Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 63
1440p QHD 48 50 66 85
1080p Full HD 59 62 82 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 35
2560x1440 Low 85
2560x1440 Medium 66
2560x1440 High 50
2560x1440 Ultra 48
1920x1080 Low 106
1920x1080 Medium 82
1920x1080 High 62
1920x1080 Ultra 59

Microsoft Flight Simulator with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Microsoft Flight Simulator is a uniquely demanding title that stresses both the CPU and GPU in different ways depending on resolution and settings. The data for the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5050 combination shows a system that is well-balanced at 1080p, but which becomes increasingly GPU-limited as resolution scales up. The measured FPS across the board indicates that this combo is positioned in the lower-middle tier of tested configurations, with a combo rank of 1814 out of 2996 in this game. The following analysis breaks down the measured performance, component roles, and the best way to configure this system for a playable experience.

Resolution Scaling

The FPS data reveals a clear and predictable trend: performance degrades significantly as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 62 FPS at 1080p to 50 FPS at 1440p, and finally to 37 FPS at 4K. This represents a 20% drop from 1080p to 1440p, and a further 26% drop from 1440p to 4K. This scaling pattern is typical of a GPU-bound workload, where the number of pixels being rendered becomes the primary bottleneck.

The Low preset shows a similar trend but with higher absolute numbers. At 1080p Low, the system achieves 106 FPS, which drops to 85 FPS at 1440p and 63 FPS at 4K. The percentage drops are 20% and 26% respectively, which is nearly identical to the High preset scaling. This consistency suggests that the resolution scaling is independent of the graphics preset, reinforcing that the GPU's raw pixel throughput is the limiting factor at higher resolutions.

Looking at the Medium preset, which includes min and max FPS data, the trend continues. At 1080p Medium, the average is 82 FPS (min 70, max 95). At 1440p Medium, it falls to 66 FPS (min 57, max 76), and at 4K Medium, it drops to 49 FPS (min 42, max 56). The spread between min and max FPS is relatively tight, around 25-30% of the average, which suggests that the frame pacing is stable and the system is not experiencing severe stutters. The fact that the 4K Medium result (49 FPS) is higher than the 4K High result (37 FPS) indicates that the GPU has headroom when the visual load is reduced.

The Ultra preset is the most demanding, and the system struggles at all resolutions. At 1080p Ultra, the average is 59 FPS, which is only marginally playable. At 1440p Ultra, it drops to 48 FPS, and at 4K Ultra, it falls to 35 FPS. This shows that the RTX 5050 simply does not have enough processing power to maintain high frame rates at the Ultra preset, even at 1080p. The data suggests that the GPU is the limiting component at all resolutions above 1080p, and even at 1080p, the Ultra preset pushes the GPU to its limits.

FAQ

Q: What is the average FPS at 1920x1080 with High settings?

A: The measured average FPS is 62. This is a playable frame rate for a flight simulator, which typically does not require the high refresh rates that competitive shooters do.

Q: Is this combination capable of running the game at 4K resolution?

A: Yes, but with significant compromises. At 4K with Low settings, the system achieves 63 FPS. At 4K with High settings, it drops to 37 FPS, and at Ultra, it falls to 35 FPS. The data suggests that 4K is only viable with the Low preset for smooth gameplay.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The AMD Ryzen 7 5700 has an average benchmark score of 25517. This is within 0.3% of the AMD Ryzen 7 5825U (score 25446) and 0.1% of the AMD Ryzen 5 7640U (score 25485). Its performance is essentially tied with these processors, indicating that it is a solid mid-range performer.

Q: What is the GPU's performance percentile relative to all other GPUs?

A: The NVIDIA GeForce RTX 5050 is in the 66th percentile of all GPUs, based on its average benchmark score of 21035. This places it in the upper-mid range of graphics cards, though it is not a top-tier performer.

Q: What is the minimum FPS recorded in the measured data?

A: The only preset with reported min FPS values is Medium. At 1080p Medium, the min FPS is 70. At 1440p Medium, it is 57, and at 4K Medium, it is 42. These values indicate that the frame rate remains stable without significant dips.

Q: How does the GPU's performance compare to the AMD Radeon RX 5600 XT?

A: The RTX 5050 has an average benchmark score of 21035, which is 1.6% higher than the AMD Radeon RX 5600 XT (score 20713). This indicates that the RTX 5050 is slightly faster on average in synthetic tests.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5050 is ranked 1814 out of 2996 total tested combos in Microsoft Flight Simulator. This places the system in the 60th percentile of all combinations, meaning that roughly 40% of tested configurations perform better. This rank is a holistic measure that considers all resolutions and settings, and it reflects the fact that while the CPU is a competent performer, the GPU is the weaker link in this pairing.

In the context of the CPU's synthetic benchmark performance, the Ryzen 7 5700 sits at the 78th percentile of all CPUs, which is notably higher than the combo's overall rank. This discrepancy suggests that the GPU is holding the system back in this specific game. The CPU's nearest rivals, such as the Intel Xeon D-2752TER and AMD Ryzen 5 6600H, have nearly identical average scores (25530 and 25550 respectively), so the CPU is not the differentiator here.

The GPU's rank is lower, at the 66th percentile of all GPUs. This is more aligned with the combo's overall rank, indicating that the GPU's performance is the primary factor determining the system's position in the rankings. The RTX 5050's nearest rival, the AMD Radeon RX 5600 XT, is 1.6% slower on average, but the RTX 5050 still struggles to deliver high frame rates in this demanding title. The combo rank of 1814 is a useful benchmark for users who want to know where this specific hardware pairing falls relative to the broader database of tested systems.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's capabilities across different resolutions and settings. At 1920x1080, the system performs admirably. The Low preset yields an average of 106 FPS, which is excellent for a flight simulator. The Medium preset drops to 82 FPS, with a min of 70 and a max of 95. The High preset averages 62 FPS, and the Ultra preset averages 59 FPS. This shows that at 1080p, the system can handle any preset, though the Ultra preset is right at the edge of what would be considered smooth.

Moving to 2560x1440, the performance degrades noticeably. The Low preset averages 85 FPS, which is still playable. The Medium preset averages 66 FPS (min 57, max 76), which is acceptable for a simulation title. The High preset drops to 50 FPS, and the Ultra preset falls to 48 FPS. At this resolution, the system is starting to struggle with the higher presets, and users would need to compromise on visual quality to maintain a stable frame rate.

At 3840x2160, the system is heavily GPU-bound. The Low preset is the only one that achieves a playable frame rate, averaging 63 FPS. The Medium preset averages 49 FPS (min 42, max 56), which is borderline. The High preset drops to 37 FPS, and the Ultra preset averages 35 FPS. These numbers indicate that 4K gaming is only viable with the Low preset, and even then, the frame rate is not high. The data clearly shows that the GPU is the limiting factor at this resolution, as the CPU's performance is unlikely to change significantly across these settings.

GPU Role

The NVIDIA GeForce RTX 5050 is the primary bottleneck in this system for Microsoft Flight Simulator, particularly at higher resolutions. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. This memory configuration is modest for a modern title, and the 8 GB capacity may be a limiting factor when running at 4K with high-resolution textures. The benchmark results show that the GPU's performance drops significantly as resolution increases, which is consistent with a card that is limited by its memory bandwidth and raw compute power.

The GPU's clock speeds are a base of 2317 MHz and a boost of 2572 MHz. These are relatively high clocks, but the card's overall performance is constrained by its 2560 shading units and 32 ROPs. The FP32 performance is 13.17 TFLOPS, which is a moderate figure for a current-generation card. The data shows that at 1080p, the GPU is able to maintain a playable frame rate at all presets, but at 1440p and 4K, the higher presets cause the frame rate to drop below 50 FPS. This indicates that the GPU does not have enough headroom for the most demanding visual settings.

The RTX 5050's synthetic benchmark scores are also telling. Its 3DMark Steel Nomad score is 2502, and its Passmark G3D score is 17326. These numbers place it in the 66th percentile of all GPUs, which is a solid mid-range position. However, in a game as demanding as Microsoft Flight Simulator, this level of performance is not sufficient for high-resolution, high-preset gaming. The GPU's role in this combo is to provide a playable experience at 1080p and 1440p with medium settings, while 4K is reserved for the lowest preset.

CPU Role

The AMD Ryzen 7 5700 is a capable processor that is not the primary limiting factor in this system. It has 8 cores and 16 threads, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. The CPU's synthetic benchmark scores are strong, with a Cinebench R23 multi-core score of 20655 and a single-core score of 2916. Its Passmark multithread score is 24303, and its Geekbench multi-core score is 9959. These results place the CPU in the 78th percentile of all CPUs, which is notably higher than the GPU's percentile.

In Microsoft Flight Simulator, the CPU is responsible for simulating the flight model, weather, and other physics calculations. The 8-core, 16-thread configuration is well-suited for this workload, and the data suggests that the CPU can handle the game's demands without becoming a bottleneck. The fact that the FPS scaling is consistent across different presets at the same resolution indicates that the CPU is not struggling to keep up, as a CPU bottleneck would typically manifest as similar FPS regardless of the graphics preset.

The CPU's nearest rivals, such as the AMD Ryzen 7 5825U and Ryzen 5 7640U, have nearly identical average benchmark scores (25446 and 25485 respectively, compared to 25517 for the Ryzen 7 5700). This shows that the CPU is performing as expected for its class. The CPU's TDP of 65 W is also low, which means it is not generating excessive heat that could cause thermal throttling. Overall, the CPU's role in this combo is to provide a stable foundation for the GPU, and it does so effectively.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combination depend on the user's resolution and preference for visual fidelity. For users with a 1920x1080 monitor, the High preset is the best choice. It provides an average of 62 FPS, which is smooth for a flight simulator. The Ultra preset is also viable, averaging 59 FPS, but the marginal visual improvement over High is likely not worth the risk of occasional frame drops. For a more fluid experience, the Medium preset at 82 FPS is an excellent option, but it does sacrifice some visual detail.

For 2560x1440 users, the Medium preset is the recommended setting. It averages 66 FPS, with a min of 57 and a max of 76, which provides a stable and playable experience. The High preset at 50 FPS is playable but may feel slightly less responsive. The Ultra preset at 48 FPS is not recommended, as the frame rate is too close to the edge of playability. The Low preset at 85 FPS is an option for users who prioritize frame rate over visuals, but the Medium preset offers a better balance of quality and performance.

For 3840x2160 users, the Low preset is the only viable option for a smooth experience, averaging 63 FPS. The Medium preset at 49 FPS is borderline, and users may experience noticeable stutters in busy scenes. The High and Ultra presets, at 37 and 35 FPS respectively, are not recommended for general play, as they fall well below the threshold for comfortable simulation gameplay. The data suggests that 4K gaming with this combo requires significant compromises, and users with 4K displays should consider lowering the resolution to 1440p for a better experience.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5050 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 35.0
2560x1440 Low 85.0
2560x1440 Medium 66.0
2560x1440 High 50.0
2560x1440 Ultra 48.0
1920x1080 Low 106.0
1920x1080 Medium 82.0
1920x1080 High 62.0
1920x1080 Ultra 59.0

Microsoft Flight Simulator with Ryzen 7 5700 + Other GPUs

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Microsoft Flight Simulator with RTX 5050 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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