Fivem

Fivem

AVERAGE FPS
119
good

This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 56 70 88
1440p QHD 78 101 126 159
1080p Full HD 119 153 191 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 70
3840x2160 High 56
3840x2160 Ultra 43
2560x1440 Low 159
2560x1440 Medium 126
2560x1440 High 101
2560x1440 Ultra 78
1920x1080 Low 242
1920x1080 Medium 191
1920x1080 High 153
1920x1080 Ultra 119

Fivem with Intel Core Ultra 5 245 + AMD Radeon RX 6800 XT, In-Depth Analysis

# FAQ

Q: What is the highest average frame rate this combo achieves in Fivem?

A: The Intel Core Ultra 5 245 paired with the AMD Radeon RX 6800 XT reaches 242 FPS on average at 1920x1080 with Low settings. This is the peak measured result across all tested resolutions and presets.

Q: Does the combo maintain playable frame rates at 4K Ultra settings?

A: No. At 3840x2160 with Ultra settings, the average frame rate drops to 43 FPS. This is below the 60 FPS threshold commonly considered smooth for competitive multiplayer, though it remains technically playable for less demanding scenarios.

Q: How much performance is lost when moving from 1080p to 4K at High settings?

A: At High settings, the average frame rate drops from 153 FPS at 1920x1080 to 101 FPS at 2560x1440, and further to 56 FPS at 3840x2160. This represents a 63% reduction from 1080p to 4K.

Q: What is the best preset for high refresh rate monitors at 1440p?

A: Low settings at 2560x1440 yield 159 FPS average, which is the only 1440p preset that exceeds 144 Hz. Medium settings at 126 FPS would also suit 120 Hz displays, while High at 101 FPS suits 100 Hz monitors.

Q: How does this combo rank among all tested combinations in Fivem?

A: The combo ranks 893rd out of 3005 tested combinations, placing it in the upper third of all systems benchmarked for this game. This percentile position reflects a balanced configuration capable of high refresh rates at lower resolutions.

Q: What are the minimum frame rates recorded for this combo?

A: Minimum FPS values are only available for Medium settings: 162 FPS at 1080p, 107 FPS at 1440p, and 59 FPS at 4K. No minimum values were recorded for Low, High, or Ultra presets.

Settings Recommendations

The data indicates that the optimal experience depends heavily on the target resolution and refresh rate. For 1920x1080, Medium settings deliver 191 FPS average with a minimum of 162 FPS, providing a substantial frame rate buffer above 144 Hz displays while maintaining better visual fidelity than Low. High settings at 153 FPS still support 144 Hz monitors but with less headroom for demanding scenes. Ultra at 119 FPS is suitable for 120 Hz panels but sacrifices the smoothness that competitive Fivem players may desire.

At 2560x1440, the recommendation shifts based on panel capability. Low settings at 159 FPS are the only option that consistently exceeds 144 Hz, making it the choice for high-refresh competitive play. Medium at 126 FPS with a 107 FPS minimum suits 120 Hz monitors without compromising too much visual quality. High at 101 FPS works for 100 Hz displays, while Ultra at 78 FPS is best reserved for slower-paced gameplay where visual fidelity takes precedence.

For 3840x2160, none of the presets achieve 60 FPS except Low, which reaches 88 FPS. Medium at 70 FPS with a 59 FPS minimum is the highest quality setting that maintains near-60 FPS performance. High at 56 FPS and Ultra at 43 FPS fall below the smoothness threshold, making Medium the recommended preset for 4K gaming on this system. Overall, Medium settings provide the best balance of visual quality and performance across all resolutions, with Low recommended for maximum refresh rates and Ultra reserved for immersive single-player sessions.

GPU Role

The AMD Radeon RX 6800 XT features 16 GB of GDDR6 memory on a 256-bit bus, delivering 512.0 GB/s of bandwidth. This memory configuration is substantial for Fivem, a game that can be sensitive to texture streaming and memory capacity in dense multiplayer environments. The GPU's 4608 shading units, 288 texture mapping units, and 128 raster operation pipelines provide the raw compute throughput needed for high-resolution rendering.

Clock speeds are notable: the base clock runs at 1825 MHz, with a game clock of 2015 MHz and a boost clock of 2250 MHz. These clocks, combined with the RDNA 2.0 architecture on a 7 nm process, yield 20.74 TFLOPS of FP32 performance. The 72 ray accelerators support DirectX 12 Ultimate features, though Fivem's rendering workload primarily stresses traditional rasterization.

The GPU's benchmark results place it in the 85th percentile of all GPUs, with an average benchmark score of 48477. Its nearest rivals include the NVIDIA RTX A1000 Mobile (1.5% higher), Intel Arc A550M (2.5% lower), NVIDIA GeForce RTX 5070 Ti (3% lower), and AMD Radeon RX Vega 64 (3% lower). This positioning indicates strong performance, though the measured FPS data shows that at 4K Ultra, the GPU becomes the limiting factor, dropping to 43 FPS. The 16 GB VRAM capacity is unlikely to be a bottleneck in Fivem, as the game's requirements are modest compared to modern AAA titles, but the GPU's compute capabilities clearly constrain performance at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the combo demonstrates exceptional performance across all presets. Low settings produce 242 FPS average, followed by Medium at 191 FPS with a minimum of 162 FPS and maximum of 220 FPS. High settings achieve 153 FPS, while Ultra drops to 119 FPS. The gap between Low and Ultra is 123 FPS, indicating that visual settings have a significant impact on performance even at this resolution.

Moving to 2560x1440, the frame rates scale down noticeably. Low settings maintain 159 FPS, Medium delivers 126 FPS (with minimum 107 FPS and maximum 145 FPS), High reaches 101 FPS, and Ultra falls to 78 FPS. The reduction from 1080p to 1440p at each preset is approximately 34-36%, consistent with the increased pixel count of 78% more pixels.

At 3840x2160, the performance drops become more pronounced. Low settings achieve 88 FPS, Medium delivers 70 FPS (with minimum 59 FPS and maximum 80 FPS), High reaches 56 FPS, and Ultra bottoms out at 43 FPS. The 4K results show that even Low settings cannot maintain the high refresh rates seen at lower resolutions, and Ultra falls well below the 60 FPS standard.

The data reveals a consistent pattern: at each resolution, the jump from Medium to High costs roughly 20-25% performance, while the jump from High to Ultra costs another 20-30%. The Minimum FPS values recorded for Medium presets show that frame pacing remains stable, with the 4K Medium minimum of 59 FPS barely dipping below 60. This suggests that Medium is the most predictable preset for maintaining smooth gameplay.

How This Combo Ranks

The combination of the Intel Core Ultra 5 245 and AMD Radeon RX 6800 XT ranks 893rd out of 3005 tested combos in Fivem, placing it in the 70th percentile of all systems. This is a strong showing for a mid-range CPU paired with a previous-generation high-end GPU. The rank indicates that this system outperforms the majority of tested configurations while not reaching the top tier reserved for flagship CPUs and latest-generation GPUs.

The CPU's average benchmark score of 48995 places it in the 90th percentile of all CPUs, with nearest rivals including the AMD Ryzen 7 PRO 5755G (0.4% lower), AMD Ryzen 9 7900 (0.5% lower), Intel Xeon Gold 5318H (0.6% higher), and Intel Core i5-14600K (0.8% higher). This tight clustering suggests the Ultra 5 245 competes directly with high-end desktop and workstation processors.

The GPU's average benchmark score of 48477 places it in the 85th percentile, with nearest rivals showing the RTX A1000 Mobile 1.5% higher, Arc A550M 2.5% lower, RTX 5070 Ti 3% lower, and RX Vega 64 3% lower. The combination of a 90th percentile CPU and 85th percentile GPU results in a balanced system that ranks in the upper third for Fivem specifically.

Given that Fivem is a multiplayer modification of GTA V, the game places significant demands on both CPU and GPU in populated servers. The combo's rank of 893 suggests it handles this workload well but falls short of the most powerful configurations, particularly those with newer GPUs or higher-core-count CPUs that can manage large numbers of concurrent entities.

CPU Role

The Intel Core Ultra 5 245 features 14 cores and 14 threads, with no hyperthreading, running at a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This Arrow Lake-S architecture on a 3 nm process from TSMC provides strong single-thread performance, as evidenced by a Cinebench R23 single-core score of 4648 and a PassMark single-thread score of 4394.

The CPU's multi-threaded capabilities are substantial, with a Cinebench R23 multi-core score of 32924 and a PassMark multithread score of 38706. These results indicate that the 14 physical cores handle parallel workloads effectively, which is relevant for Fivem's server-side simulation and entity processing. The 24 MB of shared L3 cache and 3 MB per-core L2 cache provide ample data storage for frequently accessed game assets.

The CPU's 90th percentile ranking among all CPUs, with an average benchmark score of 48995, places it in the same performance bracket as processors like the AMD Ryzen 9 7900 and Intel Core i5-14600K. In Fivem, the CPU's role is critical for maintaining frame rates in crowded areas, where physics calculations and network synchronization can become bottlenecks.

The measured FPS data shows that at 1080p Low settings, the combo achieves 242 FPS, suggesting the CPU is capable of feeding the GPU at high frame rates. However, the fact that 4K Ultra drops to 43 FPS while 1080p Ultra reaches 119 FPS indicates that the GPU becomes the primary constraint at higher resolutions, while the CPU remains sufficient even for demanding multiplayer scenarios.

Resolution Scaling

The measured FPS data reveals distinct scaling patterns across resolutions. At Low settings, the average frame rate drops from 242 FPS at 1080p to 159 FPS at 1440p (a 34% reduction) and further to 88 FPS at 4K (a 64% reduction from 1080p). This scaling is roughly proportional to the pixel count increase: 1440p has 1.78x the pixels of 1080p, and 4K has 4x the pixels.

At Medium settings, the progression is 191 FPS at 1080p, 126 FPS at 1440p (34% drop), and 70 FPS at 4K (63% drop). The consistency of these percentage drops across Low and Medium presets suggests that the GPU is the limiting factor at all resolutions, as the CPU's frame generation capability is not being exceeded.

High settings show a similar pattern: 153 FPS at 1080p, 101 FPS at 1440p (34% drop), and 56 FPS at 4K (63% drop). Ultra settings follow with 119 FPS at 1080p, 78 FPS at 1440p (34% drop), and 43 FPS at 4K (64% drop). The uniform scaling percentages across all presets indicate that resolution scaling is consistent regardless of visual settings.

The fact that the 1080p to 1440p drop is consistently around 34% rather than the theoretical 44% (since 1440p has 78% more pixels than 1080p, the expected FPS drop would be 44% if the GPU were purely pixel-bound) suggests that the CPU or memory bandwidth partially mitigates the pixel count increase. Conversely, the 4K drop of roughly 63% aligns closely with the theoretical 75% reduction expected from quadrupling pixel count, indicating that at 4K, the GPU's fill rate and bandwidth become the dominant constraint.

This scaling behavior confirms that the system is well-balanced at 1080p and 1440p, with the CPU able to keep the GPU adequately fed, but at 4K, the GPU's 512.0 GB/s memory bandwidth and 288.0 GPixel/s pixel rate become limiting factors. For users targeting 4K, the data suggests that Medium settings provide the best compromise, while lower resolutions allow for maximum frame rates with minimal CPU-induced bottlenecks.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6800 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 88.0
3840x2160 Medium 70.0
3840x2160 High 56.0
3840x2160 Ultra 43.0
2560x1440 Low 159.0
2560x1440 Medium 126.0
2560x1440 High 101.0
2560x1440 Ultra 78.0
1920x1080 Low 242.0
1920x1080 Medium 191.0
1920x1080 High 153.0
1920x1080 Ultra 119.0

Fivem with iUltra 5 245 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6800 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.