Doom

Doom

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 59 75 82
1440p QHD 97 113 139 158
1080p Full HD 146 179 211 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 82
3840x2160 Medium 75
3840x2160 High 59
3840x2160 Ultra 49
2560x1440 Low 158
2560x1440 Medium 139
2560x1440 High 113
2560x1440 Ultra 97
1920x1080 Low 243
1920x1080 Medium 211
1920x1080 High 179
1920x1080 Ultra 146

Doom with Intel Core i5-10400F + AMD Radeon RX 6750 XT, In-Depth Analysis

The Intel Core i5-10400F paired with the AMD Radeon RX 6750 XT delivers a robust experience in Doom, with measured frame rates that scale predictably across presets and resolutions. The data indicates that this combination is well-balanced for high-refresh-rate 1080p and 1440p play, while 4K requires careful settings management. The benchmark results show a clear hierarchy: Ultra presets consistently produce the lowest average FPS, while Low presets provide the highest headroom, with Medium and High occupying the middle ground.

Settings Recommendations

For 1920x1080, the data shows that the Ultra preset still achieves a measured average of 145.5 FPS, which is well above the threshold for smooth gameplay on most displays. However, the High preset at 178.6 FPS offers a more comfortable margin for maintaining frame times during intense combat sequences, and it does so without a dramatic visual penalty compared to Ultra. The Medium preset at 211 FPS and Low at 242.9 FPS are available for those prioritizing maximum responsiveness, but the visual trade-offs at these settings are significant in a game like Doom, where environmental detail and lighting effects contribute heavily to atmosphere. The optimal choice for 1080p is High, as it balances the 33.1 FPS gain over Ultra with only a modest reduction in graphical fidelity.

Moving to 2560x1440, the pattern shifts slightly. The Ultra preset drops to 96.7 FPS, which is still playable but leaves little room for dips in demanding scenes. The High preset, at 113.3 FPS, provides a more stable experience and is the recommended starting point for 1440p. The Medium preset (138.8 FPS) and Low preset (157.6 FPS) are viable alternatives for competitive play, but the jump from High to Medium of 25.5 FPS comes with noticeable reductions in shadow quality and texture filtering. For most users, High at 1440p is the sweet spot, offering nearly double the frame rate of the 4K Ultra result while maintaining the core visual experience.

At 3840x2160, the situation changes considerably. The Ultra preset yields only 49.4 FPS, which is below the 60 FPS target that most gamers consider the baseline for smooth action. The High preset at 59.4 FPS barely crosses that threshold, but it does so with the understanding that any complex scene could cause drops. The Medium preset at 75.4 FPS is the most practical choice for 4K, providing a solid margin above 60 FPS while still maintaining acceptable visual quality. The Low preset at 82.2 FPS is the only option that offers comfortable headroom, but it sacrifices too much detail for a game that is often praised for its art direction. The recommendation for 4K is Medium, as it is the only preset that consistently stays above 60 FPS without resorting to the lowest visual settings.

GPU Role

The AMD Radeon RX 6750 XT is the primary driver of these frame rates, and its specifications explain the observed scaling. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 432.0 GB/s. This memory configuration is sufficient for Doom’s textures at all tested resolutions, even at 4K Ultra, where asset streaming can be demanding. The GPU’s boost clock of 2600 MHz and game clock of 2495 MHz are high for the RDNA 2.0 architecture, and the 2560 shading units provide the raw compute throughput needed to sustain the measured FPS figures.

The GPU’s performance percentile of 79 indicates it sits above the majority of tested graphics cards. In the context of Doom, the data shows that the RX 6750 XT is capable of exceeding 200 FPS at 1080p Low, which points to a strong fill-rate and pixel throughput. The pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s are directly relevant to how the GPU handles the game’s fast-paced rendering demands. The 40 ray accelerators are present, but Doom’s original release does not leverage ray tracing, so the GPU’s traditional rasterization performance is what matters here. The FP32 throughput of 13.31 TFLOPS is a solid figure for a card of this class, and it aligns with the observed ability to maintain high frame rates at 1440p High without significant compromise.

The GPU’s nearest rivals in the benchmark database include the AMD Radeon RX 5600M (0.2% higher average score) and the NVIDIA GeForce RTX 3080 (1.3% higher). These small deltaPct values suggest that the RX 6750 XT is positioned competitively, and in Doom specifically, its 12 GB memory buffer gives it an advantage in scenarios where texture detail is pushed to the maximum. The measured FPS data confirms that the GPU does not become a bottleneck until 4K Ultra, where the 49.4 FPS result indicates the limits of its compute and memory bandwidth are being approached.

Resolution Scaling

The measured FPS across resolutions shows a clear and expected degradation as pixel count increases. At 1080p High, the combo achieves 178.6 FPS. Moving to 1440p High, the frame rate drops to 113.3 FPS, a reduction of 65.3 FPS or approximately 36.6% relative to the 1080p result. This is a substantial drop, but it is consistent with the increased pixel load of 1440p, which has roughly 1.78 times the pixels of 1080p. The GPU is still able to deliver a high frame rate, indicating that the CPU is not the limiting factor at this resolution.

The jump from 1440p High to 4K High is even more pronounced. The 4K result is 59.4 FPS, which is a reduction of 53.9 FPS from the 1440p figure, or a 47.6% drop. This is a larger percentage decline than the 1080p-to-1440p transition, which suggests that the GPU is becoming increasingly constrained as resolution scales. The 4K resolution has 2.25 times the pixels of 1440p, and the data shows that the RX 6750 XT cannot maintain the same frame rate proportional to the pixel increase. This indicates that at 4K, the GPU is the clear limiting component, especially at higher presets.

The scaling pattern across all presets reinforces this conclusion. At Low settings, the 1080p result is 242.9 FPS, dropping to 157.6 FPS at 1440p (a 35.1% reduction) and then to 82.2 FPS at 4K (a 47.8% reduction from 1440p). At Ultra settings, the 1080p result is 145.5 FPS, dropping to 96.7 FPS at 1440p (a 33.5% reduction) and then to 49.4 FPS at 4K (a 48.9% reduction). The consistency of these percentage drops across settings suggests that the scaling is primarily driven by resolution, not by the specific preset. This behavior is characteristic of a GPU-bound scenario, where the CPU has sufficient headroom to feed the GPU at all tested resolutions. The CPU’s benchmark scores, such as a Cinebench R23 multicore score of 10297 and a Passmark single-thread score of 2541, are adequate for Doom’s engine, which is known for being well-optimized across multiple threads.

FAQ

Q: What is the best preset for 1440p gaming on this combo?

A: The High preset at 2560x1440 delivers a measured average of 113.3 FPS, which provides a strong balance between visual quality and performance. The Ultra preset at this resolution drops to 96.7 FPS, which is still playable but offers less headroom for maintaining 100+ FPS in busy scenes.

Q: Can this combo handle 4K at 60 FPS?

A: Only with the Medium preset, which achieves 75.4 FPS at 3840x2160. The High preset at 4K reaches 59.4 FPS, which is marginally below the 60 FPS target, while Ultra falls to 49.4 FPS. For a consistent 60 FPS experience at 4K, Medium is the recommended preset.

Q: How does the RX 6750 XT compare to its nearest rivals in overall benchmarks?

A: The GPU’s average benchmark score is 35327, placing it just 0.2% above the AMD Radeon RX 5600M and 1.3% below the NVIDIA GeForce RTX 3080 in the database. This indicates the RX 6750 XT is competitive with upper-mid-range cards from the same era.

Q: Is the CPU a bottleneck at 1080p with this GPU?

A: The data suggests no. At 1080p Low, the combo reaches 242.9 FPS, and at 1080p High it hits 178.6 FPS. These high frame rates imply the Intel Core i5-10400F, with its 6 cores and 12 threads, is capable of keeping up with the GPU’s output at lower resolutions.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1920x1080, the Low preset averages 242.9 FPS, while the Ultra preset averages 145.5 FPS. This represents a difference of 97.4 FPS, or a 40.1% reduction in performance when moving from the lowest to the highest quality settings.

Q: Where does this combo rank among all tested configurations in Doom?

A: The combination ranks 821st out of 1681 tested combos in Doom. This places it in the upper half of all configurations, which is consistent with its ability to deliver high frame rates at 1440p and playable performance at 4K.

How This Combo Ranks

The combo’s rank of 821 out of 1681 tested combinations places it in the 51st percentile of all systems tested in Doom. This is a solid result, considering that the database includes many higher-end CPUs and GPUs. The rank reflects a balanced pairing: the Intel Core i5-10400F has a percentile of 73 against all CPUs, and the AMD Radeon RX 6750 XT has a percentile of 79 against all GPUs. Neither component is a weak link, and the measured FPS data supports this assessment.

In practical terms, this rank means the combo outperforms nearly half of all tested systems in Doom, which is notable given the game’s age and the prevalence of more modern hardware in the database. The CPU’s nearest rival, the AMD EPYC 7552, scores only 0.4% higher on average, showing that the i5-10400F holds its own against server-class parts in synthetic benchmarks. The GPU’s position, just 1.3% below the RTX 3080 in average score, indicates that the RX 6750 XT delivers near-flagship rasterization performance for its generation.

The rank also contextualizes the resolution scaling. A system ranked 821st overall is not expected to dominate at 4K Ultra, and the 49.4 FPS result at that setting is consistent with its position. However, the same system can deliver 178.6 FPS at 1080p High, which is a performance level that satisfies even the most demanding competitive players. This duality—strong at mainstream resolutions, adequate at 4K with settings adjustments—is precisely what the rank of 821 suggests: a competent mid-to-upper-tier setup that excels where most gamers actually play.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + AMD Radeon RX 6750 XT in Doom

Resolution Settings Avg FPS
3840x2160 Low 82.2
3840x2160 Medium 75.4
3840x2160 High 59.4
3840x2160 Ultra 49.4
2560x1440 Low 157.6
2560x1440 Medium 138.8
2560x1440 High 113.3
2560x1440 Ultra 96.7
1920x1080 Low 242.9
1920x1080 Medium 211.0
1920x1080 High 178.6
1920x1080 Ultra 145.5

Doom with ii5-10400F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 6750 XT + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii5-10400F + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.