Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 40
3840x2160 High 30
3840x2160 Ultra 28
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 High 41
2560x1440 Ultra 39
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 High 50
1920x1080 Ultra 48

Microsoft Flight Simulator with AMD Ryzen 5 7500F + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 7500F and Intel Arc B570 pairing delivers a playable but constrained experience in Microsoft Flight Simulator, with the data showing a clear pattern: the CPU provides ample headroom while the GPU becomes the primary bottleneck, especially at higher resolutions and settings. The combo ranks in the 2406th position out of 2996 tested combinations, placing it in the lower-mid tier of the database, yet the measured frame rates reveal a configuration that can handle the simulator at 1080p with solid performance and remains usable at 1440p, though 4K pushes it to the edge of playability.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, built on a 5 nm process at TSMC. Its base clock of 3.70 GHz and boost clock of 5.00 GHz are high enough to keep the simulator's simulation and physics threads fed, and the 32 MB of shared L3 cache helps with the large streaming world data that Microsoft Flight Simulator loads as you fly. The CPU's 65 W TDP and unlocked multiplier suggest it can sustain boost clocks under load, though the benchmark data does not isolate CPU frequency behavior during the game.

In synthetic tests, the 7500F shows strong single-thread performance—scoring 974 in 3dmark_single_thread, 324 in Cinebench R15 single-core, and 3218 in Cinebench R23 single-core—which matters because flight simulators often have a primary simulation thread that limits frame pacing. Multi-threaded results are also respectable, with a Cinebench R23 multicore score of 22799 and a Passmark multithread score of 26825, placing the CPU in the 77th percentile versus all CPUs in the database. This is a processor that can handle the game's background tasks, terrain streaming, and AI traffic without becoming the limiting factor, as evidenced by the fact that lowering resolution from 1080p to 4K at the same settings produces a significant FPS drop—something that points to GPU limitation rather than CPU saturation.

Comparing to nearest rivals, the 7500F's average benchmark score of 24964 is within 0.1% of the Intel Core i7-11850H (24935) and 0.2% of the Intel Core i7-13620H (24911), while being 0.2% behind the AMD Ryzen 5 8400F (25005). The deltaPct values are all within a fraction of a percent, meaning that for this game, swapping between these CPUs would yield virtually identical frame rates. The 7500F's strong single-thread performance is the key takeaway: it ensures that even at 1080p with Low settings, where the game reaches 86 FPS, the CPU is not holding back the Arc B570.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570, based on the Xe2-HPG architecture (Battlemage generation), is the more influential component in this pairing. It features 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth—a figure that becomes relevant as resolution increases and texture streaming demands more memory throughput. The GPU's base and boost clocks are both 2500 MHz, with memory running at 2375 MHz (19 Gbps effective), and it packs 2304 shading units, 144 TMUs, and 80 ROPs. The 18 RT cores are present but not heavily utilized in this simulator, which relies more on raw rasterization and memory bandwidth.

The B570's compute capabilities, rated at 11.52 TFLOPS FP32 and 23.04 TFLOPS FP16, place it in the 65th percentile versus all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (20534, deltaPct 0.1%) and Intel Arc A750 (20582, deltaPct -0.1%), indicating that the B570 sits right at the performance level of a mobile RTX 3070 in synthetic workloads. However, in Microsoft Flight Simulator, the measured FPS tells a more specific story: the GPU is the bottleneck at every resolution above 1080p Low.

The 10 GB VRAM capacity is sufficient for this game at the tested settings, as the data shows no signs of texture thrashing or memory-related stutters (min FPS values remain proportional to averages). The 160-bit bus width, while narrower than some competitors, is partially compensated by the high memory clock, but the 380.0 GB/s bandwidth does appear to constrain performance at 4K, where the Ultra preset drops to 28 FPS. The PCIe 4.0 x8 interface is worth noting—it provides half the lanes of a x16 slot, but for this game's moderate data transfer rates, it does not appear to be a limiting factor based on the measured results.

FAQ

Q: Can this combo run Microsoft Flight Simulator at 1080p with playable frame rates?

A: Yes. The measured data shows 86 FPS at 1080p Low, 67 FPS at Medium, 50 FPS at High, and 48 FPS at Ultra. All of these are above the 30 FPS threshold generally considered playable, with Medium and Low settings providing a smooth experience.

Q: What is the highest resolution where this combo maintains 60+ FPS?

A: The only setting that achieves 60+ FPS is 1080p Low at 86 FPS. At 1440p Low, the average drops to 69 FPS, which is still above 60, but Medium settings at 1440p fall to 54 FPS. No 4K configuration reaches 60 FPS, with the best 4K result being 51 FPS at Low settings.

Q: How does the Arc B570 compare to its closest GPU rivals in this game?

A: The B570's average benchmark score of 20556 is within 0.1% of the NVIDIA GeForce RTX 3070 Mobile and 0.1% behind the Intel Arc A750, while being 0.4% ahead of the NVIDIA Quadro M4000M and 0.5% behind the AMD Radeon R9 M390X. This suggests that in synthetic terms, the B570 performs like these mid-range cards, but in this flight simulator, its real-world FPS will depend heavily on resolution and settings.

Q: Is the Ryzen 5 7500F holding back the Arc B570 in this game?

A: The data indicates no. When comparing 1080p Low (86 FPS) to 4K Low (51 FPS), the FPS drops by 41%, which aligns with GPU-bound scaling. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions. The CPU's 77th percentile ranking and its proximity to rivals (all within 0.4% deltaPct) further support that it is not the limiting component.

Q: What is the best settings preset for 4K gaming with this combo?

A: The data shows that at 4K, Low settings yield the highest average FPS at 51, followed by Medium at 40 FPS, High at 30 FPS, and Ultra at 28 FPS. For a playable experience, Low settings are the only option that stays comfortably above 30 FPS, while Medium might be acceptable for less demanding flight scenarios.

Q: How does the combo's rank in this game compare to its overall component percentiles?

A: The combo ranks 2406th out of 2996 tested combinations (roughly the 20th percentile), while the CPU sits in the 77th percentile and the GPU in the 65th percentile. This discrepancy suggests that the pairing underperforms relative to what each component's synthetic scores might predict, likely due to the GPU's limitations in this specific simulator.

How This Combo Ranks

The combo's rank of 2406 out of 2996 tested combinations places it in the lower third of all configurations in the database for Microsoft Flight Simulator. This is a notable underperformance relative to the individual component percentiles—the CPU ranks in the 77th percentile and the GPU in the 65th percentile, yet the combination only achieves roughly the 20th percentile ranking. This gap indicates that the Arc B570 is the limiting factor, dragging the overall result down despite the capable Ryzen 5 7500F.

To contextualize this rank, consider that the database tests a wide range of combinations, from entry-level integrated graphics to flagship multi-GPU setups. Landing at 2406/2996 means there are about 590 combinations that perform worse, and roughly 2405 that perform better. The measured FPS data supports this: at 1080p Ultra, the combo achieves 48 FPS, which is playable but far from the high-refresh territory that top-tier combinations would reach. Even at 1080p Low, the 86 FPS result is respectable but not exceptional for a dedicated desktop CPU and discrete GPU pairing.

The rank also reflects the game's demanding nature. Microsoft Flight Simulator is known for heavy CPU and GPU loads, and the data shows that this combo struggles to maintain high frame rates at higher resolutions. The 4K Ultra result of 28 FPS is below the 30 FPS playability threshold, and even 4K High at 30 FPS is borderline. This suggests that users targeting 4K should consider a more powerful GPU, while those at 1080p or 1440p will find the combo adequate for most settings.

Resolution Scaling

The measured FPS data reveals a clear resolution scaling pattern that points to the GPU as the primary bottleneck. From 1080p to 1440p, the average FPS drops by approximately 18-20% across all settings: at Low, from 86 to 69 FPS (a 20% drop); at Medium, from 67 to 54 FPS (19% drop); at High, from 50 to 41 FPS (18% drop); and at Ultra, from 48 to 39 FPS (19% drop). This consistent ~19% reduction when increasing pixel count by 78% (from 2.07 million to 3.69 million pixels) indicates that the GPU is already nearing its limits at 1080p, but not fully saturated.

Going from 1440p to 4K (from 3.69 million to 8.29 million pixels, a 125% increase), the FPS drops are more dramatic: Low falls from 69 to 51 FPS (26% drop), Medium from 54 to 40 FPS (26% drop), High from 41 to 30 FPS (27% drop), and Ultra from 39 to 28 FPS (28% drop). The larger percentage drops at 4K—approaching the theoretical pixel count increase—confirm that the GPU is fully utilized and becomes the sole limiting factor. The CPU, with its strong single-thread performance, is not causing any additional frame rate reduction at higher resolutions.

This scaling behavior has practical implications. At 1080p, the combo has headroom: even Ultra settings maintain 48 FPS, and Low settings reach 86 FPS, suggesting that the CPU could support a more powerful GPU. At 1440p, the combo is still usable—Medium at 54 FPS and High at 41 FPS are playable—but users must accept lower settings for smoothness. At 4K, the combo is only viable at Low settings (51 FPS), with Medium (40 FPS) being borderline and High/Ultra (30/28 FPS) falling below the 30 FPS playability threshold.

Measured FPS Breakdown

The full measured FPS data for Microsoft Flight Simulator with the AMD Ryzen 5 7500F and Intel Arc B570 is as follows:

1920x1080 (1080p):

  • Low: 86 FPS average
  • Medium: 67 FPS average, 57 FPS minimum, 77 FPS maximum
  • High: 50 FPS average
  • Ultra: 48 FPS average

2560x1440 (1440p):

  • Low: 69 FPS average
  • Medium: 54 FPS average, 46 FPS minimum, 62 FPS maximum
  • High: 41 FPS average
  • Ultra: 39 FPS average

3840x2160 (4K):

  • Low: 51 FPS average
  • Medium: 40 FPS average, 34 FPS minimum, 46 FPS maximum
  • High: 30 FPS average
  • Ultra: 28 FPS average

At 1080p, the combo delivers a smooth experience across all settings, with the gap between Low and Ultra being 38 FPS (from 86 to 48). The Medium preset's minimum FPS of 57 ensures no major stutters, and the maximum of 77 shows consistency. This is the resolution where the combo performs best, and users can prioritize visual quality without sacrificing playability.

At 1440p, the performance drops are noticeable but manageable. Low settings at 69 FPS are ideal for fast-paced flight, while Medium at 54 FPS with a 46 FPS minimum remains stutter-free. High at 41 FPS and Ultra at 39 FPS are playable but require a tolerance for lower frame rates. The data suggests that 1440p is the sweet spot for this combo if users are willing to adjust settings based on their preference for frame rate versus visual fidelity.

At 4K, the combo struggles. Low settings at 51 FPS are the only configuration that feels consistently smooth, while Medium at 40 FPS (34 minimum) is acceptable for cruising but may dip during complex scenes. High at 30 FPS and Ultra at 28 FPS fall below the 30 FPS threshold, making them unsuitable for most players. The 4K results highlight the GPU's memory bandwidth and compute limitations, as the 380.0 GB/s bandwidth and 11.52 TFLOPS FP32 are insufficient for this simulator's heavy draw calls at high resolutions. Users with 4K displays should either lower resolution or settings, or consider a more powerful GPU to achieve higher frame rates.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + Intel Arc B570 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 40.0
3840x2160 High 30.0
3840x2160 Ultra 28.0
2560x1440 Low 69.0
2560x1440 Medium 54.0
2560x1440 High 41.0
2560x1440 Ultra 39.0
1920x1080 Low 86.0
1920x1080 Medium 67.0
1920x1080 High 50.0
1920x1080 Ultra 48.0

Microsoft Flight Simulator with Ryzen 5 7500F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B570 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.