Microsoft Flight Simulator
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 35 | 47 | 60 |
| 1440p QHD | 45 | 47 | 63 | 81 |
| 1080p Full HD | 56 | 59 | 78 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 7 265 + AMD Radeon RX 6600 XT, In-Depth Analysis
FAQ
Q: What is the comboRankInGame for this processor and graphics card pairing in Microsoft Flight Simulator?
A: The Intel Core Ultra 7 265 paired with the AMD Radeon RX 6600 XT ranks 2058 out of 2996 tested combos in this game. This places the pairing in the lower third of all tested configurations, indicating that it is not a top-tier setup for this flight simulator.
Q: Does this CPU have enough cores and threads for Microsoft Flight Simulator?
A: The Intel Core Ultra 7 265 provides 20 cores and 20 threads. With a boost clock of 5.30 GHz and a base clock of 2.40 GHz, the processor offers substantial parallel processing capacity that supports the simulation's complex flight dynamics and scenery loading, although the game's performance is more heavily influenced by the GPU at higher resolutions.
Q: What is the VRAM capacity of the RX 6600 XT and how does it affect 4K gameplay?
A: The AMD Radeon RX 6600 XT comes with 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. At 3840x2160 resolution, the data shows this VRAM capacity becomes a limiting factor, with average frame rates dropping below 60 FPS even on Low settings.
Q: Which resolution offers the best playable experience for this combo?
A: The measured data shows that 1920x1080 with Low settings achieves 101 FPS average, while Medium settings at the same resolution still delivers 78 FPS. This makes 1080p the only resolution where the combo consistently exceeds 60 FPS across multiple settings presets.
Q: How does the RX 6600 XT compare to its nearest rival in synthetic benchmarks?
A: The GPU's average benchmark score of 24442 is only 0.7% higher than the NVIDIA GeForce GTX 1630 (24277) and 1.1% higher than the NVIDIA GeForce RTX 2080 SUPER (24170). Meanwhile, it trails the Intel Arc A350M by 0.8% (24647), showing that the RX 6600 XT sits in a tightly clustered performance band.
Q: Is the CPU's single-thread performance adequate for flight simulation workloads?
A: With a Cinebench R23 single-core score of 5960 and a Passmark single-thread score of 4689, the Core Ultra 7 265 ranks in the 93rd percentile among all CPUs. This strong single-thread capability helps maintain frame consistency in Microsoft Flight Simulator, which relies heavily on single-threaded rendering tasks.
How This Combo Ranks
The combination of the Intel Core Ultra 7 265 and AMD Radeon RX 6600 XT achieves a rank of 2058 out of 2996 tested combos in Microsoft Flight Simulator. This places the pairing in the bottom third of tested configurations, a result that underscores the GPU's limitations at higher resolutions rather than any deficiency in the processor.
The CPU itself performs admirably in general benchmarks, sitting in the 93rd percentile of all CPUs with an average benchmark score of 64640. Its nearest rival, the AMD EPYC 4464P, scores 64823, which is only 0.3% higher. The Intel Core Ultra 7 265F trails by 0.3% at 64438, while the AMD EPYC 7343 comes in at 64202, 0.7% behind. This tight clustering indicates that the processor is competitive with workstation-class parts, yet the overall combo ranking suffers because the graphics card holds back performance.
The RX 6600 XT, with a percentile rank of 70 among all GPUs and an average benchmark score of 24442, presents a different story. It is nearly matched by the GeForce GTX 1630 at 24277 (0.7% higher for the AMD card), and the GTX 780 Ti at 24236 (0.8% behind). The Intel Arc A350M actually surpasses it by 0.8% with a score of 24647. The data suggests that while the CPU is overqualified for this pairing, the GPU is the limiting factor in achieving higher frame rates.
In Microsoft Flight Simulator specifically, the combo's low rank reflects the demanding nature of the title. The simulation requires consistent frame delivery for smooth camera panning and instrument readability, and the measured results show the pairing struggles to maintain high frame rates at 1440p and above. The rank of 2058 out of 2996 means that roughly 31% of tested combos perform worse, but the vast majority of configurations deliver better results in this game.
GPU Role
The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on a 7 nm process at TSMC. The GPU contains 2048 shading units, 128 texture mapping units, and 64 raster operation units, along with 32 ray tracing cores. Its FP32 performance reaches 10.60 TFLOPS, with FP16 at 21.21 TFLOPS (2:1 ratio). The chip operates with a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz.
Memory configuration is critical for Microsoft Flight Simulator. The 8 GB GDDR6 VRAM operates at 2000 MHz (16 Gbps effective) across a 128-bit bus, yielding 256.0 GB/s of bandwidth. This memory subsystem becomes the primary bottleneck at higher resolutions. At 3840x2160, the data shows average frame rates of 60 FPS on Low settings, but this drops to 47 FPS on Medium, 35 FPS on High, and 33 FPS on Ultra. The step from Low to Medium at 4K represents a 13 FPS loss, indicating that texture and geometry demands quickly exceed what the 8 GB buffer can efficiently manage.
The GPU's pixel rate of 165.7 GPixel/s and texture rate of 331.4 GTexel/s provide adequate fill rates for 1080p and 1440p gaming. At 2560x1440, the card delivers 81 FPS on Low, 63 FPS on Medium (with minimums of 54 and maximums of 73), 47 FPS on High, and 45 FPS on Ultra. The relatively small gap between High and Ultra at 1440p (just 2 FPS) suggests that the card is already nearing its architectural limits, and the additional settings overhead provides diminishing returns.
The RX 6600 XT supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it compatible with modern rendering pipelines. Its PCIe 4.0 x8 interface may reduce bandwidth in some scenarios, but for this simulation, the memory capacity and bandwidth are the more significant constraints. The GPU's TDP of 160 W requires a 450 W suggested PSU and a single 8-pin power connector, which is modest for a dual-slot card.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. For players seeking a consistent 60 FPS experience, the data clearly indicates that 1920x1080 with Medium settings is the sweet spot. This configuration delivers an average of 78 FPS with minimums of 66 and maximums of 90, providing smooth gameplay with visual quality improvements over Low settings.
At 2560x1440, the Medium preset yields 63 FPS on average, with minimums of 54 and maximums of 73. This is playable, but the minimum frame rate dips below 60, which may cause noticeable stutters during dense scenery or weather effects. For a locked 60 FPS experience at 1440p, Low settings at 81 FPS is the safer choice, though it sacrifices visual fidelity.
At 3840x2160, the situation becomes more challenging. Low settings achieve exactly 60 FPS on average, but there is no headroom for fluctuations. Medium settings drop to 47 FPS, and High and Ultra fall to 35 and 33 FPS respectively. For 4K gaming, the data suggests that Low settings is the only viable option for playable frame rates, and even then, users should expect occasional dips in demanding scenes.
The measured data indicates that the High preset at 1080p (59 FPS) is nearly indistinguishable from the Medium preset at 1440p (63 FPS) in terms of average frame rate. This suggests that users with 1440p monitors should prioritize Medium settings over High at 1080p if they value resolution over minor graphical enhancements. Ultimately, the best experience per the measured rows is 1080p Medium, balancing visual quality, frame consistency, and the 66 FPS minimum.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest performance. Low settings produce an average of 101 FPS, which is the highest measured result across all resolutions and settings. Medium settings achieve 78 FPS on average, with a minimum of 66 and a maximum of 90. High settings yield 59 FPS, just shy of the 60 FPS threshold, while Ultra settings drop to 56 FPS. The gradient from Low to Ultra shows a steady decline of roughly 20-25% per settings tier.
At 2560x1440, performance scales downward as expected. Low settings deliver 81 FPS on average, representing a 20 FPS drop from 1080p Low. Medium settings produce 63 FPS on average, with minimums of 54 and maximums of 73 — a 15 FPS reduction from 1080p Medium. High settings achieve 47 FPS, and Ultra settings deliver 45 FPS. The High to Ultra gap narrows to just 2 FPS at this resolution, suggesting the GPU is becoming the limiting factor rather than the settings.
At 3840x2160, the results show significant degradation. Low settings achieve exactly 60 FPS on average, which is surprisingly high but likely reflects the reduced geometry and texture loads. Medium settings drop to 47 FPS on average, with minimums of 40 and maximums of 54 — the only resolution and settings combination with full min/max data. High settings fall to 35 FPS, and Ultra settings bottom out at 33 FPS. The difference between High and Ultra at 4K is just 2 FPS, mirroring the pattern seen at 1440p.
The data reveals a consistent pattern: the RX 6600 XT loses approximately 20-25% performance when moving from 1080p to 1440p, and another 25-30% when moving from 1440p to 4K, regardless of settings preset. This scaling behavior indicates that the GPU's memory bandwidth and capacity are the primary constraints, as the relative performance drops remain consistent across all settings levels.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process at TSMC. It houses 17,800 million transistors on a 243 mm² die, with a cache hierarchy of 192 KB L1 per core, 3 MB L2 per core, and 30 MB of shared L3 cache. The processor operates with a base clock of 2.40 GHz and boosts up to 5.30 GHz, with a TDP of 65 W.
In synthetic benchmarks, the CPU demonstrates strong multi-threaded performance. Its Cinebench R23 multi-core score of 42216 places it well above average, while the single-core score of 5960 reflects excellent per-thread capability. Passmark tests show a multi-thread score of 49682 and a single-thread score of 4689, with specialized workloads like data compression scoring 522983 and floating point math scoring 172776. The processor's 93rd percentile ranking among all CPUs confirms its high-end positioning.
For Microsoft Flight Simulator, the CPU's role is significant but secondary to the GPU. The game's rendering engine relies on single-threaded performance for main loop operations, and the Core Ultra 7 265's 5.30 GHz boost clock provides ample headroom. The 20 cores and 20 threads handle background tasks such as scenery loading, AI traffic, and physics calculations without bottlenecking the frame rate. However, the measured FPS data shows that at lower resolutions like 1080p, the CPU can keep up with the GPU's output, while at higher resolutions, the GPU becomes the limiting factor.
The processor supports DDR5 memory with dual-channel configuration and a memory bandwidth of 102.4 GB/s. This memory bandwidth is sufficient for the simulation's data streams, though it is notably lower than the GPU's 256.0 GB/s, which is expected given the differing memory architectures. The CPU provides PCIe Gen 5 with 20 lanes (CPU only), ensuring ample bandwidth for the GPU and storage devices.
The Core Ultra 7 265's nearest rivals in CPU benchmarks show it is competitively positioned. The AMD EPYC 4464P scores 64823 (0.3% higher), while the EPYC 7343 scores 64202 (0.7% lower), and the EPYC 9124 scores 65104 (0.7% higher). The Intel Core Ultra 7 265F is nearly identical at 64438, just 0.3% behind. This clustering indicates that the CPU is not the source of the combo's low gaming rank; rather, the RX 6600 XT's performance ceiling limits the overall experience in Microsoft Flight Simulator.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6600 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 63.0 |
| 2560x1440 | High | 47.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 101.0 |
| 1920x1080 | Medium | 78.0 |
| 1920x1080 | High | 59.0 |
| 1920x1080 | Ultra | 56.0 |
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