Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 57 | 76 | 97 |
| 1440p QHD | 74 | 77 | 103 | 132 |
| 1080p Full HD | 91 | 96 | 127 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 3080 Ti combination delivers a highly capable Microsoft Flight Simulator experience, with the data showing this pairing ranks in the top 22% of all tested combos. This analysis breaks down exactly how the CPU and GPU contribute to the measured frame rates, how the system scales across resolutions, and what you can expect at each settings preset.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 235 is built on the Arrow Lake architecture and manufactured on a 3 nm process by TSMC. It features 14 cores and 14 threads, a configuration that prioritizes raw parallel throughput over simultaneous multithreading. The base clock runs at 3.40 GHz, and the boost clock reaches 5.00 GHz, providing a substantial frequency headroom for single-threaded workloads. The processor carries 24 MB of shared L3 cache, which is important for flight simulation's massive, streaming world data.
In synthetic benchmarks, this CPU scores 14,769 in Cinebench R23 multi-core and 2,085 in single-core, placing it in the 89th percentile of all CPUs tested. The single-core performance is particularly relevant for Microsoft Flight Simulator, which relies heavily on the main game thread for physics, flight model calculations, and scenery loading. The 5.00 GHz boost clock helps ensure that this primary thread is not the bottleneck at lower resolutions.
The multi-core score of 14,769 indicates strong overall throughput, which assists with background tasks like terrain streaming, AI traffic, and weather simulation. The PassMark multithread score of 37,816 further confirms this, showing the processor can handle substantial parallel workloads. The CPU's 65 W TDP is modest, and its avgBenchmarkScore of 46,062 places it in close competition with several rivals. The AMD Ryzen AI 9 HX 375 scores 46,030, a delta of 0.1% slower, while the Intel Core i9-13900HX scores 46,098, a delta of -0.1% faster. The AMD EPYC 4364P and EPYC 7303 both score slightly lower at 45,970 and 45,960 respectively, each 0.2% behind the Ultra 5 235.
In the measured game data, the CPU's influence is most visible at 1080p with Low settings, where the system hits 164 FPS. This high frame rate suggests the CPU is capable of feeding the GPU efficiently even in less demanding scenes. At 4K Ultra, the frame rate drops to 54 FPS, but this is primarily a GPU limitation, not a CPU one. The processor's 14 cores and 5.00 GHz boost provide ample headroom for the simulation's demands, and benchmark results indicate it will not be the limiting factor in most scenarios.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 Ti is based on the Ampere architecture and built on Samsung's 8 nm process. It features 12 GB of GDDR6X memory on a 384-bit bus, delivering 912.4 GB/s of bandwidth. The GPU has 10,240 shading units, 320 TMUs, and 112 ROPs, along with 80 RT cores and 320 tensor cores. Its base clock is 1365 MHz, with a boost clock of 1665 MHz, and the memory runs at an effective 19 Gbps.
The 12 GB VRAM capacity is a critical factor for Microsoft Flight Simulator, which loads extensive textures for terrain, aircraft, and buildings. At 4K Ultra settings, the game demands significant memory, and the 912.4 GB/s bandwidth ensures textures stream quickly without stutter. The GPU's FP32 performance of 34.10 TFLOPS provides substantial compute power for the game's rendering pipeline.
In PassMark G3D testing, the RTX 3080 Ti scores 26,896, placing it in the 83rd percentile of all GPUs. Its avgBenchmarkScore of 41,187 puts it in close competition with several rivals. The AMD Radeon Pro 5300 scores 40,870, a delta of 0.8% slower, while the NVIDIA Tesla M40 24 GB scores 41,707, a delta of -1.2% faster. The NVIDIA GeForce RTX 5070 scores 40,377, a delta of 2% slower, and the Tesla M40 scores 41,897, a delta of -1.7% faster.
The measured game data shows the GPU's performance scaling clearly. At 1080p Low, the system hits 164 FPS, but at 4K Ultra, it drops to 54 FPS. This 110 FPS drop across resolutions demonstrates that the GPU is heavily taxed at higher resolutions and settings. The RTX 3080 Ti's 350 W TDP and suggested 750 W PSU indicate it is a power-hungry card, but its 12 GB VRAM and 912.4 GB/s bandwidth make it well-suited for this game's demanding visual fidelity. The GPU's role is dominant at 4K, where it becomes the clear bottleneck, but at 1080p and 1440p, the CPU can keep up with its output.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution and settings combo for this system?
A: The data shows the system achieves 57 FPS at 4K High, 77 FPS at 1440p High, and 96 FPS at 1080p High. For a smooth experience with high detail, 1440p High is the optimal balance, delivering 77 FPS while maintaining visual quality.
Q: How does the CPU compare to its closest rivals in synthetic benchmarks?
A: The Core Ultra 5 235 scores 46,062 on average, which is 0.1% faster than the AMD Ryzen AI 9 HX 375 (46,030) and 0.2% faster than the AMD EPYC 4364P (45,970) and EPYC 7303 (45,960). It is 0.1% slower than the Intel Core i9-13900HX (46,098).
Q: Is 12 GB of VRAM sufficient for Microsoft Flight Simulator at 4K?
A: Yes, the measured data shows the RTX 3080 Ti with 12 GB of GDDR6X memory achieves 54 FPS at 4K Ultra, 57 FPS at 4K High, and 76 FPS at 4K Medium. The 912.4 GB/s bandwidth helps maintain these frame rates without texture streaming issues.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 1440p, the system delivers 132 FPS on Low settings and 74 FPS on Ultra settings. This 58 FPS gap illustrates the significant GPU workload increase from raising the quality presets.
Q: Does this system provide consistent frame times at 1080p Medium?
A: The data shows a minimum of 108 FPS and a maximum of 146 FPS at 1080p Medium, with an average of 127 FPS. This 38 FPS variance suggests some scene-dependent fluctuation, but the minimum remains well above playable thresholds.
Q: How does the GPU compare to the RTX 5070 in average benchmark scores?
A: The RTX 3080 Ti scores 41,187 on average, which is 2% faster than the RTX 5070's score of 40,377. This puts the older card slightly ahead in overall compute performance.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core Ultra 5 235 and the NVIDIA GeForce RTX 3080 Ti ranks 665th out of 2,996 tested combos in Microsoft Flight Simulator. This places the pairing in the 78th percentile, meaning it outperforms roughly four out of every five system configurations tested.
This rank reflects a strong balance between CPU and GPU capabilities. The CPU's 89th percentile standing among all processors and the GPU's 83rd percentile among all graphics cards indicate both components are above average, and their combined performance in this specific game is solidly within the upper quartile. The rank of 665 suggests that while this is not a top-tier enthusiast setup, it is a high-end configuration that will handle the game with ease at most settings.
The CPU's nearest rivals, such as the Core i9-13900HX and Ryzen AI 9 HX 375, would likely produce similar results in this game, given their near-identical average benchmark scores. The GPU's closest competitor, the RTX 5070, is 2% slower on average, which could translate to a few frames per second difference in this title. The rank of 665 out of 2,996 confirms that this combo is well above the median and provides a dependable platform for flight simulation.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured data shows a clear progression of frame rates as resolution increases. At 1080p High, the system delivers 96 FPS. Moving to 1440p High, this drops to 77 FPS, a 19 FPS decrease. At 4K High, the frame rate falls to 57 FPS, another 20 FPS decrease. This steady decline indicates the GPU is increasingly becoming the limiting factor as pixel count rises.
The Low settings preset tells a similar story but with higher absolute frame rates. At 1080p Low, the system hits 164 FPS, dropping to 132 FPS at 1440p Low, and 97 FPS at 4K Low. The 67 FPS gap between 1080p and 4K at Low settings is significant, but the 4K Low result of 97 FPS shows the GPU still has substantial headroom even at this resolution when visual effects are minimized.
The scaling pattern suggests that at 1080p and even 1440p, the CPU plays a more significant role in maintaining frame rates, particularly at Low settings. The 164 FPS at 1080p Low is likely CPU-limited in certain scenes, as the GPU can render frames faster than the CPU can issue draw calls. At 4K, the GPU's workload becomes dominant, and the frame rates align more closely with GPU compute capacity. The RTX 3080 Ti's 34.10 TFLOPS and 12 GB VRAM are the primary drivers of performance at 4K, and the data indicates the CPU is not the bottleneck at this resolution.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system performs strongly across all settings. Low settings yield an average of 164 FPS, providing an exceptionally smooth experience for competitive or high-refresh-rate play. Medium settings average 127 FPS, with a minimum of 108 FPS and a maximum of 146 FPS, showing good consistency. High settings average 96 FPS, and Ultra settings drop to 91 FPS. The 1080p results demonstrate that this combo can easily drive high-refresh-rate monitors at lower resolutions, with even Ultra settings staying above 90 FPS.
At 2560x1440, the frame rates remain very playable. Low settings average 132 FPS, Medium settings average 103 FPS with a minimum of 87 FPS and a maximum of 118 FPS, High settings average 77 FPS, and Ultra settings average 74 FPS. The 1440p Ultra result of 74 FPS is particularly notable, as it shows the system can handle maximum visual quality at this resolution without dipping below a smooth threshold. The Medium settings minimum of 87 FPS ensures that even demanding scenes with heavy scenery or weather effects maintain good frame pacing.
At 3840x2160, the GPU becomes the primary limiting factor. Low settings average 97 FPS, Medium settings average 76 FPS with a minimum of 64 FPS and a maximum of 87 FPS, High settings average 57 FPS, and Ultra settings average 54 FPS. The 4K Ultra result of 54 FPS is playable but close to the edge of smoothness for many users. The Medium settings minimum of 64 FPS shows that even at 4K, the system can maintain acceptable frame rates when settings are moderated. The 4K High result of 57 FPS represents a good balance between visual quality and performance, offering near-60 FPS gameplay with high detail. Overall, the data shows this combo is best suited for 1080p and 1440p gaming, with 4K being viable at Medium to High settings for most users.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080 Ti in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 76.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 132.0 |
| 2560x1440 | Medium | 103.0 |
| 2560x1440 | High | 77.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 127.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 91.0 |
Microsoft Flight Simulator with iUltra 5 235 + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RTX 3080 Ti + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.