Doom
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Doom with Intel Core i5-12400 + Intel Arc B570, In-Depth Analysis
Resolution Scaling
The measured frame rates for this Intel Core i5-12400 + Intel Arc B570 combination in Doom show a classic GPU-bound scaling curve as resolution increases. At 1080p with Low settings, the system produces 164 FPS, but this drops to 106 FPS at 1440p and further to 57 FPS at 4K. That represents a 65% reduction in frame rate from 1080p to 4K at the lowest preset, which strongly indicates the graphics card is the primary limiting factor at higher resolutions.
The scaling pattern is consistent across all settings presets. At High settings, the system delivers 121 FPS at 1080p, 78 FPS at 1440p, and 42 FPS at 4K. The percentage drops between each resolution step are remarkably uniform, suggesting a smooth, predictable performance curve rather than any sudden bottleneck or thermal limitation. The Medium preset follows the same trajectory: 143 FPS at 1080p, 92 FPS at 1440p, and 50 FPS at 4K.
The Ultra preset shows the most dramatic scaling, with 99 FPS at 1080p falling to 64 FPS at 1440p and ultimately 35 FPS at 4K. The 4K Ultra result is particularly telling, it drops below 40 FPS, which is below the threshold most gamers would consider playable for a fast-paced FPS title like Doom. The gap between 1080p and 1440p at Ultra (99 to 64 FPS, a 35% drop) is slightly larger than the gap between 1440p and 4K (64 to 35 FPS, a 45% drop), indicating that the GPU's pixel throughput becomes increasingly strained as resolution climbs.
The data reveals that the Intel Core i5-12400 is not the bottleneck in this configuration. If the CPU were limiting performance, we would expect to see frame rates plateau at lower resolutions rather than continuing to scale upward. Instead, the system reaches 164 FPS at 1080p Low, which is well beyond what most displays can show, and the consistent degradation across all settings as resolution increases points squarely at the Arc B570's rendering limits. The 10 GB VRAM and 380.0 GB/s memory bandwidth of the GPU are sufficient for 1080p and 1440p workloads in this game, but the 4K results suggest the card is hitting its compute ceiling rather than a memory capacity constraint.
FAQ
Q: What is the highest average frame rate this combo achieves in Doom?
A: The maximum measured average FPS is 164, achieved at 1920x1080 with Low settings. This is the only configuration that breaks the 160 FPS barrier, while the next closest is 143 FPS at 1080p Medium.
Q: Can this system handle 4K gaming in Doom?
A: At 4K, the best result is 57 FPS on Low settings, dropping to 50 FPS on Medium, 42 FPS on High, and 35 FPS on Ultra. The 4K Ultra result falls below 40 FPS, making it the only preset-resolution combination that dips into unplayable territory for a shooter.
Q: How does the Ultra preset compare to High at 1440p?
A: At 2560x1440, Ultra delivers 64 FPS average while High produces 78 FPS. The 14 FPS difference represents a roughly 18% performance penalty for enabling the highest quality settings, which may be a worthwhile trade for visual fidelity on a 60 Hz display.
Q: Is the CPU holding back performance in this game?
A: No. The data shows frame rates scaling consistently with resolution, which indicates GPU limitation. At 1080p Low, the system reaches 164 FPS, suggesting the Intel Core i5-12400 with 6 cores and 12 threads has ample headroom for this title. The CPU's Cinebench R23 multi-core score of 15989 and single-core score of 2257 support this conclusion.
Q: What is the minimum FPS recorded for this combo?
A: The only configuration with a recorded minimum FPS is Medium settings. At 1080p Medium, the minimum is 121 FPS; at 1440p Medium, it is 79 FPS; and at 4K Medium, it drops to 43 FPS. The minimum-to-average gap at 4K Medium (43 vs 50 FPS) indicates some frame time variance at higher resolutions.
Q: How does this combo rank among all tested combinations?
A: This pairing ranks 2332 out of 2930 total combos tested in Doom, placing it in the lower tier of configurations. The rank reflects that while the system delivers playable frame rates at 1080p and 1440p, it struggles at 4K, particularly on higher presets.
GPU Role
The Intel Arc B570 serves as the primary performance driver in this configuration, and the benchmark data confirms its influence on the final frame rates. The GPU's specifications include a base and boost clock of 2500 MHz, 2304 shading units, 144 texture mapping units, and 80 raster operation units. These translate to a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. The card's FP32 throughput of 11.52 TFLOPS provides the raw compute necessary for Doom's fast-paced rendering demands.
Memory configuration plays a critical role in the observed scaling behavior. The 10 GB of GDDR6 memory on a 160-bit bus delivers 380.0 GB/s of bandwidth. At 1080p and 1440p, this bandwidth appears sufficient, as frame rates scale predictably with settings changes. However, at 4K, the combination of increased pixel count and higher texture detail begins to strain the memory subsystem, resulting in the steep performance drops observed, from 57 FPS at Low down to 35 FPS at Ultra.
The Arc B570's 18 ray tracing cores are present but not heavily exercised in Doom, which is a title from 2016 that predates widespread ray tracing adoption. The card's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility ensure modern driver paths are available, though the game's age means it likely utilizes older rendering techniques. The GPU's benchmark scores provide context: a PassMark G3D score of 14195 and a 3DMark Steel Nomad DX12 score of 2649 place it in the 65th percentile of all GPUs.
The card's nearest rivals in synthetic benchmarks include the NVIDIA GeForce RTX 3070 Mobile (0.1% faster), Intel Arc A750 (0.1% slower), NVIDIA Quadro M4000M (0.4% faster), and AMD Radeon R9 M390X (0.5% slower). These close margins in average benchmark scores suggest the Arc B570 performs in a similar tier to these products, though actual gaming results can vary. In Doom specifically, the GPU's role is clearly dominant, the consistent scaling pattern across resolutions and settings demonstrates that the Arc B570, not the i5-12400, determines the playability ceiling for this title.
How This Combo Ranks
This configuration of Intel Core i5-12400 with Intel Arc B570 achieves a rank of 2332 out of 2930 tested combos in Doom, placing it in the 20th percentile of all combinations. The rank is notably lower than the individual component percentiles would suggest, the CPU sits in the 72nd percentile of all CPUs while the GPU ranks in the 65th percentile of all GPUs. This discrepancy indicates that the pairing does not translate its component-level strengths into proportional in-game performance for this particular title.
The ranking context becomes clearer when examining the CPU's nearest rivals. The Intel Core i7-1355U scores 0.3% higher in average benchmark, while the AMD Ryzen AI 5 330 is 0.7% ahead. The AMD EPYC 7643 is essentially tied at 0.1% behind, and the Intel Core i3-14100F trails by 0.9%. None of these rival CPUs would meaningfully change the gaming outcome in Doom, as the GPU is the limiting factor. Similarly, the GPU's nearest rivals, RTX 3070 Mobile, Arc A750, Quadro M4000M, and Radeon R9 M390X, all sit within 0.5% of the Arc B570's average score, suggesting that swapping to any of these would produce nearly identical frame rates.
The low combo rank relative to component percentiles is a function of the game's age and optimization. Doom is a well-optimized title that runs efficiently on mid-range hardware, which means many older or lower-tier combinations can achieve high frame rates. The 2930 total combos include systems with much more powerful GPUs that dominate the upper rankings. This combo's 2332 rank places it firmly in the lower third, but the actual measured performance tells a more nuanced story, at 1080p, every preset except Ultra exceeds 120 FPS, which is excellent for competitive play. The rank is dragged down by the 4K results, where even Low settings only produce 57 FPS.
Settings Recommendations
The measured data provides clear guidance for optimizing the experience in Doom. At 1920x1080, the Medium preset (143 FPS average, 121 FPS minimum) offers the best balance of visual quality and performance headroom. The jump from Low to Medium costs 21 FPS but delivers substantially better image quality, while the step from Medium to High costs another 22 FPS for diminishing returns. The Ultra preset at 99 FPS is still playable but represents a 31% performance hit over Medium for marginal visual improvements.
For 2560x1440 displays, the High preset at 78 FPS average is the recommended starting point. It maintains a smooth experience above 60 FPS while providing good visual fidelity. The Medium preset at 92 FPS offers more headroom for competitive play but sacrifices some detail. The Ultra preset at 64 FPS is right at the edge of 60 Hz display requirements, though frame pacing may suffer in intense combat sequences. The Low preset at 106 FPS is unnecessary unless chasing maximum frame rates on a high-refresh monitor.
At 3840x2160, the situation is more constrained. The Low preset at 57 FPS is the only option that stays consistently above 50 FPS, while Medium drops to 50 FPS and High falls to 42 FPS. Ultra at 35 FPS is not recommended for a fast-paced FPS. For 4K gaming, Low settings are the pragmatic choice, providing 57 FPS that is playable but not ideal. The Medium preset's minimum of 43 FPS indicates potential dips below comfortable playability thresholds.
Considering the full dataset, the Medium preset at 1080p offers the best overall experience with 143 FPS average and a 121 FPS minimum, providing ample margin for demanding scenes. For 1440p, High at 78 FPS is the sweet spot. The data suggests that players with 4K displays should either accept Low settings or consider lowering resolution to 1440p for a significantly better experience, as the 1440p High result of 78 FPS is far more playable than any 4K configuration.
Measured FPS Breakdown
The following table presents the complete measured FPS data for the Intel Core i5-12400 + Intel Arc B570 combination in Doom, organized by resolution and settings preset.
1920x1080 (Full HD):
- Low: 164 FPS average
- Medium: 143 FPS average, 121 FPS minimum, 164 FPS maximum
- High: 121 FPS average
- Ultra: 99 FPS average
At 1080p, the system delivers consistently high frame rates across all presets. The Low and Medium presets both exceed 140 FPS, making them suitable for high-refresh-rate displays. The gap between Medium and High is 22 FPS, while the gap between High and Ultra is another 22 FPS. The minimum FPS at Medium (121) is higher than the average FPS at High (121), indicating that the Medium preset provides a more consistent experience than High.
2560x1440 (Quad HD):
- Low: 106 FPS average
- Medium: 92 FPS average, 79 FPS minimum, 106 FPS maximum
- High: 78 FPS average
- Ultra: 64 FPS average
At 1440p, all presets remain above 60 FPS, with Low and Medium exceeding 90 FPS. The Medium preset's minimum of 79 FPS ensures smooth gameplay even during intense action sequences. The performance deltas between presets are similar to 1080p, with each step up in quality costing approximately 14-15 FPS. Ultra at 64 FPS is the only preset that approaches the 60 FPS threshold, but it still maintains playability.
3840x2160 (4K Ultra HD):
- Low: 57 FPS average
- Medium: 50 FPS average, 43 FPS minimum, 58 FPS maximum
- High: 42 FPS average
- Ultra: 35 FPS average
The 4K results show the Arc B570's limitations. Only the Low preset manages to exceed 55 FPS, and the Medium preset's minimum of 43 FPS indicates noticeable frame drops. High and Ultra both fall below 45 FPS, which is marginal for a shooter. The scaling from Low to Medium (7 FPS drop) and Medium to High (8 FPS drop) is consistent, but the jump from High to Ultra (7 FPS drop) brings the experience below 40 FPS, which is generally considered too low for competitive play.
The full dataset reveals a system that excels at 1080p, performs adequately at 1440p, and struggles at 4K. The 164 FPS ceiling at 1080p Low demonstrates the CPU's capability, while the 35 FPS floor at 4K Ultra highlights the GPU's resolution ceiling. Players seeking the best experience should target 1080p Medium or 1440p High depending on their display capabilities.
Hardware Specifications
Intel Core i5-12400
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + Intel Arc B570 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 143.0 |
| 1920x1080 | High | 121.0 |
| 1920x1080 | Ultra | 99.0 |
Doom with ii5-12400 + Other GPUs
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Doom with Arc B570 + Other CPUs
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