Evolve

Evolve

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 47 60 77
1440p QHD 57 82 105 135
1080p Full HD 85 123 156 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 60
3840x2160 High 47
3840x2160 Ultra 32
2560x1440 Low 135
2560x1440 Medium 105
2560x1440 High 82
2560x1440 Ultra 57
1920x1080 Low 202
1920x1080 Medium 156
1920x1080 High 123
1920x1080 Ultra 85

Evolve with AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT, In-Depth Analysis

Settings Recommendations

The measured data for Evolve with the AMD Ryzen 5 5600F and AMD Radeon RX 6750 XT shows a clear progression across four quality presets at each resolution. The Medium preset consistently delivers the most balanced experience when considering average frame rates alongside the only fully populated min/max data points in the dataset. At 1920x1080, Medium produces an average of 156 FPS with a minimum of 133 FPS and a maximum of 180 FPS. This represents a substantial 71 FPS improvement over High settings at the same resolution, while still maintaining a frame rate well above display refresh rate thresholds. The 133 FPS minimum ensures that even during demanding combat sequences, the frame rate does not dip into perceptible stutter territory.

At 2560x1440, Medium again emerges as the recommended preset. The average of 105 FPS with a minimum of 89 FPS and maximum of 120 FPS provides a smooth experience for competitive play. The 89 FPS floor is particularly noteworthy, as it stays above the 60 FPS threshold commonly associated with playable performance, while the 120 FPS ceiling approaches high-refresh-rate territory. High settings at this resolution deliver 82 FPS average, which is playable but leaves less headroom for frame-time spikes. Low settings push to 135 FPS average, but the visual quality trade-off is significant for a game where environmental awareness matters.

The 3840x2160 resolution tells a different story. Medium settings produce a 60 FPS average with a minimum of 51 FPS and maximum of 69 FPS. This is the only 4K preset with complete min/max data, and the 51 FPS floor suggests occasional dips below 60 FPS during intense moments. High settings at 4K drop to 47 FPS average, which falls below the smoothness threshold for many players. Low settings achieve 77 FPS average but sacrifice too much visual fidelity for a game released in 2015. Ultra settings at 4K produce only 32 FPS average, making it unsuitable for actual gameplay. Therefore, Medium is the recommended preset across all three resolutions, with the caveat that 4K players should be prepared for occasional frame rate dips below 60 FPS.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600F and AMD Radeon RX 6750 XT ranks 1269 out of 2872 tested combos in Evolve. This places the pairing in the upper-middle portion of the database, at approximately the 56th percentile of all tested configurations. The ranking reflects a balance between the CPU's PassMark multithread score of 19,236 and the GPU's PassMark G3D score of 20,700. Neither component is near the top of its respective benchmark charts, but their combined performance in this specific game yields a respectable position.

The CPU sits at the 85th percentile among all processors, with an average benchmark score of 36,945. Its nearest rivals include the Intel Core Ultra 5 225 with a score of 36,938 (0% delta), the AMD Ryzen 5 5500X3D at 37,018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 at 37,093 (-0.4% delta), and the Intel Core i9-12900T at 37,112 (-0.5% delta). These minuscule deltas indicate that the 5600F is positioned within a tightly clustered group of CPUs where performance differences are negligible in real-world gaming scenarios.

The GPU ranks at the 71st percentile among all graphics cards, with an average benchmark score of 26,011. Its nearest rivals are notably older or mobile parts: the AMD Radeon R9 M395X at 25,891 (0.5% delta), the AMD FirePro W7100 at 25,856 (0.6% delta), the AMD FirePro D700 at 25,842 (0.7% delta), and the NVIDIA GeForce RTX 3080 Ti Mobile at 25,740 (1.1% delta). The RX 6750 XT leads this group, but the small percentage gaps suggest that in Evolve specifically, the game's optimization may favor the CPU side of the equation more than raw GPU compute power.

The rank of 1269 out of 2872 combos indicates that while this pairing is not at the bleeding edge, it outperforms roughly 56% of all tested configurations in Evolve. This is consistent with the measured FPS data, which shows strong 1080p and 1440p performance with playable 4K at Medium settings.

GPU Role

The AMD Radeon RX 6750 XT brings 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of memory bandwidth. The GPU operates at a base clock of 2150 MHz with a boost clock of 2600 MHz, and a game clock of 2495 MHz. Memory runs at 2250 MHz with 18 Gbps effective speed. The card features 2,560 shading units, 160 texture mapping units, and 64 raster output units, along with 40 ray tracing cores. Its FP32 compute performance is 13.31 TFLOPS, with FP16 at 26.62 TFLOPS (2:1 ratio).

In Evolve, the GPU's role becomes increasingly apparent as resolution increases. At 1920x1080, the RX 6750 XT delivers 202 FPS on Low settings, which is a very high frame rate that suggests the GPU is not the primary bottleneck at lower resolutions. The jump from Low to High at 1080p reduces average FPS from 202 to 123, a 79 FPS drop, while Ultra further reduces it to 85 FPS. This scaling pattern indicates that the GPU has sufficient headroom at 1080p to handle even the most demanding presets, though Ultra's 85 FPS average is noticeably lower than the 123 FPS of High.

At 2560x1440, the GPU's workload increases substantially. Low settings produce 135 FPS average, High produces 82 FPS, and Ultra produces 57 FPS. The 78 FPS difference between Low and Ultra at 1440p mirrors the 117 FPS difference at 1080p, showing that the GPU is scaling predictably with resolution and preset changes. The 12 GB VRAM capacity is more than sufficient for Evolve at any resolution, as the game's 2015 release date predates the high VRAM demands of modern titles. The 432.0 GB/s bandwidth ensures that texture streaming and memory-intensive effects do not bottleneck performance.

At 3840x2160, the GPU becomes the clear limiting factor. Low settings produce 77 FPS average, Medium produces 60 FPS, High produces 47 FPS, and Ultra produces only 32 FPS. The 4K results show the RX 6750 XT reaching its limits, with the gap between Medium and High at 13 FPS and between High and Ultra at 15 FPS. The GPU's 64 ROPs and 416.0 GTexel/s texture rate are adequate for 1080p and 1440p but struggle to maintain high frame rates at 4K with higher quality presets.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are as follows: Low settings produce 202 FPS, Medium produces 156 FPS (with a minimum of 133 FPS and maximum of 180 FPS), High produces 123 FPS, and Ultra produces 85 FPS. The Medium preset's min/max range of 133-180 FPS demonstrates consistent frame delivery, with the minimum staying well above the 60 FPS playability threshold. The 47 FPS difference between Medium and High, and the 38 FPS difference between High and Ultra, indicate that each preset tier adds meaningful visual quality at a measurable performance cost.

At 2560x1440, the average frame rates are: Low at 135 FPS, Medium at 105 FPS (minimum 89 FPS, maximum 120 FPS), High at 82 FPS, and Ultra at 57 FPS. The Medium preset's 89 FPS minimum is notable because it remains above 60 FPS even in the worst-case measured scenario. The 30 FPS drop from Low to Medium, followed by 23 FPS from Medium to High, and 25 FPS from High to Ultra, shows a relatively linear performance degradation as quality increases. Ultra's 57 FPS average falls just below the 60 FPS threshold, suggesting that players seeking 60 FPS minimums should stick with High or Medium.

At 3840x2160, the average frame rates are: Low at 77 FPS, Medium at 60 FPS (minimum 51 FPS, maximum 69 FPS), High at 47 FPS, and Ultra at 32 FPS. The Medium preset's 51 FPS minimum indicates that frame rates can dip below 60 FPS during demanding scenes, which may cause noticeable stutter on 60 Hz displays. The 17 FPS drop from Low to Medium, 13 FPS from Medium to High, and 15 FPS from High to Ultra, shows that the GPU is progressively more stressed at 4K. Ultra's 32 FPS average is below the threshold for smooth gameplay and would only be suitable for screenshots or cinematic viewing.

Resolution Scaling

The performance scaling from 1920x1080 to 3840x2160 reveals important information about which component limits performance in Evolve. At Low settings, the frame rate drops from 202 FPS at 1080p to 135 FPS at 1440p, a 67 FPS reduction, and then to 77 FPS at 4K, another 58 FPS reduction. This represents a 62% reduction from 1080p to 4K at Low settings. At Medium settings, the drop is from 156 FPS to 105 FPS to 60 FPS, a 62% reduction overall. At High settings, the drop is from 123 FPS to 82 FPS to 47 FPS, a 62% reduction. At Ultra settings, the drop is from 85 FPS to 57 FPS to 32 FPS, a 62% reduction.

The consistency of the 62% reduction across all four presets is striking. This uniform scaling pattern indicates that the GPU is the primary limiting component as resolution increases, since the CPU's workload does not scale significantly with resolution changes. The Ryzen 5 5600F's six cores and twelve threads, with a boost clock of 4.00 GHz, provide sufficient processing power to feed the GPU at all resolutions. The PassMark single-thread score of 2,872 and multithread score of 19,236 confirm that the CPU has ample headroom for a 2015 game like Evolve.

The fact that the frame rate reduction from 1080p to 4K is nearly identical across presets suggests that the game's rendering pipeline is GPU-bound at higher resolutions. The RX 6750 XT's 13.31 TFLOPS FP32 performance and 432.0 GB/s memory bandwidth are the determining factors in 4K performance. The 12 GB VRAM is not a limiting factor, as even at Ultra settings and 4K resolution, the memory capacity is sufficient for Evolve's 2015-era textures and geometry. The resolution scaling data strongly indicates that players should prioritize GPU settings adjustments when targeting higher resolutions, as the CPU will not become a bottleneck in this configuration.

FAQ

Q: What is the best resolution for this combo in Evolve?

A: The data shows that 2560x1440 at Medium settings provides 105 FPS average with a minimum of 89 FPS, representing the best balance of visual quality and performance. At 1920x1080, Medium delivers 156 FPS average but the higher resolution of 1440p offers improved visual clarity without dropping below 60 FPS.

Q: Can this combo handle 4K gaming in Evolve?

A: Yes, but only at Medium settings, which produce a 60 FPS average with a minimum of 51 FPS. Low settings at 4K achieve 77 FPS average, while High and Ultra drop to 47 FPS and 32 FPS respectively. Players seeking consistent 60 FPS at 4K should use Medium settings.

Q: How does the RX 6750 XT compare to its nearest GPU rivals?

A: The RX 6750 XT has an average benchmark score of 26,011, which is 0.5% higher than the AMD Radeon R9 M395X, 0.6% higher than the AMD FirePro W7100, 0.7% higher than the AMD FirePro D700, and 1.1% higher than the NVIDIA GeForce RTX 3080 Ti Mobile.

Q: Is the Ryzen 5 5600F a bottleneck at any resolution?

A: The data does not indicate CPU bottlenecking. The frame rate reduction from 1080p to 4K is consistently 62% across all settings presets, suggesting the GPU is the limiting factor at higher resolutions. The CPU's 85th percentile ranking and PassMark multithread score of 19,236 provide ample performance for Evolve.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings produce 202 FPS average while Ultra produces 85 FPS average, a difference of 117 FPS. Medium produces 156 FPS and High produces 123 FPS, showing a clear performance hierarchy across the four presets.

Q: Does the 12 GB VRAM ever become a limiting factor in Evolve?

A: The measured data does not indicate VRAM limitations at any resolution or settings preset. The RX 6750 XT's 12 GB GDDR6 memory with 432.0 GB/s bandwidth is sufficient for Evolve's requirements, as frame rates scale predictably with resolution and quality settings without sudden drops that would indicate VRAM exhaustion.

CPU Role

The AMD Ryzen 5 5600F is a six-core, twelve-thread processor based on the Zen 3 architecture with the Vermeer codename. It operates at a base clock of 3.00 GHz and boosts to 4.00 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. It supports DDR4 memory in a dual-channel configuration with 51.2 GB/s memory bandwidth, and connects via PCIe Gen 4 with 20 lanes. The processor is built on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die.

In Evolve, the CPU's performance is more than adequate for the game's requirements. The PassMark multithread score of 19,236 and single-thread score of 2,872 indicate strong processing power for both multi-threaded and single-threaded workloads. The game, released in February 2015, was designed for the CPU architectures of that era, which typically featured fewer cores and lower clock speeds. The 5600F's modern architecture and 4.00 GHz boost clock provide significant headroom for Evolve's game logic, AI, and physics calculations.

The CPU's 85th percentile ranking among all processors places it well above average. Its average benchmark score of 36,945 is nearly identical to the Intel Core Ultra 5 225 at 36,938, and slightly below the AMD Ryzen 5 5500X3D at 37,018. These marginal differences, all within 0.5%, mean that the choice between these CPUs would not noticeably affect Evolve's performance. The 5600F's six cores and twelve threads are sufficient for the game's threading model, which was developed before the widespread adoption of many-core processors.

The CPU's role in this combo is to feed the GPU with enough data to maintain high frame rates. The measured FPS data shows that at 1080p Low settings, the combo achieves 202 FPS, which is a high frame rate that requires the CPU to process game logic and submit draw calls efficiently. The consistent 62% performance reduction from 1080p to 4K across all settings presets confirms that the CPU is not creating a bottleneck at any resolution. The 5600F's 32 MB L3 cache helps reduce memory latency, which is beneficial for gaming workloads that frequently access shared data structures. The ECC memory support and dual-channel DDR4 configuration provide a stable foundation for sustained performance during extended gaming sessions. Overall, the Ryzen 5 5600F is a capable partner for the RX 6750 XT in Evolve, with enough processing power to ensure the GPU is the primary determinant of frame rates across all tested configurations.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6750 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 77.0
3840x2160 Medium 60.0
3840x2160 High 47.0
3840x2160 Ultra 32.0
2560x1440 Low 135.0
2560x1440 Medium 105.0
2560x1440 High 82.0
2560x1440 Ultra 57.0
1920x1080 Low 202.0
1920x1080 Medium 156.0
1920x1080 High 123.0
1920x1080 Ultra 85.0

Evolve with Ryzen 5 5600F + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6750 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 6750 XT

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