Minecraft

Minecraft

AVERAGE FPS
326
excellent

This combination delivers exceptional performance with an average of 326 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 147 185 234
1440p QHD 176 281 354 447
1080p Full HD 278 445 561 709

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 234
3840x2160 Medium 185
3840x2160 High 147
3840x2160 Ultra 92
2560x1440 Low 447
2560x1440 Medium 354
2560x1440 High 281
2560x1440 Ultra 176
1920x1080 Low 709
1920x1080 Medium 561
1920x1080 High 445
1920x1080 Ultra 278

Minecraft with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

Minecraft is a sandbox title that stresses both CPU and GPU depending on the rendering distance, world complexity, and selected quality preset. The data for the Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 4070 SUPER shows a system that delivers extremely high frame rates across all tested resolutions, with the gap between Low and Ultra settings widening as resolution increases. At 1920x1080 Low, the combo reaches 709 FPS average, while at 3840x2160 Ultra, it drops to 92 FPS average, illustrating a shift from CPU-bound to GPU-bound behavior as pixel count rises. This analysis breaks down the measured performance, the role of each component, and how this specific combination ranks among 1,176 tested combos.

FAQ

Q: What is the average FPS at 1920x1080 with High settings in Minecraft for this combo?

A: The average FPS at 1920x1080 with High settings is 445. This is the second-lowest 1080p preset tested, with Ultra at 278 FPS and Medium at 561 FPS, while Low reaches 709 FPS.

Q: How does the RTX 4070 SUPER's memory configuration affect Minecraft performance?

A: The GPU has 12 GB of GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth. In Minecraft, this capacity is sufficient for all tested settings, as even at 4K Ultra, the average FPS is 92, indicating the memory bandwidth is not a limiting factor at these frame rates.

Q: What is the combo's rank among all tested CPU-GPU combinations in Minecraft?

A: The combo ranks 139 out of 1,176 tested combinations. This places it in the top 12% of all combos, which is consistent with the high average FPS observed across all resolution and settings combinations.

Q: Does the Intel Core Ultra 5 245 bottleneck the RTX 4070 SUPER at 1080p?

A: At 1920x1080 Low, the average FPS is 709, while at 2560x1440 Low it is 447 and at 3840x2160 Low it is 234. The large drop from 1080p to 1440p suggests the CPU is the primary limiter at lower resolutions, but the GPU becomes more dominant as resolution increases.

Q: What is the difference in average FPS between Medium and Ultra at 2560x1440?

A: At 2560x1440, Medium settings yield an average of 354 FPS, while Ultra yields 176 FPS. This is a 178 FPS difference, showing that Ultra settings roughly halve the frame rate compared to Medium at this resolution.

Q: How does the RTX 4070 SUPER compare to its nearest rival in benchmark scores?

A: The RTX 4070 SUPER has an average benchmark score of 43,223. Its nearest rival, the NVIDIA Quadro M6000 24 GB, scores 43,262, which is 0.1% higher, while the RTX 4090 Mobile scores 43,667, which is 1% higher.

GPU Role

The NVIDIA GeForce RTX 4070 SUPER is built on the Ada Lovelace architecture with the AD104 chip, fabricated on a 5 nm process at TSMC. It packs 7,168 shading units, 224 texture mapping units, and 80 raster output pipelines, along with 56 RT cores and 224 tensor cores. The GPU operates at a base clock of 1980 MHz and a boost clock of 2475 MHz, with memory running at 1313 MHz, effective 21 Gbps. This configuration delivers 35.48 TFLOPS of FP32 performance and a texture rate of 554.4 GTexel/s.

In Minecraft, the GPU's role is pronounced at higher resolutions and quality settings. The 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which is ample for the game's texture streaming and chunk rendering. At 3840x2160 Ultra, the average FPS is 92, which is the lowest result in the entire dataset. This indicates that the GPU is heavily loaded at 4K with maxed settings, though the frame rate remains playable. The pixel rate of 198.0 GPixel/s and the 80 ROPs are sufficient to handle the 4K output, as evidenced by the 147 FPS average at 4K High.

The GPU's benchmark scores place it in the 83rd percentile of all GPUs, with an average score of 43,223. Its nearest rivals include the Quadro M6000 series and the RTX 4090 Mobile, all within 1% of each other in aggregate scores. However, in Minecraft specifically, the RTX 4070 SUPER benefits from its modern architecture, with DirectX 12 Ultimate support and Vulkan 1.4, which allows for efficient draw calls and chunk updates. The 220 W TDP and dual-slot design are typical for this performance class, and the PCIe 4.0 x16 interface provides sufficient bandwidth for the game's asset streaming.

The GPU's FP16 performance matches its FP32 at 35.48 TFLOPS (1:1), which is unusual and indicates strong compute capabilities that are rarely fully utilized in Minecraft. The 224 tensor cores could accelerate certain rendering features, but the game's default Java-based renderer does not heavily rely on them. The 56 RT cores are also underutilized in standard Minecraft, as ray tracing is not part of the tested settings. Instead, the GPU's raw rasterization power and memory bandwidth are the key factors driving the 4K Medium result of 185 FPS and the 1440p High result of 281 FPS.

Resolution Scaling

The measured FPS data reveals a clear pattern of resolution scaling that highlights the shifting bottleneck between CPU and GPU. Starting at 1920x1080 with Low settings, the combo achieves 709 FPS average. Moving to 2560x1440 Low, the average drops to 447 FPS, a 37% reduction. At 3840x2160 Low, the average falls to 234 FPS, another 48% drop from 1440p. These proportional decreases indicate that the CPU is the primary limiter at Low settings, as the GPU has significant headroom to render more pixels.

With High settings, the pattern changes. At 1080p High, the average is 445 FPS, which is 37% lower than 1080p Low. At 1440p High, the average is 281 FPS, a 37% drop from 1080p High. At 4K High, the average is 147 FPS, a 48% drop from 1440p High. The consistent 37% drop from 1080p to 1440p across Low and High suggests that the CPU is still a factor, but the 48% drop from 1440p to 4K indicates the GPU is becoming more dominant.

Medium settings show the most complete data, with min and max FPS recorded. At 1080p Medium, the average is 561 FPS, with a minimum of 477 and a maximum of 645. At 1440p Medium, the average is 354 FPS, with a minimum of 301 and a maximum of 407. At 4K Medium, the average is 185 FPS, with a minimum of 157 and a maximum of 213. The frame time variance increases with resolution, as the minimum FPS drops from 477 at 1080p to 157 at 4K, representing a 67% reduction in the worst-case frame rate.

Ultra settings produce the lowest frame rates across all resolutions. At 1080p Ultra, the average is 278 FPS. At 1440p Ultra, the average is 176 FPS, a 37% drop. At 4K Ultra, the average is 92 FPS, a 48% drop from 1440p. The scaling from 1080p to 1440p remains consistent at 37%, but the 4K drop is more severe. This indicates that at Ultra settings, the GPU is pushed to its limits at 4K, with the 92 FPS average being the only result below 100 FPS in the entire dataset.

The resolution scaling data suggests that this combo is ideal for high-refresh-rate gaming at 1080p and 1440p, where even Ultra settings exceed 170 FPS. At 4K, the system is still capable of high refresh rates on Medium (185 FPS) and High (147 FPS), but Ultra dips to 92 FPS, which is below the 100 FPS threshold that many monitors target. The limiting component shifts from the CPU at 1080p Low to the GPU at 4K Ultra, with the crossover occurring around 1440p Medium.

Measured FPS Breakdown

The measured FPS data covers four settings presets at three resolutions, providing a comprehensive view of performance.

At 1920x1080, the lowest setting produces an average of 709 FPS, which is the highest result in the entire dataset. Medium settings yield 561 FPS average, with a minimum of 477 and a maximum of 645. High settings drop to 445 FPS average, while Ultra settings yield 278 FPS average. The spread from Low to Ultra at 1080p is 431 FPS, with Ultra being 61% lower than Low.

At 2560x1440, Low settings produce 447 FPS average. Medium settings yield 354 FPS average, with a minimum of 301 and a maximum of 407. High settings produce 281 FPS average, and Ultra settings yield 176 FPS average. The spread from Low to Ultra at 1440p is 271 FPS, with Ultra being 61% lower than Low, matching the 1080p ratio.

At 3840x2160, Low settings produce 234 FPS average. Medium settings yield 185 FPS average, with a minimum of 157 and a maximum of 213. High settings produce 147 FPS average, and Ultra settings yield 92 FPS average. The spread from Low to Ultra at 4K is 142 FPS, with Ultra being 61% lower than Low, again consistent with the other resolutions.

The Medium preset is the only one with min and max FPS recorded. At 1080p Medium, the min is 477 and the max is 645, giving a range of 168 FPS. At 1440p Medium, the min is 301 and the max is 407, a range of 106 FPS. At 4K Medium, the min is 157 and the max is 213, a range of 56 FPS. The decreasing range with resolution indicates that the frame time consistency improves as the GPU becomes the bottleneck, since the CPU is no longer causing large frame time spikes.

The ratio between Low and Ultra settings is remarkably consistent across all resolutions, with Ultra averaging 61% lower FPS than Low. This suggests that the performance scaling of the settings presets is resolution-independent, and the GPU is handling the additional workload proportionally. The average FPS at 1080p Low (709) is 3.03 times higher than at 4K Low (234), while at Ultra, 1080p (278) is 3.02 times higher than 4K (92). This consistent scaling ratio indicates that the GPU's rendering workload scales linearly with pixel count.

How This Combo Ranks

The Intel Core Ultra 5 245 with the RTX 4070 SUPER ranks 139 out of 1,176 tested combinations in Minecraft. This places the combo in the top 11.8% of all systems tested, which is a strong result given the high frame rates observed across all settings. The rank reflects the combination's ability to maintain high FPS even at 4K Ultra, where the average of 92 FPS is still above typical console frame rates.

The CPU itself has a percentile rank of 90 among all CPUs, with an average benchmark score of 48,995. Its nearest rivals in CPU benchmarks are the AMD Ryzen 7 PRO 5755G (49,196, 0.4% higher), the AMD Ryzen 9 7900 (49,228, 0.5% higher), the Intel Xeon Gold 5318H (48,698, 0.6% lower), and the Intel Core i5-14600K (48,618, 0.8% lower). The CPU's performance is within 1% of these rivals, indicating that it is a mid-to-high-end desktop processor.

The GPU has a percentile rank of 83 among all GPUs, with an average benchmark score of 43,223. Its nearest rivals are the NVIDIA Quadro M6000 24 GB (43,262, 0.1% higher), the NVIDIA GeForce RTX 5050 Mobile (43,268, 0.1% higher), the NVIDIA Quadro M6000 (43,301, 0.2% higher), and the NVIDIA GeForce RTX 4090 Mobile (43,667, 1% higher). The RTX 4070 SUPER is within 1% of these rivals, showing that it sits at the high end of desktop GPU performance.

The combo rank of 139 is consistent with the sum of its parts. The CPU's 90th percentile and GPU's 83rd percentile would suggest a top-tier system, and the rank confirms this. The high average FPS at 1080p (445 on High, 709 on Low) indicates that the combo is not CPU-limited in a way that would hurt its ranking. The 4K Ultra result of 92 FPS is also respectable, as many combos would struggle to maintain 60 FPS at those settings.

The rank of 139 out of 1,176 means that 1,037 other combos rank below this system, while 138 rank above it. The top-12% placement suggests that this is a high-end configuration that would satisfy most Minecraft players, even those using high-refresh-rate monitors at 1440p or 4K. The data shows that the combo is well-balanced, with neither component severely bottlenecking the other at typical gaming resolutions.

CPU Role

The Intel Core Ultra 5 245 is part of the Core Ultra Series 2, based on the Arrow Lake architecture, manufactured on a 3 nm process at TSMC. It has 14 cores and 14 threads, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. The CPU has 24 MB of shared L3 cache, 3 MB of L2 per core, and 192 KB of L1 per core. It supports DDR5 memory on a dual-channel bus with 102.4 GB/s of bandwidth, and includes ECC memory support.

In Minecraft, the CPU's role is critical at lower resolutions and settings, where the game's simulation and chunk generation become the bottleneck. The 14 cores and 14 threads are more than sufficient for Minecraft's single-thread-heavy workload, as the game's Java-based engine primarily relies on a few threads for world updates. The high boost clock of 5.10 GHz helps with single-thread performance, which is reflected in the Cinebench R23 single-core score of 4,648.

The CPU's benchmark results show strong multi-threaded performance, with a Cinebench R23 multi-core score of 32,924 and a Passmark multi-thread score of 38,706. The Passmark single-thread score is 4,394, which indicates strong per-core performance. These scores place the CPU in the 90th percentile of all CPUs, with an average benchmark score of 48,995. The nearest rival, the AMD Ryzen 9 7900, scores 49,228 (0.5% higher), while the Intel Core i5-14600K scores 48,618 (0.8% lower).

In the measured FPS data, the CPU's influence is most evident at 1080p Low, where the average FPS of 709 is likely limited by the CPU's ability to feed the GPU with draw calls and world updates. At 1440p Low, the FPS drops to 447, which is a 37% reduction, but the GPU is still not fully utilized. At 4K Low, the FPS drops to 234, which is a 48% reduction from 1440p, indicating that the GPU is now the primary limiter.

The CPU's 14 threads and 14 cores are also relevant for background tasks and the game's server-side processing if the player hosts a multiplayer world. The 65 W TDP and 3 nm process make it an efficient choice, though the lack of a multiplier unlock means overclocking is not possible. The integrated Arc Xe-LPG Graphics 64EU is present but not used in this configuration, as the discrete RTX 4070 SUPER handles all rendering.

The CPU's memory bandwidth of 102.4 GB/s and dual-channel DDR5 support are sufficient for Minecraft's memory access patterns. The 24 MB L3 cache helps with chunk data and entity tracking, reducing the need for frequent memory access. The CPU's performance in the Passmark data compression test (400,942) and integer math test (91,187) indicates strong general-purpose computing, which is useful for the game's world generation and physics calculations.

The launch MSRP of $270 for the CPU, combined with the RTX 4070 SUPER's launch MSRP of $599 USD, represents a high-end desktop configuration. The CPU's boost clock of 5.10 GHz is the highest in its class, and the 14 cores provide headroom for future titles that may utilize more threads. In Minecraft, the CPU's single-thread performance is the key factor, and the data shows that it is not a bottleneck at any tested resolution or setting, as even at 1080p Low, the FPS exceeds 700.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 4070 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 234.0
3840x2160 Medium 185.0
3840x2160 High 147.0
3840x2160 Ultra 92.0
2560x1440 Low 447.0
2560x1440 Medium 354.0
2560x1440 High 281.0
2560x1440 Ultra 176.0
1920x1080 Low 709.0
1920x1080 Medium 561.0
1920x1080 High 445.0
1920x1080 Ultra 278.0

Minecraft with iUltra 5 245 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4070 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 4070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.