Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 54 70 87
1440p QHD 74 98 127 157
1080p Full HD 113 148 193 238

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 70
3840x2160 High 54
3840x2160 Ultra 41
2560x1440 Low 157
2560x1440 Medium 127
2560x1440 High 98
2560x1440 Ultra 74
1920x1080 Low 238
1920x1080 Medium 193
1920x1080 High 148
1920x1080 Ultra 113

Lockdown Protocol with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 3080 is an intriguing combination for Lockdown Protocol, a fast-paced FPS released on 2024-03-11. The 5600G is a 6-core, 12-thread Zen 3 (Cezanne) processor on the AM4 socket, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. Its 16 MB of L3 cache and dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) are the foundation. The RTX 3080, based on the Ampere GA102 chip, offers 10 GB of GDDR6X memory on a 320-bit bus with a bandwidth of 760.3 GB/s—a GPU clearly built for high-resolution work. The data shows this combo lands in the 1300th position out of 3714 tested combinations in Lockdown Protocol, placing it comfortably in the top 35% of all tested systems. The following analysis breaks down how this CPU-GPU pairing behaves across settings and resolutions, with a focus on what a builder should expect and which knobs to turn.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5600's six physical cores and twelve threads are the first thing to consider. For Lockdown Protocol, an FPS where the data shows high average frame rates, the CPU's job is to keep the GPU fed with data and handle game logic. The 5600G's single-threaded performance—as seen in its Cinebench R23 single-core score of 1409—is adequate for this task. The boost clock of 4.40 GHz is the key lever here; the chip can hit that frequency on one or two cores, which is exactly what a game like Lockdown Protocol tends to use most. The CPU's percentile rank of 74th vs all tested CPUs indicates it is above average for general compute but not top-tier. The nearest rivals in aggregate benchmark score are the Intel Core i3-1220P (delta 0.1%) and the Intel Core Ultra 7 256V (delta -0.1%), which means the 5600 is in a crowded performance band. For the game, the CPU's contribution is more about keeping frame pacing consistent than about raw core counts, as the GPU does the heavy rendering.

The 5600's 7nm process and 65W TDP is low and power-efficient, but the CPU's six cores might become a constraint at lower resolutions. At 1080p Low, the measured 238 FPS average shows the CPU is still keeping up. However, the data indicates that the CPU's 12 threads are not the bottleneck—the GPU is. The 5600G's L3 cache of 16 MB is large enough for game asset streaming, but the integrated Vega 7 graphics is not involved; the RTX 3080 is taking the rendering load. The CPU's 3DMark scores: its 8-thread score of 4,694 and max-thread score of 5,455 show that it can handle multi-threaded tasks, but this is not a game that scales perfectly with many cores. The single-thread score of 872 on 3DMark is more relevant for the game's core usage. The 4.40 GHz boost clock is reachable on a sustained basis with the 5600's default power limits, which is important for maintaining high FPS in CPU-bound spots.

FAQ

Q: Does the Ryzen 5 5600G bottleneck the RTX 3080 in this game?

A: At 1080p, no. The measured 238 FPS average at Low settings is high, and the frame rate scales down as resolution increases. At 4K, the average drops to 54 FPS at High, which is a typical GPU-bound scenario. The CPU's 12 threads are more than enough for the game's logic, and the 4.40 GHz boost clock is sufficient for the low-latency single-threaded tasks.

Q: What is the best settings preset for a balance of visual quality and performance?

A: The Medium preset at 1440p yields an average of 127 FPS (min 108, max 146), which is a solid balance. At 1080p, Medium hits 193 FPS (min 164, max 222) with a smooth margin. High at 1080p is 148 FPS, while Ultra at 1080p drops to 113 FPS, indicating diminishing returns. The data suggests Medium is the sweet spot for a high-Hz display.

Q: How does the combo rank relative to other tested combinations?

A: The combo ranks 1300th out of 3710 tested combos (rank 1300 of 3710), putting it in the top 35% of all systems. This is a solid placement, but not top-tier. The RTX 3080's average benchmark score is 23,172, which is high, but the CPU's average of 21,088 (which is 74th percentile) brings the combo down slightly. The ranking reflects the balanced but not exceptional pairing.

Q: What is the difference between the CPU's nearest rivals and the 5600G's performance?

A: In average benchmark scores, the Intel Core i3-1220P is 0.1% behind the 5600G, and the Intel Core Ultra 7 256V is 0.1% ahead. The AMD Ryzen 5 7530U is 0.2% faster, and the Intel Core Ultra 7 155U is 0.4% faster. These are very small differences, meaning the CPU's compute performance is nearly identical to these rivals, but the game is not CPU-bound in most settings.

Q: Does the RTX 3080's performance in this game match its average?

A: The RTX 3080 has a 68th percentile vs all GPUs, and its average benchmark score is 23,172. In Lockdown Protocol, the measured FPS at 1440p High (98 FPS) is lower than what a 4K High (54 FPS) would suggest, but the GPU is the limiting factor at higher resolutions. The actual game performance is in line with the GPU's overall standing.

Q: What is the CPU's benchmark performance in a game-like scenario?

A: The 5600X3D's 3DMark 16-thread score is 5,451, and the single-thread is 872. In Cinebema R23, it scores 10,551 multi and 1,409 single. These are decent. The game relies more on the single-thread, which is adequate but not top-tier, but it does not cause frame drops at typical settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data clearly shows a classic GPU-bound pattern. At 1080p Low, the system reaches 238 FPS average. At 1440p Low, it drops to 157 FPS, and at 4K Low, it falls to 87 FPS. This is a drop of 34% from 1080p to 1440p, and a further 45% from 1440p to 4K. The scaling is not linear, indicating that the GPU is increasingly the limiting factor at higher resolutions. At 1080p, the CPU can still push a high frame rate, but as the pixel count increases, the RTX 3080's rendering load dominates.

The High preset shows a similar trend: 148 FPS at 1080p, 98 FPS at 1440p, and 54 FPS at 4K. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 45%. This confirms that the GPU's fill rate is the primary limit. The Ultra preset is even more pronounced: 113 FPS at 1080p, 74 FPS at 1440p, and 41 FPS at 4K. The 4K Ultra result of 41 FPS is below the 60 FPS threshold, which is a clear sign that the RTX 3080 is not able to handle the highest settings at 4K.

The Medium preset offers a different view. At 1080p, Medium gives 193 FPS (min 164, max 222), which is high. At 1440p, it gives 127 FPS (min 108, max 146), and at 4K, it gives 70 FPS (min 60, max 81). The min FPS data shows that 4K Medium has a minimum of 60, which means it just hits the 60 FPS floor. The scaling from 1080p to 1440p is 34% and from 1440p to 4K is 45%, consistent with the other settings. The CPU's influence is minimal at 4K, as the GPU is the bottleneck.

The data suggests that the 5600G 12 threads are sufficient for the game's logic at all resolutions, but the GPU is the determinant. At 1080p, the CPU can push 238 FPS, which is above the 144Hz refresh rate, so the CPU is not a limit. At 4K, the CPU will not be a bottleneck, as the GPU is at 54 FPS or 41 FPS. The conclusion is that the combo is GPU-limited at 4K and CPU-limited at 1080p only when the GPU can output over 200 FPS, which is not a problem for the 5600.

Settings Recommendations — which preset gives the best experience per the measured rows

The data shows a clear performance hierarchy: Low, Medium, High, Ultra, in that order. At each resolution, the average FPS declines as settings increase. The key is to find the preset that offers a playable frame rate without sacrificing visual quality. For a standard 60 Hz display, the 4K Medium preset is a good match: it averages 70 FPS with a minimum of 60 FPS, which hits the 60 FPS floor. For a 1440p monitor with 144 Hz, Medium gives 127 FPS, which is below 144 but with a minimum of 108, it is still smooth.

For competitive Play, the 1080p Low preset gives 238 FPS, which is a very high frame rate, but it may not be necessary. The Medium preset at 1080p gives 193 FPS with a minimum of 164, which is still above 144 Hz. The High preset at 1080p gives 148 FPS, which is a good balance. The Ultra preset at 1080p gives 113 FPS, which is still smooth but not as high.

The recommendation is to use Medium settings at 1440p as the best visual-quality-per-frame-rate. It gives 127 FPS, which is above 120, and the minimum of 108 ensures stability. At 4K, the Medium preset is the only one that hits 60 FPS, with an average of 70 and a minimum of 60. The High 4K is below 60, and Ultra is too low. So the practical guidance is: for a 4K monitor, use Medium; for 1440p, use High or Medium; for 1080p high refresh, use Low or Medium. The 3080 is a strong GPU, but the Ultra settings at 4K will be too demanding.

The Medium preset's measured FPS of 193 at 1080p and 127 at 1440p makes it the sweet spot. The min FPS data shows only the Medium preset has min values, which is 164 at 1080p, 108 at 1440p, and 60 at 4K. This indicates that Medium is the most stable preset in terms of frame time consistency. For the best experience per the measured rows, Medium is the recommended preset.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo rank in Lockdown Protocol is 1300 out of 3710 tested combinations. This means it is in the top 35% of all systems tested. The rank is a composite of the CPU and GPU performance. The CPU has a 74th percentile vs all CPUs, and the GPU has a 68th percentile vs all GPUs. The combination of a mid-range CPU and a high-end GPU results in a rank that is more than the sum of its parts.

The RTX 3080's nearest rivals in GPU benchmark score are the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X, all with delta of -0.3% to -0.4%. This shows that the GPU is within a 0.4% band of these cards in average score, but the RTX 3080 is a much newer architecture. The CPU's nearest rivals (Intel Core i3-1220P, Core Ultra 7 256V, Ryzen 5 7530U, Core Ultra 7 155U) are all within 0.1% to 0.4% of the 5600, meaning the CPU is in a very competitive zone.

The rank of 1300 suggests that many combos with the RTX 3080 achieve higher scores in this game, likely due to better CPUs. The 5600G is not a high-end CPU, and the game might be CPU-bound at lower resolutions, but the data shows the GPU is the main factor at 4K. In the ranking, the combo is above the median (which would be 1857), so it is a strong system. The ranking is a single number, but the measured FPS shows it can handle 1440p well. The rank is a reflection of the overall system performance, not just the GPU.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data is as follows:

1920x1080 (1080p):

  • Low: Average 238 FPS
  • Medium: Average 193 FPS, Min 164, Max 222
  • High: Average 148 FPS
  • Ultra: Average 113 FPS

2560x1440 (1440p):

  • Low: Average 157 FPS
  • Medium: Average 127 FPS, Min 108, Max 146 (the Min and Max are given)
  • High: Average 98 FPS
  • Ultra: Average 74 FPS

3840x2160 (4K):

  • Low: Average 87 FPS
  • Medium: Average 70 FPS, Min 60, Max 81 (the Min and Max are given)
  • High: Average 54 FPS
  • Ultra: Average 41 FPS

The min and max values are only provided for the Medium preset at each resolution. At 1080p Medium, the min is 164 and max is 222, indicating a stable frame rate. At 1440p Medium, the min is 108 and max is 146. At 4K Medium, the min is 60 and max is 81, which is a tight frame time at 60 to 81. The other settings do not have min/max data, but the average values are clear.

The 1080p Low average of 238 FPS is the highest of the entire set, showing the CPU can push very high frame rates when the GPU is not taxed. The 4K Ultra average of 41 FPS is the lowest, hitting the lowest point. The scaling from Low to Ultra at each resolution is consistent: the difference between 1080p Low and Ultra is 125 FPS (238 to 113), while at 4K, the difference is 46 FPS (87 to 41). This shows the GPU is the limit at 4K.

The 1440p High average of 98 FPS is a strong number, and the 1440p Ultra of 74 FPS is playable. The 4K Medium is the only 4K setting to maintain a 60 FPS minimum, making it the recommended 4K option. The 1080p Medium is the best for high refresh rate, with a min of 164. The data indicates that the combo is capable of 60+ FPS at 4K only on Medium, so for 4K gaming, a lower preset is necessary.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 70.0
3840x2160 High 54.0
3840x2160 Ultra 41.0
2560x1440 Low 157.0
2560x1440 Medium 127.0
2560x1440 High 98.0
2560x1440 Ultra 74.0
1920x1080 Low 238.0
1920x1080 Medium 193.0
1920x1080 High 148.0
1920x1080 Ultra 113.0

Lockdown Protocol with Ryzen 5 5600G + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with RTX 3080 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 3080

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