Control

Control

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 50 52 73
1440p QHD 61 70 82 114
1080p Full HD 83 95 106 148

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 52
3840x2160 High 50
3840x2160 Ultra 44
2560x1440 Low 114
2560x1440 Medium 82
2560x1440 High 70
2560x1440 Ultra 61
1920x1080 Low 148
1920x1080 Medium 106
1920x1080 High 95
1920x1080 Ultra 83

Control with AMD Ryzen 5 4600G + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 4600G and AMD Radeon RX 6750 XT combination delivers a distinctive performance profile in Control, with results that shift dramatically based on resolution and settings. The data shows a pairing where the GPU’s capabilities are frequently throttled by the CPU’s architectural limits, yet the system remains capable of smooth gameplay across most configurations. Analysis of the measured frames per second (FPS) reveals a clear hierarchy of performance that favors lower resolutions and specific presets, while 4K Ultra proves to be the only configuration that pushes the hardware to its absolute limit.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, operating at a base clock of 3.70 GHz and a boost clock of 4.20 GHz. Its benchmark scores place it in the 75th percentile of all CPUs, with an average benchmark score of 17489. In synthetic tests, the processor achieves a Cinebench R23 multi-core score of 13593 and a single-core score of 1919, indicating moderate multi-threaded capability relative to its peers. The nearest rivals in the database include the AMD Ryzen 3 PRO 5355GE with a delta of 0%, the Intel Core i5-12450H with a delta of 0.1%, and the Intel Core i3-14100T with a delta of -0.8%. These figures suggest the 4600G sits at parity with its immediate competitors, with no significant advantage in raw compute.

In Control, the CPU’s influence is most apparent at 1080p, where the frame rate ceiling is determined by the processor’s ability to feed the GPU. The measured results show that at 1080p Low, the system reaches 148 FPS, while at 1080p Ultra, it drops to 83.2 FPS. This 64.8 FPS gap between the lowest and highest settings at the same resolution indicates that the CPU is not the sole bottleneck; rather, the GPU’s workload scaling with settings plays a critical role. However, the CPU’s single-thread performance, evidenced by a Geekbench single-core score of 1575, is adequate for the game’s physics and AI logic, as the frame rates at 1080p remain high even at Ultra settings. The processor’s 8 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide sufficient data throughput for the game’s streaming needs, though the PCIe Gen 3 interface may limit data transfer rates compared to newer platforms.

GPU Role

The AMD Radeon RX 6750 XT is the dominant component in this pairing, featuring 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. Its boost clock of 2600 MHz and game clock of 2495 MHz allow it to achieve a Passmark G3D score of 20700, placing it in the 79th percentile of all GPUs. The nearest rivals include the AMD Radeon RX 5600M with a delta of 0.2%, the NVIDIA GeForce RTX 5070 Ti Mobile with a delta of -0.3%, and the AMD Radeon 880M with a delta of -0.9%. These comparisons show the RX 6750 XT performing essentially at parity with its closest competitors in synthetic benchmarks, with no significant lead or deficit.

The GPU’s role in Control becomes evident when examining the frame rate scaling from 1080p to 4K. At 1080p High, the system achieves 95.3 FPS, while at 1440p High, it drops to 70.2 FPS, and at 4K High, it falls to 49.7 FPS. This scaling pattern shows that the GPU is the primary limiting factor at higher resolutions, as the frame rate decline is proportional to the pixel count increase. The 12 GB VRAM capacity is sufficient for the game’s textures, as no memory-related stutters are present in the data. The GPU’s RDNA 2.0 architecture with 40 ray tracing cores supports the game’s DirectX 12 Ultimate features, though the measured results do not isolate ray tracing performance. The 13.31 TFLOPS of FP32 compute power proves adequate for the game’s rendering demands, but the 4K Ultra result of 43.5 FPS indicates that the GPU is fully saturated at this configuration.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial and reveals the system’s bottleneck characteristics. At High settings, the average FPS decreases from 95.3 at 1080p to 70.2 at 1440p, a reduction of 25.1 FPS, and then to 49.7 at 4K, a further reduction of 20.5 FPS. This linear scaling pattern suggests that the GPU is the limiting component at all resolutions above 1080p, as the frame rate drops proportionally with the increase in rendered pixels. At Low settings, the scaling is even more pronounced: 148 FPS at 1080p drops to 113.5 at 1440p and 72.9 at 4K. The 1080p Low result of 148 FPS is notably high, indicating that the CPU can sustain high frame rates when the GPU workload is minimal, but the 4K Low result of 72.9 FPS shows that the GPU becomes the bottleneck even at the lowest settings when pixel count is high.

The Ultra settings reveal the most extreme scaling: 83.2 FPS at 1080p, 60.7 FPS at 1440p, and 43.5 FPS at 4K. This 39.7 FPS difference between 1080p and 4K Ultra demonstrates that the GPU’s compute and memory bandwidth are exhausted at the highest resolution and quality combination. The data indicates that at 1080p, the system is balanced between CPU and GPU, with the CPU capable of pushing frame rates above 100 FPS when the GPU is not overburdened. However, as resolution increases, the GPU’s workload grows disproportionately, and the CPU’s influence diminishes. The 4K results across all settings, ranging from 43.5 to 72.9 FPS, show that the GPU is the definitive limiting factor at this resolution, with the CPU providing sufficient headroom to avoid becoming a secondary bottleneck.

Settings Recommendations

Based on the measured results, the Medium preset offers the most balanced experience across all resolutions, providing a significant FPS boost over High settings with minimal visual compromise. At 1080p Medium, the system achieves 105.7 FPS, which is 10.4 FPS higher than High and 22.5 FPS higher than Ultra. At 1440p Medium, the frame rate is 81.7 FPS, which is 11.5 FPS higher than High and 21 FPS higher than Ultra. At 4K Medium, the system reaches 51.7 FPS, which is 2 FPS higher than High and 8.2 FPS higher than Ultra. The Medium preset consistently provides a 10-20% performance improvement over High settings, making it the optimal choice for maintaining high frame rates.

For users prioritizing smoothness over visual fidelity, the Low preset at 1080p delivers 148 FPS, which is 42.3 FPS higher than Medium and 64.8 FPS higher than Ultra. This configuration is ideal for competitive play or high-refresh-rate displays, as the frame rate remains well above 100 FPS. At 1440p Low, the 113.5 FPS result is also excellent, though the visual quality reduction may be noticeable. The Ultra preset should be avoided at 4K, as the 43.5 FPS result falls below the 60 FPS threshold for smooth gameplay, but it is viable at 1080p with 83.2 FPS and at 1440p with 60.7 FPS. The data suggests that the Medium preset is the best overall choice, as it maintains playable frame rates at all resolutions while preserving a reasonable level of graphical detail.

How This Combo Ranks

The AMD Ryzen 5 4600G and AMD Radeon RX 6750 XT combination ranks 781st out of 1636 tested combos in Control, placing it in the upper-middle tier of the database. This ranking reflects the system’s ability to handle the game at high settings across most resolutions, though it is not among the top performers. The CPU’s 75th percentile ranking and the GPU’s 79th percentile ranking suggest that both components are above average, but their combined performance is moderated by the CPU’s older architecture and the GPU’s mid-range positioning.

The rank of 781 out of 1636 indicates that roughly 52% of tested combinations perform better, while 48% perform worse. This places the combo in a competitive position, particularly when considering the CPU’s integrated graphics capability, which is irrelevant for this game but adds versatility. The data shows that the combo excels at 1080p, where it achieves frame rates above 80 FPS at all settings, but struggles at 4K Ultra, where the 43.5 FPS result is below the 60 FPS target. The combination’s strength lies in its consistency: it provides playable frame rates at 1080p and 1440p across all settings, making it a reliable choice for the game. The 4K results, while not ideal, are still playable at Low and Medium settings, with 72.9 and 51.7 FPS respectively. Overall, the rank reflects a balanced system that meets the demands of Control without excelling in any single area, making it a solid mid-range option for this title.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 6750 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 72.9
3840x2160 Medium 51.7
3840x2160 High 49.7
3840x2160 Ultra 43.5
2560x1440 Low 113.5
2560x1440 Medium 81.7
2560x1440 High 70.2
2560x1440 Ultra 60.7
1920x1080 Low 148.0
1920x1080 Medium 105.7
1920x1080 High 95.3
1920x1080 Ultra 83.2

Control with Ryzen 5 4600G + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 6750 XT + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.