Minecraft

Minecraft

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 45 56 71
1440p QHD 54 86 108 136
1080p Full HD 85 136 171 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 56
3840x2160 High 45
3840x2160 Ultra 28
2560x1440 Low 136
2560x1440 Medium 108
2560x1440 High 86
2560x1440 Ultra 54
1920x1080 Low 216
1920x1080 Medium 171
1920x1080 High 136
1920x1080 Ultra 85

Minecraft with AMD Ryzen 5 2600 + Intel Arc B390, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 2600 paired with the Intel Arc B390 ranks 3,282 out of 3,710 tested combos in Minecraft. This places the combination in the bottom 11.5% of all tested systems, a position that reflects the GPU's modest benchmark standing rather than the CPU's capabilities. The data shows a system that can run the game competently at lower settings but falls behind the vast majority of tested configurations when pushed toward higher visual fidelity. The rank is primarily attributable to the Arc B390's 9th percentile standing among all GPUs, a figure that drags the entire combo down despite the Ryzen 5 2600 sitting in the 75th percentile among all CPUs. In practical terms, this means the processor is doing its part while the graphics solution becomes the limiting factor across most resolution and settings combinations.

GPU Role

The Intel Arc B390 operates as an integrated graphics processor (IGP) with a 3 nm Panther Lake chip using the Xe3-LPG architecture. Its clock behavior is notable: a 300 MHz base clock that boosts to 2500 MHz, a wide boost range that allows the GPU to scale significantly when thermal and power headroom permit. The GPU relies on System Shared memory, meaning there is no dedicated VRAM — the graphics solution borrows from the system's main memory pool. This shared memory approach, combined with a memory bus and bandwidth both listed as "System Dependent," means performance can vary substantially based on the rest of the system configuration.

In Minecraft specifically, the Arc B390's 3DMark Steel Nomad DX12 score of 1,482 places it just 1.3% ahead of the NVIDIA GeForce GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GT 625 OEM, and 2.7% ahead of the GT 710. These nearest rivals are all entry-level solutions, which contextualizes what the Arc B390 can achieve. The GPU has 1,536 shading units, 48 texture mapping units, and 24 raster output units, alongside 12 ray tracing cores. Its fillrate capabilities are 60.00 GPixel/s for pixels and 120.0 GTexel/s for textures, with FP32 performance of 7.680 TFLOPS. The 80 W TDP is low, appropriate for an integrated solution that uses no external power connectors.

The measured frame rates in Minecraft reveal a GPU that handles the game's block-based rendering efficiently at lower settings but struggles when visual complexity increases. The low preset at 1080p yields 216 FPS average, indicating the GPU can drive high refresh rates when the rendering load is minimal. However, the Ultra preset at 4K drops to 28 FPS average, a figure that highlights the hardware's limitations under maximum load. The GPU's 9th percentile ranking among all GPUs suggests this is expected behavior for a component of this class.

Resolution Scaling

The FPS progression from 1080p to 4K shows a consistent and predictable pattern across all four settings presets, with the GPU becoming progressively more stressed as pixel count increases. At Low settings, the average FPS drops from 216 at 1080p to 136 at 1440p, then to 71 at 4K — a reduction of 37% from 1080p to 1440p and another 48% from 1440p to 4K. This steep decline indicates the GPU is the primary bottleneck at this setting, as the rendering load scales directly with resolution.

At High settings, the pattern continues: 136 FPS at 1080p, 86 at 1440p, and 45 at 4K. The drop from 1080p to 1440p is 37%, while 1440p to 4K shows a 48% reduction. Medium settings follow a similar trajectory with 171, 108, and 56 FPS respectively. Ultra settings produce 85, 54, and 28 FPS across the three resolutions. The consistency of these percentage drops across settings suggests a system where the GPU is uniformly limiting performance regardless of the quality preset chosen.

The ratio between 1080p and 4K performance is telling. At Low settings, the 4K result is 33% of the 1080p result. At High settings, it is 33%. At Medium, it is 33%. At Ultra, it is 33%. This uniform scaling indicates the Arc B390 is being pushed to its limits at 4K across all settings, with the CPU not interfering in the scaling pattern. The data supports a conclusion that the Ryzen 5 2600 has sufficient headroom to feed the GPU at lower resolutions but becomes irrelevant at 4K where the GPU is clearly saturated.

Settings Recommendations

The measured data suggests that Medium settings provide the most balanced experience for this combination. At 1080p, Medium delivers 171 FPS average with a minimum of 146 and maximum of 197 — a smooth, highly playable result. At 1440p, Medium maintains 108 FPS average with a 92 to 124 FPS range, still comfortably above common 60 FPS targets. Even at 4K, Medium produces 56 FPS average with a 48 to 65 FPS range, which is playable if not ideal.

Low settings offer higher frame rates — 216 FPS at 1080p, 136 at 1440p, and 71 at 4K — but the visual quality reduction may not be worth the performance gain given that Medium already clears 60 FPS at 1440p. High settings provide 136 FPS at 1080p, 86 at 1440p, and 45 at 4K, which drops below the 60 FPS threshold at 4K. Ultra settings are the least recommended: 85 FPS at 1080p, 54 at 1440p, and 28 at 4K. The Ultra preset at 1440p falls below 60 FPS average, and at 4K it becomes nearly unplayable.

For users prioritizing high refresh rates at 1080p, Low settings at 216 FPS would be ideal. For those wanting a balance of visuals and performance, Medium is the clear choice. The data indicates that Medium at 1440p offers the best compromise between image quality and smoothness, with the 92 FPS minimum ensuring consistent frame pacing. At 4K, users should stick to Low or Medium, as High and Ultra both fall short of 60 FPS averages.

Measured FPS Breakdown

1920x1080: The Low preset delivers the highest average at 216 FPS. Medium follows at 171 FPS average, with a minimum of 146 and maximum of 197. High produces 136 FPS average. Ultra drops to 85 FPS average. The spread from Low to Ultra is 131 FPS, indicating significant performance headroom at this resolution.

2560x1440: Low delivers 136 FPS average. Medium produces 108 FPS average, with a minimum of 92 and maximum of 124. High reaches 86 FPS average. Ultra falls to 54 FPS average. The gap between Low and Ultra narrows to 82 FPS at this resolution, reflecting increased GPU load.

3840x2160: Low produces 71 FPS average. Medium delivers 56 FPS average, with a minimum of 48 and maximum of 65. High drops to 45 FPS average. Ultra bottoms out at 28 FPS average. The Low-to-Ultra spread compresses to 43 FPS, showing that the GPU is nearing its limits even at the lowest settings.

The Medium preset is the only one with min/max data at all three resolutions, indicating it may be the most stable configuration. At 1080p Medium, the 146 to 197 range shows good consistency. At 1440p Medium, the 92 to 124 range remains tight. At 4K Medium, the 48 to 65 range demonstrates the GPU working harder but still maintaining playable performance.

FAQ

Q: Is this combination suitable for 4K gaming in Minecraft?

A: The data shows 4K performance ranging from 28 FPS at Ultra to 71 FPS at Low. Medium settings at 4K produce 56 FPS average with a 48 FPS minimum, which is playable but below the 60 FPS threshold. Users seeking smooth 4K gameplay should use Low settings.

Q: How does the Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1,482 in 3DMark Steel Nomad DX12. It sits 1.3% ahead of the NVIDIA GeForce GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GT 625 OEM, and 2.7% ahead of the GT 710.

Q: What is the best settings preset for 1440p gaming?

A: Medium settings at 1440p provide 108 FPS average with a 92 to 124 FPS range. This is the only 1440p preset that maintains an average above 100 FPS while offering better visual quality than Low.

Q: How does the Ryzen 5 2600 compare to its nearest CPU rivals?

A: The Ryzen 5 2600 has an average benchmark score of 21,484. It is 0.2% ahead of the Intel Core Ultra 5 228V, 0.5% ahead of the Intel Core i9-11900H, 0.7% behind the Intel Xeon D-1746TER, and 1.2% ahead of the AMD EPYC 9454.

Q: Does the CPU or GPU limit performance in Minecraft?

A: The uniform FPS scaling from 1080p to 4K across all settings indicates the GPU is the limiting component. The Ryzen 5 2600 sits in the 75th percentile among CPUs, while the Arc B390 sits in the 9th percentile among GPUs.

Q: What frame rates can I expect at 1080p with this setup?

A: At 1080p, Low settings deliver 216 FPS, Medium delivers 171 FPS with a 146 to 197 range, High delivers 136 FPS, and Ultra delivers 85 FPS. All presets exceed 60 FPS at this resolution.

CPU Role

The AMD Ryzen 5 2600 brings six cores and twelve threads to this combination, running at a 3.40 GHz base clock with a 3.90 GHz boost clock. This 2000-series processor uses the Zen architecture on a 12 nm process node from GlobalFoundries, with a 65 W TDP that keeps thermal requirements modest. The CPU supports DDR4 memory with dual-channel configuration and 46.9 GB/s memory bandwidth, which feeds the Arc B390's System Shared memory architecture.

The processor's benchmark results place it in the 75th percentile among all CPUs, with an average benchmark score of 21,484. Its nearest rivals include the Intel Core Ultra 5 228V at 21,440 (0.2% slower), the Intel Core i9-11900H at 21,367 (0.5% slower), the Intel Xeon D-1746TER at 21,635 (0.7% faster), and the AMD EPYC 9454 at 21,223 (1.2% slower). These close margins indicate the Ryzen 5 2600 performs competitively with a range of modern and older processors.

In Minecraft specifically, the CPU's role appears secondary to the GPU. The measured FPS data shows consistent scaling patterns that would not occur if the CPU were a bottleneck. The Ryzen 5 2600's 16 MB of shared L3 cache and 512 KB L2 cache per core provide adequate data throughput for the game's block-based world generation. The CPU's passmark single-thread score of 2,239 and multithread score of 13,160 indicate sufficient processing power for Minecraft's primary gameplay loop. The 75th percentile CPU ranking versus the 9th percentile GPU ranking confirms this system's performance ceiling is set by the graphics solution, not the processor.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + Intel Arc B390 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 56.0
3840x2160 High 45.0
3840x2160 Ultra 28.0
2560x1440 Low 136.0
2560x1440 Medium 108.0
2560x1440 High 86.0
2560x1440 Ultra 54.0
1920x1080 Low 216.0
1920x1080 Medium 171.0
1920x1080 High 136.0
1920x1080 Ultra 85.0

Minecraft with Ryzen 5 2600 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with Arc B390 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.