Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 76 82 116
1440p QHD 83 111 133 182
1080p Full HD 113 155 180 250

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 116
3840x2160 Medium 82
3840x2160 High 76
3840x2160 Ultra 53
2560x1440 Low 182
2560x1440 Medium 133
2560x1440 High 111
2560x1440 Ultra 83
1920x1080 Low 250
1920x1080 Medium 180
1920x1080 High 155
1920x1080 Ultra 113

Lockdown Protocol with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3080, In-Depth Analysis

FAQ

Q: What is the average FPS for this CPU/GPU combo in Lockdown Protocol at 1080p with Ultra settings?

A: The measured average frame rate at 1920x1080 with Ultra settings is 113.4 FPS. This is the most demanding preset tested at this resolution, dropping from 154.6 FPS at High and 180.2 FPS at Medium.

Q: How does the Ryzen 5 5600X compare to its closest rival in average benchmark score?

A: The Ryzen 5 5600X has an average benchmark score of 20680, placing it 0.3% behind the AMD Ryzen 5 5600GT (20740) and 0.3% behind the Intel Core i7-10700 (20746). It sits 0.5% behind the Intel Core i5-12490F (20794) and 0.7% ahead of the Intel Xeon 6325P (20538).

Q: What is the RTX 3080's percentile ranking among all GPUs?

A: The NVIDIA GeForce RTX 3080 is in the 80th percentile of all GPUs, with an average benchmark score of 35787. Its nearest rival, the AMD Radeon RX 7900 GRE, scores 36101, which is 0.9% higher.

Q: What is the largest FPS drop when moving from 1080p to 4K at High settings?

A: At High settings, the frame rate drops from 154.6 FPS at 1920x1080 to 110.6 FPS at 2560x1440, then further to 76 FPS at 3840x2160. The total reduction from 1080p to 4K is 78.6 FPS, representing roughly half the original frame rate.

Q: Does the CPU or GPU appear to be the limiting factor at 1080p Low settings?

A: At 1920x1080 with Low settings, the combo achieves 249.7 FPS. Since the GPU has ample headroom at this resolution and preset, the data indicates the Ryzen 5 5600X's 6-core/12-thread configuration is likely the primary constraint, especially given its single-thread benchmark score of 917 in 3DMark.

Q: What is the difference in FPS between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 181.6 FPS, while Ultra settings produce 82.5 FPS. This represents a 99.1 FPS difference, with the Ultra preset demanding more than double the rendering work per frame compared to Low.

CPU Role

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer codename) built on TSMC's 7 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a TDP of 65 W. The CPU's L3 cache totals 32 MB, and it supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. These specifications position it as a mid-range desktop part, with a percentile ranking of 78 among all CPUs.

In Lockdown Protocol, the CPU's contribution is most visible in the 1080p Low setting results. The measured 249.7 FPS at that preset is the highest frame rate across the entire dataset, but the game's frame generation at such high rates stresses the processor's single-thread performance. The 3DMark single-thread score of 917 and the Cinebench R23 single-core score of 2622 indicate solid per-core performance, yet the 6-core design may limit scaling in heavily threaded scenarios. The Cinebench R23 multicore score of 18578 shows a strong multi-threaded result, but Lockdown Protocol's engine likely does not scale perfectly across all 12 threads, making the 5600X the bottleneck in low-resolution, low-detail scenarios.

The CPU's position relative to rivals reinforces this interpretation. With an average benchmark score of 20680, it trails the Intel Core i5-12490F by 0.5% and the Ryzen 5 5600GT by 0.3%, while leading the Intel Xeon 6325P by 0.7%. These are narrow margins, indicating that the 5600X's computational throughput is competitive with its peers, but not dominant. In fast-paced FPS scenes with many entities, the CPU's physics and game logic processing can become the limiting factor, especially at lower GPU loads.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip fabricated on Samsung's 8 nm process. It features 8704 shading units, 272 texture mapping units, and 96 raster operation units, along with 68 RT cores and 272 tensor cores. The GPU operates at a base clock of 1440 MHz and a boost clock of 1710 MHz, with a TDP of 320 W. Its memory subsystem consists of 10 GB of GDDR6X on a 320-bit bus, delivering 760.3 GB/s of bandwidth. The GPU's FP32 throughput is 29.77 TFLOPS.

The RTX 3080's role in Lockdown Protocol becomes increasingly dominant as resolution and settings scale up. At 4K Ultra, the combo drops to 53 FPS, a figure that clearly reflects the GPU's workload rather than CPU limits. The 10 GB VRAM buffer and high memory bandwidth are well-suited to the game's texture-heavy environments at higher presets. The pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s indicate substantial fill-rate capability, which directly impacts frame generation at higher resolutions.

The GPU's percentile ranking of 80 among all GPUs, with an average benchmark score of 35787, places it slightly below the AMD Radeon RX 7900 GRE (36101, 0.9% higher) and AMD Radeon Pro Duo (35860, 0.2% higher). The RTX 3080's DirectX 12 Passmark score of 100 and DirectX 11 score of 207 suggest strong API-level performance, though Lockdown Protocol's engine may favor certain rendering paths. The GPU's 29.77 TFLOPS of FP32 compute provides ample headroom for the game's particle effects and post-processing at all but the most extreme settings.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings levels (Low, Medium, High, Ultra). At 1080p, the frame rates range from 249.7 FPS at Low to 113.4 FPS at Ultra. The progression is: Low at 249.7 FPS, Medium at 180.2 FPS, High at 154.6 FPS, and Ultra at 113.4 FPS. The step from Low to Medium incurs a 69.5 FPS penalty, while the step from High to Ultra costs 41.2 FPS.

At 1440p, the results are: Low at 181.6 FPS, Medium at 132.5 FPS, High at 110.6 FPS, and Ultra at 82.5 FPS. The drop from 1080p to 1440p at each setting is consistent, with reductions of 68.1 FPS (Low), 47.7 FPS (Medium), 44 FPS (High), and 30.9 FPS (Ultra). The diminishing absolute differences at higher presets indicate that the GPU is becoming more saturated as settings increase.

At 4K, the frame rates fall to: Low at 115.7 FPS, Medium at 81.5 FPS, High at 76 FPS, and Ultra at 53 FPS. The gap between Medium and High at 4K narrows to 5.5 FPS, suggesting that the incremental cost of High over Medium is relatively small at this resolution. The Ultra preset at 4K produces the lowest result in the entire dataset, 53 FPS, which is the only measurement below 60 FPS. This indicates that 4K Ultra is the most demanding configuration tested, pushing the combo to its limits.

Resolution Scaling

The scaling from 1080p to 4K reveals how the balance between CPU and GPU shifts across resolutions. At Low settings, the frame rate drops from 249.7 FPS at 1080p to 181.6 FPS at 1440p, then to 115.7 FPS at 4K. The percentage reduction from 1080p to 4K at Low is approximately 53.7%, meaning the frame rate is nearly halved. This substantial drop at a low-detail preset points to the GPU becoming the primary bottleneck as pixel count quadruples, even when the CPU is heavily loaded at 1080p.

At Ultra settings, the scaling is steeper in relative terms. The frame rate falls from 113.4 FPS at 1080p to 82.5 FPS at 1440p, then to 53 FPS at 4K. The reduction from 1080p to 4K is 60.4 FPS, which is a 53.3% drop. The absolute difference between Low and Ultra at 1080p is 136.3 FPS, but at 4K this gap narrows to 62.7 FPS. This compression of the settings spread at higher resolutions confirms that the RTX 3080's rendering capacity is the dominant constraint at 4K, while at 1080p the Ryzen 5 5600X's thread management and single-core performance limit the maximum achievable frame rate.

The data shows that the crossover point occurs between 1440p and 4K. At 1440p High, the 110.6 FPS result still leaves headroom, but at 4K High the 76 FPS figure indicates the GPU is nearing saturation. The 4K Medium result of 81.5 FPS outperforms 4K High by 5.5 FPS, reinforcing that the GPU is the limiting component at this resolution. For users targeting high refresh rates, the 1080p and 1440p results demonstrate that the combo can exceed 100 FPS at most settings, with the caveat that 1080p Low is CPU-bound and 4K Ultra is firmly GPU-bound.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3080 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 115.7
3840x2160 Medium 81.5
3840x2160 High 76.0
3840x2160 Ultra 53.0
2560x1440 Low 181.6
2560x1440 Medium 132.5
2560x1440 High 110.6
2560x1440 Ultra 82.5
1920x1080 Low 249.7
1920x1080 Medium 180.2
1920x1080 High 154.6
1920x1080 Ultra 113.4

Lockdown Protocol with Ryzen 5 5600X + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with RTX 3080 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

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