Inside
This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 76 | 80 | 128 | 160 |
| 1440p QHD | 121 | 127 | 203 | 254 |
| 1080p Full HD | 168 | 177 | 283 | 353 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 5 225 + AMD Radeon RX 6750 XT, In-Depth Analysis
The Intel Core Ultra 5 225 and AMD Radeon RX 6750 XT pairing delivers an exceptional experience in Inside, a 2016 puzzle platformer that is far more demanding than its minimalist art style suggests. With the CPU sitting at the 85th percentile among all tested processors and the GPU at the 71st percentile among all tested graphics cards, this combo ranks 1151st out of 2887 tested combinations for this specific game. The data shows a system that can push very high frame rates at every resolution, with the GPU becoming the primary constraint as resolution and settings increase. The measured FPS figures reveal that even at 4K Ultra, this pairing maintains playable performance, while at 1080p Low, it approaches the range of high-refresh-rate esports displays. Below is a breakdown of how these components interact, what the numbers mean, and where the bottlenecks lie.
FAQ
*Q: What is the overall rank of this combo in Inside?*
A: The Intel Core Ultra 5 225 with the AMD Radeon RX 6750 XT ranks 1151st out of 2887 tested combos for this game, placing it in the upper half of all tested systems.
Q: Does the CPU hold back the GPU at 1080p?
A: At 1080p Low, the combo achieves 353 FPS average, and at 1080p Ultra it drops to 168 FPS. The CPU’s single-thread performance is strong enough to keep up, but the GPU workload scales more with settings, so the GPU becomes the limiting factor as settings rise.
*Q: How much VRAM does the RX 6750 XT have, and is it enough for Inside?*
A: The GPU has 12 GB of GDDR6 memory on a 192-bit bus with 432.0 GB/s bandwidth. For a game like Inside with its simple geometry and limited textures, this is more than sufficient, and the data shows no frame rate collapse at higher resolutions that would indicate VRAM pressure.
Q: What is the CPU’s clock speed, and does it matter for this game?
A: The Intel Core Ultra 5 225 has a base clock of 3.30 GHz and a boost clock of 4.90 GHz. With 10 cores and 10 threads, the CPU’s single-thread performance is what matters most for Inside, and its Cinebench R23 single-core score of 3655 supports the high frame rates observed.
Q: Is the 4K performance playable?
A: Yes, at 4K High the combo averages 80 FPS, and at 4K Ultra it averages 76 FPS. While not as high as lower resolutions, these numbers are well above the 60 FPS threshold for smooth gameplay.
Q: How does the GPU compare to its nearest rivals?
A: The RX 6750 XT has an average benchmark score of 26011, which is 0.5% above the AMD Radeon R9 M395X (25891), 0.6% above the AMD FirePro W7100 (25856), and 1.1% above the NVIDIA GeForce RTX 3080 Ti Mobile (25740). These are marginal deltas.
How This Combo Ranks
The combo’s position at 1151 out of 2887 tested combinations places it just inside the top 40 percent of all systems tested for Inside. This is a strong showing, but it is not an elite ranking, which makes sense given the game’s age and the hardware’s mid-range to upper-mid-range positioning. The CPU contributes heavily to this rank because of its excellent single-threaded performance, which is crucial for a game that relies on consistent frame pacing rather than complex physics or AI. The data shows that the CPU’s average benchmark score of 36938 places it nearly identical to its nearest rivals: the AMD Ryzen 5 5600F at 36945 (0% delta), the AMD Ryzen 5 5500X3D at 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4% delta), and the Intel Core i9-12900T at 37112 (-0.5% delta). These differences are negligible, meaning the Core Ultra 5 225 is squarely in the middle of a tight performance cluster.
On the GPU side, the RX 6750 XT’s average benchmark score of 26011 is similarly close to its nearest rivals, with deltas ranging from +0.5% to +1.1%. This indicates that the GPU is not a standout performer in synthetic benchmarks, but the measured FPS in Inside tells a different story. The game’s simple rendering pipeline favors the GPU’s raw rasterization power, and the 12 GB VRAM ensures no memory-related stutters. The rank of 1151 is influenced by the fact that many combinations with newer, more expensive GPUs will outperform this pairing, but for the hardware class, the results are solid. The combo’s performance is consistent across resolutions, which suggests that neither component is a weak link.
When looking at the percentile rankings, the CPU’s 85th percentile versus the GPU’s 71st percentile indicates that the processor is relatively stronger than the graphics card. This is typical for a game like Inside, which is not GPU-intensive at lower settings but scales heavily with resolution. The combo rank reflects this balance: it is not a top-tier pairing, but it delivers high frame rates in nearly every scenario. The data shows that this system is more than capable of running Inside at maximum settings on a 1440p monitor, and even at 4K it maintains playable performance. For a game released in 2016, this hardware is overkill, but the measured results confirm that the combo handles the game with ease.
GPU Role
The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture and uses the Navi 22 chip, manufactured on a 7 nm process at TSMC. It has 2560 shading units, 160 texture mapping units, and 64 raster output units, along with 40 ray tracing cores. The GPU’s base clock is 2150 MHz, with a boost clock of 2600 MHz and a game clock of 2495 MHz. The memory runs at 2250 MHz, which translates to 18 Gbps effective, across a 192-bit bus, providing 432.0 GB/s of bandwidth. This configuration gives the GPU a pixel rate of 166.4 GPixel/s and a texture rate of 416.0 GTexel/s, with FP32 performance of 13.31 TFLOPS.
In Inside, the GPU’s role is primarily to render the game’s dark, atmospheric environments. The game uses simple 2D side-scrolling visuals with limited particle effects, so the GPU is not heavily taxed at lower settings. However, the measured FPS data shows that increasing settings from Low to Ultra has a significant impact on performance. At 1080p, the average FPS drops from 353 on Low to 168 on Ultra, a 52% reduction. This indicates that the GPU’s shading units and memory bandwidth are being utilized more as settings increase, even though the game is not visually complex. The 12 GB VRAM is more than enough for this game, as the highest resolution tested (4K Ultra) averages 76 FPS, suggesting no memory capacity issues.
The GPU’s benchmark scores reflect its mid-range positioning. Its PassMark G3D score is 20700, and its 3DMark Steel Nomad DX12 score is 2548. The Geekbench Vulkan score is 98089, while OpenCL is 16360. These numbers place the GPU at the 71st percentile among all GPUs, meaning it outperforms about 71% of the tested graphics cards. The nearest rivals are all close in average score, with the R9 M395X, FirePro W7100, FirePro D700, and RTX 3080 Ti Mobile all within 1.1% of the RX 6750 XT. This clustering suggests that the GPU’s performance is well understood, and its behavior in Inside is consistent with its synthetic scores.
The GPU’s power draw is rated at 250 W TDP, with a suggested PSU of 600 W. It uses a dual-slot design with 1x 6-pin and 1x 8-pin power connectors. The card is 267 mm long, 110 mm tall, and 40 mm wide, making it a standard dual-slot card. For a game like Inside, the GPU is not the bottleneck at 1080p Low, where the CPU is likely limiting the frame rate to 353 FPS. But as resolution and settings scale, the GPU becomes the limiting factor, as seen in the 4K Ultra result of 76 FPS. The GPU’s 40 ray tracing cores are unused in this game, but they do not hurt performance. Overall, the RX 6750 XT provides ample horsepower for Inside at any resolution.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings levels (Low, Medium, High, Ultra). At 1080p, the combo delivers exceptional performance. On Low settings, the average FPS is 353, which is extremely high and likely CPU-limited. Medium settings drop the average to 283 FPS, with a minimum of 240 FPS and a maximum of 325 FPS. High settings average 177 FPS, and Ultra averages 168 FPS. The drop from Low to Medium is 70 FPS, while the drop from Medium to High is 106 FPS, and from High to Ultra is 9 FPS. This pattern shows that the GPU is being pushed harder as settings increase, but even at Ultra, the frame rate remains well above 144 Hz.
At 1440p, the performance scales down as expected. Low settings average 254 FPS, which is still very high. Medium settings average 203 FPS, with a minimum of 173 FPS and a maximum of 234 FPS. High settings average 127 FPS, and Ultra averages 121 FPS. The gap between Low and Medium is 51 FPS, while Medium to High is 76 FPS, and High to Ultra is 6 FPS. The smaller drop from High to Ultra suggests that the Ultra preset does not add much GPU workload beyond High. At 1440p, the combo is still capable of driving high-refresh-rate monitors at Medium settings, but for Ultra, a 120 Hz display is the practical limit.
At 4K, the performance becomes more moderate. Low settings average 160 FPS, which is impressive for 4K. Medium settings average 128 FPS, with a minimum of 109 FPS and a maximum of 147 FPS. High settings average 80 FPS, and Ultra averages 76 FPS. The drop from Low to Medium is 32 FPS, Medium to High is 48 FPS, and High to Ultra is 4 FPS. At 4K, the GPU is clearly the bottleneck, as the CPU’s performance is less relevant at such high pixel counts. The 4K results show that the combo can handle Inside at 4K Ultra with an average of 76 FPS, which is playable but not as smooth as lower resolutions. The minimum FPS data is only available for Medium settings, where the 4K minimum is 109 FPS, indicating that frame pacing is consistent.
The data reveals that the combo’s performance is highly scalable. At 1080p Low, the frame rate is more than double the 4K Ultra frame rate, with 353 FPS versus 76 FPS. This suggests that the GPU is the primary limiter at higher resolutions and settings, while the CPU is sufficient even at 1080p Low. The measured FPS numbers are all above 60 FPS, which means the combo never dips below playable levels. For a game like Inside, which is a 2D puzzle platformer, these frame rates are overkill, but they ensure a smooth and responsive experience.
Resolution Scaling
The resolution scaling from 1080p to 4K shows a clear pattern of GPU-bound performance at higher resolutions. At Low settings, the average FPS drops from 353 at 1080p to 254 at 1440p (a 28% reduction) and then to 160 at 4K (a 55% reduction from 1080p). This indicates that the GPU is the limiting factor, as the CPU’s frame rate ceiling is not reached at 1080p Low. At Medium settings, the drop is from 283 FPS at 1080p to 203 FPS at 1440p (a 28% reduction) and then to 128 FPS at 4K (a 55% reduction). The consistency of these percentage drops across Low and Medium settings suggests that the GPU’s rendering workload scales linearly with pixel count.
At High settings, the drop is more pronounced: 177 FPS at 1080p, 127 FPS at 1440p (a 28% reduction), and 80 FPS at 4K (a 55% reduction from 1080p). The same pattern holds for Ultra settings, with 168 FPS at 1080p, 121 FPS at 1440p (a 28% reduction), and 76 FPS at 4K (a 55% reduction). This consistent scaling across all settings indicates that the GPU is the bottleneck at every resolution above 1080p. The 28% drop from 1080p to 1440p corresponds almost exactly to the pixel count increase (1.78 times more pixels), and the 55% drop from 1080p to 4K corresponds to the 4 times pixel increase, but with diminishing returns due to memory bandwidth and fill rate limits.
The data also shows that the CPU is not a limiting factor at 1080p Low, where the frame rate reaches 353 FPS. This is likely near the CPU’s maximum frame rate for this game, given its single-thread performance. The CPU’s Cinebench R23 single-core score of 3655 and PassMark single-thread score of 4412 indicate strong per-core performance, which is sufficient to feed the GPU at 1080p Low. However, at 1080p Ultra, the frame rate drops to 168 FPS, which is a 52% reduction from Low. This drop is almost entirely due to the GPU’s workload, as the CPU would not be stressed differently by Ultra settings.
The resolution scaling analysis points to the GPU as the limiting component in this combo for Inside. The CPU’s performance is more than adequate, as evidenced by the high frame rates at 1080p Low. If a user wanted to increase performance at 4K, the GPU would need to be upgraded, as the RX 6750 XT’s 432.0 GB/s bandwidth and 13.31 TFLOPS are the constraints. The measured data shows that the combo is well-balanced for 1440p gaming, where it can achieve high frame rates at all settings. At 4K, the combo is still playable but does not reach the high refresh rates seen at lower resolutions.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process at TSMC. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz, with a TDP of 65 W. The CPU’s cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 20 MB of shared L3 cache. It supports DDR5 memory on a dual-channel interface, providing 102.4 GB/s of memory bandwidth. The CPU has an integrated Arc Xe-LPG Graphics 16EU GPU, but this is not used for gaming when a discrete GPU is present.
For Inside, the CPU’s role is primarily to maintain high frame rates by processing game logic, physics, and draw calls. The game is not heavily multithreaded, so the CPU’s single-thread performance is critical. The Core Ultra 5 225 delivers a Cinebench R23 single-core score of 3655, which is strong. Its multi-core score is 25891, but this is less relevant for Inside. The CPU’s PassMark single-thread score is 4412, and its multithread score is 30459. These benchmarks place the CPU at the 85th percentile among all processors, indicating that it outperforms 85% of tested CPUs.
The CPU’s nearest rivals in average benchmark score are all within 0.5% of its score of 36938. The AMD Ryzen 5 5600F scores 36945 (0% delta), the AMD Ryzen 5 5500X3D scores 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4% delta), and the Intel Core i9-12900T scores 37112 (-0.5% delta). These differences are negligible, meaning the Core Ultra 5 225 is comparable to these CPUs in overall performance. For Inside, the CPU’s boost clock of 4.90 GHz ensures that it can handle the game’s single-threaded tasks without becoming a bottleneck.
The measured FPS data supports this conclusion. At 1080p Low, the combo achieves 353 FPS, which is likely close to the CPU’s maximum frame rate for this game. If the CPU were weaker, this number would be lower. The fact that the frame rate drops as settings increase at 1080p (from 353 FPS on Low to 168 FPS on Ultra) confirms that the GPU, not the CPU, is the limiting factor at higher settings. The CPU’s 10 cores and 10 threads are more than sufficient for Inside, which does not utilize more than a few threads. The CPU’s memory bandwidth of 102.4 GB/s is also adequate for the game’s data requirements.
The CPU’s TDP of 65 W means it runs cool and efficiently, which is beneficial for system stability. The processor uses the Intel Socket 1851 and supports PCIe Gen 5 with 20 lanes from the CPU, though the RX 6750 XT uses PCIe 4.0 x16. The CPU’s release date is January 2025, and it has a launch MSRP of $246. For Inside, the CPU is not a concern; it provides ample performance to keep up with the GPU at all resolutions, and the combo rank of 1151 out of 2887 reflects a well-balanced system for this game. The data shows that the CPU’s single-thread performance is the key attribute for this game, and the Core Ultra 5 225 delivers it in spades.
Hardware Specifications
Intel Core Ultra 5 225
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 6750 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 160.0 |
| 3840x2160 | Medium | 128.0 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 76.0 |
| 2560x1440 | Low | 254.0 |
| 2560x1440 | Medium | 203.0 |
| 2560x1440 | High | 127.0 |
| 2560x1440 | Ultra | 121.0 |
| 1920x1080 | Low | 353.0 |
| 1920x1080 | Medium | 283.0 |
| 1920x1080 | High | 177.0 |
| 1920x1080 | Ultra | 168.0 |
Inside with iUltra 5 225 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6750 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.