width are also listed as "System Shared," with bandwidth being "System Dependent." This indicates that the GPU’s memory performance is tied to the speed and configuration of the system’s DDR4 RAM, which is a significant disadvantage.
The GPU has 1280 shading units, 40 texture mapping units (TMUs), and 20 raster output units (ROPs). It also includes 10 ray tracing cores. Its theoretical compute is listed as 6.144 TFLOPS for FP32 and 12.29 TFLOPS for FP16 (2:1). The GPU’s power envelope is a class-leading 25 W TDP, confirming its low-power, integrated nature. The Arc B370’s 3DMark score of 1184 and 5th percentile ranking are the direct cause of the low FPS numbers. The data suggests that in Minimum, the GPU is completely overwhelmed. The low ROP count and pixel rate of 48.00 GPixel/s are insufficient for high-resolution rendering.
The jump from 1080p to 1440p causes a significant FPS drop because the GPU must fill 78% more pixels. The jump to 4K requires 225% more pixels than 1440p, which explains why the average FPS drops to the 15-30 range. The GPU is the bottleneck, and its performance characteristics are the sole reason for the combo’s poor ranking.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the only configuration that provides a truly smooth and responsive experience is 1920x1080 with the Low settings preset, which produces an average of 85 FPS. This is the only test result that offers a comfortable margin above the 60 FPS threshold for a fluid frame rate. The 1080p Medium preset, averaging 65 FPS, is also viable, though it may experience occasional dips to the 56 FPS minimum.
For users who prioritize visual fidelity, the 1080p High preset, with its 55 FPS average, is a borderline choice. It is playable, but the frame rate is close to the 60 FPS target and may feel less smooth than the Medium or Low presets. The 1080p Ultra preset, at 42 FPS, is not recommended for a satisfying experience, as it sits below the standard of smooth gameplay.
All other resolution and settings combinations are not recommended. At 1440p, even the Low preset only achieves 55 FPS, and the High and Ultra presets fall to 35 and 27 FPS, respectively. At 4K, all presets produce average FPS below 30, which is generally considered unplayable for a fast-paced third-person shooter. The data strongly suggests that users should stay at 1080p to achieve a playable frame rate. The optimal balance between visual quality and performance, according to the data, is 1080p Medium, providing 65 FPS. The best performance is 1080p Low at 85 FPS.
FAQ
*Q: What is the best resolution and settings combination for this system in Minimum?*
A: The data shows that 1920x1080 with Low settings provides the highest average FPS at 85. For a balance of quality and performance, 1920x1080 with Medium settings averages 65 FPS.
*Q: How does this combo rank against all other tested systems in Minimum?*
A: This combination of the AMD Ryzen 9 5950X and Intel Arc B370 ranks 2703 out of 2939 tested combos, placing it in the bottom 8% of all configurations.
Q: Is the AMD Ryzen 9 5950X CPU the reason for the low frame rates?
A: No. The CPU has a high benchmark score and ranks in the 91st percentile of all CPUs. The low frame rates are caused by the Intel Arc B370 GPU, which ranks in the 5th percentile.
Q: What is the performance difference between 1080p and 4K on Low settings?
A: At 1920x1080 Low, the average FPS is 85. At 3840x2160 Low, the average FPS drops to 30, a significant decrease of 55 FPS.
Q: How does the Intel Arc B370's GPU performance compare to its nearest rivals?
A: The Arc B370 has a 3DMark Steel Nomad score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is a -0.2% delta. The AMD Radeon HD 7650M scores 1192, a -0.7% delta.
Q: Is the 4K Ultra preset playable with this hardware?
A: No. The measured average FPS for 3840x2160 with Ultra settings is 15 FPS, which is far below the threshold for smooth, playable gameplay.
Hardware Specifications
AMD Ryzen 9 5950X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + Intel Arc B370 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 55.0 |
| 2560x1440 | Medium | 42.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 85.0 |
| 1920x1080 | Medium | 65.0 |
| 1920x1080 | High | 55.0 |
| 1920x1080 | Ultra | 42.0 |
Minimum with Ryzen 9 5950X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B370 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.