Downfall
This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 93 | 113 | 138 |
| 1440p QHD | 93 | 149 | 182 | 222 |
| 1080p Full HD | 130 | 208 | 254 | 311 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The Intel Core Ultra 5 235 is a 14-core, 14-thread desktop processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with a 65 W TDP. In Downfall, a horror title, the CPU's role is primarily to feed the GPU with draw calls and physics data, which is supported by its strong single-threaded performance. The processor achieves a Cinebench R23 single-core score of 2085 and a multi-core score of 14769, indicating robust per-core capabilities that handle the game's frame pacing demands. The 24 MB of shared L3 cache helps maintain low latency for game logic, while the dual-channel DDR5 memory bandwidth of 102.4 GB/s ensures data flows efficiently to the graphics card. The CPU's PassMark single-thread score of 4516 places it in the 89th percentile against all CPUs, suggesting it is unlikely to become a bottleneck at most settings, as the measured FPS data confirms this pairing yields high frame rates even at lower resolutions where CPU load is more significant.
CPU Role — cores, clocks, and how they relate to this game's results
The Core Ultra 5 235’s architecture is built around 14 cores and 14 threads, which means it lacks Hyper-Threading, but that is not a liability in gaming workloads that typically scale to fewer threads. The base and boost clocks of 3.40 GHz and 5.00 GHz, respectively, provide a wide frequency range that allows the processor to ramp up quickly during intense gameplay moments. In the PassMark suite, the processor scores 4516 in single-threaded tests and 37816 in multithreaded tests, with the latter being a strong indicator of overall compute throughput. However, for Downfall, the more relevant metric is the single-core speed, as the game’s engine logic and rendering commands often depend on sequential processing. The Cinebench R23 single-core score of 2085 is notably high, which translates to responsive frame times and minimal stutter in CPU-bound scenarios.
When comparing the 235 to its nearest rivals, the data shows it is nearly identical in average benchmark score. The AMD Ryzen AI 9 HX 375 scores 46030, which is 0.1% higher, while the Intel Core i9-13900HX scores 46098, which is 0.1% lower. This tight cluster means that in real-world gaming, the 235 offers essentially the same CPU-level performance as these alternatives, with differences that are within measurement noise. The processor’s 14 threads are sufficient for the game’s background tasks, such as audio processing and AI, without causing contention for the main rendering thread. The 65 W TDP indicates that the chip runs efficiently, but the actual power draw in gaming will be lower than this maximum, allowing the boost clock to sustain 5.00 GHz for extended periods without thermal throttling.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 Ti is a high-end Ampere architecture graphics card with 12 GB of GDDR6X memory on a 384-bit bus, providing a massive 912.4 GB/s of memory bandwidth. This is crucial for Downfall, as the game’s horror environments often feature dense textures and complex lighting that demand fast memory access. The GPU’s base clock of 1365 MHz and boost clock of 1665 MHz, combined with 10240 shading units, deliver a theoretical FP32 performance of 34.10 TFLOPS, which is more than enough to render the game at high resolutions. The 80 RT cores and 320 tensor cores further enhance the visual fidelity, though the measured FPS data does not specify whether ray tracing is enabled. The GPU’s 12 GB VRAM is a significant asset, ensuring that texture data does not spill into system memory, which would otherwise cause severe frame drops.
Benchmark data for the RTX 3080 Ti shows a PassMark G3D score of 26896, placing it in the 83rd percentile of all GPUs. Its nearest rivals include the AMD Radeon Pro 5300, which scores 40870 on average (0.8% higher), and the NVIDIA Tesla M40 24 GB, which scores 41707 (1.2% lower). The RTX 3080 Ti’s average benchmark score is 41187, which is 2% higher than the GeForce RTX 5070 (40377). This indicates that the 3080 Ti remains competitive with newer cards in synthetic tests, though its performance in Downfall will be determined by the measured FPS values. The GPU’s 350 W TDP and 750 W suggested PSU highlight its power demands, but in the context of this analysis, what matters is that the card does not appear to be the limiting factor at lower resolutions, as the FPS scales linearly with resolution changes.
Settings Recommendations — which preset gives the best experience per the measured rows
For the RTX 3080 Ti paired with the Core Ultra 5 235, the measured FPS data provides clear guidance on which preset to use at each resolution. At 1920x1080, the Low preset achieves an average of 311 FPS, while Medium yields 254 FPS, High yields 208 FPS, and Ultra yields 130 FPS. The Medium preset offers a balanced experience, with an average of 254 FPS and a minimum of 216 FPS, ensuring smooth gameplay without the visual compromises of Low. High is also viable at 208 FPS, but the drop to Ultra at 130 FPS is substantial, suggesting that the game’s Ultra settings introduce heavy effects that halve performance. For 1080p, the Medium preset is recommended as it provides a high frame rate with a comfortable margin above the 144 Hz refresh rate common among gaming monitors.
At 2560x1440, the data shows averages of 222 FPS on Low, 182 FPS on Medium, 149 FPS on High, and 93 FPS on Ultra. The Medium preset at 182 FPS (minimum 154 FPS) remains an excellent choice, delivering a fluid experience with only minor visual reductions compared to High. At 3840x2160, the averages are 138 FPS on Low, 113 FPS on Medium, 93 FPS on High, and 58 FPS on Ultra. At this resolution, the Medium preset is the recommended starting point, as it maintains an average of 113 FPS with a minimum of 96 FPS, which is playable and visually appealing. The Ultra preset at 4K drops to 58 FPS, which is below the 60 FPS threshold for smoothness, so it should be avoided unless the user prioritizes visual quality over frame rate. Overall, the Medium preset offers the best experience across all resolutions, balancing frame rate and image quality without the steep penalties seen in Ultra.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core Ultra 5 235 and the NVIDIA GeForce RTX 3080 Ti achieves a rank of 709 out of 2928 tested combos in Downfall. This places the pairing in the top 24.2% of all configurations tested, indicating that it is a capable setup for this game. The rank is determined by the average FPS across all measured settings and resolutions, and the data shows that this combo excels at 1080p and 1440p, where it delivers frame rates well above 150 FPS on most presets. The relative position suggests that while the RTX 3080 Ti is not the top-tier GPU anymore, its combination with the 235’s strong single-threaded performance is sufficient to outperform many newer mid-range cards.
When interpreting the rank, it is important to note that the nearest CPU rivals have nearly identical average scores, which means the CPU choice has minimal impact on the combo’s ranking. Instead, the GPU’s performance is the primary driver, and the RTX 3080 Ti’s 83rd percentile ranking among GPUs aligns with the combo’s overall position. The 709th rank out of 2928 combos implies that there are 2219 other setups that perform worse, which solidifies this pairing as a solid choice for high-refresh-rate gaming. However, the data also shows that the Ultra preset at 4K (58 FPS) is a weak point, suggesting that users who prioritize 4K Ultra settings would need a more powerful GPU to improve the rank.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern in how performance scales with resolution. At the High preset, the average FPS drops from 208 at 1080p to 149 at 1440p (a 28.4% decrease) and then to 93 at 4K (a 37.6% decrease from 1440p). This scaling is consistent with a GPU-bound scenario, as the CPU’s performance is sufficient to maintain high frame rates at lower resolutions, and the bottleneck shifts to the GPU’s pixel throughput and memory bandwidth as resolution increases. The RTX 3080 Ti’s 912.4 GB/s of memory bandwidth is substantial, but the pixel count at 4K (3840x2160) is over four times that of 1080p, which explains the dramatic FPS drop.
At the Low preset, the FPS drops from 311 at 1080p to 222 at 1440p (28.6% decrease) and then to 138 at 4K (37.8% decrease). This proportional scaling indicates that the CPU is not the limiting factor even at Low settings, as the frame rate is still constrained by the GPU’s ability to process vertices and fragments. The fact that the FPS does not double when moving from 4K to 1080p suggests that there are other overheads, such as driver calls and game logic, that prevent perfect scaling. However, the consistent ~28% drop from 1080p to 1440p and ~38% drop from 1440p to 4K points to a GPU-centric limitation, where the RTX 3080 Ti’s raw compute power is the primary determinant of performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings. At 1920x1080, the Low preset delivers an average of 311 FPS, which is the highest recorded value in the dataset. The Medium preset averages 254 FPS with a minimum of 216 FPS and a maximum of 292 FPS, offering a stable experience. The High preset averages 208 FPS, and the Ultra preset averages 130 FPS. The transition from Medium to High results in an 18.1% drop in FPS, while the transition from High to Ultra results in a 37.5% drop, indicating that Ultra settings impose a significant performance penalty.
At 2560x1440, the Low preset averages 222 FPS, Medium averages 182 FPS (minimum 154 FPS, maximum 209 FPS), High averages 149 FPS, and Ultra averages 93 FPS. The Medium preset’s minimum of 154 FPS ensures that even in demanding scenes, the frame rate remains above 144 FPS, making it ideal for high-refresh-rate monitors. The drop from Medium to High is 18.1%, and from High to Ultra is 37.6%, which mirrors the 1080p scaling. At 3840x2160, the Low preset averages 138 FPS, Medium averages 113 FPS (minimum 96 FPS, maximum 130 FPS), High averages 93 FPS, and Ultra averages 58 FPS. The Medium preset’s minimum of 96 FPS is just above the 90 FPS threshold, providing a playable experience, but the Ultra preset’s 58 FPS is below 60 FPS, which can cause noticeable judder in a horror game where smooth motion is critical.
FAQ
Q: What is the average FPS at 1080p with the High preset for this combo?
A: At 1920x1080 with the High preset, the Intel Core Ultra 5 235 and RTX 3080 Ti achieve an average FPS of 208.
Q: How does the Ultra preset at 4K compare to the Medium preset at 4K?
A: At 3840x2160, the Ultra preset averages 58 FPS, while the Medium preset averages 113 FPS with a minimum of 96 FPS. This represents a 48.7% performance advantage for Medium.
Q: Is the CPU or GPU the bottleneck at 1440p Medium settings?
A: At 2560x1440 Medium, the average FPS is 182, and the scaling from 1080p (254 FPS) to 1440p (182 FPS) shows a 28.3% drop, which is consistent with a GPU-bound scenario, suggesting the GPU is the limiting factor.
Q: What is the combo’s rank among all tested configurations in Downfall?
A: The combo ranks 709 out of 2928 tested combos, placing it in the top 24.2% of all setups.
Q: What is the minimum FPS recorded at 4K Medium settings?
A: At 3840x2160 with Medium settings, the minimum FPS is 96, with a maximum of 130.
Q: How does the RTX 3080 Ti compare to the RTX 5070 in average benchmark score?
A: The RTX 3080 Ti has an average benchmark score of 41187, which is 2% higher than the RTX 5070’s score of 40377.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 138.0 |
| 3840x2160 | Medium | 113.0 |
| 3840x2160 | High | 93.0 |
| 3840x2160 | Ultra | 58.0 |
| 2560x1440 | Low | 222.0 |
| 2560x1440 | Medium | 182.0 |
| 2560x1440 | High | 149.0 |
| 2560x1440 | Ultra | 93.0 |
| 1920x1080 | Low | 311.0 |
| 1920x1080 | Medium | 254.0 |
| 1920x1080 | High | 208.0 |
| 1920x1080 | Ultra | 130.0 |
Downfall with iUltra 5 235 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3080 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.