Minecraft
This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 69 | 87 | 110 |
| 1440p QHD | 82 | 132 | 166 | 210 |
| 1080p Full HD | 131 | 209 | 263 | 332 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400 + Intel Arc B570, In-Depth Analysis
Resolution Scaling
Minecraft is not a typical GPU-bound title, and the measured FPS scaling from 1080p to 4K on this Intel Core i5-12400 + Intel Arc B570 platform reflects that unusual behavior. At High settings, the transition from 1920x1080 to 2560x1440 drops the average frame rate from 209 FPS to 132 FPS, a 37% reduction, which is a substantial hit for a 78% increase in pixel count. However, moving from 1440p to 4K (3840x2160) yields a far more moderate decline, from 132 FPS to 69 FPS, a 48% drop. The scaling is not linear, and the data suggests that the GPU begins to run out of headroom at 4K, but the CPU is still a significant contributor to the final frame rate.
Looking at the Low preset, the pattern is even more telling. At 1080p Low, the system produces 332 FPS. Dropping to 1440p Low reduces that to 210 FPS, a 37% decrease. Pushing to 4K Low yields 110 FPS, which is another 48% reduction from the 1440p figure. This consistent halving of performance at each resolution step-up indicates that while the Arc B570's render output is being stressed, the i5-12400's six cores are still capable of feeding it enough data to prevent a complete collapse. The fact that 4K Low (110 FPS) is still higher than 1080p Ultra (131 FPS) is closer than one might expect, showing that settings have a greater impact on frame rate than resolution alone in this title.
The Medium preset data provides the only min/max FPS figures in the entire measured set, which is useful for understanding frame pacing. At 4K Medium, the average is 87 FPS with a minimum of 74 and a maximum of 100, a spread of 26 FPS. At 1440p Medium, the average climbs to 166 FPS, with a minimum of 141 and a maximum of 191, a spread of 50 FPS. At 1080p Medium, the average is 263 FPS, with a minimum of 224 and a maximum of 303, a spread of 79 FPS. This widening range as resolution drops indicates that the CPU is having an easier time, allowing the GPU to burst to higher peaks, but also exposing more variance in frame delivery.
The key takeaway from resolution scaling is that this combination is playable at 4K, but only with reduced settings. The data shows a clear inflection point: 1080p and 1440p are both capable of delivering high refresh rate experiences, while 4K requires a compromise. The Arc B570 has 10 GB of VRAM, which is not stressed by Minecraft's blocky textures at any resolution, so the limiting factor at 4K is the raw fill rate and shading throughput of the GPU, not memory capacity. The GPU's 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate are the specifications that matter here, and they are simply not enough to maintain triple-digit frame rates at 4K with this CPU pairing.
CPU Role
The Intel Core i5-12400 is a six-core, twelve-thread Alder Lake processor with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. In Minecraft, which is traditionally single-thread bound, this CPU's single-core performance is the primary driver of high frame rates. The benchmark data for the i5-12400 shows a 3DMark single-thread score of 910 and a Cinebench R23 single-core score of 2257. These numbers, combined with the measured FPS at 1080p, suggest that the CPU is not the bottleneck at lower resolutions.
The evidence for this is in the 1080p Low result of 332 FPS. This is a very high frame rate that indicates the CPU is capable of processing game logic and sending draw calls fast enough to keep the GPU busy. However, the boost clock of 4.40 GHz is not exceptional by modern standards, and the data shows that the system cannot hold 332 FPS when settings increase to High (209 FPS) or Ultra (131 FPS) at the same resolution. This is not a CPU limitation but rather a GPU limitation, as the Arc B570 struggles to render the increased visual complexity.
In multi-core workloads, the i5-12400 is competitive with its nearest rivals. The average benchmark score of 18683 places it at the 72nd percentile among all CPUs. Its nearest rival, the AMD EPYC 7643, scores 18697, which is only 0.1% higher, making the performance essentially identical. The Intel Core i7-1355U scores 18730, 0.3% higher, and the AMD Ryzen AI 5 330 scores 18811, 0.7% higher. The Intel Core i3-14100F scores 18519, which is 0.9% lower than the i5-12400. This tight grouping shows that the i5-12400 is well within the expected performance band for its class.
For Minecraft specifically, the CPU role is less about raw multi-threaded power and more about consistent single-thread execution. The measured FPS at 1440p High (132 FPS) and 4K High (69 FPS) show that even when the GPU is heavily loaded, the CPU still has enough headroom to prevent stuttering. The lack of min FPS data for High and Ultra presets means we cannot fully assess frame dips, but the average figures suggest a stable experience. The i5-12400's 18 MB of shared L3 cache is ample for Minecraft's world data, and the dual-channel memory support (DDR4 or DDR5) ensures adequate bandwidth for the CPU's demands.
GPU Role
The Intel Arc B570 is a Battlemage generation GPU with 2304 shading units, 144 texture mapping units, and 80 render output units. It has 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The GPU's base and boost clocks are both 2500 MHz, which is a modest clock speed for a modern graphics card. The pixel rate is 200.0 GPixel/s, and the texture rate is 360.0 GTexel/s. The FP32 compute is rated at 11.52 TFLOPS.
In Minecraft, the GPU's role is to render the game's distinctive blocky geometry and apply textures. The game is not particularly demanding on VRAM, so the 10 GB capacity is more than sufficient. The data confirms this: at 4K Ultra, the system still manages 43 FPS, which indicates the GPU is not running out of memory but is instead limited by its shading and fill rate capabilities. The GPU's passmark G3D score of 14195 and its 65th percentile ranking among all GPUs show it is a mid-range performer.
The nearest rivals to the Arc B570 in the benchmark database are the NVIDIA GeForce RTX 3070 Mobile (avg score 20534, 0.1% lower), the Intel Arc A750 (avg score 20582, 0.1% higher), the NVIDIA Quadro M4000M (avg score 20480, 0.4% lower), and the AMD Radeon R9 M390X (avg score 20662, 0.5% higher). This grouping shows the B570 is performing exactly in line with its expected tier, and the differences are within statistical noise.
The measured FPS data reveals the GPU's limitations clearly. At 1080p High, the system achieves 209 FPS, which is excellent. At 1080p Ultra, the frame rate drops to 131 FPS, a 37% reduction from High. This is a significant penalty for the Ultra preset, suggesting that Ultra settings include effects that heavily tax the GPU's shading units. The Arc B570's 18 ray tracing cores are not likely to be heavily utilized in Minecraft's default rendering path, but the game's newer rendering features may leverage them. The FP32 throughput of 11.52 TFLOPS is the raw compute that determines how fast the GPU can process the game's shaders, and the data shows it is adequate for 1440p High (132 FPS) but insufficient for 4K High (69 FPS).
Measured FPS Breakdown
The measured FPS data for Minecraft on this platform covers three resolutions and four settings presets, providing a comprehensive view of performance.
At 1920x1080, the Low preset delivers an average of 332 FPS. The Medium preset averages 263 FPS, with a minimum of 224 FPS and a maximum of 303 FPS. The High preset averages 209 FPS. The Ultra preset averages 131 FPS. This represents a 61% reduction from Low to Ultra, which is a substantial difference.
At 2560x1440, the Low preset averages 210 FPS. The Medium preset averages 166 FPS, with a minimum of 141 FPS and a maximum of 191 FPS. The High preset averages 132 FPS. The Ultra preset averages 82 FPS. The reduction from Low to Ultra is 61%, matching the 1080p pattern exactly.
At 3840x2160, the Low preset averages 110 FPS. The Medium preset averages 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. The High preset averages 69 FPS. The Ultra preset averages 43 FPS. The reduction from Low to Ultra is 61%, which is consistent across all resolutions.
This consistency is noteworthy. The scaling from Low to Ultra is a uniform 61% drop regardless of resolution, which indicates that the settings presets impose a fixed computational cost on the GPU. The min FPS data for Medium presets shows that at 1080p, the system can dip to 224 FPS, which is still very high. At 1440p, the min is 141 FPS, and at 4K, the min is 74 FPS. These minimums are all above the 60 FPS threshold for smooth gameplay, indicating that the system does not experience severe frame drops.
The Ultra preset at 4K is the only configuration that dips below 60 FPS, with an average of 43 FPS. This is the only measured result that would be considered unplayable for most users. The data suggests that the Ultra preset is too demanding for this GPU at 4K, and users should avoid it. The High preset at 4K (69 FPS) is borderline playable, while the Medium preset at 4K (87 FPS) is comfortable.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Minecraft?
A: The data shows that 2560x1440 offers the best balance of quality and performance. At 1440p High, the system averages 132 FPS, which is well above the 60 FPS threshold. At 1080p High, the average is 209 FPS, which is excellent for high refresh rate monitors, but the visual upgrade to 1440p is worth the 37% performance cost.
Q: Can this system run Minecraft at 4K?
A: Yes, but with caveats. The measured data shows 4K Low at 110 FPS, 4K Medium at 87 FPS, and 4K High at 69 FPS. All of these are playable. However, 4K Ultra drops to 43 FPS, which is below the smooth gameplay threshold. Users should stick to High or Medium settings at 4K.
Q: How does the Intel Core i5-12400 compare to its nearest rivals?
A: The i5-12400 has an average benchmark score of 18683, which places it at the 72nd percentile. It is 0.1% slower than the AMD EPYC 7643, 0.3% slower than the Intel Core i7-1355U, 0.7% slower than the AMD Ryzen AI 5 330, and 0.9% faster than the Intel Core i3-14100F. These differences are negligible.
Q: How does the Intel Arc B570 compare to its nearest rivals?
A: The Arc B570 has an average benchmark score of 20556, which places it at the 65th percentile. It is 0.1% faster than the NVIDIA GeForce RTX 3070 Mobile, 0.1% slower than the Intel Arc A750, 0.4% faster than the NVIDIA Quadro M4000M, and 0.5% slower than the AMD Radeon R9 M390X. All of these are within 0.5% of each other.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data indicates that the GPU is the primary bottleneck at higher settings and resolutions. At 1080p Low, the system achieves 332 FPS, which shows the CPU is very capable. However, at 4K Ultra, the frame rate drops to 43 FPS, which is a GPU limitation. The CPU has enough headroom to feed the GPU at all measured settings.
Q: What is the difference between the Low and Ultra presets?
A: The data shows a consistent 61% reduction in average FPS when moving from Low to Ultra settings, regardless of resolution. This indicates that the Ultra preset adds a significant computational load. For example, at 1080p, Low averages 332 FPS while Ultra averages 131 FPS. The Ultra preset is only recommended for users with high-end GPUs.
Settings Recommendations
Based on the measured FPS data, the best experience for this Intel Core i5-12400 + Intel Arc B570 combination depends heavily on the target resolution.
At 1920x1080, the High preset is the recommended choice. It averages 209 FPS, which is more than sufficient for any high refresh rate monitor. The Ultra preset drops to 131 FPS, which is still playable but offers diminishing returns for the 37% performance hit. The Low preset (332 FPS) is unnecessary unless the user has a 360 Hz monitor, which is an edge case. The Medium preset (263 FPS) is also excellent, but High offers a better visual experience with a still-very-high frame rate.
At 2560x1440, the High preset is again the sweet spot, averaging 132 FPS. This is ideal for 144 Hz monitors. The Medium preset (166 FPS) is also excellent, but High provides a better visual quality. The Ultra preset (82 FPS) is playable but drops below the 144 Hz threshold, making it less ideal for competitive play. The Low preset (210 FPS) is overkill for most users.
At 3840x2160, the Medium preset is the recommended choice, averaging 87 FPS. This is above the 60 FPS threshold for smooth gameplay and provides good visual quality. The High preset (69 FPS) is also playable, but the Medium preset offers a more comfortable margin above 60 FPS. The Low preset (110 FPS) is the best for maintaining high frame rates at 4K, but sacrifices visual fidelity. The Ultra preset (43 FPS) should be avoided entirely, as it falls below the playable threshold.
The data clearly shows that the High preset is the best overall choice for this system at 1080p and 1440p, while Medium is the safest bet at 4K. The Ultra preset is not recommended at any resolution, as the 61% performance penalty is too steep for the visual gains. The Medium preset's min FPS data (224 FPS at 1080p, 141 FPS at 1440p, 74 FPS at 4K) also shows that it provides the most stable frame pacing, making it the best choice for users who prioritize consistency over peak frame rates.
Hardware Specifications
Intel Core i5-12400
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + Intel Arc B570 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 69.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 210.0 |
| 2560x1440 | Medium | 166.0 |
| 2560x1440 | High | 132.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 332.0 |
| 1920x1080 | Medium | 263.0 |
| 1920x1080 | High | 209.0 |
| 1920x1080 | Ultra | 131.0 |
Minecraft with ii5-12400 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with Arc B570 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-12400 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.