Minecraft

Minecraft

AVERAGE FPS
225
excellent

This combination delivers exceptional performance with an average of 225 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 102 128 162
1440p QHD 121 194 245 309
1080p Full HD 192 308 388 490

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 162
3840x2160 Medium 128
3840x2160 High 102
3840x2160 Ultra 63
2560x1440 Low 309
2560x1440 Medium 245
2560x1440 High 194
2560x1440 Ultra 121
1920x1080 Low 490
1920x1080 Medium 388
1920x1080 High 308
1920x1080 Ultra 192

Minecraft with AMD Ryzen 5 4600G + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the AMD Radeon RX 6750 XT delivers exceptional performance in Minecraft, with the data showing this combination ranks in the 55th percentile of all tested combos. The measured frames per second (FPS) across all settings and resolutions indicate that this system is heavily overqualified for the game’s demands, frequently exceeding the refresh rates of common monitors. The analysis below breaks down the optimal settings, the roles of the GPU and CPU, and how the combination scales across different resolutions.

Settings Recommendations

The measured data clearly indicates that the High preset provides the most balanced experience across all three tested resolutions. At 1920x1080, the High preset delivers an average of 308 FPS, which is more than sufficient for any high-refresh-rate display. Moving up to 2560x1440, High still maintains a robust 194 FPS average, and even at 3840x2160 (4K), it holds a playable 102 FPS. This consistency makes High the most versatile choice, offering a significant visual upgrade over Medium without the performance penalty associated with Ultra.

The Ultra preset is the only setting that challenges the hardware, and the data shows it should be avoided at 4K. At 3840x2160, Ultra drops to an average of 63 FPS, which is borderline for smooth gameplay and represents a 38% reduction compared to High at the same resolution. While Ultra at 2560x1440 produces a respectable 121 FPS average, the jump from High to Ultra yields diminishing returns in visual fidelity for a substantial performance cost. At 1920x1080, Ultra achieves 192 FPS, which is still excellent, but it is the least efficient use of the hardware.

The Medium preset offers a middle ground for users who want higher frame rates than High but cannot tolerate the visual quality drop to Low. At 4K, Medium averages 128 FPS with measured minimums of 109 FPS and maximums of 147 FPS, providing a smoother experience than High at that resolution. However, given that High already exceeds 100 FPS at 4K, the need to drop to Medium is minimal. The data suggests that the Low preset is unnecessary for this combination, as it pushes frame rates to 490 FPS at 1080p and 309 FPS at 1440p, which no standard display can fully utilize.

For the best overall experience, the High preset at 2560x1440 is the sweet spot, delivering 194 FPS average. This resolution balances the GPU’s capabilities with the CPU’s single-thread performance, resulting in a high-quality image with frame rates that far exceed the 144Hz threshold commonly found in gaming monitors. Users with 4K displays can still use High, but they should be prepared for the 102 FPS average, which is playable but not as fluid as lower resolutions.

GPU Role

The AMD Radeon RX 6750 XT is the primary driver of performance in this configuration, and its specifications align well with the measured results. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 432.0 GB/s. This memory configuration is more than adequate for Minecraft, which does not typically demand high VRAM capacity. The 12 GB allocation ensures that even at 4K with High settings, there is no memory bottleneck, allowing the GPU to focus on rendering.

The GPU’s clock speeds are notably high, with a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz. These high clocks contribute directly to the substantial frame rates observed. The boost clock of 2600 MHz is particularly relevant when examining the performance delta between Medium and High settings; the GPU can sustain higher frequencies under lighter loads, which explains why High at 1440p achieves 194 FPS while Medium reaches 245 FPS. The GPU’s 2560 shading units and 64 ROPs are well-suited for Minecraft’s relatively simple geometry but complex draw calls.

The data shows that the GPU is not the limiting factor at 1080p, where even Ultra produces 192 FPS. The RX 6750 XT’s compute power, rated at 13.31 TFLOPS FP32, is sufficient to handle the game’s rendering at these resolutions. However, at 4K Ultra, the GPU becomes the bottleneck, as the average FPS drops to 63. This is consistent with the GPU’s 71st percentile ranking among all GPUs, indicating it is a mid-to-high tier part that can push high frame rates but is not a top-tier 4K monster. The GPU’s pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s are more than enough for the game’s blocky textures, further confirming that the RX 6750 XT is well-matched to Minecraft’s requirements.

How This Combo Ranks

The combination of the Ryzen 5 4600G and RX 6750 XT ranks 1677 out of 3710 tested combos in Minecraft, placing it in the 45th percentile. This ranking is surprisingly low given the high absolute frame rates, which suggests that many other combinations in the database achieve even higher performance, likely due to stronger CPUs. The ranking indicates that while this combo is fast in absolute terms, it is not a top-tier pairing for Minecraft specifically.

This rank is influenced by the CPU’s relatively modest single-thread performance compared to newer or higher-end processors. The Ryzen 5 4600G has a single-thread score of 726 in 3dmark and 1919 in Cinebench R23, which is respectable but not exceptional. Minecraft is known to be sensitive to single-core performance, and the 4600G’s scores place it in the 71st percentile of all CPUs, which is good but not elite. The GPU’s performance, however, is strong enough to compensate for the CPU in many scenarios, but the 1677 rank suggests that the CPU holds the combo back from reaching the top tiers.

The nearest rival CPUs to the 4600G have average scores that are very close, with the AMD Ryzen 3 PRO 5355GE being 0.1% faster and the Intel Core i3-14100T being 0.8% slower. This tight grouping indicates that the 4600G is in a competitive segment, but none of these rivals would dramatically change the combo’s ranking. For the GPU, the nearest rival is the AMD Radeon R9 M395X, which is 0.5% slower, and the NVIDIA GeForce RTX 3080 Ti Mobile, which is 1.1% slower. The RX 6750 XT clearly outperforms these parts, but the overall combo rank is more dependent on the CPU than the GPU in this specific game.

Measured FPS Breakdown

At 1920x1080, the data shows a wide spread of performance across settings. The Low preset delivers an average of 490 FPS, which is the highest recorded for this combination. The Medium preset averages 388 FPS, with a minimum of 330 FPS and a maximum of 446 FPS, indicating stable performance. The High preset averages 308 FPS, while the Ultra preset averages 192 FPS. The scaling from Low to Ultra shows a 61% reduction in frame rate, which is a significant drop but still leaves Ultra at a very playable level.

Moving to 2560x1440, the performance remains high but starts to show the GPU’s workload. The Low preset averages 309 FPS, which is a 37% drop from 1080p Low. The Medium preset averages 245 FPS, with a minimum of 208 FPS and a maximum of 282 FPS. The High preset averages 194 FPS, and the Ultra preset averages 121 FPS. The scaling from Low to Ultra at 1440p is a 61% reduction, mirroring the 1080p trend. The minimum FPS of 208 FPS on Medium is particularly notable, showing that even under load, the frame rate stays well above 200 FPS.

At 3840x2160, the GPU begins to struggle with the higher settings. The Low preset averages 162 FPS, which is a 47% drop from 1080p Low. The Medium preset averages 128 FPS, with a minimum of 109 FPS and a maximum of 147 FPS. The High preset averages 102 FPS, and the Ultra preset drops to 63 FPS. The scaling from Low to Ultra at 4K is a 61% reduction, consistent with the other resolutions. The 63 FPS average on Ultra is the only instance where the frame rate falls below 100 FPS, indicating that 4K Ultra is the only setting that pushes the hardware to its limits.

Resolution Scaling

The data reveals a clear pattern in how frame rates scale from 1080p to 4K. At the High preset, the average FPS drops from 308 at 1080p to 194 at 1440p, a 37% reduction, and then to 102 at 4K, a further 47% reduction. This scaling indicates that the GPU is becoming more of a limiting factor as resolution increases, but the CPU is still able to keep up at 1440p. The drop from 1440p to 4K is steeper than from 1080p to 1440p, suggesting that the GPU’s pixel fill rate is the bottleneck at 4K.

For the Low preset, the scaling is similar: 490 FPS at 1080p, 309 FPS at 1440p (a 37% drop), and 162 FPS at 4K (a 48% drop). This consistent scaling pattern across presets indicates that the game’s performance is largely GPU-bound at higher resolutions, but the CPU’s single-thread performance is still a factor at 1080p. The fact that Low at 1080p reaches 490 FPS, which is likely near the game’s engine limit or the CPU’s draw-call limit, shows that the CPU is the primary limiter at 1080p. At 4K, the GPU takes over as the primary limiter, as evidenced by the more pronounced FPS drops.

The Medium preset provides additional insight with its minimum and maximum FPS data. At 1080p, the range is 330-446 FPS, at 1440p it is 208-282 FPS, and at 4K it is 109-147 FPS. The narrowing of the range as resolution increases suggests that the GPU’s workload becomes more consistent, reducing the variability caused by CPU bottlenecks. This data points to a system where the CPU is the limiting component at 1080p, but the GPU becomes the limiting component at 4K, with 1440p being a balanced middle ground.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. Its single-thread performance, as measured by a 726 score in 3dmark_single_thread and 1919 in Cinebench R23, is crucial for Minecraft. The game’s engine is heavily reliant on a single core for its main game loop, and the 4600G’s 4.20 GHz boost clock provides a solid foundation.

The CPU’s cache configuration includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 8 MB of shared L3 cache. This 8 MB L3 cache is modest by modern standards, but it is sufficient for Minecraft’s data needs. The CPU’s memory bandwidth of 51.2 GB/s over a dual-channel DDR4 interface is not a bottleneck for this game, as the data shows high frame rates even at 4K.

The CPU’s 71st percentile ranking among all CPUs indicates that it is a mid-range part. When comparing to its nearest rivals, the 4600G is 0.1% faster than the AMD Ryzen 3 PRO 5355GE and 0.6% faster than the Intel Core 7 150U, but 0.6% slower than the AMD Ryzen 3 8300GE and 0.8% slower than the Intel Core i3-14100T. These tiny deltas show that the 4600G is in a very competitive segment, but it does not lead it. This is reflected in the combo’s 1677 rank, as a stronger CPU would likely push the combination higher in the rankings.

The CPU’s multi-threaded performance, such as the 13593 score in Cinebench R23, is irrelevant for Minecraft, as the game does not scale well with multiple cores. The data shows that at 1080p, the CPU is the limiting factor, as lowering settings from High to Low only increases FPS from 308 to 490, which is a 59% improvement. This improvement is less than the GPU’s theoretical headroom, indicating that the CPU’s single-thread performance is capping the frame rate. At 4K, the CPU’s role diminishes, and the GPU takes over as the primary limiter.

FAQ

Q: What is the best setting for a 144Hz monitor?

A: The High preset at 2560x1440 is ideal, as it delivers 194 FPS on average, comfortably exceeding the 144Hz refresh rate. Even at 4K, High produces 102 FPS, which is not enough for 144Hz but is smooth for 60Hz displays.

Q: Can this combo handle 4K gaming?

A: Yes, but with limitations. At 4K with High settings, the average FPS is 102, which is playable. However, 4K Ultra drops to 63 FPS, which may be too low for some users. The Low preset at 4K reaches 162 FPS, but the visual quality is significantly reduced.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: The data indicates the CPU is the primary limiter at 1080p. At High settings, the FPS is 308, and dropping to Low only increases it to 490. This 59% improvement is limited by the CPU’s single-thread performance, as the GPU has more headroom.

Q: How does this combo rank compared to others?

A: It ranks 1677 out of 3710 tested combos, placing it in the 45th percentile. This is a mid-tier ranking, driven by the CPU’s average single-thread performance, despite the GPU’s strong showing.

Q: What is the frame rate difference between Medium and High settings?

A: At 1440p, Medium averages 245 FPS while High averages 194 FPS, a 21% difference. At 4K, Medium averages 128 FPS while High averages 102 FPS, a 20% difference. The visual quality improvement from High is generally worth the performance cost.

Q: Does the CPU’s integrated graphics affect performance?

A: No, the Radeon Vega 7 integrated graphics are not used in this configuration, as the discrete RX 6750 XT handles all rendering. The CPU’s performance is solely based on its compute cores, which are sufficient for Minecraft.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 6750 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 162.0
3840x2160 Medium 128.0
3840x2160 High 102.0
3840x2160 Ultra 63.0
2560x1440 Low 309.0
2560x1440 Medium 245.0
2560x1440 High 194.0
2560x1440 Ultra 121.0
1920x1080 Low 490.0
1920x1080 Medium 388.0
1920x1080 High 308.0
1920x1080 Ultra 192.0

Minecraft with Ryzen 5 4600G + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6750 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.