Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 57 76 97
1440p QHD 74 77 103 132
1080p Full HD 91 96 127 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 97
3840x2160 Medium 76
3840x2160 High 57
3840x2160 Ultra 54
2560x1440 Low 132
2560x1440 Medium 103
2560x1440 High 77
2560x1440 Ultra 74
1920x1080 Low 164
1920x1080 Medium 127
1920x1080 High 96
1920x1080 Ultra 91

Microsoft Flight Simulator with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

# Microsoft Flight Simulator with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 Ti

The AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce RTX 3080 Ti delivers a capable Microsoft Flight Simulator experience across all tested resolutions, though the data reveals a clear pattern of GPU-bound performance at higher settings. This combination ranks 665th out of 2,996 tested combos in this game, placing it in the top quarter of all configurations. The measured frame rates show that the RTX 3080 Ti's 12 GB of GDDR6X memory and 34.10 TFLOPS of FP32 compute are the primary drivers of performance, while the 6-core/12-thread Ryzen 5 7500X3D with its 96 MB of shared L3 cache provides sufficient headroom to avoid becoming a bottleneck at most settings.

Resolution Scaling

The frame rate progression from 1080p to 4K tells a clear story about where the performance limit lies in this system. At Low settings, the average FPS drops from 164 at 1920x1080 to 132 at 2560x1440 to 97 at 3840x2160. This represents a 41% reduction from 1080p to 4K, which is substantial but not extreme, indicating that even at Low settings, the GPU is still the dominant factor. The scaling from 1080p to 1440p at Low settings shows a 20% drop, while the step from 1440p to 4K shows a 27% drop — a fairly consistent degradation pattern that suggests the RTX 3080 Ti is being pushed harder as pixel count increases.

At Medium settings, the pattern intensifies. The average FPS goes from 127 at 1080p to 103 at 1440p to 76 at 4K. The 1080p-to-1440p drop is 19%, while the 1440p-to-4K drop is 26%. The min FPS values at Medium settings also tell a story: 108 at 1080p, 87 at 1440p, and 64 at 4K. The gap between min and max FPS widens as resolution increases — from 38 FPS at 1080p to 31 FPS at 1440p to 23 FPS at 4K — suggesting that frame pacing becomes more consistent at higher resolutions where the GPU is more uniformly loaded.

High settings show a similar scaling trend. The average FPS drops from 96 at 1080p to 77 at 1440p to 57 at 4K. The percentage drops are 20% from 1080p to 1440p and 26% from 1440p to 4K, nearly identical to the Medium settings pattern. At Ultra settings, the averages are 91 FPS at 1080p, 74 FPS at 1440p, and 54 FPS at 4K, with drops of 19% and 27% respectively. This consistent scaling behavior across all four settings presets points to a GPU-limited scenario — the CPU is not causing irregular performance cliffs as resolution increases.

The data shows that the RTX 3080 Ti is the limiting component at 4K Ultra, where the average FPS falls to 54, just below the 60 FPS threshold. At 4K High, the 57 FPS average is also below 60, while 4K Medium at 76 FPS clears that bar comfortably. The 1080p results, ranging from 91 FPS at Ultra to 164 FPS at Low, demonstrate that this CPU-GPU combination has ample performance for high-refresh-rate monitors at the lowest resolution tested. The scaling behavior indicates that users targeting 4K should expect to use Medium or High settings to maintain smooth performance, while 1440p offers a broader range of playable settings.

Settings Recommendations

Based on the measured data, the Medium preset provides the most balanced experience across all three resolutions. At 1080p, Medium delivers 127 FPS average with a minimum of 108 FPS, offering a 19 FPS margin above the Low preset's minimum and a 36 FPS improvement over High. At 1440p, Medium achieves 103 FPS average with an 87 FPS minimum, which is a 26 FPS improvement over High's 77 FPS and remains well above the 60 FPS threshold. At 4K, Medium produces 76 FPS average with a 64 FPS minimum — the only 4K preset that maintains a minimum above 60 FPS, as High and Ultra both average below 60 FPS.

The High preset is viable for users who prioritize visual quality over frame rate stability. At 1080p, High averages 96 FPS, which is 31 FPS lower than Medium but still smooth. At 1440p, High averages 77 FPS, a 26 FPS reduction from Medium. At 4K, High's 57 FPS average falls below the 60 FPS target, making it a marginal choice for users with 60 Hz displays. The Ultra preset, while offering the highest visual fidelity, only manages 54 FPS at 4K and 74 FPS at 1440p, making it best suited for 1080p gaming where the 91 FPS average remains playable.

The Low preset, while delivering the highest frame rates — 164 FPS at 1080p, 132 FPS at 1440p, and 97 FPS at 4K — sacrifices significant visual quality in a game where scenery detail is a core part of the experience. The data suggests that Low is only necessary for users targeting very high refresh rates at 1080p or those who prioritize frame rate above all else. For most users, Medium at 4K or High at 1440p represents the sweet spot, as these presets maintain frame rates above 60 FPS while preserving enough visual fidelity for a flight simulator.

How This Combo Ranks

This specific combination of AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 3080 Ti ranks 665th out of 2,996 tested combos in Microsoft Flight Simulator, placing it in the 78th percentile of all configurations tested. This rank reflects the strong performance of the RTX 3080 Ti, which sits at the 83rd percentile among all GPUs with an average benchmark score of 41,187. The GPU's nearest rivals in the benchmark database include the AMD Radeon Pro 5300 (0.8% lower score), the NVIDIA Tesla M40 24 GB (1.2% higher score), the NVIDIA Tesla M40 (1.7% higher score), and the NVIDIA GeForce RTX 5070 (2% lower score). These close margins indicate that the RTX 3080 Ti is positioned in a competitive performance tier.

The CPU, AMD Ryzen 5 7500X3D, ranks at the 89th percentile among all CPUs with an average benchmark score of 44,573. Its nearest rivals include the Intel Core Ultra X9 388H (0.2% higher score), the Intel Core i9-13950HX (0.5% higher score), the AMD Ryzen AI Max 385 (0.6% higher score), and the Intel Core i5-14600 (0.7% lower score). The tight clustering of these scores — all within 1.3% of each other — shows that the 7500X3D is well-matched with other high-end processors in raw compute performance. The combo's rank of 665 out of 2,996 suggests that while neither component is the absolute top performer in its class, the pairing of a strong CPU and strong GPU yields a configuration that outperforms the majority of tested systems in this game.

Measured FPS Breakdown

At 1920x1080, the measured frame rates show a clear progression from Low to Ultra. The Low preset averages 164 FPS, which is the highest frame rate recorded in this entire dataset. Medium averages 127 FPS with a minimum of 108 FPS and a maximum of 146 FPS, giving a 38 FPS spread. High averages 96 FPS, and Ultra averages 91 FPS. The step from Low to Medium is a 37 FPS drop, while the step from Medium to High is a 31 FPS drop. The smallest gap is between High and Ultra at just 5 FPS, suggesting that the Ultra preset's additional visual effects cost relatively little performance at this resolution.

At 2560x1440, the frame rates scale down proportionally. Low averages 132 FPS, Medium averages 103 FPS with a minimum of 87 FPS and a maximum of 118 FPS, High averages 77 FPS, and Ultra averages 74 FPS. The gap between Low and Medium is 29 FPS, between Medium and High is 26 FPS, and between High and Ultra is just 3 FPS. This pattern — with Ultra offering minimal gains over High — repeats at every resolution, indicating that the Ultra preset's extra features are not particularly demanding on this hardware configuration.

At 3840x2160, the performance envelope tightens considerably. Low averages 97 FPS, Medium averages 76 FPS with a minimum of 64 FPS and a maximum of 87 FPS, High averages 57 FPS, and Ultra averages 54 FPS. The absolute drops between presets are smaller at 4K — 21 FPS from Low to Medium, 19 FPS from Medium to High, and 3 FPS from High to Ultra — but the percentage drops are similar to lower resolutions. The minimum FPS of 64 at 4K Medium is notable, as it stays just above the 60 FPS threshold, while the 4K High and Ultra presets both average below 60 FPS, which may result in perceptible stutter on 60 Hz displays.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Microsoft Flight Simulator?

A: The data shows that 2560x1440 offers the best balance, with Medium preset achieving 103 FPS average and 87 FPS minimum, while High and Ultra both stay above 74 FPS. At 4K, only the Medium preset maintains a minimum FPS above 60, while at 1080p all presets exceed 91 FPS.

Q: How does the RTX 3080 Ti compare to its nearest GPU rivals?

A: The RTX 3080 Ti has an average benchmark score of 41,187, which is 0.8% higher than the AMD Radeon Pro 5300, 1.2% lower than the NVIDIA Tesla M40 24 GB, 1.7% lower than the NVIDIA Tesla M40, and 2% higher than the NVIDIA GeForce RTX 5070.

Q: Is the Ryzen 5 7500X3D a bottleneck at any settings?

A: The frame rate scaling from 1080p to 4K shows consistent percentage drops across all settings presets, indicating the GPU is the limiting factor. The CPU's 6 cores and 12 threads, combined with 96 MB of shared L3 cache, appear sufficient to keep up with the RTX 3080 Ti at all tested settings.

Q: What is the frame rate difference between Low and Ultra at 4K?

A: At 3840x2160, the Low preset averages 97 FPS while Ultra averages 54 FPS, a difference of 43 FPS. The Medium preset at 76 FPS and High at 57 FPS fill out the range.

Q: Does the Ultra preset offer a significant improvement over High?

A: The data shows that Ultra provides only marginal gains over High in terms of visual quality per frame rate cost. At 1080p, the difference is 5 FPS (96 vs 91), at 1440p it is 3 FPS (77 vs 74), and at 4K it is 3 FPS (57 vs 54).

Q: How well does this combo rank among all tested configurations?

A: This combination ranks 665th out of 2,996 tested combos in Microsoft Flight Simulator, placing it in the top 22% of all configurations. The rank reflects the strong individual performance of both the CPU (89th percentile) and GPU (83rd percentile).

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series based on the Zen 4 Raphael architecture, manufactured on a 5 nm TSMC process. It operates with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 65 W TDP. The processor features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and a substantial 96 MB of shared L3 cache — a configuration designed to improve performance in cache-sensitive workloads. The CPU's average benchmark score of 44,573 places it at the 89th percentile among all CPUs, with its nearest rival being the Intel Core Ultra X9 388H at 0.2% higher score.

In Microsoft Flight Simulator, the CPU's role is to handle game logic, physics calculations, and draw call processing. The data indicates that the 7500X3D provides sufficient processing power to avoid becoming a bottleneck, as evidenced by the consistent frame rate scaling across resolutions. The single-thread score of 3,494 in PassMark testing suggests strong per-core performance, which is important for a game that may not fully utilize all threads. The multithread score of 25,047 and the floating-point math score of 43,594 further indicate robust compute capabilities. The 96 MB of L3 cache likely helps with flight simulation's large data sets, such as terrain and scenery information, reducing the frequency of memory accesses.

The CPU's memory support includes DDR5 with dual-channel configuration and a bandwidth of 83.2 GB/s, along with ECC memory support. The PCIe Gen 5 interface with 24 lanes (CPU only) provides ample bandwidth for the RTX 3080 Ti's PCIe 4.0 x16 connection. The processor's generation is listed as Ryzen 5 (Zen 4 Raphael) with a production status of Active and a release date of 2025-11-11, though the launch MSRP of $269 is noted for reference. The combination of high cache capacity and strong single-thread performance makes this CPU well-suited for flight simulation workloads, where draw call processing and large world data benefit from both high clock speeds and large caches.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is built on the Ampere architecture using the GA102 chip, manufactured on an 8 nm Samsung process. It features 10,240 shading units, 320 texture mapping units, and 112 raster output units, along with 80 ray tracing cores and 320 tensor cores. The GPU operates with a base clock of 1365 MHz and a boost clock of 1665 MHz, delivering 34.10 TFLOPS of FP32 performance and a pixel rate of 186.5 GPixel/s. The 12 GB of GDDR6X memory runs at 19 Gbps effective on a 384-bit bus, providing a memory bandwidth of 912.4 GB/s. The GPU's average benchmark score of 41,187 places it at the 83rd percentile among all GPUs.

In Microsoft Flight Simulator, the GPU is the primary performance determinant, as shown by the resolution scaling analysis. The RTX 3080 Ti's 12 GB VRAM capacity is adequate for the tested settings, with the 4K Ultra preset averaging 54 FPS and 4K High averaging 57 FPS. The memory bandwidth of 912.4 GB/s is critical for streaming high-resolution textures and terrain data at 4K, while the 34.10 TFLOPS of compute power handles the rendering load. The DirectX 12 Ultimate support (12_2) ensures compatibility with modern rendering features, and the Vulkan 1.4 and OpenGL 4.6 API support provides flexibility for different game engines.

The GPU's TDP of 350 W with a suggested PSU of 750 W indicates substantial power requirements, and the dual-slot design with a 285 mm length should fit in most mid-tower cases. The display outputs include 1x HDMI 2.1 and 3x DisplayPort 1.4a, supporting multiple high-resolution monitors. The RTX 3080 Ti's nearest rivals in the benchmark database include the AMD Radeon Pro 5300 (0.8% lower score) and the NVIDIA GeForce RTX 5070 (2% lower score), showing that this older-generation GPU still competes well with newer offerings. The PassMark G3D score of 26,896 and the 3DMark Steel Nomad DX12 score of 5,077 provide additional context for the GPU's DirectX 12 performance, which is directly relevant to Microsoft Flight Simulator's rendering workload.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 97.0
3840x2160 Medium 76.0
3840x2160 High 57.0
3840x2160 Ultra 54.0
2560x1440 Low 132.0
2560x1440 Medium 103.0
2560x1440 High 77.0
2560x1440 Ultra 74.0
1920x1080 Low 164.0
1920x1080 Medium 127.0
1920x1080 High 96.0
1920x1080 Ultra 91.0

Microsoft Flight Simulator with Ryzen 5 7500X3D + Other GPUs

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Microsoft Flight Simulator with RTX 3080 Ti + Other CPUs

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