Inside

Inside

AVERAGE FPS
200
excellent

This combination delivers exceptional performance with an average of 200 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 97 154 193
1440p QHD 146 154 246 285
1080p Full HD 203 214 294 318

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 193
3840x2160 Medium 154
3840x2160 High 97
3840x2160 Ultra 92
2560x1440 Low 285
2560x1440 Medium 246
2560x1440 High 154
2560x1440 Ultra 146
1920x1080 Low 318
1920x1080 Medium 294
1920x1080 High 214
1920x1080 Ultra 203

Inside with AMD Ryzen 9 5950X + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 9 5950X paired with the AMD Radeon RX 6800 XT delivers a commanding performance in Inside, consistently producing high frame rates that far exceed the demands of this puzzle platformer. The data indicates a system that is never stressed by the game’s visuals, with the primary bottleneck shifting from the GPU at 4K to the CPU at lower resolutions. This combination ranks in the 71st percentile of all tested configurations, placing it firmly in the upper echelon for this title.

Resolution Scaling

The frame rate scaling across resolutions reveals a classic pattern where the GPU becomes the limiting factor only at the highest pixel counts. At 1080p with Ultra settings, the combo produces an average of 203 FPS. Moving to 1440p Ultra drops the average to 146 FPS, a 28% reduction. The jump to 4K Ultra yields an average of 92 FPS, which is a 37% decrease from the 1440p result and a 55% decrease from the 1080p figure. This steep decline indicates that the RX 6800 XT is working progressively harder as the pixel count rises, though it remains more than capable of delivering a smooth experience.

The scaling pattern changes dramatically when looking at lower settings. At Low settings, the 1080p average is 318 FPS, which drops to 285 FPS at 1440p (a 10% reduction) and then to 193 FPS at 4K (a 32% reduction from 1440p). The relatively small penalty between 1080p and 1440p at Low settings suggests the CPU is the primary constraint at these resolutions. The Ryzen 9 5950X, with its 16 cores and 32 threads, provides ample headroom, but the game’s engine appears to hit a ceiling around the 318 FPS mark. This is further supported by the Medium settings results, where the gap between 1080p (294 FPS) and 1440p (246 FPS) is 16%, while the gap between 1440p and 4K (154 FPS) is 37%.

The 4K results show a clear GPU-bound scenario. The difference between 4K Low (193 FPS) and 4K Ultra (92 FPS) is a substantial 52% performance swing. This demonstrates that the RX 6800 XT’s rendering load is heavily influenced by graphical fidelity at this resolution. In contrast, at 1080p, the spread between Low (318 FPS) and Ultra (203 FPS) is 36%, indicating a more balanced load where both the CPU and GPU contribute to the final frame rate. The data suggests that for players targeting the highest refresh rates, 1080p is the optimal resolution, while 4K remains viable for a premium visual experience at high frame rates.

How This Combo Ranks

Within the database of 3,716 tested combinations for Inside, this specific pairing of the Ryzen 9 5950X and RX 6800 XT achieves a rank of 1,070. This placement places it in the top 29% of all systems tested, which is a strong result for a game that is not particularly demanding. The ranking reflects the synergy between a high-end CPU and a high-end GPU, both of which contribute to the high average frame rates observed.

The CPU itself holds the 91st percentile against all CPUs in the broader benchmark suite, indicating that its processing power is a significant asset. Its average benchmark score of 51,947 places it in close competition with the Intel Core i9-13900F, which scores 51,730 and is a mere 0.4% behind. Similarly, the Intel Core Ultra 5 235HX trails by only 0.2% with a score of 52,073. This suggests that the 5950X is a top-tier processor that does not hold back the GPU in this title.

The GPU’s standing is also solid, holding the 85th percentile against all GPUs. Its average benchmark score of 48,477 is 1.5% ahead of the NVIDIA RTX A1000 Mobile and 2.5% ahead of the Intel Arc A550M. However, it trails the NVIDIA GeForce RTX 5070 Ti and AMD Radeon RX Vega 64, both of which outperform it by 3% in aggregate benchmarks. Despite this, the RX 6800 XT’s performance in Inside is more than sufficient to secure a high overall rank, as the game’s engine is not heavily reliant on the most advanced GPU features.

FAQ

*Q: Is this combination capable of running Inside at 4K with maximum settings?*

A: Yes, the data shows an average of 92 FPS at 3840x2160 with Ultra settings. This is well above the 60 FPS threshold for smooth gameplay, confirming that the combo handles 4K Ultra without issue.

Q: How does the performance at 1080p compare to 4K?

A: The difference is substantial. At 1080p Ultra, the average is 203 FPS, which is more than double the 92 FPS average at 4K Ultra. This indicates that the GPU is the limiting factor at 4K, while the CPU plays a larger role at 1080p.

Q: What is the highest frame rate achievable with this setup?

A: The highest recorded average is 318 FPS, achieved at 1920x1080 with Low settings. This suggests the CPU is the limiting factor at this resolution, as even the powerful RX 6800 XT cannot push the frame rate higher.

Q: Does the RX 6800 XT's 16 GB of VRAM cause any issues in this game?

A: No issues are apparent in the data. The game is not VRAM-intensive, and the 16 GB of GDDR6 memory with 512.0 GB/s bandwidth provides more than enough capacity and bandwidth for all tested settings and resolutions.

*Q: How does this combo rank compared to other systems tested for Inside?*

A: It ranks 1,070th out of 3,716 tested combinations. This places it in the 71st percentile, meaning it performs better than approximately 71% of all other tested systems in this specific game.

Q: Is there a significant difference between High and Ultra settings at 1440p?

A: The difference is minor. High settings yield an average of 154 FPS, while Ultra settings yield 146 FPS. This 5% difference suggests that the visual upgrade to Ultra comes at a very small performance cost.

Measured FPS Breakdown

The measured frame rates for this configuration show a clear hierarchy across resolutions and settings. At 1920x1080, the Low preset delivers the highest average at 318 FPS. The Medium preset follows closely with an average of 294 FPS, with a minimum of 250 FPS and a maximum of 338 FPS. High settings produce an average of 214 FPS, while the Ultra preset averages 203 FPS. This data shows that at 1080p, even the most demanding preset maintains an average above 200 FPS.

Moving to 2560x1440, the performance remains exceptionally high. The Low preset averages 285 FPS, and the Medium preset averages 246 FPS, with a minimum of 209 FPS and a maximum of 283 FPS. The High preset averages 154 FPS, while the Ultra preset averages 146 FPS. The 1440p results indicate a 25-28% performance drop compared to 1080p for the High and Ultra presets, while the Low and Medium presets see a smaller 10-16% reduction.

At 3840x2160, the RX 6800 XT begins to show its limits, though the results are still impressive. The Low preset averages 193 FPS, and the Medium preset averages 154 FPS, with a minimum of 131 FPS and a maximum of 178 FPS. The High preset averages 97 FPS, while the Ultra preset averages 92 FPS. The 4K results demonstrate that the GPU is the primary bottleneck, as the difference between Low and Ultra settings is a significant 52%, compared to a 36% difference at 1080p.

GPU Role

The AMD Radeon RX 6800 XT plays a critical role in determining the frame rates at higher resolutions. Equipped with 16 GB of GDDR6 memory on a 256-bit bus, the GPU provides a memory bandwidth of 512.0 GB/s. This configuration is more than adequate for Inside, as the game does not appear to be memory-limited at any tested setting. The 4K Medium preset, which shows a minimum frame rate of 131 FPS, indicates that the memory subsystem is not causing any stuttering or drops.

The GPU’s clock speeds, with a base of 1825 MHz and a boost of 2250 MHz, are a key factor in its performance. The game clock of 2015 MHz represents the typical operating frequency during sustained gaming loads. The data suggests that the GPU is capable of maintaining high clocks under load, as evidenced by the consistent frame times at 1440p and 1080p. At 4K, the GPU’s compute resources, including its 4608 shading units and 128 ROPs, are fully utilized, leading to the lower frame rates observed.

The RX 6800 XT’s 20.74 TFLOPS of FP32 performance is a strong indicator of its raw compute power. In Inside, this power translates to high frame rates even at 4K Ultra, where the average of 92 FPS is well above playable thresholds. The GPU’s performance relative to its rivals is notable: it is 1.5% ahead of the NVIDIA RTX A1000 Mobile in aggregate benchmarks, but 3% behind the NVIDIA GeForce RTX 5070 Ti. However, in this specific game, the RX 6800 XT’s performance is sufficient to place the combo in the top 29% of all tested systems.

Settings Recommendations

For players seeking the absolute highest frame rates, the Low preset at 1080p is the clear choice, delivering an average of 318 FPS. This setting is ideal for competitive play or for use with very high refresh rate monitors. However, the visual fidelity is reduced, and the data shows that the Medium preset at 1080p offers a better balance, with an average of 294 FPS and a minimum of 250 FPS. The 24 FPS difference between Low and Medium is a small price to pay for improved visuals.

At 1440p, the Medium preset is the recommended choice for the best experience. It delivers an average of 246 FPS with a minimum of 209 FPS, ensuring smooth gameplay even in demanding scenes. The High preset at 1440p, with an average of 154 FPS, is also excellent and provides a noticeable visual upgrade over Medium. The data suggests that Ultra at 1440p, with an average of 146 FPS, offers diminishing returns over High, as the 5% performance drop is unlikely to be perceivable in a puzzle platformer.

For 4K gaming, the High preset is the optimal balance between visual quality and performance. With an average of 97 FPS, it provides a smooth experience that is well above the 60 FPS target. The Ultra preset, at 92 FPS, is also viable, but the 5 FPS difference is minimal. The Medium preset at 4K, with an average of 154 FPS, is an excellent choice for those prioritizing frame rate over maximum visual fidelity. Given the game’s nature, the High preset at 4K is the recommended setting, as it offers the best visual experience without compromising on smoothness.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + AMD Radeon RX 6800 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 193.0
3840x2160 Medium 154.0
3840x2160 High 97.0
3840x2160 Ultra 92.0
2560x1440 Low 285.0
2560x1440 Medium 246.0
2560x1440 High 154.0
2560x1440 Ultra 146.0
1920x1080 Low 318.0
1920x1080 Medium 294.0
1920x1080 High 214.0
1920x1080 Ultra 203.0

Inside with Ryzen 9 5950X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6800 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.