Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 33 42 53
1440p QHD 43 46 55 72
1080p Full HD 50 53 74 92

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 53
3840x2160 Medium 42
3840x2160 High 33
3840x2160 Ultra 32
2560x1440 Low 72
2560x1440 Medium 55
2560x1440 High 46
2560x1440 Ultra 43
1920x1080 Low 92
1920x1080 Medium 74
1920x1080 High 53
1920x1080 Ultra 50

Microsoft Flight Simulator with AMD Ryzen 7 5700 + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 7 5700 and AMD Radeon RX 6600 combination in Microsoft Flight Simulator delivers a playable experience that depends heavily on settings and resolution choices. The data indicates that this pairing is best suited for 1080p and 1440p gaming, with 4K reserved for lower preset levels. The measured results show a clear trade-off between visual fidelity and frame rate, with the Low preset providing the highest performance across all resolutions.

Settings Recommendations

For this specific hardware combination, the Low preset offers the most consistent and fluid experience, particularly at higher resolutions. At 1920x1080, the Low preset achieves an average of 92.3 FPS, which is substantially higher than the Medium preset's 73.6 FPS and the High preset's 52.8 FPS. The gap between Low and Ultra at 1080p is significant, with Ultra dropping to 50.1 FPS, representing a performance penalty of approximately 45% compared to Low.

At 2560x1440, the Low preset remains the strongest option with 72.3 FPS, while Medium drops to 54.9 FPS and High falls to 46.1 FPS. The Ultra preset at 1440p manages only 43.4 FPS, which may be borderline for smooth flight simulation. The data shows that Medium settings provide a reasonable balance at 1440p, offering a 24% improvement over High while maintaining visual quality.

For 4K resolution, the Low preset is the only viable option for smooth gameplay, achieving 53 FPS. The Medium preset at 4K drops to 41.9 FPS, while High and Ultra fall to 32.7 FPS and 32.3 FPS respectively. These lower frame rates at 4K suggest that the GPU is struggling with the increased pixel count, making Low settings the recommended choice for 3840x2160 displays.

The optimal experience for this combo appears to be the Low preset at 1080p or 1440p, where the frame rates exceed 70 FPS and provide the headroom needed for the variable performance demands of flight simulation. Players prioritizing visual quality over frame rate may find Medium at 1080p acceptable, but the data indicates that High and Ultra settings introduce noticeable performance degradation.

How This Combo Ranks

The AMD Ryzen 7 5700 paired with the AMD Radeon RX 6600 ranks 1448 out of 1795 tested combinations in Microsoft Flight Simulator. This places the combo in the lower half of the performance spectrum, indicating that while it can run the game, it does not deliver top-tier results. The ranking reflects the mid-range positioning of both components, with the CPU sitting at the 84th percentile against all processors and the GPU at the 69th percentile against all graphics cards.

The CPU's benchmark scores show a balanced multi-threaded performance profile. In Cinebench R23, the Ryzen 7 5700 scores 20655 in multi-core and 2916 in single-core tests. The 3DMark results demonstrate scaling from 1762 in the 2-thread test to 6617 in the max-thread test, with an 8-thread score of 5585. These figures suggest the 8-core, 16-thread processor has sufficient compute capacity for the game's physics and AI simulation workloads.

The GPU's performance relative to its rivals shows a tightly contested field. The Radeon RX 6600 has an average benchmark score of 25235, placing it within 0.5% of the NVIDIA GeForce RTX 3060 Ti and within 0.2% of the AMD Radeon RX 6700M. Interestingly, the integrated AMD Radeon 890M matches the RX 6600's score exactly, while the older RX 580 2048SP trails by only 0.2%. This indicates that the RX 6600's raw compute performance is competitive, but its 8 GB VRAM and memory bandwidth may limit it in demanding scenarios.

The combo's rank of 1448 out of 1795 suggests that roughly 80% of tested configurations outperform it in this specific game. This is consistent with the measured frame rates, which show playable but not outstanding performance. The data indicates that this pairing is better suited for 1080p gaming, where it can maintain higher frame rates, rather than pushing high settings at 1440p or 4K.

GPU Role

The AMD Radeon RX 6600 plays a central role in determining the frame rates in Microsoft Flight Simulator. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. The memory clock runs at 1750 MHz, with an effective data rate of 14 Gbps. The core operates with a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz.

The GPU's memory configuration appears to be a limiting factor at higher resolutions. The 8 GB VRAM capacity is sufficient for 1080p and 1440p gaming, but at 4K resolution, the data shows significant frame rate drops. The 128-bit memory bus and 224.0 GB/s bandwidth are moderate by modern standards, and the demanding texture streaming in flight simulation likely stresses this configuration.

The RX 6600's rendering capabilities include 1792 shading units, 112 texture mapping units, and 64 raster operations pipelines. The pixel rate is 159.4 GPixel/s, and the texture rate is 279.0 GTexel/s. The FP32 compute performance is 8.928 TFLOPS, with FP16 performance at 17.86 TFLOPS using a 2:1 ratio. These specifications are competitive in the mid-range segment, as evidenced by the GPU's 69th percentile ranking.

The GPU's ray tracing capabilities, supported by 28 RT cores, do not appear to significantly impact this game's performance, as flight simulation primarily relies on traditional rasterization. The bus interface is PCIe 4.0 x8, which provides adequate bandwidth for the GPU's memory requirements. The suggested power supply of 300 W and the 132 W TDP indicate that this is a power-efficient card, which may be beneficial for system builders.

Measured FPS Breakdown

The measured frame rates show a consistent pattern across all resolutions and settings. At 1920x1080, the Low preset delivers 92.3 FPS, which is the highest measured result in the entire dataset. The Medium preset achieves 73.6 FPS, representing a 20% reduction from Low. High settings produce 52.8 FPS, and Ultra drops to 50.1 FPS, showing only a marginal difference between the two highest presets.

At 2560x1440, the performance scales downward predictably. Low delivers 72.3 FPS, which remains comfortable for gameplay. Medium achieves 54.9 FPS, and High produces 46.1 FPS. Ultra at 1440p manages 43.4 FPS, indicating that even the highest settings can approach playability at this resolution. The transition from Low to Medium at 1440p results in a 24% frame rate reduction, while moving from Medium to High costs another 16%.

The 3840x2160 results reveal the most significant performance challenges. Low achieves 53 FPS, which is the only preset at 4K that stays above the 50 FPS threshold. Medium drops to 41.9 FPS, while High and Ultra fall to 32.7 FPS and 32.3 FPS respectively. The difference between High and Ultra at 4K is negligible, suggesting that the GPU is fully saturated at these settings. The gap between Low and Medium at 4K is 21%, while the jump from Medium to High costs another 22%.

Comparing the same preset across resolutions shows the impact of pixel count. At Low settings, the frame rate drops from 92.3 FPS at 1080p to 72.3 FPS at 1440p and 53 FPS at 4K. At High settings, the progression is 52.8 FPS at 1080p, 46.1 FPS at 1440p, and 32.7 FPS at 4K. These numbers indicate that the GPU becomes the primary bottleneck as resolution increases.

Resolution Scaling

The frame rate degradation from 1080p to 4K reveals important information about system bottlenecking. At Low settings, the drop from 1080p to 1440p is 20.5 FPS, representing a 22% reduction. Moving from 1440p to 4K at Low settings costs another 19.3 FPS, a 27% reduction. The total decrease from 1080p to 4K at Low settings is 43%, showing that resolution scaling has a substantial impact even at the lowest quality preset.

At Medium settings, the scaling pattern changes slightly. From 1080p to 1440p, the frame rate drops from 73.6 FPS to 54.9 FPS, a 25% reduction. The transition from 1440p to 4K brings the frame rate down to 41.9 FPS, another 24% decrease. This consistent scaling pattern suggests that the GPU is the limiting component across these resolutions.

The High settings show a different distribution of performance loss. The drop from 1080p to 1440p is 6.7 FPS, a 13% reduction, which is smaller than the corresponding drops at Low and Medium settings. However, the jump from 1440p to 4K at High settings costs 13.4 FPS, a 29% reduction. This indicates that the GPU's memory bandwidth and compute resources become exhausted more quickly at higher resolutions when visual complexity increases.

The Ultra settings exhibit the steepest scaling curve. From 1080p to 1440p, the frame rate drops from 50.1 FPS to 43.4 FPS, a 13% reduction. Moving from 1440p to 4K at Ultra costs another 11.1 FPS, a 26% reduction. The total loss from 1080p Ultra to 4K Ultra is 36%, which is less severe than the loss at Low settings. This suggests that at the highest preset, the game becomes increasingly CPU-bound at lower resolutions, while at 4K the GPU saturation dominates.

The data indicates that this combo is capable of maintaining playable frame rates at 1080p across all settings, but the experience degrades noticeably at 1440p and significantly at 4K. The resolution scaling analysis points to the Radeon RX 6600 as the primary limiting factor, with its 8 GB VRAM and 224.0 GB/s bandwidth proving insufficient for the demands of Microsoft Flight Simulator at higher resolutions and settings.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 6600 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 53.0
3840x2160 Medium 41.9
3840x2160 High 32.7
3840x2160 Ultra 32.3
2560x1440 Low 72.3
2560x1440 Medium 54.9
2560x1440 High 46.1
2560x1440 Ultra 43.4
1920x1080 Low 92.3
1920x1080 Medium 73.6
1920x1080 High 52.8
1920x1080 Ultra 50.1

Microsoft Flight Simulator with Ryzen 7 5700 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 6600 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.