Minimum

Minimum

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 48 57 74
1440p QHD 68 89 106 138
1080p Full HD 105 138 164 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 57
3840x2160 High 48
3840x2160 Ultra 36
2560x1440 Low 138
2560x1440 Medium 106
2560x1440 High 89
2560x1440 Ultra 68
1920x1080 Low 214
1920x1080 Medium 164
1920x1080 High 138
1920x1080 Ultra 105

Minimum with Intel Core Ultra 5 225 + AMD Radeon RX 6750 XT, In-Depth Analysis

The Intel Core Ultra 5 225 paired with the AMD Radeon RX 6750 XT delivers a playable experience in Minimum, though the data reveals that the graphics card is the primary constraint at higher resolutions. While the CPU provides ample headroom for high frame rates at 1080p, the GPU’s performance ceiling becomes evident as resolution scales, making 1440p the sweet spot for balanced visual fidelity and fluidity.

Resolution Scaling

The measured frame rates show a clear and predictable decline as resolution increases, but the rate of that decline is telling. At 1080p with High settings, the combo produces 138 FPS on average. Moving to 1440p High drops that to 89 FPS, a 35.5% reduction. At 4K High, the average falls to 48 FPS, which is 65.2% lower than the 1080p result. This steep drop-off indicates that the RX 6750 XT is the limiting component; the GPU’s pixel throughput and memory bandwidth are being saturated as the render load expands.

The scaling pattern is consistent across all settings. On Low, the combo achieves 214 FPS at 1080p, 138 FPS at 1440p (a 35.5% drop), and 74 FPS at 4K (a 65.4% drop from 1080p). The nearly identical percentage declines across Low and High settings suggest that the bottleneck is purely resolution-driven, not settings-driven. If the CPU were the limiting factor, we would expect the gap between 1080p and 1440p to widen on Low settings, where the GPU has less work and the CPU must feed frames faster. Instead, the consistent ~35% and ~65% reductions point to a GPU that is running out of fillrate and memory bandwidth at higher pixel counts.

The Medium preset offers the only complete data set with min and max FPS values, providing insight into frame pacing. At 1440p Medium, the average is 106 FPS with a minimum of 90 and a maximum of 122. The 16 FPS spread between min and max is relatively tight, indicating stable performance without severe hitches. At 4K Medium, the average drops to 57 FPS with a minimum of 48 and a maximum of 66. The 18 FPS spread is slightly wider, and the minimum of 48 FPS means that the combo can dip below the 60 FPS threshold in demanding scenes, which could be noticeable on a high-refresh display.

The data shows that 4K is only viable on Low settings, where the 74 FPS average is comfortable but the visual quality is heavily compromised. The jump from 4K Low (74 FPS) to 4K Medium (57 FPS) is a 23% performance hit, while the jump from Medium to High (48 FPS) is another 15.8% reduction. These diminishing returns make 4K High and Ultra impractical for consistent smoothness. The 1080p results are excellent across all presets, with even Ultra hitting 105 FPS, but the real story is 1440p, which offers a balanced compromise between the CPU’s high frame-rate capability and the GPU’s resolution limits.

Settings Recommendations

For this specific combination, the Medium preset provides the best experience per the measured data. At 1440p, Medium delivers 106 FPS average with a 90 FPS minimum, which is well above the typical 60 FPS target and provides a smooth experience on most displays. The gap between Medium and High at 1440p is 17 FPS (106 vs. 89), which is a 16% improvement in performance by dropping one preset level. Given that the visual difference between Medium and High in a third-person shooter is often subtle, the performance gain makes Medium the logical choice for competitive play or high-refresh monitors.

At 1080p, the choice is less critical. Medium produces 164 FPS, while High produces 138 FPS, and Ultra produces 105 FPS. All three are playable, but the data shows that Medium offers the best headroom above the 144 FPS mark, which is common on 144Hz panels. The 26 FPS gap between Medium and High at 1080p (164 vs. 138) suggests that High is still viable, but Medium ensures the combo stays above 144 FPS more consistently. The Ultra preset at 1080p drops to 105 FPS, which is still smooth but does not fully utilize a 144Hz display.

At 4K, the recommendation is strictly Low. The 74 FPS average on Low is the only preset that clears the 60 FPS threshold, and even then, the margin is thin. Medium at 4K drops to 57 FPS, which risks stutter on variable refresh rate displays, and High at 48 FPS is below the playability standard for most users. The measured data indicates that Ultra at 4K is not viable, as the 36 FPS average is too low for a responsive shooter. For users with a 4K display, the recommendation is to sacrifice visual fidelity for gameplay fluidity, as the frame rate drops are severe at higher presets.

The Medium preset also shows the best frame time consistency. The 1440p Medium result has a min-to-max spread of 32 FPS (90 to 122), which is tighter than the 4K Medium spread of 18 FPS (48 to 66) when normalized to the average. This relative stability makes Medium the safest choice for avoiding hitches during fast-paced combat.

GPU Role

The AMD Radeon RX 6750 XT is the definitive performance limiter in this configuration. With 12 GB of GDDR6 memory on a 192-bit bus, the GPU provides 432.0 GB/s of bandwidth. This memory configuration is sufficient for 1080p and 1440p, but at 4K, the bandwidth and capacity are stretched, as evidenced by the steep FPS drops. The GPU’s boost clock of 2600 MHz and game clock of 2495 MHz are relatively high, yet they cannot compensate for the raw pixel throughput required at 4K.

The GPU’s benchmark scores contextualize its performance. The PassMark G3D score of 20700 places it in the 71st percentile of all GPUs, indicating it is a mid-to-high-tier part. The 3DMark Steel Nomad DX12 score of 2548 shows moderate DirectX 12 performance, which aligns with the measured FPS in Minimum. The GPU’s nearest rivals in the database include the AMD Radeon R9 M395X (deltaPct 0.5%), the AMD FirePro W7100 (deltaPct 0.6%), and the AMD FirePro D700 (deltaPct 0.7%), all of which are within 1% of the RX 6750 XT’s average score. This tight clustering suggests that the RX 6750 XT is a well-established performer, but not an outlier in either direction.

The VRAM capacity of 12 GB is not fully stressed by Minimum at 1080p or 1440p, as the game’s release date of 2014 predates the modern push for high-resolution textures. However, at 4K, the combination of higher resolution and potentially larger texture pools can approach the memory limit, and the 432.0 GB/s bandwidth becomes a bottleneck. The GPU’s pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s are decent for its class, but the 4K results show that these rates are insufficient to maintain 60 FPS on higher presets.

The GPU’s architecture, RDNA 2.0 on a 7 nm process, is mature and well-supported. The FP32 performance of 13.31 TFLOPS is adequate for a shooter of this era, but the measured FPS data shows that the GPU’s compute capabilities are not the limiting factor; rather, it is the memory subsystem and ROP throughput that struggle at 4K. The 64 ROPs are typical for this class, but they are taxed heavily at 3840x2160, where the fillrate demands are four times that of 1080p.

FAQ

*Q: What is the best resolution for this combo in Minimum?*

A: The data shows that 1440p is the optimal resolution. The combo achieves 106 FPS average on Medium settings at 1440p, which balances visual quality and frame rate. At 4K, the average drops to 57 FPS on Medium, which is below the 60 FPS threshold for smooth play.

*Q: Can this combo handle 4K in Minimum?*

A: Yes, but only on Low settings. The measured 4K Low result is 74 FPS average, which is playable. Higher presets are not recommended: Medium drops to 57 FPS, High to 48 FPS, and Ultra to 36 FPS.

Q: How does the GPU compare to its nearest rivals?

A: The RX 6750 XT has an average benchmark score of 26011, which is 0.5% higher than the AMD Radeon R9 M395X (25891), 0.6% higher than the AMD FirePro W7100 (25856), and 0.7% higher than the AMD FirePro D700 (25842). It also outperforms the NVIDIA GeForce RTX 3080 Ti Mobile by 1.1% (25740).

Q: Is the CPU holding back the GPU at 1080p?

A: No. At 1080p Low, the combo hits 214 FPS, which is well above the GPU’s typical limits. The CPU’s high single-thread performance, evidenced by a Cinebench R23 single-core score of 3655, allows the GPU to run at its maximum potential without being starved of frames.

Q: What is the frame time consistency at Medium settings?

A: At 1440p Medium, the minimum FPS is 90 and the maximum is 122, giving a spread of 32 FPS around the 106 FPS average. At 4K Medium, the spread is 18 FPS (48 min to 66 max) around a 57 FPS average, which is proportionally wider and less stable.

*Q: How does this combo rank overall in Minimum?*

A: This combo ranks 1284 out of 2939 tested combinations, placing it in the 56th percentile. This means it outperforms the majority of tested systems, but it is not in the top tier for this game.

How This Combo Ranks

The Intel Core Ultra 5 225 + AMD Radeon RX 6750 XT combination ranks 1284 out of 2939 tested combos in Minimum. This places it in the upper-middle tier of all systems tested, roughly in the 56th percentile. The rank indicates that while this setup is capable of excellent performance at 1080p and good performance at 1440p, it is not a top-tier 4K machine. The GPU’s 71st percentile ranking among all GPUs is slightly higher than the combo’s overall ranking, which suggests that the CPU is not the limiting factor but that other, more powerful GPU pairings can achieve higher frame rates.

The rank is driven primarily by the GPU’s performance ceiling. The combo’s 1080p results (214 FPS on Low, 164 FPS on Medium) are strong, but many higher-ranked combos will exceed these numbers with more powerful GPUs. The 1440p results (138 FPS on Low, 106 FPS on Medium) are solid for mainstream gaming, but they are not exceptional. The 4K results (74 FPS on Low, 48 FPS on High) are where the combo loses ground, as top-tier GPUs can maintain 60+ FPS at higher presets.

Compared to the CPU’s nearest rivals, the Ultra 5 225 has an average benchmark score of 36938, which is essentially tied with the AMD Ryzen 5 5600F (36945, deltaPct 0%), 0.2% ahead of the AMD Ryzen 5 5500X3D (37018), and 0.4% ahead of the AMD Ryzen AI 7 PRO 450 (37093). This CPU performance is more than sufficient for Minimum, as the game is not CPU-intensive. The combo’s rank is thus almost entirely determined by the GPU’s ability to push pixels, which is why the 4K results drag the overall rank down.

The rank of 1284 out of 2939 means that 1655 other combos perform worse, while 1283 perform better. This is a respectable position for a mid-range pairing, and the measured FPS data reflects a system that can handle the game smoothly at mainstream resolutions but will require settings reductions at 4K.

CPU Role

The Intel Core Ultra 5 225 plays a supportive but crucial role in this combo. With 10 cores and 10 threads, the CPU provides ample parallelism for modern game engines, though Minimum’s 2014 release date means it was designed for older, lower-thread-count processors. The CPU’s boost clock of 4.90 GHz and base clock of 3.30 GHz ensure that single-threaded performance is strong, which is critical for maintaining high frame rates in a third-person shooter where game logic and physics often run on a few cores.

The CPU’s benchmark results underscore its capability. The Cinebench R23 multi-core score of 25891 is strong, and the single-core score of 3655 is excellent. The PassMark single-thread score of 4412 confirms that the CPU can feed the GPU with a steady stream of frames. In Minimum, the CPU’s role is to ensure that the GPU is never waiting for data, and the measured FPS data shows that this is the case at all resolutions. The frame rate drops from 1080p to 4K are consistent with GPU limitations, not CPU bottlenecks.

The CPU’s 20 MB of shared L3 cache is sufficient for gaming workloads, and its memory bandwidth of 102.4 GB/s with DDR5 support ensures that data can be fed to the GPU without stalling. The CPU’s 85th percentile ranking among all CPUs places it well above average, and its nearest rivals (AMD Ryzen 5 5600F, Ryzen 5 5500X3D, Ryzen AI 7 PRO 450, Intel Core i9-12900T) are all within 0.5% of its average score of 36938. This indicates that the Ultra 5 225 is a solid, mid-range CPU that does not hold back the RX 6750 XT.

However, the CPU’s dual-channel memory bus and 20 PCIe Gen 5 lanes provide a robust platform for the GPU. The RX 6750 XT uses a PCIe 4.0 x16 interface, which is fully compatible and does not limit bandwidth. The CPU’s 65W TDP and 3 nm process node (TSMC) mean it runs efficiently, but this has no direct impact on game performance. The data shows that the CPU is not the bottleneck in this combo; the GPU’s 4K performance is the limiting factor. At 1080p, the CPU allows the GPU to reach 214 FPS on Low, which confirms the CPU’s ability to handle high frame rates.

In summary, the CPU provides a solid foundation for the GPU, ensuring that the combo’s performance is dictated by the graphics card. The measured FPS data shows no evidence of CPU-induced frame drops, and the CPU’s benchmark scores are more than adequate for Minimum. The combo’s overall rank of 1284 out of 2939 is a reflection of the GPU’s mid-range status, not the CPU’s deficiencies.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 6750 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 57.0
3840x2160 High 48.0
3840x2160 Ultra 36.0
2560x1440 Low 138.0
2560x1440 Medium 106.0
2560x1440 High 89.0
2560x1440 Ultra 68.0
1920x1080 Low 214.0
1920x1080 Medium 164.0
1920x1080 High 138.0
1920x1080 Ultra 105.0

Minimum with iUltra 5 225 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6750 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.