Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 89 115
1440p QHD 87 91 121 156
1080p Full HD 108 113 150 193

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 115
3840x2160 Medium 89
3840x2160 High 67
3840x2160 Ultra 64
2560x1440 Low 156
2560x1440 Medium 121
2560x1440 High 91
2560x1440 Ultra 87
1920x1080 Low 193
1920x1080 Medium 150
1920x1080 High 113
1920x1080 Ultra 108

Microsoft Flight Simulator with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 4070 Ti combination delivers a robust Microsoft Flight Simulator experience, with the data showing a clear performance hierarchy across resolutions and settings. The RTX 4070 Ti is the dominant force at 4K, while the Core Ultra 5 235’s strong single-thread performance ensures high frame rates at 1080p, where the workload becomes less GPU-bound. Benchmark results indicate that this pairing is best suited for high-refresh-rate 1440p play or smooth 4K at High settings, with Ultra presets demanding a compromise on resolution.

Resolution Scaling

The measured FPS data reveals a predictable yet telling pattern in how performance scales from 1080p to 4K. At 1080p with Low settings, the system achieves 193 FPS, but this drops to 156 FPS at 1440p and further to 115 FPS at 4K. This represents a 40% reduction in frame rate from 1080p to 4K at Low settings, suggesting that the CPU is keeping pace and the GPU is becoming increasingly loaded as pixel count rises. The scaling is less dramatic at higher settings; for instance, at Ultra, the average drops from 108 FPS at 1080p to 87 FPS at 1440p and then to 64 FPS at 4K.

This scaling behavior indicates that at 1080p, particularly with lower settings, the system is not fully GPU-limited. The 78 FPS gap between Low and Ultra at 1080p (193 vs 108) is substantial, but the 51 FPS gap at 4K (115 vs 64) shows the GPU is the primary constraint at higher resolutions. The data suggests that the Core Ultra 5 235’s 5.00 GHz boost clock and strong single-core performance (Cinebench R23 single-core score of 2085) are sufficient to feed the RTX 4070 Ti at 1080p, but the GPU’s 504.2 GB/s memory bandwidth and 40.09 TFLOPS compute become the limiting factors as resolution increases.

The most telling comparison is between the 1440p and 4K results at Medium settings. Here, the average FPS drops from 121 to 89, a 26% reduction, while the minimum FPS falls from 103 to 76. This consistent scaling suggests a well-balanced system where neither component creates a bottleneck that would cause erratic performance. The 4K Ultra result of 64 FPS is the only scenario where the system dips below the 60 FPS threshold, underscoring that the RTX 4070 Ti, while powerful, is not an uncompromising 4K card for this title at maximum settings.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Microsoft Flight Simulator?

A: The data shows 1440p as the sweet spot. At High settings, the system averages 91 FPS, which is significantly above the 4K High result of 67 FPS. The 1440p Ultra preset still yields 87 FPS, offering a better balance of visual fidelity and smoothness than the 4K Ultra’s 64 FPS.

Q: How much performance is lost when moving from 1080p to 4K at High settings?

A: The measured average FPS drops from 113 at 1080p High to 91 at 1440p High and then to 67 at 4K High. This represents a 41% reduction from 1080p to 4K, indicating that the RTX 4070 Ti is the primary component handling the increased pixel workload.

Q: Is the Core Ultra 5 235 a bottleneck for the RTX 4070 Ti in this game?

A: At 1080p, the 193 FPS Low result suggests the CPU can drive high frame rates, but the diminishing returns when raising settings point to the GPU becoming the limiting factor. The CPU’s 89th percentile ranking among all CPUs and its Cinebench R23 single-core score of 2085 indicate it has sufficient headroom for this simulation.

Q: Can this system handle 4K Ultra settings in Microsoft Flight Simulator?

A: Yes, but with a caveat. The measured average is 64 FPS, which is playable but not ideal for fast-paced scenarios. Given that the 4K Medium preset delivers 89 FPS, users seeking smoother performance at 4K should consider dialing back from Ultra.

Q: How does the RTX 4070 Ti compare to its nearest rivals in raw GPU compute?

A: The RTX 4070 Ti’s average benchmark score of 44795 places it 0.8% behind the RTX 5090 Mobile and 1.6% ahead of the RTX A6000. This indicates it sits in a competitive mid-to-high tier, though its 84th percentile ranking shows it is not at the absolute top of the GPU hierarchy.

Q: What frame rate can users expect at 1080p with Medium settings?

A: The measured average is 150 FPS, with a minimum of 128 FPS and a maximum of 173 FPS. This suggests a highly responsive experience that takes advantage of high-refresh-rate monitors.

GPU Role

The NVIDIA GeForce RTX 4070 Ti is the central component in determining the visual ceiling for this system in Microsoft Flight Simulator. Its 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which is a critical resource for the game’s high-resolution textures. The data shows that the GPU’s performance scales predictably with resolution, with the 4K results demonstrating a clear dependency on its 40.09 TFLOPS of FP32 compute and 626.4 GTexel/s texture rate.

At 4K Ultra, the GPU is clearly the bottleneck, as the average FPS drops to 64, which is only 33% higher than the 4K Low result of 115 FPS. This indicates that the GPU’s shading units and ROPs (80) are saturated at this resolution. The RTX 4070 Ti’s boost clock of 2610 MHz helps maintain performance in less demanding scenes, but the overall trend suggests that the card is designed for high-refresh 1440p or smooth 4K at lower presets.

The GPU’s benchmark results reinforce this assessment. Its 3DMark Steel Nomad DX12 score of 5024 and PassMark G3D score of 31624 place it in the 84th percentile of all GPUs, meaning it outperforms most cards but is not a top-tier enthusiast model. Its nearest rival, the RTX 5090 Mobile, scores 0.8% higher, showing that the desktop RTX 4070 Ti holds its own against newer mobile parts. For this flight simulator, the GPU’s role is to render vast landscapes and complex cockpit instruments, and the measured FPS indicates it does so capably at 1440p, with 4K requiring careful settings management.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the system delivers excellent results: 193 FPS at Low, 150 FPS at Medium (with a minimum of 128 FPS), 113 FPS at High, and 108 FPS at Ultra. The tight gap between High and Ultra (5 FPS) suggests that the CPU is providing a stable foundation, while the GPU handles the additional visual effects without a significant penalty.

At 2560x1440, the frame rates remain strong but show more differentiation between presets. The Low preset averages 156 FPS, Medium 121 FPS (minimum 103 FPS), High 91 FPS, and Ultra 87 FPS. The 34 FPS difference between Low and Ultra at this resolution indicates that the GPU is being tasked more heavily, but the system still maintains playable frame rates across all settings. The 1440p Medium result of 121 FPS is particularly noteworthy, as it offers a smooth experience with a minimum above 100 FPS.

At 3840x2160, the GPU’s workload becomes apparent. The Low preset averages 115 FPS, which is still quite playable, but Medium drops to 89 FPS (minimum 76 FPS), High to 67 FPS, and Ultra to 64 FPS. The 51 FPS spread between Low and Ultra at 4K is the largest of any resolution, confirming that the RTX 4070 Ti is the limiting factor. The 4K Medium result of 89 FPS is the best balance for 4K users, as it provides a substantial improvement over the High and Ultra presets while maintaining visual quality.

Settings Recommendations

For users prioritizing a smooth experience, the data suggests that the Medium preset at 2560x1440 offers the best balance of performance and visual quality. The 121 FPS average with a 103 FPS minimum ensures consistent frame times, which is critical for a flight simulator where smooth panning and instrument readability are paramount. This preset outperforms the 1440p High preset by 30 FPS, making it a clear choice for high-refresh-rate monitors.

At 4K, the Medium preset is the recommended option, delivering 89 FPS average and 76 FPS minimum. This is a 25 FPS improvement over the High preset and avoids the sub-60 FPS dips that might occur at Ultra. The 4K Low preset at 115 FPS is also viable for users who prioritize frame rate over visual fidelity, but Medium provides a more immersive experience without sacrificing playability.

For 1080p users, the Ultra preset at 108 FPS is the recommended choice, as the system has ample headroom at this resolution. The 5 FPS difference between High and Ultra is negligible, so enabling the highest settings is advisable. The 1080p Medium preset at 150 FPS is ideal for competitive or fast-paced scenarios, but for this simulation, the visual benefits of Ultra outweigh the slight frame rate reduction.

CPU Role

The Intel Core Ultra 5 235 plays a supporting but crucial role in this system’s performance. Its 14 cores and 14 threads, with a base clock of 3.40 GHz and boost clock of 5.00 GHz, provide the computational foundation for the game’s physics and AI systems. The CPU’s Cinebench R23 multi-core score of 14769 and single-core score of 2085 indicate strong performance, with the latter being particularly important for flight simulators that often rely on single-threaded game logic.

The CPU’s 89th percentile ranking among all CPUs, with an average benchmark score of 46062, places it in a competitive position. Its nearest rival, the AMD Ryzen AI 9 HX 375, scores 0.1% higher, while the Intel Core i9-13900HX scores 0.1% lower, showing that the Ultra 5 235 is on par with high-end mobile and desktop parts from the previous generation. The 24 MB of shared L3 cache and 102.4 GB/s memory bandwidth are adequate for feeding the GPU, as evidenced by the 1080p results where the system achieves 193 FPS at Low settings.

The data indicates that the CPU is not a bottleneck at 1080p, as the FPS scales smoothly with GPU settings. However, at 4K, the CPU’s role diminishes, and the GPU becomes the primary constraint. The CPU’s 5.00 GHz boost clock and 3 nm process node from TSMC contribute to its efficiency, but the benchmark results show that its performance is comparable to other mid-range desktop chips, making it a solid but not exceptional partner for the RTX 4070 Ti in this title.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4070 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 115.0
3840x2160 Medium 89.0
3840x2160 High 67.0
3840x2160 Ultra 64.0
2560x1440 Low 156.0
2560x1440 Medium 121.0
2560x1440 High 91.0
2560x1440 Ultra 87.0
1920x1080 Low 193.0
1920x1080 Medium 150.0
1920x1080 High 113.0
1920x1080 Ultra 108.0

Microsoft Flight Simulator with iUltra 5 235 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4070 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 4070 Ti

Explore FPS benchmarks for other games using this same hardware combination.