Minecraft

Minecraft

AVERAGE FPS
326
excellent

This combination delivers exceptional performance with an average of 326 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 147 185 234
1440p QHD 176 281 354 447
1080p Full HD 278 445 561 709

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 234
3840x2160 Medium 185
3840x2160 High 147
3840x2160 Ultra 92
2560x1440 Low 447
2560x1440 Medium 354
2560x1440 High 281
2560x1440 Ultra 176
1920x1080 Low 709
1920x1080 Medium 561
1920x1080 High 445
1920x1080 Ultra 278

Minecraft with Intel Core i5-14600K + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, running on the Intel Socket 1700 platform. Its base clock is 3.50 GHz, with a boost clock of 5.30 GHz. The chip features a hybrid layout, though the FACT PACK specifies 14 cores without detailing the performance/efficiency split; it includes 24 MB of shared L3 cache and 2 MB of L2 per core, alongside 80 KB of L1 per core. In the context of Minecraft, a game known for its reliance on single-threaded performance for world generation and game logic, this processor’s high boost clock is the primary driver of the frame rates observed in the measured data. The Cinebench R23 single-core score of 2064 and Geekbench single-core score of 2491 place it in the 90th percentile compared to all CPUs, indicating that it has the raw single-core throughput to avoid bottlenecking the GPU at most settings.

The data shows that the CPU’s multi-core capabilities are also robust, with a Cinebench R23 multi-core score of 24491 and a Passmark multithread score of 38682. However, in Minecraft, these cores are less critical than the single-core performance, as the game’s rendering thread often becomes the limiting factor. The processor’s 125 W TDP and support for both DDR4 and DDR5 memory suggest it is a flexible platform, but the benchmark results indicate that the GPU is the primary scaling factor in this combination. The nearest rival, the Intel Xeon Gold 5318H, has an average benchmark score of 48698, which is only 0.2% higher than this CPU’s 48618 average, confirming that the i5-14600K is competitive at its performance tier despite being a consumer desktop part rather than a server chip.

GPU Role

The NVIDIA GeForce RTX 4070 SUPER, built on the Ada Lovelace architecture with a 5 nm process, brings 12 GB of GDDR6X memory on a 192-bit bus, yielding a bandwidth of 504.2 GB/s. Its base clock is 1980 MHz, boosting to 2475 MHz, and it features 7168 shading units. This level of memory capacity and bandwidth is more than adequate for Minecraft’s texture-heavy workloads, especially at higher resolutions where the GPU must fill more pixels. The GPU’s performance percentile is 83rd among all GPUs, with an average benchmark score of 43223, and its nearest rivals include the NVIDIA Quadro M6000 24 GB, which scores 43262, just 0.1% higher, indicating that the RTX 4070 SUPER sits at a performance plateau with these comparison points.

In the measured data, the GPU’s role becomes evident when examining the frame rates at different settings. At 1080p Low, the average FPS is 709, which is likely a scenario where the CPU’s single-thread performance is still sufficient to feed the GPU, but the GPU is not being stressed. As settings increase to Ultra at 1080p, the average drops to 278 FPS, showing that the GPU is taking on more work. At 4K Ultra, the average FPS is 92, which indicates that the GPU is now the clear bottleneck, as the resolution demands more from the 12 GB frame buffer and the 504.2 GB/s bandwidth. The GPU’s 35.48 TFLOPS of FP32 performance is high, but Minecraft’s rendering at 4K with Ultra settings can push even this hardware, resulting in the measured 92 FPS average.

Settings Recommendations

The measured FPS data provides clear guidance on which settings preset offers the best experience. At 1080p, the High preset delivers an average of 445 FPS, which is exceptionally smooth for any display, while the Medium preset offers 561 FPS and Low offers 709 FPS. The Ultra preset at 1080p drops to 278 FPS, which is still playable but represents a significant performance penalty for marginal visual gains. For most users at 1080p, the High preset is the sweet spot, as it balances visual quality with a frame rate that far exceeds the refresh rate of typical monitors. The data shows that the gap between High and Ultra is substantial: 445 FPS versus 278 FPS, a difference of 167 FPS, which suggests that Ultra settings introduce effects that disproportionately tax the GPU.

Moving to 1440p, the High preset delivers an average of 281 FPS, which is still excellent for high-refresh-rate gaming. The Medium preset at 1440p averages 354 FPS, and Low averages 447 FPS, but the Ultra preset drops to 176 FPS. At this resolution, High remains the recommended preset because it maintains a frame rate above 280 FPS, which is more than sufficient, and the visual difference between High and Medium is often subtle in Minecraft’s blocky aesthetics. At 4K, the High preset averages 147 FPS, which is playable, but the Medium preset averages 185 FPS, offering a better balance. The Ultra preset at 4K averages 92 FPS, which may be too low for competitive play, but for single-player or less demanding scenarios, it could be acceptable. The data suggests that High is the optimal preset across all resolutions, as it provides the best combination of visual fidelity and frame rate without the steep performance cost of Ultra.

How This Combo Ranks

The combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 4070 SUPER ranks 555th out of 3710 tested combos in Minecraft, placing it in the top 15% of all systems in the database. This ranking is a strong indicator of the combo’s overall capability, though it is not at the absolute top tier, which is likely reserved for higher-end CPUs and GPUs. The rank of 555 suggests that while this system delivers excellent frame rates, there are many other combos that can achieve higher performance, likely due to more powerful GPUs or CPUs with even higher single-core clocks. However, the data shows that this combo is far from being a bottleneck in Minecraft, as the measured FPS at 1080p High is 445, which is well above the 240 Hz refresh rate of many high-end monitors.

Comparing to the nearest rivals in the CPU benchmark, the i5-14600K’s performance is nearly identical to the Xeon Gold 5318H and AMD EPYC 4345P, with delta percentages of -0.2% and 0.3% respectively. This means that swapping the CPU for a server-class part would have minimal impact on Minecraft performance, as the game is not heavily multi-threaded. On the GPU side, the RTX 4070 SUPER’s nearest rival is the RTX 5050 Mobile, which scores 43268, just 0.1% higher, suggesting that the desktop card is on par with a mobile part in synthetic benchmarks. In real-world Minecraft performance, the desktop GPU’s 12 GB VRAM and higher boost clock likely give it an edge, but the ranking data indicates that this combo is well-optimized for the game, as it sits in the upper echelon of tested systems.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The measured average FPS is 445, which is smooth for high-refresh-rate monitors.

Q: How does the combo rank among all tested systems in Minecraft?

A: It ranks 555th out of 3710 combos, placing it in the top 15% of all tested systems.

Q: What is the GPU’s memory size and type?

A: The GPU has 12 GB of GDDR6X memory, which is sufficient for 4K textures.

Q: What is the CPU’s boost clock, and why does it matter?

A: The CPU’s boost clock is 5.30 GHz, which is crucial for Minecraft’s single-threaded performance.

Q: At 4K, which settings preset gives the highest average FPS?

A: The Low preset at 4K gives the highest average FPS at 234, but the Medium preset offers 185 FPS with better visuals.

Q: What is the CPU’s percentile ranking compared to all CPUs?

A: The CPU is in the 90th percentile, indicating it performs better than 90% of all CPUs.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, providing a comprehensive view of performance. At 1080p, the Low preset averages 709 FPS, with no minimum or maximum reported. Moving to Medium, the average is 561 FPS, with a minimum of 477 and a maximum of 645. The High preset at 1080p averages 445 FPS, and the Ultra preset averages 278 FPS. This shows a clear scaling pattern where each step up in settings reduces frame rate by roughly 120-160 FPS, indicating that the GPU is the limiting factor at higher settings.

At 1440p, the Low preset averages 447 FPS, which is still very high. The Medium preset averages 354 FPS, with a minimum of 301 and a maximum of 407, showing a tighter range than at 1080p. The High preset averages 281 FPS, and the Ultra preset averages 176 FPS. The drop from 1080p to 1440p is moderate, with the High preset losing about 164 FPS, which is expected as the pixel count increases by 78%. At 4K, the Low preset averages 234 FPS, Medium averages 185 FPS, High averages 147 FPS, and Ultra averages 92 FPS. The 4K Ultra setting is the only one that dips below 100 FPS, indicating that this is the most demanding configuration for the combo.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the limiting component in this system. At 1080p Low, the average FPS is 709, which drops to 447 at 1440p and 234 at 4K. This represents a 67% decrease from 1080p to 4K, which is less than the 300% increase in pixel count, suggesting that the CPU is still able to keep up at lower resolutions. However, at 1080p Ultra, the average FPS is 278, which drops to 176 at 1440p and 92 at 4K. The 4K Ultra performance is only 33% of the 1080p Ultra performance, which aligns more closely with the pixel count increase, indicating that the GPU is becoming the bottleneck at higher settings.

The data shows that at 4K, the GPU is the primary limiting factor, as the frame rates scale almost inversely with resolution. For instance, the High preset at 4K averages 147 FPS, which is 33% of the 445 FPS at 1080p High. This suggests that the RTX 4070 SUPER’s 12 GB VRAM and 504.2 GB/s bandwidth are being fully utilized at 4K, and the CPU’s single-thread performance is no longer the constraint. Conversely, at 1080p Low, the high frame rate of 709 FPS indicates that the CPU is still capable of pushing more frames if the GPU were faster. Overall, the resolution scaling analysis points to the GPU as the limiting component at 4K, while the CPU remains sufficient at lower resolutions, making this combo well-balanced for 1080p and 1440p gaming.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 4070 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 234.0
3840x2160 Medium 185.0
3840x2160 High 147.0
3840x2160 Ultra 92.0
2560x1440 Low 447.0
2560x1440 Medium 354.0
2560x1440 High 281.0
2560x1440 Ultra 176.0
1920x1080 Low 709.0
1920x1080 Medium 561.0
1920x1080 High 445.0
1920x1080 Ultra 278.0

Minecraft with ii5-14600K + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4070 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 4070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.