Minecraft
This combination delivers exceptional performance with an average of 224 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 102 | 128 | 162 |
| 1440p QHD | 121 | 194 | 245 | 309 |
| 1080p Full HD | 192 | 308 | 388 | 478 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-10400F + AMD Radeon RX 6750 XT, In-Depth Analysis
The Intel Core i5-10400F paired with the AMD Radeon RX 6750 XT ranks at position 1796 out of 3710 tested combinations for Minecraft. This places the combo comfortably in the upper half of the database, at roughly the 48th percentile among all tested CPU-GPU pairings for this title. The ranking reflects a balanced pairing where neither component dramatically bottlenecks the other at standard resolutions, though the data suggests the CPU becomes the primary constraint at lower settings where the GPU has headroom to spare.
How This Combo Ranks
The combo’s rank of 1796 out of 3710 places it just above the median, which is a solid result for a mid-range pairing from the previous generation. Benchmark results indicate this combination delivers playable frame rates across all tested settings, even at 4K. The rank is driven by the RX 6750 XT’s strong absolute performance in this sandbox title, while the i5-10400F provides sufficient single-thread throughput to keep the GPU fed at most settings. However, the data shows that at 1080p with Low and Medium settings, the frame rates climb to 478 and 388 FPS respectively, which are far beyond what any display can show, indicating the CPU is the limiting factor at that point. The combos near this rank in the database include the Intel Xeon 6756E, which scores within 0.2% of the i5-10400F in average benchmark performance, and the AMD EPYC 7552, which is 0.5% higher. These rivals are enterprise-class parts, but the gaming results here suggest that the i5-10400F’s architecture handles Minecraft’s single-threaded workload effectively.
GPU Role
The AMD Radeon RX 6750 XT features 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 432.0 GB/s. The GPU’s base clock is 2150 MHz, with a boost clock of 2600 MHz and a game clock of 2495 MHz, which is the frequency typically sustained during actual gameplay. For Minecraft, the high memory bandwidth is relevant because the game’s chunk loading and texture streaming can benefit from fast VRAM access, though the game’s art style is not texture-heavy by modern standards. The GPU’s 2560 shading units and 64 ROPs deliver a pixel rate of 166.4 GPixel/s and a texture rate of 416.0 GTexel/s, which are more than adequate for this title. The RX 6750 XT’s percentile ranking against all GPUs is 71, and its nearest rivals include the AMD Radeon R9 M395X (0.5% lower average score), the AMD FirePro W7100 (0.6% lower), and the NVIDIA GeForce RTX 3080 Ti Mobile (1.1% higher). These comparisons show that the RX 6750 XT sits in a performance tier where Minecraft’s frame rates are primarily dictated by the CPU once the resolution drops below 4K.
At 4K Ultra, the GPU is clearly the limiting factor, with the average FPS dropping to 63, which is a 59% reduction from the 4K High result of 102 FPS. This dramatic drop indicates that the Ultra preset’s additional effects, such as higher shadow quality and render distance, place a significant load on the GPU’s compute units. The RX 6750 XT’s 13.31 TFLOPS of FP32 performance is sufficient for High settings at 4K, but Ultra pushes the card past its comfortable envelope.
Settings Recommendations
The measured FPS data shows a clear progression across the four presets at each resolution. For the best experience balancing visual quality and frame rate, the High preset is the optimal choice for this combo. At 4K, High delivers an average of 102 FPS, which is well above the 60 FPS threshold for smooth play, and it is more than double the Ultra preset’s 63 FPS. At 1440p, High yields 194 FPS, which is still far above any display refresh rate, while Medium produces 245 FPS and Low reaches 309 FPS. At 1080p, High hits 308 FPS, making it indistinguishable from the higher presets in practical terms. The Ultra preset, while offering the highest visual fidelity, sacrifices too much performance—dropping to 63 FPS at 4K and 121 FPS at 1440p—without providing a proportional visual benefit for most players. The Medium preset, with its measured min FPS of 330 at 1080p and 208 at 1440p, offers a marginal improvement over High in average FPS, but the difference is imperceptible on standard monitors. Therefore, High is the recommended preset for this pairing, as it provides the best balance of visual quality and frame rate stability across all resolutions.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 478 FPS, Medium reaches 388 FPS with a minimum of 330 and a maximum of 446, High achieves 308 FPS, and Ultra drops to 192 FPS. The spread from Low to Ultra is 286 FPS, indicating that the CPU and GPU are both capable of extreme performance at this resolution, with the CPU becoming the constraint at Low and Medium settings.
At 2560x1440, the frame rates remain very high. Low averages 309 FPS, Medium averages 245 FPS with a range of 208 to 282, High averages 194 FPS, and Ultra averages 121 FPS. The drop from 1080p to 1440p is modest—about 35% for Low and Medium—showing that the GPU still has ample headroom at this resolution.
At 3840x2160, the performance scales down significantly. Low averages 162 FPS, Medium averages 128 FPS with a range of 109 to 147, High averages 102 FPS, and Ultra averages 63 FPS. The Ultra preset at 4K is the only configuration that falls below 100 FPS, and its 63 FPS average is still playable but noticeably less fluid than the other settings. The 4K results show a 61% reduction in average FPS from Low to Ultra, highlighting the GPU’s workload at this resolution.
FAQ
Q: What is the best resolution for this combo to maintain over 144 FPS?
A: At 1080p, all presets except Ultra (192 FPS) exceed 144 FPS, with Low at 478, Medium at 388, and High at 308. At 1440p, Low (309), Medium (245), and High (194) all stay above 144 FPS, but Ultra drops to 121 FPS. At 4K, only Low (162) and Medium (128) exceed 120 FPS, with High at 102 and Ultra at 63.
Q: Is the CPU or GPU the limiting factor at 1080p Low settings?
A: The 478 FPS average at 1080p Low is far beyond the refresh rate of any consumer display, and the data suggests the i5-10400F’s single-thread performance is the bottleneck. The GPU’s percentile rank is 71, and its nearest rival, the RTX 3080 Ti Mobile, is only 1.1% faster, indicating the GPU is not the constraint at this setting.
Q: How does the Ultra preset compare to High at 4K?
A: Ultra at 4K averages 63 FPS, which is a 38% reduction from High’s 102 FPS. This is the largest drop between adjacent presets in the measured data, showing that Ultra’s additional effects heavily tax the RX 6750 XT’s compute resources.
Q: What is the performance difference between 1080p and 4K at High settings?
A: At High settings, the average FPS drops from 308 at 1080p to 194 at 1440p and then to 102 at 4K. This represents a 67% reduction from 1080p to 4K, indicating that the GPU becomes the primary bottleneck as resolution increases.
Q: Does the combo maintain a stable frame rate at 1440p Medium?
A: Yes, the measured data shows a minimum FPS of 208 and a maximum of 282 at 1440p Medium, with an average of 245. The 74 FPS spread between minimum and maximum suggests decent frame pacing, though not perfectly flat.
Q: How does the RX 6750 XT compare to its nearest GPU rivals in average benchmark score?
A: The RX 6750 XT’s average benchmark score is 26011. The AMD Radeon R9 M395X scores 25891 (0.5% lower), the AMD FirePro W7100 scores 25856 (0.6% lower), and the AMD FirePro D700 scores 25842 (0.7% lower). The NVIDIA GeForce RTX 3080 Ti Mobile scores 25740, which is 1.1% lower, meaning the RX 6750 XT leads its nearest rivals by a slim margin.
CPU Role
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel’s 14 nm process. It has a base clock of 2.90 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. For Minecraft, the single-thread performance is critical, and the CPU’s 3DMark single-thread score of 688 and Cinebench R23 single-core score of 1451 indicate it handles the game’s primary simulation thread adequately. The CPU’s percentile ranking against all CPUs is 68, and its nearest rivals include the Intel Xeon 6756E (0.2% higher average score) and the AMD Ryzen 3 7320C (0.6% lower). The data shows that at 1080p Low and Medium, the frame rates exceed 300 FPS, which is beyond the point where the CPU’s 6 cores can keep up with the GPU’s output. The passmark single-thread score of 2541 and the 3DMark 2-thread score of 1350 further confirm that the CPU’s per-core performance is sufficient for this game, but it becomes the limiting factor when the GPU is underutilized at lower resolutions and settings. The CPU’s 42.7 GB/s memory bandwidth and dual-channel DDR4 support are adequate for feeding the GPU, and the lack of integrated graphics means the discrete RX 6750 XT handles all rendering duties.
Resolution Scaling
The measured FPS data illustrates a classic scaling pattern for this combo. From 1080p to 1440p, the average FPS drops by roughly 35-37% across all presets. For example, at High settings, FPS falls from 308 to 194, a 37% reduction, while at Low settings it falls from 478 to 309, a 35% reduction. This relatively uniform scaling suggests that the system is not purely GPU-bound at 1080p, but rather the CPU and GPU are both contributing to the frame rate. From 1440p to 4K, the scaling becomes more aggressive, particularly at higher presets. At High settings, FPS drops from 194 to 102, a 47% reduction, and at Ultra, it drops from 121 to 63, a 48% reduction. This steeper decline indicates that the GPU becomes the dominant limiting factor at 4K, especially with the Ultra preset’s heavy load. In contrast, at Low settings, the drop from 1440p to 4K is only 48% (309 to 162), which is less severe than the higher presets, showing that the CPU still has some influence even at 4K when the GPU load is lighter. The data suggests that at 1080p, the CPU is the primary constraint, as evidenced by the 478 FPS result at Low settings, which far exceeds the GPU’s ability to render frames at that rate. At 4K, the GPU takes over as the limiting component, with the Ultra preset’s 63 FPS highlighting the RX 6750 XT’s limits under maximum load. The sweet spot for this pairing is 1440p with High or Medium settings, where the frame rates remain high (194 and 245 FPS respectively) without pushing either component to its absolute limit.
Hardware Specifications
Intel Core i5-10400F
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + AMD Radeon RX 6750 XT in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 162.0 |
| 3840x2160 | Medium | 128.0 |
| 3840x2160 | High | 102.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 309.0 |
| 2560x1440 | Medium | 245.0 |
| 2560x1440 | High | 194.0 |
| 2560x1440 | Ultra | 121.0 |
| 1920x1080 | Low | 478.0 |
| 1920x1080 | Medium | 388.0 |
| 1920x1080 | High | 308.0 |
| 1920x1080 | Ultra | 192.0 |
Minecraft with ii5-10400F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 6750 XT + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-10400F + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.