Minecraft
This combination delivers exceptional performance with an average of 272 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 77 | 123 | 155 | 195 |
| 1440p QHD | 147 | 235 | 296 | 374 |
| 1080p Full HD | 233 | 372 | 469 | 592 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core Ultra 5 245 + AMD Radeon RX 6800 XT, In-Depth Analysis
# Minecraft — Intel Core Ultra 5 245 + AMD Radeon RX 6800 XT
This combination of the Intel Core Ultra 5 245 and AMD Radeon RX 6800 XT delivers exceptional performance in Minecraft, with measured frame rates ranging from 77 FPS at 4K Ultra to 592 FPS at 1080p Low. The data shows a system that is heavily GPU-limited at higher resolutions and settings, while becoming increasingly CPU-bound as resolution drops. The 14-core Arrow Lake processor provides ample headroom, and the RDNA 2-based GPU with 16 GB of VRAM handles the game's demands with ease across all tested configurations.
Resolution Scaling
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases. At 1080p Low, the system produces 592 FPS, which drops to 374 FPS at 1440p Low and further to 195 FPS at 4K Low. This represents a 67% reduction in frame rate when moving from 1080p to 4K at Low settings. The scaling is less severe at higher settings: High settings show 372 FPS at 1080p, 235 FPS at 1440p, and 123 FPS at 4K — a 67% drop from 1080p to 4K, mirroring the Low preset pattern.
The Medium preset shows slightly different behavior, with 469 FPS at 1080p, 296 FPS at 1440p, and 155 FPS at 4K. The drop from 1080p to 1440p is 37%, while the drop from 1440p to 4K is 48%. Ultra settings exhibit the steepest absolute decline: 233 FPS at 1080p, 147 FPS at 1440p, and 77 FPS at 4K — a 67% reduction from 1080p to 4K, consistent with the other presets.
These scaling patterns indicate that the GPU becomes the primary limiting factor as resolution increases. The RX 6800 XT, with its 512.0 GB/s memory bandwidth and 20.74 TFLOPS FP32 compute, must render progressively more pixels, and the frame rate drops accordingly. At 1080p, frame rates exceeding 500 FPS suggest the CPU is near its limit, particularly at Low settings where the rendering workload is minimal. The consistent percentage drops across presets suggest that Minecraft's rendering pipeline scales predictably with pixel count, with no unusual bottlenecks emerging at any resolution.
CPU Role
The Intel Core Ultra 5 245 features 14 cores and 14 threads, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This Arrow Lake-S architecture processor, built on a 3 nm TSMC process, offers substantial single-thread performance, as evidenced by its Cinebench R23 single-core score of 4648. In Minecraft, which historically relies heavily on single-thread performance for its game logic and world generation, this is a critical asset.
The CPU's multi-core capabilities are also strong, with a Cinebench R23 multi-core score of 32924 and a Passmark multi-thread score of 38706. The 24 MB of shared L3 cache and 3 MB L2 per core provide ample data locality for the game's chunk loading and entity processing. The processor's 90th percentile ranking among all CPUs places it well above average, with an average benchmark score of 48995 that is nearly identical to the AMD Ryzen 7 PRO 5755G (49196, -0.4%) and AMD Ryzen 9 7900 (49228, -0.5%).
At 1080p Low, the system achieves 592 FPS, which suggests the CPU is capable of feeding frames far beyond typical display refresh rates. The 14 threads are more than sufficient for Minecraft's workload, and the high boost clock of 5.10 GHz ensures responsive single-threaded performance. The Passmark data compression score of 400942 and encryption score of 30236 indicate strong general-purpose compute, though these are less relevant to gaming performance than the rendering-specific metrics.
GPU Role
The AMD Radeon RX 6800 XT, based on the Navi 21 chip with RDNA 2.0 architecture, provides 16 GB of GDDR6 memory on a 256-bit bus, yielding 512.0 GB/s of bandwidth. The GPU operates at a base clock of 1825 MHz and boosts to 2250 MHz, with a game clock of 2015 MHz. Its 4608 shading units, 288 TMUs, and 128 ROPs deliver a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s.
The GPU's 85th percentile ranking among all GPUs, with an average benchmark score of 48477, places it above most competing cards. Its nearest rivals include the NVIDIA RTX A1000 Mobile (47743, 1.5% ahead), Intel Arc A550M (49737, 2.5% behind), and NVIDIA GeForce RTX 5070 Ti (49957, 3% behind). The RX 6800 XT's successor, Navi III, has been released, and this card is now end-of-life, but its performance in Minecraft remains strong.
The 16 GB VRAM capacity is more than adequate for Minecraft at any resolution and settings combination, as the game's texture and geometry requirements are modest compared to modern AAA titles. The GPU's 72 ray tracing cores are present but largely unused in Minecraft's standard rendering path. The memory bandwidth of 512.0 GB/s ensures that texture streaming and frame buffer operations proceed without bottlenecks, even at 4K where pixel throughput demands are highest.
Measured FPS Breakdown
At 1920x1080, the system produces its highest frame rates. Low settings yield 592 FPS average, while Medium settings produce 469 FPS with a minimum of 399 FPS and maximum of 539 FPS. High settings drop to 372 FPS, and Ultra settings produce 233 FPS. These numbers indicate that even at Ultra, the system maintains frame rates far above 144 Hz displays, making this an excellent combination for high-refresh-rate gaming at 1080p.
At 2560x1440, performance remains strong. Low settings deliver 374 FPS, Medium settings average 296 FPS with a range of 252-340 FPS, High settings produce 235 FPS, and Ultra settings average 147 FPS. The step from High to Ultra at 1440p represents a 37% performance reduction, suggesting that Ultra settings introduce significant additional rendering work, likely through increased draw distance, shadow quality, or particle effects.
At 3840x2160, the system remains playable across all presets. Low settings average 195 FPS, Medium settings produce 155 FPS with a range of 131-178 FPS, High settings average 123 FPS, and Ultra settings drop to 77 FPS. The 4K Ultra result is the only configuration that falls below 100 FPS, but 77 FPS remains smooth for most gaming scenarios. The scaling from High to Ultra at 4K (123 to 77 FPS) represents a 37% reduction, consistent with the 1440p pattern.
How This Combo Ranks
The combination of the Intel Core Ultra 5 245 and AMD Radeon RX 6800 XT ranks 1131st out of 3710 tested combinations in Minecraft, placing it in the top 30% of all systems. This ranking reflects the strong performance of both components individually — the CPU at the 90th percentile and the GPU at the 85th percentile — and their effective pairing for this game.
The high frame rates achieved across all resolutions and settings suggest that this combination is well-balanced for Minecraft, with neither component dramatically bottlenecking the other at common gaming resolutions. The CPU's single-thread performance and the GPU's raw throughput complement each other, allowing the system to exceed 200 FPS at 1080p High and maintain above 120 FPS at 4K High.
Compared to other tested combos, this system sits comfortably above the median, and its performance headroom indicates that it could handle future game updates or more demanding mod packs without significant frame rate degradation. The 24 MB L3 cache and 512.0 GB/s memory bandwidth provide adequate data throughput for the game's procedural world generation.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target display and desired frame rate. For 1080p displays, High settings at 372 FPS provide an excellent balance between visual quality and performance, while Ultra settings at 233 FPS still exceed all common refresh rates. The Medium preset at 469 FPS is ideal for competitive play where maximum frame rates matter, though the visual difference between Medium and High may be noticeable.
For 1440p displays, High settings at 235 FPS are recommended as the best experience, as they exceed 144 Hz refresh rates while maintaining strong visual fidelity. Ultra settings at 147 FPS are viable for 144 Hz displays, but the 37% performance drop from High may not justify the visual improvements. Medium settings at 296 FPS are suitable for 240 Hz displays, though this represents a significant reduction in visual quality.
For 4K displays, High settings at 123 FPS provide the best overall experience, comfortably exceeding 60 FPS and approaching 120 FPS thresholds. Ultra settings at 77 FPS are playable but leave little headroom for frame rate drops during intense gameplay moments. Medium settings at 155 FPS offer a smoother experience at the cost of visual quality, while Low settings at 195 FPS prioritize performance above all else.
FAQ
Q: What is the highest frame rate this combination achieves in Minecraft?
A: The highest measured average frame rate is 592 FPS at 1920x1080 with Low settings.
Q: Can this system handle 4K gaming in Minecraft?
A: Yes, at 4K the system achieves 77 FPS on Ultra settings, 123 FPS on High, 155 FPS on Medium, and 195 FPS on Low settings.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core Ultra 5 245 has an average benchmark score of 48995, which is 0.4% behind the AMD Ryzen 7 PRO 5755G (49196) and 0.5% behind the AMD Ryzen 9 7900 (49228), while being 0.6% and 0.8% ahead of the Intel Xeon Gold 5318H and Intel Core i5-14600K respectively.
Q: How does the GPU compare to its nearest rivals?
A: The AMD Radeon RX 6800 XT has an average benchmark score of 48477, which is 1.5% behind the NVIDIA RTX A1000 Mobile (47743) and 2.5% ahead of the Intel Arc A550M (49737).
Q: What is the minimum frame rate recorded in the measured data?
A: The lowest minimum frame rate recorded is 131 FPS at 3840x2160 with Medium settings. The only other configuration with a recorded minimum is 2560x1440 Medium at 252 FPS and 1920x1080 Medium at 399 FPS.
Q: What is the launch MSRP of the CPU and GPU?
A: The Intel Core Ultra 5 245 has a launch MSRP of $270, and the AMD Radeon RX 6800 XT has a launch MSRP of 649 USD.
Hardware Specifications
Intel Core Ultra 5 245
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6800 XT in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 195.0 |
| 3840x2160 | Medium | 155.0 |
| 3840x2160 | High | 123.0 |
| 3840x2160 | Ultra | 77.0 |
| 2560x1440 | Low | 374.0 |
| 2560x1440 | Medium | 296.0 |
| 2560x1440 | High | 235.0 |
| 2560x1440 | Ultra | 147.0 |
| 1920x1080 | Low | 592.0 |
| 1920x1080 | Medium | 469.0 |
| 1920x1080 | High | 372.0 |
| 1920x1080 | Ultra | 233.0 |
Minecraft with iUltra 5 245 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 6800 XT + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.