Downfall

Downfall

AVERAGE FPS
126
excellent

This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 74 87 109
1440p QHD 75 115 142 169
1080p Full HD 103 161 196 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 87
3840x2160 High 74
3840x2160 Ultra 47
2560x1440 Low 169
2560x1440 Medium 142
2560x1440 High 115
2560x1440 Ultra 75
1920x1080 Low 240
1920x1080 Medium 196
1920x1080 High 161
1920x1080 Ultra 103

Downfall with AMD Ryzen 5 4600G + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the AMD Radeon RX 6750 XT produces a fascinating set of results in Downfall, a horror title that clearly scales aggressively with graphical settings. The data reveals a configuration that is overwhelmingly GPU-bound at higher resolutions, but which shows surprising headroom at 1080p that suggests the CPU is keeping pace admirably. The measured frames per second paint a picture of a system capable of delivering smooth, high-refresh-rate gameplay, provided the settings are chosen with care.

Settings Recommendations

The benchmark data clearly indicates that the "High" preset offers the most balanced experience across all tested resolutions. At 3840x2160, High delivers an average of 73.5 FPS, which is a 56.7% improvement over the 46.9 FPS seen at Ultra. This gap is substantial, making the visual fidelity trade-off worthwhile for a playable 4K experience. The jump from Medium to High is also significant, costing only 13 FPS at 4K while likely providing a noticeable visual upgrade. The "Ultra" preset, while visually demanding, pushes the system to its limits, resulting in frame rates that dip below the 50 FPS threshold at 4K, which can be detrimental in a fast-paced horror setting where reaction time is critical.

At 2560x1440, the High preset achieves 114.6 FPS, comfortably above the 60 FPS standard and well into the territory of high-refresh-rate monitors. The 74.8 FPS at Ultra is still playable, but the 39.8 FPS advantage of High makes it the superior choice for maintaining fluid motion. Even at 1920x1080, where the system is less stressed, the High preset's 160.7 FPS is more than sufficient for competitive play, and it avoids the diminishing returns of the Ultra preset's 102.6 FPS. The data suggests that "Medium" is a viable fallback for those seeking higher frame rates, but "High" provides the best compromise between image quality and performance, especially when considering the massive performance drop that Ultra incurs across every resolution.

GPU Role

The AMD Radeon RX 6750 XT is the dominant component in this pairing, and its 12 GB of GDDR6 memory on a 192-bit bus with 432.0 GB/s of bandwidth is a clear asset. The card's specifications, including a base clock of 2150 MHz and a boost clock of 2600 MHz, are substantial, but the data shows that the game's engine is highly sensitive to the shader workload. The GPU's 2560 shading units and 40 ray accelerators are being pushed hard, as evidenced by the steep performance cliff between the High and Ultra presets. At Ultra, the frame rate at 4K drops to 46.9 FPS, suggesting that the added graphical effects are creating a bottleneck in the rasterization pipeline.

The 12 GB VRAM capacity appears sufficient for this title, as no data points suggest a memory-related stutter or limit. The GPU's performance relative to its peers is strong, with its average benchmark score of 35327 placing it in the 79th percentile of all GPUs. The data implies that the RX 6750 XT is the primary driver of performance in Downfall, with its compute capabilities (13.31 TFLOPS FP32) being fully utilized. The significant frame rate differences between settings are a direct reflection of the GPU's workload, confirming that its role is not just supportive but wholly central to the gaming experience.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic GPU-bound scenario. At High settings, the average FPS drops from 160.7 at 1920x1080 to 114.6 at 2560x1440 (a 28.7% decrease), and then further to 73.5 at 3840x2160 (a 35.9% decrease from 1440p). This linear degradation pattern is a hallmark of a system where the CPU is not the limiting factor. The Ryzen 5 4600G, with its 6 cores and 12 threads, is providing enough data to keep the GPU fed, allowing the framerate to be dictated almost entirely by the GPU's pixel-pushing capabilities.

The trend is even more pronounced at the Low preset, where the 1080p score of 239.8 FPS drops to 168.9 FPS at 1440p and then to 108.9 FPS at 4K. The fact that the 1080p Low result approaches 240 FPS suggests there is significant untapped potential in the CPU, but the GPU's rendering limits cap the output. The data indicates that as resolution increases, the gap between settings narrows proportionally, which underscores that the RX 6750 XT's fill rate and memory bandwidth are the primary determinants of performance. The scaling suggests that a user with a 1440p monitor will see a massive benefit over 4K, but the system is well-balanced enough to handle all three resolutions without a catastrophic bottleneck.

Measured FPS Breakdown

The dataset provides a comprehensive view of performance across twelve distinct configurations. At 1920x1080, the system is exceptionally fast: Low settings yield an average of 239.8 FPS, Medium 195.6 FPS, High 160.7 FPS, and Ultra 102.6 FPS. The progression shows a clear cost for each tier of visual fidelity, with the Ultra preset taking a 36.2% performance hit compared to High. Moving to 2560x1440, the averages are 168.9 FPS (Low), 142.1 FPS (Medium), 114.6 FPS (High), and 74.8 FPS (Ultra). The relative drop from High to Ultra at 1440p is 34.7%, a similar penalty to that seen at 1080p, indicating consistent scaling.

At 3840x2160, the system begins to show its limits. The Low preset manages 108.9 FPS, which is excellent for 4K, while Medium achieves 86.5 FPS. The High preset's 73.5 FPS is respectable, but the Ultra preset's 46.9 FPS is the lowest score recorded, representing a 36.2% drop from High. This 4K Ultra result is the only configuration that falls below the 60 FPS threshold, making it unsuitable for smooth gameplay. The data shows a consistent pattern where the Ultra preset is disproportionately demanding, likely due to advanced lighting and shadow effects that are taxing on the GPU's ROPs and shader units.

How This Combo Ranks

Within the database of tested combinations, this specific pairing of the AMD Ryzen 5 4600G and AMD Radeon RX 6750 XT achieves a rank of 813 out of 1741 total combos. This places it in the upper-middle tier of all systems tested for Downfall, indicating that it is a competent but not top-tier configuration. The rank suggests that while the GPU is powerful, the CPU's performance ceiling prevents this combo from climbing higher. The Ryzen 5 4600G's average benchmark score of 17489 places it in the 75th percentile of all CPUs, which is solid, but its nearest rivals, such as the Intel Core i3-13100F, which has a score of 17665 and a deltaPct of -1, show that the CPU is not the strongest link in the chain.

The GPU, on the other hand, is a strong performer. Its average benchmark score of 35327 places it in the 79th percentile of all GPUs, and its nearest rival, the NVIDIA GeForce RTX 3080, has a score of 35787, which is only 1.3% higher. This suggests the RX 6750 XT is punching above its weight class. The combination of a mid-range CPU with a high-end GPU results in a system that is well-suited for high-resolution gaming but is held back from the top ranks by the processor's modest single-thread performance, which is evident in its 3dmark_single_thread score of 726.

CPU Role

The AMD Ryzen 5 4600G, based on the Zen 2 architecture, plays a supporting but crucial role. Its 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz, are sufficient to avoid becoming a bottleneck in most scenarios. The benchmark results confirm this, as the CPU's performance in multi-threaded tests is robust, with a cinebench_r23_multicore score of 13593. However, the single-thread performance, which is often critical for game logic and physics, is more modest, with a cinebench_r23_singlecore score of 1919. This is where the CPU's limitations lie, as its nearest rivals, like the Intel Core i5-12450H, show that a stronger single-thread showing could push the combo to higher frame rates in CPU-bound scenarios.

The data suggests that the CPU is not the limiting factor at 4K, where the GPU is clearly the bottleneck. However, at 1080p with Low settings, the 239.8 FPS result hints that the CPU is nearing its limit, as it must process the game's simulation fast enough to feed the GPU at that rate. The 8 MB of shared L3 cache and dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) are adequate for this workload, but they don't provide the same headroom as a more powerful processor. The CPU's 65 W TDP and 7 nm process node are not performance metrics, but they do indicate the platform's efficiency. This combo is well-matched for a 1440p gaming setup, where the GPU can flex its muscles without being overly restrained by the CPU's single-thread capabilities.

FAQ

Q: What is the best resolution for this combo to achieve over 100 FPS on High settings?

A: The data shows that both 1920x1080 and 2560x1440 meet this criterion. At 1080p, the High preset averages 160.7 FPS, and at 1440p, it averages 114.6 FPS. At 4K, the High preset only achieves 73.5 FPS.

Q: How much of a performance hit does the Ultra preset take compared to High?

A: The penalty is consistent across resolutions. At 1080p, Ultra is 58.1 FPS slower than High (102.6 vs 160.7). At 1440p, the difference is 39.8 FPS (74.8 vs 114.6). At 4K, the difference is 26.6 FPS (46.9 vs 73.5).

Q: Is the CPU or GPU the primary bottleneck in this system?

A: The data indicates the GPU is the primary bottleneck at higher resolutions. The frame rate drops significantly with resolution increases, which is characteristic of a GPU-bound system. The CPU's performance is sufficient to keep up, as evidenced by the high frame rates at 1080p.

Q: What is the combo's overall ranking among all tested systems for Downfall?

A: This specific combo ranks 813 out of 1741 tested combinations. This places it in the 53rd percentile, indicating a solid but not exceptional standing in the overall database.

Q: Can this system handle 4K gaming?

A: Yes, but only at lower settings. The data shows that at 4K, the Low preset averages 108.9 FPS and the Medium preset averages 86.5 FPS. The High preset is borderline at 73.5 FPS, while Ultra is not recommended at 46.9 FPS.

Q: How does this GPU compare to its nearest rival in terms of raw benchmark score?

A: The RX 6750 XT's average benchmark score is 35327. Its nearest rival, the NVIDIA GeForce RTX 3080, scores 35787, which is a 1.3% difference. This shows they are closely matched in synthetic benchmarks.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 6750 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 108.9
3840x2160 Medium 86.5
3840x2160 High 73.5
3840x2160 Ultra 46.9
2560x1440 Low 168.9
2560x1440 Medium 142.1
2560x1440 High 114.6
2560x1440 Ultra 74.8
1920x1080 Low 239.8
1920x1080 Medium 195.6
1920x1080 High 160.7
1920x1080 Ultra 102.6

Downfall with Ryzen 5 4600G + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6750 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.