Minecraft

Minecraft

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 45 56 71
1440p QHD 54 86 108 136
1080p Full HD 85 136 171 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 56
3840x2160 High 45
3840x2160 Ultra 28
2560x1440 Low 136
2560x1440 Medium 108
2560x1440 High 86
2560x1440 Ultra 54
1920x1080 Low 216
1920x1080 Medium 171
1920x1080 High 136
1920x1080 Ultra 85

Minecraft with AMD Ryzen 5 5600 + Intel Arc B390, In-Depth Analysis

FAQ

Q: What is the best resolution and settings combination for this system in Minecraft?

A: The measured data shows 1920x1080 with Low settings delivers the highest average framerate at 216 FPS. For a balanced experience, 1920x1080 with Medium settings provides 171 FPS average, with a minimum of 146 FPS and maximum of 197 FPS.

Q: How does the Intel Arc B390's performance compare to its nearest rivals?

A: The GPU's average benchmark score of 1482 places it 1.3% ahead of the NVIDIA GeForce GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GeForce GT 625 OEM, and 2.7% ahead of the GeForce GT 710. This positions it in the 9th percentile among all GPUs.

Q: Is this CPU or GPU the limiting factor at 4K resolution?

A: At 3840x2160, the framerate drops significantly across all settings. The Ultra preset yields only 28 FPS average, while Low reaches 71 FPS. The GPU's modest performance profile, sitting at the 9th percentile, combined with shared system memory, suggests the graphics subsystem is the primary constraint at this resolution.

Q: What framerate can players expect at 1440p with High settings?

A: The measured average is 86 FPS at 2560x1440 with High settings. This represents a 49% reduction from the 1080p High result of 136 FPS, showing a substantial performance cost when scaling resolution.

Q: Does the AMD Ryzen 5 5600 provide sufficient processing power for this game?

A: Yes. The CPU's benchmark results, including a Cinebench R23 multicore score of 18309 and a single-core score of 2584, demonstrate strong processing capability. Its 74th percentile ranking among all CPUs indicates it is not the bottleneck in most scenarios tested.

Q: How does the combo rank among all tested configurations?

A: This specific combination ranks 984th out of 1176 tested combos for Minecraft, placing it in the lower portion of the database. This ranking reflects the GPU's limited performance profile rather than CPU inadequacy.

GPU Role

The Intel Arc B390 operates as an integrated graphics processor using the Xe3-LPG architecture built on Intel's 3 nm process. Its base clock runs at 300 MHz with a boost clock of 2500 MHz, and it relies entirely on system shared memory. The memory configuration is listed as "System Shared" for size, type, bus width, and bandwidth is "System Dependent," meaning performance scales with the host system's memory capabilities.

With 1536 shading units, 48 texture mapping units, and 24 raster operation units, the GPU delivers a pixel rate of 60.00 GPixel/s and a texture rate of 120.0 GTexel/s. The FP32 compute throughput stands at 7.680 TFLOPS, with FP16 reaching 15.36 TFLOPS at a 2:1 ratio. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering modern rendering APIs required by current game titles.

The GPU's benchmark performance, measured at 1482 in 3DMark Steel Nomad DX12, places it at the 9th percentile among all GPUs. Its nearest rivals are all older NVIDIA discrete parts: the GeForce GT 520MX (1463, 1.3% slower), GeForce 800M (1460, 1.5% slower), GeForce GT 625 OEM (1446, 2.5% slower), and GeForce GT 710 (1443, 2.7% slower). This indicates the B390 delivers performance roughly comparable to entry-level discrete GPUs from previous generations, despite its integrated nature and shared memory architecture.

In Minecraft, the GPU's role is decisive. The measured framerates show clear scaling with settings and resolution, but the absolute values remain modest. At 1080p, the GPU manages playable framerates across all presets, from 216 FPS at Low to 85 FPS at Ultra. Moving to 1440p drops these figures substantially, and at 4K the GPU struggles to maintain 60 FPS even at Low settings, hitting 71 FPS. The Ultra preset at 4K falls to 28 FPS, which is below acceptable playability thresholds for most users.

How This Combo Ranks

This AMD Ryzen 5 5600 + Intel Arc B390 combination ranks 984th out of 1176 tested combos for Minecraft, placing it in the 16th percentile of all tested configurations. This low ranking is directly attributable to the GPU's performance tier, as the CPU ranks in the 74th percentile among all processors.

The CPU's average benchmark score of 20468 places it in close competition with several notable rivals. The Intel Core Ultra 7 258V scores 20454 (0.1% lower), the AMD Ryzen 5 8500G scores 20425 (0.2% lower), the AMD EPYC 9454P scores 20422 (0.2% lower), and the AMD EPYC 7713 scores 20363 (0.5% lower). These margins are negligible, indicating the Ryzen 5 5600 delivers processing performance competitive with much newer and more expensive parts.

The GPU, by contrast, ranks at the 9th percentile among all GPUs with an average benchmark score of 1482. The nearest rival, the GeForce GT 520MX, trails by only 1.3% with a score of 1463. This tight clustering at the bottom of the GPU performance spectrum means the B390 competes with hardware from over a decade ago, which explains the combo's poor overall ranking despite the CPU's strong showing.

The combination's rank in the game specifically (984 of 1176) is worse than the geometric mean of its component percentiles would suggest. This indicates Minecraft's rendering workload, which can be sensitive to fill rate and memory bandwidth, does not favor the B390's architecture. The shared memory setup likely compounds this issue, as the GPU must contend with CPU memory traffic for the same system DRAM.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest results. Low settings produce 216 FPS average. Medium settings yield 171 FPS average with a minimum of 146 FPS and maximum of 197 FPS. High settings achieve 136 FPS average. Ultra settings drop to 85 FPS average. All 1080p presets maintain framerates above 60 FPS, making this resolution fully playable across the entire settings range.

At 2560x1440, performance degrades notably. Low settings produce 136 FPS average. Medium settings deliver 108 FPS average, with minimum 92 FPS and maximum 124 FPS. High settings achieve 86 FPS average. Ultra settings drop to 54 FPS average. The 1440p results show a consistent pattern: each settings tier above Low costs roughly 22-32 FPS compared to the equivalent 1080p preset.

At 3840x2160, the GPU's limitations become pronounced. Low settings produce 71 FPS average. Medium settings deliver 56 FPS average, with minimum 48 FPS and maximum 65 FPS. High settings achieve 45 FPS average. Ultra settings fall to 28 FPS average. Only the Low preset maintains a playable average above 60 FPS at 4K, and even that margin is thin.

The scaling between resolutions shows the GPU's bandwidth constraints. Moving from 1080p Low (216 FPS) to 1440p Low (136 FPS) represents a 37% reduction. Moving further to 4K Low (71 FPS) represents another 48% reduction. This steep decline suggests the shared memory interface becomes a bottleneck as pixel count increases, consistent with the GPU's "System Dependent" bandwidth specification.

The Medium preset is the only one with complete min/max data across all resolutions. At 1080p, the range spans 146-197 FPS. At 1440p, the range is 92-124 FPS. At 4K, the range narrows to 48-65 FPS. This narrowing range at higher resolutions indicates more consistent frame pacing under heavier load, likely because the bottleneck shifts from CPU-bound scenarios at low resolution to GPU-bound scenarios at high resolution.

Settings Recommendations

The optimal settings depend on the target resolution and desired framerate. At 1920x1080, Medium settings offer the best balance, delivering 171 FPS average with a 146 FPS minimum. This provides a comfortable margin above 144 Hz displays while maintaining visual quality above the Low preset. The High preset at 136 FPS remains viable for 120 Hz displays, but the 35 FPS difference between Medium and High may not justify the visual improvement in this title.

At 2560x1440, Low settings at 136 FPS provide the smoothest experience, but Medium at 108 FPS average with a 92 FPS minimum is the better choice for users with 100 Hz or 120 Hz monitors. The High preset at 86 FPS is playable on 60-75 Hz displays, though the drop from Low to High represents a 37% performance reduction. Ultra at 54 FPS falls below 60 FPS, making it unsuitable for smooth gameplay.

At 3840x2160, only Low settings at 71 FPS achieve an average above 60 FPS. Medium at 56 FPS is borderline, with the 48 FPS minimum indicating occasional dips below acceptable thresholds. High at 45 FPS and Ultra at 28 FPS are not recommended for any gameplay scenario. Users targeting 4K should accept Low settings or consider reducing resolution.

The data shows diminishing returns when moving from Medium to High and High to Ultra. At 1080p, Ultra costs 86 FPS over Medium (171 to 85). At 1440p, Ultra costs 54 FPS over Medium (108 to 54). At 4K, Ultra costs 28 FPS over Medium (56 to 28). The relative cost increases at higher resolutions, confirming the GPU's resolution scaling limits.

CPU Role

The AMD Ryzen 5 5600 provides 6 cores and 12 threads based on the Zen 3 architecture, manufactured on TSMC's 7 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. The CPU supports DDR4 memory in a dual-channel configuration with 51.2 GB/s peak bandwidth, which is relevant given the GPU's reliance on system shared memory.

The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. This substantial L3 allocation helps reduce memory latency for gaming workloads, though the GPU's shared memory access pattern may still contend with CPU memory requests. The 65 W TDP and unlocked multiplier indicate efficient operation with overclocking headroom, though the integrated GPU setup likely uses a fixed power envelope.

Benchmark results show strong multi-threaded performance. Cinebench R23 scores 18309 multicore and 2584 single-core. Cinebench R20 scores 7689 multicore and 1085 single-core. Geekbench scores 9158 multicore and 1936 single-core. The 3DMark tests show scaling from 1737 at 2 threads to 5659 at max threads, indicating good thread scaling efficiency. PassMark scores include 21541 multithread and 3256 single-thread.

The CPU ranks in the 74th percentile among all CPUs, with an average benchmark score of 20468. Its nearest rival, the Intel Core Ultra 7 258V, scores 20454 (0.1% lower), showing the Ryzen 5 5600 remains highly competitive despite its earlier release. The AMD Ryzen 5 8500G scores 20425 (0.2% lower), the AMD EPYC 9454P scores 20422 (0.2% lower), and the AMD EPYC 7713 scores 20363 (0.5% lower).

In Minecraft, the CPU's role is secondary to the GPU's constraints. The measured framerates at 1080p Low (216 FPS) approach the practical limit for many displays, and the single-core performance of 2584 in Cinebench R23 is sufficient for the game's primary thread. However, at 4K Ultra (28 FPS), the GPU is clearly the limiting factor. The CPU's 12 threads and 32 MB L3 cache provide ample headroom for the game's world generation and entity processing, but these advantages cannot compensate for the GPU's fill rate and memory bandwidth limitations at higher resolutions.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + Intel Arc B390 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 56.0
3840x2160 High 45.0
3840x2160 Ultra 28.0
2560x1440 Low 136.0
2560x1440 Medium 108.0
2560x1440 High 86.0
2560x1440 Ultra 54.0
1920x1080 Low 216.0
1920x1080 Medium 171.0
1920x1080 High 136.0
1920x1080 Ultra 85.0

Minecraft with Ryzen 5 5600 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with Arc B390 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.