Inside
This combination delivers exceptional performance with an average of 215 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 97 | 154 | 193 |
| 1440p QHD | 146 | 154 | 246 | 307 |
| 1080p Full HD | 203 | 214 | 342 | 427 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 9850X3D + AMD Radeon RX 6800 XT, In-Depth Analysis
# Inside Performance Analysis: AMD Ryzen 7 9850X3D + AMD Radeon RX 6800 XT
Inside, a 2D puzzle-platformer from 2016, presents an unusual challenge for modern hardware: it is so lightweight that the bottleneck shifts dramatically across resolutions and settings. The data for this AMD Ryzen 7 9850X3D and RX 6800 XT combination shows a system that obliterates the game at 1080p, remains overwhelmingly fast at 1440p, and only begins to show meaningful GPU strain at 4K. The measured average frame rates range from a staggering 427 FPS at 1080p Low to a still-smooth 92 FPS at 4K Ultra, indicating that this pairing is far beyond what the game requires for a flawless experience.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a classic shift in system bottleneck. At 1080p, the CPU is the primary limiter, as evidenced by the High preset dropping from 214 FPS at 1080p to 154 FPS at 1440p—a 28% reduction that shows the GPU is still not saturated. Moving to 4K High, the average falls further to 97 FPS, a 37% drop from 1440p, which finally demonstrates the GPU taking a more dominant role. The pattern is consistent across presets: Low settings see a 39% drop from 1080p to 4K (427 to 193 FPS), Medium sees a 55% drop (342 to 154 FPS), and Ultra sees a 55% drop (203 to 92 FPS).
The scaling behavior suggests that at lower resolutions, the Ryzen 7 9850X3D's immense single-thread performance—evidenced by its 2228 Cinebench R23 single-core score—keeps the frame rate high, but the RX 6800 XT has headroom to spare. The gap between Low and Ultra at 1080p is 224 FPS (427 vs. 203), which narrows to 101 FPS at 4K (193 vs. 92). This compression indicates that as resolution increases, the GPU's pixel throughput becomes the dominant constraint, which is expected given the game's simple 2D rendering workload that scales primarily with resolution and post-processing effects. The data clearly shows that 4K Ultra is the only configuration that approaches a GPU-bound scenario, and even then, the 92 FPS average is far above the 60 FPS threshold for smooth gameplay.
FAQ
Q: What is the maximum average frame rate this combination can achieve in Inside?
A: The highest measured average is 427 FPS, recorded at 1920x1080 with Low settings. This drops to 307 FPS at 2560x1440 Low and 193 FPS at 3840x2160 Low.
Q: Does the RX 6800 XT bottleneck the Ryzen 7 9850X3D at any resolution?
A: Only at 4K with higher presets does the GPU become the clear limiter. At 4K Ultra, the average drops to 92 FPS, which is 55% lower than the 203 FPS seen at 1080p Ultra, indicating the GPU is working at its limits.
Q: How does the Medium preset compare across resolutions in terms of consistency?
A: Medium is the only preset with complete frame time data. At 1080p, the range spans 291 to 393 FPS (average 342 FPS). At 1440p, it spans 209 to 283 FPS (average 246 FPS). At 4K, it spans 131 to 178 FPS (average 154 FPS). The spread consistently narrows as resolution increases.
Q: Is this system overkill for Inside's requirements?
A: Yes. Even the most demanding configuration tested—4K Ultra at 92 FPS average—exceeds the refresh rate of most standard monitors. The least demanding setup, 1080p Low, produces 427 FPS, which is far beyond what any consumer display can show.
Q: What does the combo's rank of 808 out of 3716 in this game indicate?
A: The combination ranks in the top 22% of all tested hardware pairings for Inside, confirming that this system delivers performance well above the median, though the game's simplicity means even lower-ranked hardware can run it smoothly.
Q: How do the minimum FPS figures on Medium preset compare to the averages?
A: The minimum FPS on Medium is consistently about 15% lower than the average at each resolution: 291 vs. 342 at 1080p, 209 vs. 246 at 1440p, and 131 vs. 154 at 4K. This indicates stable frame pacing without severe dips.
CPU Role
The AMD Ryzen 7 9850X3D is a desktop processor from the 9000 series, built on the Zen 5 architecture (Granite Ridge) using a 4 nm process at TSMC. It features 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. This high clock speed, combined with a massive 96 MB of shared L3 cache, makes it exceptionally well-suited for games that rely on single-thread performance. In Cinebench R23, it scores 2228 points in single-core and 22807 in multi-core, placing it in the 92nd percentile of all CPUs.
For Inside, a game with relatively simple physics and logic, the CPU's single-thread prowess is the key driver of the ultra-high frame rates seen at 1080p. The 427 FPS at Low settings demonstrates that the CPU can feed frames faster than most displays can render them. The PassMark single-thread score of 4704 and multi-thread score of 41318 further underscore this processor's capability. However, the data shows that even this powerful CPU reaches its limit at 1080p Low, where the frame rate is 427 FPS—likely constrained by the game engine's update loop rather than the CPU's raw compute ability.
The Ryzen 7 9850X3D's nearest rivals in average benchmark score include the Intel Core i9-14900 (0.5% higher score) and the AMD Ryzen AI 9 HX 470 (0.7% lower score). This places it in elite company, though for Inside specifically, the CPU's advantage manifests primarily in maintaining high minimum frame rates. The 120W TDP and dual-channel DDR5 memory support (89.6 GB/s bandwidth) ensure that memory bandwidth is not a limiting factor for this game. The CPU's 8 cores are more than sufficient for Inside's thread utilization, which likely uses only a few threads, leaving the remaining cores idle.
Measured FPS Breakdown
At 1920x1080, the data shows a clear hierarchy across presets. Low settings produce an average of 427 FPS, Medium drops to 342 FPS (with a range of 291 to 393 FPS), High yields 214 FPS, and Ultra produces 203 FPS. The gap between Low and Medium is 85 FPS (20%), while the gap between High and Ultra is just 11 FPS (5%), suggesting diminishing returns from the Ultra preset's additional effects.
Moving to 2560x1440, the averages scale down proportionally. Low delivers 307 FPS, Medium averages 246 FPS (range of 209 to 283 FPS), High reaches 154 FPS, and Ultra falls to 146 FPS. The difference between High and Ultra narrows further to just 8 FPS. At 1440p, the system still delivers over 140 FPS on all presets, making this resolution ideal for high-refresh-rate monitors.
At 3840x2160, the GPU begins to show its limits. Low averages 193 FPS, Medium averages 154 FPS (range of 131 to 178 FPS), High averages 97 FPS, and Ultra averages 92 FPS. The High to Ultra gap shrinks to just 5 FPS, indicating that the Ultra preset's extra effects are nearly free for the GPU at this resolution. The Medium preset's minimum of 131 FPS is still well above 60 FPS, confirming that even at 4K, this hardware has no trouble maintaining playable frame rates.
The overall pattern across all resolutions is consistent: Low is 2-3 times faster than Ultra, and Medium sits roughly halfway between Low and High in terms of average FPS. The 4K Ultra result of 92 FPS is the only measurement below 100 FPS, showing that this combination is essentially always GPU-bound at 4K with high settings.
GPU Role
The AMD Radeon RX 6800 XT is based on the RDNA 2.0 architecture (Navi 21 chip) manufactured on a 7 nm process at TSMC. It features 4608 shading units, 288 texture mapping units, and 128 raster operation units, with 72 ray accelerators. The GPU has 16 GB of GDDR6 memory on a 256-bit bus, providing 512.0 GB/s of bandwidth. Its boost clock reaches 2250 MHz, with a game clock of 2015 MHz, delivering 20.74 TFLOPS of FP32 compute.
In Inside, the GPU's role becomes increasingly important as resolution increases. At 1080p, the GPU is underutilized, as evidenced by the massive frame rate headroom (427 FPS at Low). The PassMark G3D score of 24980 places this GPU in the 85th percentile of all graphics cards, and its nearest rivals include the NVIDIA GeForce RTX 5070 Ti (3% higher score) and the AMD Radeon RX Vega 64 (3% higher score). This performance level is more than sufficient for Inside's rendering demands.
The 16 GB VRAM is far beyond what Inside requires, as the game's textures and framebuffer at 4K would use only a fraction of that capacity. The GPU's memory bandwidth of 512.0 GB/s ensures that even at 4K Ultra, there is no memory bottleneck. The 3DMark Steel Nomad DX12 score of 3689 confirms the GPU's strong DirectX 12 performance, though Inside's simple rendering path likely uses older API features. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are more than adequate for the game's 2D sprites and effects.
The GPU's power draw of 300W and recommended 700W PSU are not concerns for this workload, as the card will likely run at lower power states given the minimal rendering demands. The RX 6800 XT's performance in Inside is best summarized as "always sufficient"—even the most demanding configuration tested (4K Ultra) maintains an average above 90 FPS, which is excellent for a game of this visual complexity.
Settings Recommendations
For the AMD Ryzen 7 9850X3D and RX 6800 XT combination, the data reveals that the Medium preset offers the best balance of visual quality and frame rate stability across all resolutions. At 1080p Medium, the average is 342 FPS with a range of 291 to 393 FPS, which provides ample headroom for any high-refresh-rate display. At 1440p Medium, the average drops to 246 FPS (range 209 to 283 FPS), still far above the 144 Hz threshold. At 4K Medium, the average is 154 FPS (range 131 to 178 FPS), making this the only preset that maintains a minimum above 120 FPS at 4K.
The High preset is a reasonable alternative for users who prefer higher visual fidelity, delivering 214 FPS at 1080p, 154 FPS at 1440p, and 97 FPS at 4K. However, the jump from Medium to High costs roughly 30% of the frame rate at each resolution, while the jump from High to Ultra costs only 5-6% more. This makes Ultra a better choice than High if visual quality is the priority, as the performance penalty is minimal.
For users with 144 Hz monitors, the recommended settings are: 1080p Ultra (203 FPS), 1440p High (154 FPS), or 4K Medium (154 FPS). Each of these configurations maintains an average above 144 FPS. For 240 Hz displays, 1080p Medium (342 FPS) or 1440p Low (307 FPS) are the best options. At 4K, the Low preset's 193 FPS average is the only way to exceed 240 Hz, though this sacrifices visual quality.
The data shows that the Ultra preset is surprisingly efficient, costing only 5-11 FPS more than High at any resolution. Given that the system never drops below 92 FPS even at 4K Ultra, the most demanding setting is still entirely playable. The worst-case scenario—4K Ultra at 92 FPS average—is still smoother than what most consoles can achieve. Ultimately, the Medium preset is recommended for the best combination of visual fidelity and performance margin, as it provides the widest frame time consistency (as shown by the available minimum FPS data) and remains above 130 FPS even at 4K.
Hardware Specifications
AMD Ryzen 7 9850X3D
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 6800 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 193.0 |
| 3840x2160 | Medium | 154.0 |
| 3840x2160 | High | 97.0 |
| 3840x2160 | Ultra | 92.0 |
| 2560x1440 | Low | 307.0 |
| 2560x1440 | Medium | 246.0 |
| 2560x1440 | High | 154.0 |
| 2560x1440 | Ultra | 146.0 |
| 1920x1080 | Low | 427.0 |
| 1920x1080 | Medium | 342.0 |
| 1920x1080 | High | 214.0 |
| 1920x1080 | Ultra | 203.0 |
Inside with Ryzen 7 9850X3D + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6800 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.