Minecraft

Minecraft

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 89 112 141
1440p QHD 106 170 214 271
1080p Full HD 169 270 340 429

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 141
3840x2160 Medium 112
3840x2160 High 89
3840x2160 Ultra 56
2560x1440 Low 271
2560x1440 Medium 214
2560x1440 High 170
2560x1440 Ultra 106
1920x1080 Low 429
1920x1080 Medium 340
1920x1080 High 270
1920x1080 Ultra 169

Minecraft with Intel Core i5-12400 + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

Resolution Scaling

The measured FPS data for Minecraft with the Intel Core i5-12400 and NVIDIA GeForce RTX 2070 SUPER reveals a dramatic shift in performance characteristics as resolution scales from 1080p to 4K. At 1920x1080 with Low settings, the combination produces 429 FPS average, while the same settings at 3840x2160 produce 141 FPS — a 67% reduction in frame rate. This steep drop indicates that at 1080p, the system is heavily CPU-bound, with the i5-12400's six cores and 12 threads pushing frames far beyond what the GPU would ordinarily need to render.

Moving from 1080p to 1440p at Low settings, the average FPS falls from 429 to 271, a 36.8% decrease. The transition from 1440p to 4K at Low settings brings another drop from 271 to 141 FPS, a 48% reduction. These scaling factors are non-linear, suggesting that the RTX 2070 SUPER begins to assert its influence on performance as pixel count increases. The GPU's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth become more relevant at higher resolutions, where the fill rate requirements escalate substantially.

At High settings, the scaling pattern shifts. The 1080p average of 270 FPS drops to 170 FPS at 1440p (37% reduction), then to 89 FPS at 4K (47.6% reduction from 1440p). This consistent ~37-48% scaling factor across resolution steps indicates that at High settings, the system is transitioning from a CPU-limited scenario at 1080p to a more balanced workload at 1440p, and finally to a GPU-limited scenario at 4K. The Ultra preset tells a similar story but with lower absolute numbers: 169 FPS at 1080p, 106 FPS at 1440p, and 56 FPS at 4K.

The Medium preset provides the most complete data, including minimum and maximum FPS readings. At 1080p Medium, the average is 340 FPS with a minimum of 289 and maximum of 391. At 1440p Medium, the average drops to 214 FPS with minimum 182 and maximum 247. At 4K Medium, the average falls to 112 FPS with minimum 95 and maximum 129. The spread between minimum and maximum FPS narrows as resolution increases — from 102 FPS at 1080p to 65 FPS at 1440p to 34 FPS at 4K — indicating that frame time consistency improves when the GPU becomes the limiting factor.

This resolution scaling analysis points to a system where the i5-12400's strong single-thread performance (3dmark_single_thread score of 910, Geekbench single-core score of 1848) drives extremely high frame rates at lower resolutions, while the RTX 2070 SUPER's capabilities cap performance at 4K. The fact that 4K Ultra produces only 56 FPS average while 4K Low produces 141 FPS shows that Minecraft's more demanding presets impose a significant GPU workload, particularly at higher pixel counts.

FAQ

Q: Is the Intel Core i5-12400 or NVIDIA GeForce RTX 2070 SUPER the primary bottleneck in Minecraft at 1080p?

A: At 1920x1080 with Low settings, the system produces 429 FPS average, which is extraordinarily high and indicates the CPU is the limiting component. The i5-12400's 3dmark_single_thread score of 910 and Geekbench single-core score of 1848 demonstrate strong per-core performance that Minecraft's engine leverages heavily. The GPU's passmark_g3d score of 18169 is sufficient to render far more frames than the CPU can feed at this resolution.

Q: How does the RTX 2070 SUPER compare to its nearest rivals in synthetic benchmarks?

A: The RTX 2070 SUPER has an average benchmark score of 20282, placing it at the 65th percentile of all GPUs. It sits 1% below the NVIDIA Quadro M4000M (avg score 20480), 1.2% below the NVIDIA GeForce RTX 3070 Mobile (avg score 20534), 1.3% below the Intel Arc B570 (avg score 20556), and 1.5% below the Intel Arc A750 (avg score 20582). These are all remarkably close margins, indicating the RTX 2070 SUPER performs within a tight band of its contemporaries.

Q: What is the best resolution to play Minecraft with this hardware combination?

A: The data shows that 2560x1440 with High settings delivers 170 FPS average, which is well above the threshold for smooth gameplay while still providing higher pixel density than 1080p. At 4K, even High settings only produce 89 FPS, which may not be ideal for competitive play or high-refresh-rate displays. The 1440p resolution offers a strong balance between visual fidelity and performance headroom.

Q: How much performance does the Ultra preset cost compared to High?

A: Across all resolutions, the Ultra preset reduces average FPS by approximately 37-40% compared to High settings. At 1080p, the drop is from 270 to 169 FPS (37.4% reduction). At 1440p, it falls from 170 to 106 FPS (37.6% reduction). At 4K, it drops from 89 to 56 FPS (37.1% reduction). This consistent penalty suggests the Ultra preset adds a proportional GPU workload regardless of resolution.

Q: Does the i5-12400's performance in Minecraft align with its overall CPU benchmark standing?

A: The i5-12400 has an average benchmark score of 18683, placing it at the 72nd percentile of all CPUs. It trails the AMD EPYC 7643 by 0.1% (avg score 18697) and the Intel Core i7-1355U by 0.3% (avg score 18730), while leading the Intel Core i3-14100F by 0.9% (avg score 18519). Its passmark_single_thread score of 3456 and Cinebench R23 single-core score of 2257 indicate strong per-core performance, which is critical for Minecraft's largely single-threaded rendering engine.

Q: What minimum FPS can be expected at 4K with Medium settings?

A: The measured data shows a minimum FPS of 95 at 3840x2160 with Medium settings, with an average of 112 FPS and a maximum of 129 FPS. This relatively tight frame time distribution — a spread of just 34 FPS between minimum and maximum — indicates consistent performance at this configuration, which is important for maintaining smooth gameplay without stuttering.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER plays a defining role in Minecraft's performance at higher resolutions and more demanding presets. Built on the Turing architecture using TSMC's 12 nm process, this GPU packs 13,600 million transistors into a 545 mm² die. The GPU's 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which becomes increasingly relevant as resolution scales up and texture data demands grow.

The RTX 2070 SUPER's clock behavior shows a base frequency of 1605 MHz and a boost clock of 1770 MHz, with memory running at 1750 MHz (14 Gbps effective). These clocks, combined with the GPU's 2560 shading units, 160 texture mapping units, and 64 ROPs, deliver a peak FP32 performance of 9.062 TFLOPS. The GPU also includes 40 RT cores and 320 tensor cores, though Minecraft's standard rendering path does not heavily utilize ray tracing capabilities.

At 1080p, the GPU's role is secondary to the CPU. The measured FPS at Low settings reaches 429, which far exceeds what the GPU's raw rendering throughput would suggest as a limit. The passmark_g3d score of 18169 and the 3DMark Steel Nomad DX12 score of 1651 indicate a GPU that is certainly capable, but at this resolution, the i5-12400's physics and draw call processing dominate the frame rate equation.

The GPU's influence becomes pronounced at 4K resolution. The difference between Low and Ultra at 3840x2160 is substantial: 141 FPS versus 56 FPS, a 60.3% performance gap. This indicates that the Ultra preset's increased geometric complexity, texture resolution, and post-processing effects heavily tax the RTX 2070 SUPER's fill rate and memory bandwidth. The GPU's texture rate of 283.2 GTexel/s and pixel rate of 113.3 GPixel/s are the specifications that determine how quickly these effects can be rendered.

The GPU's 65th percentile standing among all GPUs, with an average benchmark score of 20282, places it slightly below the NVIDIA Quadro M4000M (20480), NVIDIA GeForce RTX 3070 Mobile (20534), Intel Arc B570 (20556), and Intel Arc A750 (20582). These margins of 1-1.5% are negligible in real-world gaming scenarios. The RTX 2070 SUPER's DirectX 12 Ultimate support (12_2), Vulkan 1.4, and OpenGL 4.6 ensure compatibility with modern rendering APIs that Minecraft's Java and Bedrock editions can leverage.

Measured FPS Breakdown

At 1920x1080, the measured FPS data shows the system operating at extremely high frame rates across all presets. The Low preset achieves an average of 429 FPS, which is the highest measured value in the entire dataset. Medium settings reduce this to 340 FPS average, with a minimum of 289 and maximum of 391 FPS. High settings produce 270 FPS average, while Ultra drops to 169 FPS average. The progression from Low to Ultra at 1080p represents a 60.6% reduction in average FPS, showing that Minecraft's preset scaling has a significant impact even at lower resolutions.

At 2560x1440, performance remains strong but shows the GPU beginning to assert its influence. Low settings deliver 271 FPS average, Medium produces 214 FPS (minimum 182, maximum 247), High achieves 170 FPS, and Ultra drops to 106 FPS. The 1440p data reveals that the gap between Low and Ultra narrows compared to 1080p — a 60.9% reduction from Low to Ultra, which is remarkably similar to the 1080p scaling. This consistency suggests that the system is still able to maintain CPU-bound behavior at 1440p, just at lower absolute frame rates.

At 3840x2160, the GPU becomes the primary limiting factor. Low settings produce 141 FPS average, Medium delivers 112 FPS (minimum 95, maximum 129), High achieves 89 FPS, and Ultra drops to 56 FPS. The reduction from Low to Ultra at 4K is 60.3%, again consistent with the other resolutions. However, the absolute numbers at 4K are substantially lower — the 4K Ultra result of 56 FPS is only 13.1% of the 1080p Low result of 429 FPS.

The Medium preset is the only configuration with complete minimum and maximum FPS data across all three resolutions. At 1080p, the spread between minimum and maximum is 102 FPS (289 to 391). At 1440p, the spread narrows to 65 FPS (182 to 247). At 4K, the spread narrows further to 34 FPS (95 to 129). This tightening of the frame time distribution as resolution increases indicates that the system becomes more consistent when the GPU is the bottleneck, as opposed to the variable frame times associated with CPU-bound scenarios.

The combo rank in game for this specific CPU-GPU pairing is 2136 out of 3710 combinations, placing it in the 57.6th percentile of tested configurations for Minecraft. This mid-pack ranking reflects that while the system delivers strong performance, many higher-end combinations exist that can push even higher frame rates in this game.

CPU Role

The Intel Core i5-12400's role in Minecraft performance is most evident at lower resolutions where the GPU is not the limiting factor. This processor, based on the Alder Lake architecture and manufactured on Intel's 10 nm process, features 6 cores and 12 threads with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. The chip includes 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 18 MB of shared L3 cache, providing a total cache hierarchy that benefits workloads with moderate data reuse.

The i5-12400's single-thread performance is particularly relevant for Minecraft. The 3dmark_single_thread score of 910, Cinebench R15 single-core score of 227, Cinebench R20 single-core score of 947, Cinebench R23 single-core score of 2257, and Geekbench single-core score of 1848 all indicate robust per-core capabilities. The passmark_single_thread score of 3456 reinforces this assessment. Minecraft's rendering engine relies heavily on a single main thread for world generation, entity updates, and chunk loading, making these single-thread metrics directly correlative to in-game performance.

The CPU's multi-threaded performance also contributes to the overall experience. The 3dmark_max_threads score of 5890, Cinebench R23 multi-core score of 15989, and Geekbench multi-core score of 8564 demonstrate that the i5-12400 can handle background tasks, server-side computations, and modded gameplay scenarios that utilize additional threads. The passmark_multithread score of 18747 and passmark_physics score of 1105 indicate strong overall processing capability.

At 1080p Low settings, the system produces 429 FPS, which confirms the CPU's ability to feed the GPU with draw calls and game state updates at an extremely high rate. The fact that the same CPU produces 271 FPS at 1440p Low and 141 FPS at 4K Low shows that the CPU is capable of sustaining high frame rates across all resolutions, with the GPU becoming the limiting factor at higher pixel counts.

The CPU's position at the 72nd percentile of all CPUs, with an average benchmark score of 18683, places it in a competitive position. Its nearest rival, the AMD EPYC 7643, scores 18697 (a 0.1% difference), while the Intel Core i7-1355U scores 18730 (0.3% ahead), the AMD Ryzen AI 5 330 scores 18811 (0.7% ahead), and the Intel Core i3-14100F scores 18519 (0.9% behind). These tight margins indicate that the i5-12400 sits in a highly competitive performance tier.

The CPU's 65 W TDP and dual-channel DDR4/DDR5 memory support, along with PCIe Gen 5 connectivity (16 lanes from the CPU), provide a capable platform foundation. The integrated UHD Graphics 730 can serve as a fallback display output, though the discrete RTX 2070 SUPER handles all gaming workloads. The CPU's unlocked multiplier is false, meaning it is not overclockable, but its boost clock of 4.40 GHz provides ample performance out of the box.

Settings Recommendations

Based on the measured FPS data, the optimal settings configuration depends heavily on the target display resolution and refresh rate. For gamers using a 1920x1080 display with a 144 Hz or lower refresh rate, the High preset at 270 FPS average is the recommended choice. This provides a comfortable margin above typical refresh rates while maintaining higher visual quality than Medium. The Ultra preset at 169 FPS is also viable for 144 Hz displays, but the 37.4% performance penalty compared to High may not justify the visual improvements.

For 2560x1440 displays, the High preset at 170 FPS average is the sweet spot. This configuration delivers smooth gameplay on 144 Hz monitors and even supports 165 Hz displays with minimal compromise. The Ultra preset at 106 FPS is acceptable for 100 Hz displays, but the Medium preset at 214 FPS offers a better experience for high-refresh-rate 1440p monitors. The Medium preset's minimum FPS of 182 at 1440p ensures that frame rate drops remain above the 144 Hz threshold.

For 3840x2160 displays, the recommendation depends on refresh rate priorities. The Medium preset at 112 FPS average with a minimum of 95 FPS provides the best balance of visual quality and smoothness for 4K gaming. The High preset at 89 FPS is suitable for 60-90 Hz displays, while the Ultra preset at 56 FPS is only recommended for 60 Hz displays with a preference for maximum visual fidelity. The Low preset at 141 FPS is the only 4K configuration that supports 120-144 Hz displays, though it sacrifices significant visual quality.

The Medium preset consistently offers the most complete performance profile, with measured minimum and maximum FPS values that indicate stable frame pacing. At 1080p, Medium delivers 340 FPS average with a minimum of 289 FPS — a floor that exceeds all but the highest refresh rate displays. At 1440p, Medium's 214 FPS average and 182 FPS minimum provide excellent headroom. At 4K, Medium's 112 FPS average and 95 FPS minimum ensure that even demanding scenes remain playable.

For the best overall experience across varying content, starting with the High preset and adjusting individual settings based on observed frame rates is the most flexible approach. The data shows that High settings provide a 37-38% performance advantage over Ultra across all resolutions, making it the most efficient preset for balancing visual quality and frame rate. The i5-12400's strong single-thread performance ensures that even at High settings, the system can maintain high frame rates at 1080p and 1440p, while the RTX 2070 SUPER's capabilities are best utilized at 1440p Medium or 4K Medium for demanding visual configurations.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 2070 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 141.0
3840x2160 Medium 112.0
3840x2160 High 89.0
3840x2160 Ultra 56.0
2560x1440 Low 271.0
2560x1440 Medium 214.0
2560x1440 High 170.0
2560x1440 Ultra 106.0
1920x1080 Low 429.0
1920x1080 Medium 340.0
1920x1080 High 270.0
1920x1080 Ultra 169.0

Minecraft with ii5-12400 + Other GPUs

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Minecraft with RTX 2070 SUPER + Other CPUs

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