Inside

Inside

AVERAGE FPS
136
excellent

This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 61 98 123
1440p QHD 93 98 156 195
1080p Full HD 129 136 217 271

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 123
3840x2160 Medium 98
3840x2160 High 61
3840x2160 Ultra 58
2560x1440 Low 195
2560x1440 Medium 156
2560x1440 High 98
2560x1440 Ultra 93
1920x1080 Low 271
1920x1080 Medium 217
1920x1080 High 136
1920x1080 Ultra 129

Inside with Intel Core Ultra 5 225 + Intel Arc B580, In-Depth Analysis

The Intel Core Ultra 5 225 and Intel Arc B580 combination delivers a remarkably strong experience in Inside, a 2016 puzzle platformer that proves far more demanding at higher settings than its age suggests. The pairing lands at rank 2139 out of 2887 tested combos, placing it in the 74th percentile of all systems evaluated for this title. This is a solid mid-pack result, though the data reveals that the GPU is the primary bottleneck at higher resolutions and quality presets, while the CPU's headroom becomes apparent only at lower settings.

How This Combo Ranks

The combo's rank of 2139 out of 2887 tested configurations places it firmly in the upper-middle tier of systems running Inside. This position indicates that while the pairing is capable of delivering playable frame rates across most scenarios, a significant portion of the tested combos outperform it, particularly at 4K Ultra where the Arc B580's limitations become most evident. The 74th percentile ranking is respectable, especially considering the CPU's strong synthetic benchmark scores, but it suggests that the GPU holds the pairing back from top-tier status in this specific game.

The Intel Core Ultra 5 225 itself sits at the 85th percentile among all CPUs in the database, with an average benchmark score of 36938. Its nearest rival, the AMD Ryzen 5 5600F, scores 36945, a negligible 0% difference, indicating the two processors are effectively tied in overall compute performance. The Intel Arc B580, by contrast, ranks at the 68th percentile among all GPUs with an average score of 23021, placing it just below the AMD Radeon RX 580 2048SP (23061, -0.2% delta). This suggests the GPU is the weaker link in the pairing, a conclusion reinforced by the measured FPS data showing significant drops when transitioning from Low to Ultra settings.

FAQ

Q: How does this combo perform at 1080p with Ultra settings?

A: At 1920x1080 with Ultra settings, the combo averages 129 FPS. This is well above the 60 FPS threshold for smooth gameplay, though it represents a 52% drop from the 271 FPS achieved at Low settings, indicating the GPU is being heavily utilized at this quality preset.

Q: What is the maximum FPS achievable with this pairing?

A: The highest average FPS recorded is 271 at 1920x1080 with Low settings. The minimum FPS data is only provided for Medium settings, where the 1080p run shows a floor of 185 FPS and a maximum of 250 FPS.

Q: Is the Arc B580's 12 GB VRAM sufficient for this game?

A: The data shows no VRAM-related performance issues. At 4K Ultra, the combo still averages 58 FPS, suggesting the 12 GB GDDR6 memory and 456.0 GB/s bandwidth are adequate for Inside's demands, even at the highest resolution tested.

Q: How does the CPU's single-thread performance influence the results?

A: The Core Ultra 5 225 scores 3655 in Cinebench R23 single-core and 4412 in Passmark single-thread. These strong scores correlate with the high frame rates seen at lower resolutions where CPU overhead is more relevant, such as the 271 FPS at 1080p Low.

Q: What is the difference in performance between 1440p and 4K at High settings?

A: At 2560x1440 High, the combo averages 98 FPS, while at 3840x2160 High it drops to 61 FPS. This 38% reduction in frame rate when moving from 1440p to 4K highlights the GPU's growing workload at higher pixel counts.

Q: Does this combo support modern graphics APIs?

A: The Arc B580 supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6. Its Passmark DirectX 12 score is 76, and DirectX 11 score is 128, indicating strong compatibility with the graphics APIs likely used by Inside.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. At 1080p Low, the combo achieves 271 FPS, but this drops to 195 FPS at 1440p Low (a 28% reduction) and further to 123 FPS at 4K Low (a 37% reduction from 1440p). This progressive decline indicates that even at Low settings, the Arc B580's rendering capabilities are the limiting factor as pixel count grows.

At High settings, the scaling is even more pronounced. The combo delivers 136 FPS at 1080p, 98 FPS at 1440p (a 28% drop), and just 61 FPS at 4K (a 38% drop from 1440p). The 4K High result barely clears the 60 FPS mark, suggesting that this resolution and quality combination is near the practical limit for smooth gameplay. The gap between 1080p and 1440p High is 38 FPS, while the gap between 1440p and 4K High is 37 FPS, showing a consistent decline that points to the GPU's fill rate and shading capabilities being the primary constraint.

The Ultra preset tells a similar story: 129 FPS at 1080p, 93 FPS at 1440p (a 28% drop), and 58 FPS at 4K (a 38% drop from 1440p). The fact that the percentage drops are nearly identical across all settings presets (28-28-28 for Low, 28-38 for High, 28-38 for Ultra) indicates that resolution scaling is consistent regardless of quality level. This consistency suggests the GPU is the bottleneck in all scenarios, with the CPU's 10 cores and 10 threads providing sufficient processing power to avoid becoming a constraint even at 1080p Low where frame rates exceed 200 FPS.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 271 FPS, which drops to 217 FPS at Medium (with a minimum of 185 FPS and maximum of 250 FPS), 136 FPS at High, and 129 FPS at Ultra. The difference between High and Ultra is just 7 FPS, suggesting that the Ultra preset's additional effects are not particularly taxing at 1080p. The Medium setting's minimum of 185 FPS indicates that even the lowest frame rates remain far above playability thresholds.

Moving to 2560x1440, the average FPS figures show a consistent reduction from 1080p. Low settings average 195 FPS, Medium averages 156 FPS (with a minimum of 133 FPS and maximum of 180 FPS), High averages 98 FPS, and Ultra averages 93 FPS. The High to Ultra gap narrows to just 5 FPS at this resolution, reinforcing that the GPU's shading workload is the limiting factor rather than memory bandwidth or pixel throughput. The Medium minimum of 133 FPS still provides excellent smoothness, but the Ultra result of 93 FPS marks the first time the combo dips below 100 FPS at a mainstream resolution.

At 3840x2160, the GPU's limitations become more apparent. Low settings average 123 FPS, Medium averages 98 FPS (with a minimum of 83 FPS and maximum of 113 FPS), High averages 61 FPS, and Ultra averages 58 FPS. The 4K High result of 61 FPS is just above the 60 FPS target, while Ultra falls below it at 58 FPS. The Medium preset's minimum of 83 FPS shows that even the lowest frames remain playable, but the Ultra result indicates that 4K Ultra is not a recommended configuration for this combo. The drop from Low to Ultra at 4K is 65 FPS, compared to 142 FPS at 1080p, showing that the GPU's ceiling is approached as resolution increases.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture with the BMG-G21 chip, plays the dominant role in determining this combo's Inside performance. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which proves sufficient for this game even at 4K. The GPU's 2560 shading units, 160 TMUs, and 80 ROPs deliver a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s, figures that align with the observed frame rate scaling.

The GPU's base and boost clocks are both 2670 MHz, a locked clock speed that keeps performance consistent. Its FP32 throughput of 13.67 TFLOPS and FP16 of 27.34 TFLOPS (2:1) indicate a mid-range compute capacity, which explains why the combo struggles to maintain 60 FPS at 4K Ultra. The Arc B580's Passmark G3D score of 15748 and 3DMark Steel Nomad DX12 score of 3068 place it in the 68th percentile of all GPUs, and its nearest rival, the NVIDIA GeForce RTX 2080, scores 22895 (a 0.6% delta), showing they are closely matched in synthetic tests.

In Inside, the GPU's role is most evident in the resolution scaling. The consistent 28-38% frame rate drops when moving from 1080p to 1440p and then to 4K indicate that the GPU's pixel shading and ROP throughput are the primary constraints. The fact that Ultra settings at 4K produce 58 FPS, just below the 60 FPS target, suggests that the Arc B580 is operating near its limits at this configuration. The 20 RT cores are likely underutilized in this game, as Inside's visual style is more reliant on traditional rasterization than ray tracing.

CPU Role

The Intel Core Ultra 5 225, with its 10 cores and 10 threads based on the Arrow Lake architecture, provides ample processing power for Inside. Its base clock of 3.30 GHz and boost clock of 4.90 GHz enable strong single-thread performance, as evidenced by its Cinebench R23 single-core score of 3655 and Passmark single-thread score of 4412. These scores place the CPU at the 85th percentile among all processors, and its nearest rival, the AMD Ryzen 5 5600F, is essentially tied with a 0% delta.

The CPU's 20 MB of shared L3 cache and 3 MB per-core L2 cache provide sufficient memory hierarchy for the game's data access patterns. Its 102.4 GB/s of dual-channel DDR5 memory bandwidth is more than adequate for a puzzle platformer, and the 3 nm process node from TSMC ensures efficient power delivery with a 65 W TDP. The CPU's Passmark multithread score of 30459 and physics score of 2342 indicate strong multi-threaded capabilities, though Inside is unlikely to utilize all 10 threads heavily.

The CPU's role becomes apparent when examining the frame rates at lower resolutions and settings. At 1080p Low, the combo achieves 271 FPS, a figure that would be impossible if the CPU were a bottleneck. Even at 1080p Ultra with 129 FPS, the CPU provides enough headroom to keep the GPU fully fed. The fact that the frame rate drops consistently with resolution increases, rather than plateauing at a CPU-limited ceiling, confirms that the Core Ultra 5 225 is not the limiting component in this pairing for any tested configuration. Its Cinebench R23 multicore score of 25891 and Passmark data encryption score of 22285 further cement its position as a capable processor that exceeds the demands of this game.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B580 in Inside

Resolution Settings Avg FPS
3840x2160 Low 123.0
3840x2160 Medium 98.0
3840x2160 High 61.0
3840x2160 Ultra 58.0
2560x1440 Low 195.0
2560x1440 Medium 156.0
2560x1440 High 98.0
2560x1440 Ultra 93.0
1920x1080 Low 271.0
1920x1080 Medium 217.0
1920x1080 High 136.0
1920x1080 Ultra 129.0

Inside with iUltra 5 225 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B580 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.