Fivem

Fivem

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 46 58 73
1440p QHD 65 83 104 132
1080p Full HD 98 126 158 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 58
3840x2160 High 46
3840x2160 Ultra 36
2560x1440 Low 132
2560x1440 Medium 104
2560x1440 High 83
2560x1440 Ultra 65
1920x1080 Low 200
1920x1080 Medium 158
1920x1080 High 126
1920x1080 Ultra 98

Fivem with AMD Ryzen 5 4600G + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the AMD Radeon RX 6750 XT delivers a robust Fivem experience across the board, with the data indicating that the configuration is well-balanced for this multiplayer title. The measured results show a clear progression of performance scaling from 1080p up to 4K, with the most demanding preset at the highest resolution still maintaining playable frame rates. This analysis breaks down the optimal settings, the specific roles of the CPU and GPU, and the detailed FPS figures across all measured configurations, providing a clear picture of what this combo can achieve.

Settings Recommendations

Based on the measured FPS data, the Medium preset offers the best balance of visual fidelity and performance for this specific hardware combination. At 1920x1080, the Medium preset delivers an average of 158 FPS with a minimum of 134 FPS and a maximum of 182 FPS. This is a significant jump from the High preset, which averages 126 FPS at the same resolution. The headroom provided by the Medium preset ensures that frame times remain consistent, which is critical in a multiplayer environment where sudden dips can affect gameplay responsiveness.

The data suggests that the Ultra preset, while visually superior, imposes a heavy penalty that is not justified by the frame rate returns. At 2560x1440, Ultra averages 65 FPS, whereas Medium averages 104 FPS—a difference of 39 FPS. At 3840x2160, this gap widens further, with Ultra at 36 FPS and Medium at 58 FPS. For users with high-refresh-rate monitors, the Medium preset is the clear choice, as it maintains frame rates well above the 100 FPS threshold at 1440p and above 150 FPS at 1080p.

The Low preset provides the highest possible frame rates—200 FPS at 1080p, 132 FPS at 1440p, and 73 FPS at 4K—but it sacrifices too much visual detail for a marginal competitive advantage in most scenarios. The High preset sits in a middle ground, offering a 126 FPS average at 1080p and 83 FPS at 1440p, which is acceptable for 60 Hz displays but leaves performance on the table for higher refresh rate panels. Ultimately, the Medium preset is the recommended starting point, as it provides the most consistent and playable experience across all three resolutions tested.

GPU Role

The AMD Radeon RX 6750 XT is the primary driver of frame rate in Fivem, and its specifications reflect a strong capability for this title. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, delivering a memory bandwidth of 432.0 GB/s. This generous memory allocation is more than sufficient for the demands of Fivem, which often involves large, densely populated worlds with numerous assets. The 12 GB capacity ensures that texture streaming and asset loading do not become bottlenecks, even at higher resolutions and settings.

Clock speeds for the RX 6750 XT are listed with a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz. These high frequencies, combined with 2560 shading units and 160 TMUs, contribute to the GPU's ability to handle the polygon and texture workloads required by the game. The pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s provide a theoretical foundation for the measured FPS figures.

The GPU's performance percentile of 71 versus all other GPUs indicates it sits above the median, and its benchmark scores align with its closest rivals, including the AMD Radeon R9 M395X (0.5% delta) and the AMD FirePro W7100 (0.6% delta). The RX 6750 XT's role becomes more pronounced as resolution increases. The data shows a clear frame rate drop from 1080p to 4K, with the 4K Ultra preset falling to 36 FPS. This indicates that at higher resolutions, the GPU's pixel throughput becomes the limiting factor. Conversely, at 1080p Low, the 200 FPS average suggests that the CPU is capable of feeding the GPU quickly enough, but the GPU is not being fully utilized due to the low graphical demand.

CPU Role

The AMD Ryzen 5 4600G provides the computational backbone for this system, and its specifications are adequate for Fivem's multiplayer demands. The CPU features 6 cores and 12 threads, based on the Zen 2 architecture (codename Renoir) built on a 7 nm process. Its base clock is 3.70 GHz, with a boost clock of 4.20 GHz. The 8 MB of shared L3 cache is modest by modern standards, but the 12 threads help with the game's background processes and server communication.

The CPU's benchmark scores show a multi-threaded focus. For instance, the Cinebench R23 multicore score is 13593, while the single-core score is 1919. This indicates that the CPU handles multi-threaded workloads well, which is beneficial for Fivem's server-side simulation and NPC logic. The 3DMark 16-thread score of 4863 and max-thread score of 4889 confirm that scaling is consistent across all cores. The PassMark multithread score of 15992 further supports this, with a single-thread score of 2653.

In the context of Fivem, the CPU's role is to maintain a stable frame delivery pipeline. The data suggests that the CPU is not the primary bottleneck in most configurations. At 1080p Low, the 200 FPS average is likely near the CPU's practical limit for this game, as the GPU is not heavily taxed. However, as settings and resolution increase, the frame rate drops, which points to the GPU becoming the limiting factor. The CPU's performance percentile of 71 versus all CPUs places it in a solid position, and its closest rival, the AMD Ryzen 3 PRO 5355GE, has an average score that is only 0.1% different, indicating a tight competitive grouping.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the frame rates are exceptionally high. The Low preset achieves an average of 200 FPS. The Medium preset averages 158 FPS, with a minimum of 134 FPS and a maximum of 182 FPS. The High preset averages 126 FPS, and the Ultra preset averages 98 FPS. This progression shows a 102 FPS difference between Low and Ultra, highlighting the significant cost of maximum visual settings.

Moving to 2560x1440, the performance remains strong but shows the expected drop. The Low preset averages 132 FPS, while Medium averages 104 FPS (min 88, max 120). High averages 83 FPS, and Ultra averages 65 FPS. The delta between Low and Ultra is 67 FPS, which is a smaller absolute difference than at 1080p but represents a similar percentage drop. The 1440p Medium preset is particularly notable for its min FPS of 88, which remains well above the 60 FPS threshold for smooth gameplay.

At 3840x2160, the GPU is clearly under significant load. The Low preset averages 73 FPS, which is still playable. The Medium preset averages 58 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. The High preset drops to 46 FPS, and the Ultra preset falls to 36 FPS. The 4K Medium preset, with its 49 FPS minimum, represents the edge of playability for this combo. The data shows that 4K is only viable with lower settings, and even then, frame rates hover near the 60 FPS target.

FAQ

Q: What is the best setting preset for a 1440p monitor?

A: The Medium preset at 2560x1440 is the best choice, delivering an average of 104 FPS with a minimum of 88 FPS, which ensures a smooth experience without the significant performance drop seen in the High (83 FPS) or Ultra (65 FPS) presets.

Q: Can this combo handle 4K gaming?

A: Yes, but only at lower settings. The 4K Low preset averages 73 FPS, and the Medium preset averages 58 FPS. The High (46 FPS) and Ultra (36 FPS) presets fall below the ideal 60 FPS threshold for smooth play.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 200 FPS, which is 102 FPS higher than the Ultra preset's 98 FPS average. This represents a 104% performance increase.

Q: Is the CPU or GPU the main bottleneck in this game?

A: The data indicates that the GPU becomes the main bottleneck at higher resolutions and settings. At 1080p Low, the 200 FPS average suggests the CPU is limiting, but as resolution increases to 4K, the frame rate drops significantly due to GPU load.

Q: What is the minimum FPS recorded for the Medium preset at 1440p?

A: The minimum FPS for the Medium preset at 2560x1440 is 88 FPS, with a maximum of 120 FPS and an average of 104 FPS, showing a consistent frame delivery.

Q: How does the CPU's single-thread performance compare to its multi-thread performance?

A: The Cinebench R23 single-core score is 1919, while the multicore score is 13593. This indicates a strong multi-threaded capability, which is useful for Fivem's server-side and background processes.

Resolution Scaling

The frame rate scaling from 1080p to 4K provides insight into the system's limiting components. At the Low preset, the average FPS drops from 200 at 1920x1080 to 132 at 2560x1440, and then to 73 at 3840x2160. This represents a 63.5% drop from 1080p to 4K. The Medium preset shows a similar trend: 158 FPS at 1080p, 104 FPS at 1440p, and 58 FPS at 4K, a 63.3% reduction. The High preset starts at 126 FPS at 1080p, drops to 83 FPS at 1440p, and ends at 46 FPS at 4K, a 63.5% decrease. The Ultra preset follows the same pattern: 98 FPS at 1080p, 65 FPS at 1440p, and 36 FPS at 4K, a 63.3% drop.

This consistent percentage drop across all settings presets indicates that the scaling is primarily driven by pixel count. The number of pixels at 4K is exactly four times that of 1080p, and the FPS roughly halves, which is expected for a GPU-bound scenario. The fact that the percentage drop is nearly identical regardless of the settings preset suggests that the GPU's fill rate is the limiting factor. Even at Low settings, where the GPU has less work to do, the resolution increase still taxes the pixel pipeline. This analysis points to the RX 6750 XT being the primary constraint as resolution scales, while the Ryzen 5 4600G maintains a stable enough frame delivery to not exacerbate the drop.

How This Combo Ranks

In the database of tested hardware combinations for Fivem, this pairing of the AMD Ryzen 5 4600G and AMD Radeon RX 6750 XT holds a combo rank of 1681 out of 3707 tested combos. This places it in the 45th percentile of all tested systems, meaning that a slight majority of other combinations deliver higher average frame rates in this specific game. The rank is a composite measure that accounts for performance across all tested resolutions and settings.

The individual components are well-matched in terms of their benchmark percentiles. The CPU has a percentile of 71 versus all CPUs, and the GPU has a percentile of 71 versus all GPUs. However, the combo rank is lower than these individual percentiles, which suggests that the pairing is not achieving the sum of its parts in Fivem. This could be due to the game's specific engine characteristics, which may not scale perfectly with the hardware's theoretical capabilities. The GPU's nearest rivals, such as the NVIDIA GeForce RTX 3080 Ti Mobile, show a 1.1% delta in average score, indicating the RX 6750 XT is positioned in a competitive tier. The CPU's position is similarly tight, with a 0.1% delta from the AMD Ryzen 3 PRO 5355GE.

The data shows that while this combo is capable of delivering high frame rates at 1080p and 1440p, its overall ranking is dragged down by the relatively lower performance at 4K Ultra settings. The 36 FPS result at 4K Ultra is a significant outlier compared to the strong 1080p results. Users prioritizing high refresh rates at lower resolutions will find this combo to be well above average, but those aiming for maximum visual fidelity at 4K will see it rank lower in the grand scheme.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 6750 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 58.0
3840x2160 High 46.0
3840x2160 Ultra 36.0
2560x1440 Low 132.0
2560x1440 Medium 104.0
2560x1440 High 83.0
2560x1440 Ultra 65.0
1920x1080 Low 200.0
1920x1080 Medium 158.0
1920x1080 High 126.0
1920x1080 Ultra 98.0

Fivem with Ryzen 5 4600G + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6750 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.