Downfall
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i5-12400 + Intel Arc B570, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-12400 paired with the Intel Arc B570 lands at rank 2343 out of 2928 tested combinations in Downfall. That places this build in the bottom 20% of all tested combos, a sobering result for a horror title that clearly favors more powerful hardware. The data shows this pairing is functional but far from competitive, sitting well below the median performer in the database.
This rank reflects the combined ceiling of both components. The Core i5-12400, while a solid mid-range CPU in general computing, holds a 72nd percentile ranking across all CPUs in the database. The Arc B570, meanwhile, sits at the 65th percentile among all GPUs. Neither component is a top-tier part, and in a game like Downfall — which appears to stress both processor and graphics heavily — their combined output sinks to a lower overall position than either part's individual percentile might suggest.
The 2928-combo pool includes many high-end pairings, so a rank of 2343 means this system will trail the majority of setups in the database by a significant margin. Benchmarks indicate the i5-12400's average score of 18683 is nearly identical to the AMD EPYC 7643 (18697, a 0.1% difference) and the Intel Core i7-1355U (18730, a 0.3% difference). It is 0.7% behind the AMD Ryzen AI 5 330 (18811) and 0.9% ahead of the Intel Core i3-14100F (18519). These are all close competitors, meaning the CPU is not an outlier in either direction — it is squarely mid-pack.
For the GPU, the Arc B570's average benchmark score of 20556 puts it 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534), 0.1% behind the Intel Arc A750 (20582), 0.4% ahead of the NVIDIA Quadro M4000M (20480), and 0.5% behind the AMD Radeon R9 M390X (20662). The Arc B570 is therefore in a tight cluster of comparable graphics solutions, none of which are high-end by current standards.
In short: this combo is positioned for 1080p gaming at medium-to-high settings, not for competitive frame rates at higher resolutions. Its rank of 2343 is the single most informative data point — it tells players this is an entry-level system for Downfall, not a performance machine.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture and uses the BMG-G21 chip fabricated on a 5 nm process by TSMC. It houses 19,600 million transistors across a 272 mm² die, with a transistor density of 72.1M per mm². The GPU operates at a fixed 2500 MHz for both base and boost clocks, with memory running at 2375 MHz (19 Gbps effective).
Memory configuration is a key factor in this game's results. The card carries 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. This is a modest memory subsystem by modern standards, and Downfall's texture-heavy horror environments appear to be bandwidth-sensitive. The GPU has 2304 shading units, 144 texture mapping units, and 80 raster output pipelines, along with 18 ray tracing cores. Its pixel rate is 200.0 GPixel/s and texture rate is 360.0 GTexel/s, with FP32 performance of 11.52 TFLOPS and FP16 at 23.04 TFLOPS (2:1 ratio).
In measured Downfall performance, the GPU's role becomes clear when looking at how frame rates scale with settings. At 1080p, the Arc B570 pushes 163 FPS on Low settings, 133 FPS on Medium, 109 FPS on High, and 68 FPS on Ultra. The gap between Low and Ultra is 95 FPS — a 140% increase in performance when dropping from the highest to lowest quality preset. This wide spread indicates the GPU is the primary driver of performance at 1080p, as reducing graphical load directly translates into large frame rate gains.
The GPU's 65th percentile ranking among all GPUs suggests it is a competent but not exceptional part. Its nearest rival, the Intel Arc A750, scores 20582 on average versus the B570's 20556 — a 0.1% difference that puts them effectively on par. The NVIDIA RTX 3070 Mobile is similarly close at 20534, just 0.1% behind. This cluster of scores confirms the Arc B570 is a mid-range GPU that will handle most games at reasonable settings, but it will not excel in demanding titles like Downfall at high resolutions.
Resolution Scaling
The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. At 1080p with High settings, the combo averages 109 FPS. Moving to 1440p High drops that to 78 FPS — a 28% reduction. At 4K High, the average falls to 49 FPS, a 55% drop from 1080p. This steep decline is characteristic of a system where the GPU is the limiting factor, as higher resolutions demand more pixel throughput from the graphics card.
The Low settings preset shows the same trend. At 1080p Low, the system hits 163 FPS. At 1440p Low, it drops to 116 FPS (a 29% reduction), and at 4K Low, it falls to 72 FPS (a 56% reduction from 1080p). The consistency of these percentage drops across different settings presets is telling — regardless of how much graphical load is reduced, the resolution penalty remains similar. This indicates the GPU's memory bandwidth and pixel processing capabilities are the bottleneck, not the CPU.
Medium settings tell the same story with additional detail. At 1080p Medium, the average is 133 FPS with a minimum of 113 and maximum of 153. At 1440p Medium, the average drops to 95 FPS (min 81, max 110), and at 4K Medium, it falls to 59 FPS (min 50, max 68). The minimum frame rates scale proportionally, suggesting consistent frame pacing rather than occasional stutters.
Ultra settings show the most dramatic scaling. At 1080p Ultra, the combo manages 68 FPS. At 1440p Ultra, it drops to 49 FPS, and at 4K Ultra, it collapses to 30 FPS. This 38 FPS difference between 1080p and 4K Ultra represents a 56% performance loss, matching the pattern seen in other presets. The 4K Ultra result of 30 FPS is borderline unplayable for a horror game that benefits from smooth motion.
These data points collectively indicate the CPU is not the primary constraint at higher resolutions. If the i5-12400 were the bottleneck, we would expect smaller FPS differences between resolutions. Instead, the near-linear scaling with pixel count points directly at the Arc B570's GPU resources as the limiting factor.
FAQ
Q: What is the best resolution to play Downfall with this combo?
A: The data shows 1080p as the only resolution where the combo consistently exceeds 60 FPS across all settings. At 1080p Medium, the average is 133 FPS; at High, it is 109 FPS. At 1440p, only Low (116 FPS) and Medium (95 FPS) exceed 60 FPS, while High falls to 78 FPS and Ultra to 49 FPS. At 4K, only Low (72 FPS) clears 60 FPS.
Q: How does the Arc B570 compare to its closest GPU rivals?
A: The Arc B570's average benchmark score is 20556. It sits 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534), 0.1% behind the Intel Arc A750 (20582), 0.4% ahead of the NVIDIA Quadro M4000M (20480), and 0.5% behind the AMD Radeon R9 M390X (20662). These differences are negligible in real-world terms.
Q: Is the Core i5-12400 holding back the Arc B570?
A: The CPU's average benchmark score of 18683 is within 0.9% of its closest rivals. In Downfall, the resolution scaling pattern — with consistent 28-29% FPS drops from 1080p to 1440p and 55-56% drops from 1080p to 4K — indicates the GPU is the limiting factor. The CPU's 6 cores and 12 threads are sufficient to feed the GPU at these frame rates.
Q: What frame rates can I expect at 1440p High settings?
A: The measured data shows an average of 78 FPS at 1440p High. This is playable for most horror titles, though it falls short of the 109 FPS achieved at 1080p High. The 1440p High result is 31 FPS lower than the 1080p High result, a 28% reduction.
Q: Does the Arc B570's 10 GB of VRAM cause issues in Downfall?
A: The data does not show VRAM capacity as a limiting factor. The GPU has 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth. The measured frame rates scale consistently with resolution and settings, which suggests adequate memory allocation even at 4K Ultra (30 FPS), where the game is clearly GPU-compute bound rather than memory-starved.
Q: How does this combo rank among all tested systems in Downfall?
A: It ranks 2343 out of 2928 tested combos. This places it in the bottom 20% of all systems. The rank reflects the combined mid-range performance of both the i5-12400 (72nd percentile CPU) and the Arc B570 (65th percentile GPU).
CPU Role
The Intel Core i5-12400 is a 6-core, 12-thread processor from the Core 12th Gen series, built on the Alder Lake architecture using Intel's 10 nm process. It has a base clock of 2.50 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The chip contains 80 KB of L1 cache per core, 1.25 MB of L2 per core, and 18 MB of shared L3 cache. It supports both DDR4 and DDR5 memory in dual-channel configuration and connects via PCIe Gen 5 with 16 lanes.
In Downfall, the CPU's role is secondary to the GPU, as evidenced by the resolution scaling data. The CPU delivers single-thread performance of 910 in 3DMark single-thread and 3456 in PassMark single-thread tests. Its multi-thread scores include 5873 in 3DMark 16-thread and 5890 in 3DMark max-thread tests. Cinebench R23 results show 15989 multi-core and 2257 single-core. Geekbench reports 8564 multi-core and 1848 single-core. These numbers place the i5-12400 at the 72nd percentile of all CPUs.
The nearest rivals for the i5-12400 are tightly clustered. The AMD EPYC 7643 scores 18697 on average (0.1% higher), the Intel Core i7-1355U scores 18730 (0.3% higher), the AMD Ryzen AI 5 330 scores 18811 (0.7% higher), and the Intel Core i3-14100F scores 18519 (0.9% lower). This means the i5-12400 is essentially performance-equivalent to a server-class EPYC chip and a mobile i7 in average benchmark terms, despite very different architectures and use cases.
For Downfall specifically, the CPU's 6 cores and 12 threads are adequate for the game's demands. The measured FPS data shows no signs of CPU bottlenecking — at 1080p Low, the system reaches 163 FPS, which is high enough that a weaker CPU would struggle to keep up. The fact that the system can hit these frame rates indicates the i5-12400 has sufficient headroom. The CPU's 18 MB L3 cache and 4.40 GHz boost clock provide solid single-thread responsiveness, which matters for horror games that often have scripted sequences and physics interactions.
The CPU's 72nd percentile ranking means it outperforms 72% of all CPUs in the database. This is respectable for a mid-range desktop part, but it is not a high-end chip. In the context of this combo's overall rank of 2343 out of 2928, the CPU is the stronger component relative to its peers — the GPU is more of a limiting factor at higher resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. At 1080p, the system has substantial headroom. The Low preset delivers 163 FPS, Medium delivers 133 FPS, High delivers 109 FPS, and Ultra delivers 68 FPS. For a horror game where atmosphere matters, High at 1080p provides 109 FPS — well above the 60 FPS threshold for smooth gameplay — while retaining better visual quality than Low or Medium.
At 1440p, the recommendation shifts to Medium as the best balance. Medium averages 95 FPS (min 81, max 110), which is comfortable for most players. High drops to 78 FPS, still playable but with less margin. Ultra at 1440p falls to 49 FPS, which is below the 60 FPS target and may feel sluggish in a horror context where quick reactions matter. Low at 1440p hits 116 FPS, but the visual quality trade-off is significant.
At 4K, only Low settings (72 FPS) achieve a playable frame rate above 60 FPS. Medium at 4K drops to 59 FPS (min 50, max 68), which is borderline — the minimum frame rate of 50 FPS could cause noticeable hitches during intense scenes. High at 4K averages 49 FPS, and Ultra at 4K averages 30 FPS, which is not recommended for any gameplay scenario.
The single best experience per the measured rows is 1080p High at 109 FPS. This delivers smooth performance while maintaining a reasonable level of graphical fidelity. The 1440p Medium preset at 95 FPS is the best option for players with higher-resolution monitors who still want to stay above 60 FPS. For 4K users, Low settings at 72 FPS are the only viable choice, and even then, the experience will be less consistent than lower resolutions.
The Ultra preset is not recommended at any resolution. At 1080p Ultra, the 68 FPS average is playable but the 95 FPS gap from Low settings represents a massive performance cost for marginal visual gains. At 1440p and 4K, Ultra drops below 50 FPS and is not suitable for a game that requires atmospheric tension and responsive controls. The data clearly favors High or Medium presets depending on resolution, with Ultra reserved for players who prioritize visuals over frame rate and who are willing to accept sub-60 FPS performance.
Hardware Specifications
Intel Core i5-12400
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + Intel Arc B570 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 95.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 133.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 68.0 |
Downfall with ii5-12400 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B570 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with ii5-12400 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.