Inside

Inside

AVERAGE FPS
210
excellent

This combination delivers exceptional performance with an average of 210 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 89 98 152 191
1440p QHD 146 150 243 308
1080p Full HD 203 212 341 389

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 191
3840x2160 Medium 152
3840x2160 High 98
3840x2160 Ultra 89
2560x1440 Low 308
2560x1440 Medium 243
2560x1440 High 150
2560x1440 Ultra 146
1920x1080 Low 389
1920x1080 Medium 341
1920x1080 High 212
1920x1080 Ultra 203

Inside with AMD Ryzen 9 7900X + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 9 7900X paired with the AMD Radeon RX 6800 XT delivers exceptional performance in Inside, a 2016 Puzzle Platformer that is far more demanding at high refresh rates than its minimalist aesthetic suggests. With a combo rank of 409 out of 1,671 tested configurations, this pairing lands comfortably in the top quartile of all systems, demonstrating that this hardware combination is not merely adequate but genuinely overqualified for the game’s rendering demands. The data indicates a system that can obliterate 1080p and 1440p targets while maintaining highly playable frame rates even at 4K Ultra, though the scaling patterns reveal a fascinating interplay between the CPU’s massive threading capacity and the GPU’s substantial memory bandwidth.

Resolution Scaling

The measured FPS data reveals a classic GPU-bound scaling curve as resolution increases, though the magnitude of the drop is unusually steep due to the game’s lightweight nature. At 1080p High, the system produces 212.3 FPS, which drops to 150.4 FPS at 1440p High — a 29.1% reduction — and further to 97.9 FPS at 4K High, representing a 53.9% decline from the 1080p baseline. This pattern indicates that the RX 6800 XT’s pixel throughput becomes the limiting factor as resolution climbs, with the 4K High result still vastly exceeding the 60 FPS threshold but falling well short of the 144Hz territory the CPU could easily feed.

The scaling behavior across quality presets is equally revealing. At 1080p, the spread between Low (389.1 FPS) and Ultra (202.8 FPS) is 186.3 FPS, a 47.9% performance penalty for maximum visual fidelity. This gap narrows proportionally at 1440p, where Low produces 308.4 FPS and Ultra drops to 145.6 FPS, a 52.8% reduction. At 4K, the penalty becomes even more pronounced: Low yields 191.2 FPS while Ultra falls to 88.8 FPS, a 53.6% loss. The fact that the 4K Ultra result (88.8 FPS) is nearly identical to the 4K High result (97.9 FPS) suggests the Ultra preset introduces effects that heavily tax the GPU’s compute units, not just its memory subsystem.

The most striking observation is that 4K Low (191.2 FPS) outperforms 1440p Ultra (145.6 FPS) by 31.3%, which strongly implies that resolution scaling is secondary to quality settings in determining the bottleneck. This system is so powerful that even at 4K, the GPU is only truly stressed when all effects are enabled. The data shows that the transition from 1080p to 4K at the same settings costs roughly half the frame rate, which is consistent with a fourfold increase in pixel count, but the absolute FPS values remain so high that the limiting component is never the CPU — even at 1080p Low, the 389.1 FPS ceiling is likely constrained by the game engine’s draw call processing rather than the Ryzen 9 7900X’s raw compute.

GPU Role

The AMD Radeon RX 6800 XT, built on the RDNA 2.0 architecture with a 7 nm process, carries 16 GB of GDDR6 memory across a 256-bit bus, providing 512.0 GB/s of bandwidth. This memory configuration is critical for Inside’s high-resolution performance, as the game’s monochromatic visuals and simple geometry still require substantial texture streaming at 4K. The GPU’s 4608 shading units, 288 texture mapping units, and 128 raster output pipelines deliver a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s, which explains why even the 4K Ultra preset maintains nearly 89 FPS.

The clock behavior is noteworthy: the GPU’s base clock of 1825 MHz, game clock of 2015 MHz, and boost clock of 2250 MHz allow the card to scale its frequency dynamically based on workload. In Inside, the relatively low polygon count and simple shaders mean the GPU rarely hits thermal or power limits, allowing sustained boost operation. The 300 W TDP and dual 8-pin power connectors provide ample headroom, though the game’s modest requirements mean the card likely operates well below its maximum power draw in most scenes.

Comparing the RX 6800 XT to its nearest rivals, the data shows it scores 2.6% higher than the NVIDIA GeForce RTX 4070 Ti SUPER in average benchmark scores, and 0.5% higher than the Intel Arc A550M. However, it trails the NVIDIA RTX A1000 by 1.7% and the NVIDIA CMP 50HX by 1.9%. These margins are small enough that real-world gaming performance in Inside will be dominated by driver optimization and the game’s specific rendering paths. The GPU’s 87th percentile ranking among all GPUs places it firmly in the high-end tier, and its DirectX 12 Ultimate support (12_2) ensures full compatibility with modern rendering features, though Inside’s 2016 release predates many of these technologies.

CPU Role

The AMD Ryzen 9 7900X, a 12-core, 24-thread Zen 4 processor on the 5 nm TSMC process, provides an extraordinary amount of computational headroom for Inside. With a base clock of 4.70 GHz and a boost clock of 5.60 GHz, this CPU can drive frame rates that far exceed what most displays can show. The 64 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth ensure that the game’s assets and physics calculations are never starved for data.

The CPU’s benchmark results paint a clear picture of its capability. In Cinebench R23, it scores 43,695 in multi-core and 6,168 in single-core, while its Geekbench scores are 17,830 multi-core and 2,952 single-core. These numbers place the 7900X in the 93rd percentile among all CPUs, and its average benchmark score of 50,556 is within 0.1% of the Intel Core Ultra 5 235 and 0.4% of the AMD Ryzen 9 5900XT. The single-threaded performance, as measured by 3DMark’s single-thread test (1,093) and PassMark’s single-thread test (4,238), is what matters most for Inside, as the game relies heavily on a single main thread for its logic and rendering calls.

The 7900X’s 24 threads are largely unnecessary for Inside, which likely uses only a handful of cores. However, the high boost clock of 5.60 GHz ensures that the primary game thread runs at maximum velocity, eliminating any CPU-induced frame pacing issues. The data shows that at 1080p Low, the system achieves 389.1 FPS, which is likely near the engine’s internal frame rate limit. The CPU’s 170 W TDP and Socket AM5 platform provide the power delivery and thermal headroom needed to sustain these boost clocks indefinitely, even during extended gaming sessions.

FAQ

*Q: Can this combo run Inside at 4K Ultra with a 144Hz monitor?*

A: No. The measured 4K Ultra average FPS is 88.8, which falls short of the 144 FPS required for full 144Hz utilization. However, it comfortably exceeds 60 FPS for smooth gameplay on 60Hz or 120Hz displays.

Q: How does the CPU affect frame rates in this game?

A: The Ryzen 9 7900X’s single-thread performance (3DMark single-thread score of 1,093, Cinebench R23 single-core score of 6,168) is more than sufficient to feed the GPU. The 389.1 FPS at 1080p Low suggests the CPU is never the bottleneck, even at extremely high frame rates.

Q: What is the optimal settings/resolution combination for this hardware?

A: For maximum visual quality with high frame rates, 1440p Ultra at 145.6 FPS provides an excellent balance. For 4K, High settings at 97.9 FPS offer a smoother experience than Ultra’s 88.8 FPS, with minimal visual difference.

Q: How does this combo rank against other tested systems?

A: This combination ranks 409th out of 1,671 tested combos, placing it in the top 24.5% of all configurations. This ranking reflects the GPU’s 87th percentile and CPU’s 93rd percentile positions among their respective categories.

Q: Is the 16 GB VRAM necessary for this game?

A: While Inside likely uses far less than 16 GB at any resolution, the RX 6800 XT’s 512.0 GB/s memory bandwidth ensures that texture streaming never causes stutters, even at 4K Ultra. The ample VRAM provides a significant safety margin for future games.

Q: Why is the 4K Low FPS (191.2) higher than the 1440p Ultra FPS (145.6)?

A: The Ultra preset at 1440p introduces more demanding visual effects than the Low preset at 4K. The GPU’s compute units are more stressed by the quality settings than by the pixel count, demonstrating that effects quality has a larger performance impact than resolution in this game.

How This Combo Ranks

The combination of the AMD Ryzen 9 7900X and AMD Radeon RX 6800 XT achieves a combo rank of 409 out of 1,671 tested configurations in Inside, placing it in the 75.5th percentile of all systems. This ranking is notable because it reflects the GPU’s performance ceiling — the CPU is powerful enough that it never limits the frame rate, meaning the combo’s position is determined almost entirely by the RX 6800 XT’s pixel throughput. The GPU’s 87th percentile ranking among all GPUs and the CPU’s 93rd percentile ranking among all CPUs suggest that the combo could have ranked higher if the game were more CPU-intensive, but in this title, the GPU is the limiting factor.

The data shows that this combo outperforms the vast majority of systems, with only 408 configurations producing higher average frame rates. This puts it ahead of systems using lower-tier GPUs like the NVIDIA CMP 50HX (which scores 1.9% lower in average benchmarks) and the Intel Arc A550M (0.5% lower), but behind systems with faster GPUs like the NVIDIA RTX A1000 (1.7% higher). The 2.6% advantage over the NVIDIA GeForce RTX 4070 Ti SUPER in average benchmark scores suggests that the RX 6800 XT is particularly well-suited to games like Inside that favor raw pixel throughput over advanced ray tracing features.

The measured FPS data reinforces this ranking. At 4K Ultra, this combo’s 88.8 FPS is 48% higher than the 60 FPS target, providing a comfortable margin for smooth gameplay. The 1080p High result of 212.3 FPS places it in the upper echelon of systems capable of driving high-refresh-rate monitors, and the 1440p Ultra result of 145.6 FPS makes it an ideal candidate for 1440p 144Hz displays. The only configuration type that would rank significantly higher would be those using modern flagship GPUs like the RTX 4090 or RX 7900 XTX, which would push 4K Ultra frame rates toward or beyond 120 FPS, but such systems are rare and substantially more expensive. For the vast majority of users, this combo represents a high-end configuration that delivers excellent performance in Inside across all resolution and quality combinations tested.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + AMD Radeon RX 6800 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 191.2
3840x2160 Medium 152.0
3840x2160 High 97.9
3840x2160 Ultra 88.8
2560x1440 Low 308.4
2560x1440 Medium 242.7
2560x1440 High 150.4
2560x1440 Ultra 145.6
1920x1080 Low 389.1
1920x1080 Medium 340.9
1920x1080 High 212.3
1920x1080 Ultra 202.8

Inside with Ryzen 9 7900X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6800 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.