Inside
This combination delivers exceptional performance with an average of 135 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 63 | 96 | 121 |
| 1440p QHD | 89 | 95 | 153 | 194 |
| 1080p Full HD | 129 | 135 | 216 | 269 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5800X + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 7 5800X and Intel Arc B580 pairing delivers a decisive performance profile in Inside, with the GPU acting as the primary scaling factor across resolutions. The data shows this combo ranks in the 22nd percentile of tested configurations, yet it still achieves playable frame rates at all settings, even at 4K.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X is a Zen 3 (Vermeer) desktop processor with 8 cores and 16 threads, operating at a base clock of 3.80 GHz and a boost clock of 4.70 GHz. For a puzzle platformer like Inside, the game’s workload is typically light, relying more on single-thread performance than multi-core scaling. The CPU’s 3DMark single-thread score of 943 and Cinebench R23 single-core score of 3327 demonstrate strong per-core capability, which is relevant for maintaining consistent frame pacing in a 2D side-scroller.
However, the benchmark results indicate that the CPU is not the bottleneck in this configuration. At 1080p Low, the combo achieves 268.7 FPS, while at 4K Low it drops to 120.6 FPS — a reduction that aligns with GPU load rather than CPU limits. The CPU’s 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide ample headroom for the game’s data streaming needs. The processor’s 105 W TDP and 7 nm TSMC manufacturing process (with 4,150 million transistors on a 74 mm² die) indicate efficient power delivery, but the game itself does not appear to stress these resources heavily.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific pairing of the Ryzen 7 5800X and Intel Arc B580 ranks 1305 out of 1671 tested combos in Inside, placing it in the lower-middle tier of the database. The rank reflects the GPU’s modest standing relative to other graphics cards, rather than a CPU deficiency. The Intel Arc B580 sits at the 66th percentile among all GPUs, with an average benchmark score of 23021. Its nearest rivals include the AMD Radeon 760M (deltaPct 0.1), NVIDIA P106-100 (deltaPct 0.3), and NVIDIA GeForce RTX 4060 (deltaPct -0.7), indicating the Arc B580 is competitively clustered with these parts.
The CPU, by contrast, ranks at the 84th percentile among all CPUs, with an average benchmark score of 27606. Its nearest rivals — the AMD Ryzen 7 5800 (deltaPct 0.3), AMD Ryzen 5 8500GE (deltaPct -0.4), and Intel Core i7-13700H (deltaPct -0.4) — show that the 5800X is essentially on par with its immediate competition. The combo ranking suggests that in Inside, the GPU’s lower percentile drags the overall position down, but the system still delivers functional performance across all tested settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling across resolutions reveals a clear GPU-bound scenario. At High settings, the average FPS drops from 135.3 at 1080p to 95.1 at 1440p (a 29.7% reduction) and further to 62.7 at 4K (a 53.7% reduction from 1080p). This steep decline with increasing pixel count is the hallmark of a graphics card reaching its fill-rate limits, not a CPU constraint. The Arc B580’s pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s become the determining factors as resolution rises.
At Low settings, the scaling is even more pronounced: 268.7 FPS at 1080p falls to 193.9 at 1440p (a 27.8% drop) and 120.6 at 4K (a 55.1% drop). The fact that the 4K Low result (120.6 FPS) is still higher than the 1080p Ultra result (129.3 FPS) by a small margin suggests that even at the lowest settings, the GPU is the limiting component. If the CPU were the bottleneck, we would expect the 1080p Low frame rate to plateau, but it continues to scale, indicating the processor has no trouble keeping up with the game’s logic and draw calls.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of the combo’s performance. At 1920x1080, the average frame rates are: Low 268.7 FPS, Medium 215.6 FPS, High 135.3 FPS, and Ultra 129.3 FPS. The jump from Medium to High is significant (a 37.3% reduction), while the drop from High to Ultra is smaller (4.4%), suggesting that High settings introduce a major rendering cost that Ultra does not proportionally increase.
At 2560x1440, the results are: Low 193.9 FPS, Medium 153.3 FPS, High 95.1 FPS, and Ultra 89.4 FPS. The pattern mirrors 1080p, with Medium to High being the steepest decline (38.0%). At 3840x2160, the figures are: Low 120.6 FPS, Medium 96.1 FPS, High 62.7 FPS, and Ultra 56.7 FPS. Here, the Medium to High drop is 34.8%, and the gap between High and Ultra narrows to 9.6%.
The data shows that the Ultra preset is consistently the most demanding, but the relative cost of Ultra versus High shrinks as resolution increases. At 1080p, Ultra is only 4.4% slower than High, but at 4K, it is 9.6% slower, indicating that the GPU’s memory bandwidth (456.0 GB/s) and 12 GB GDDR6 capacity become more critical at higher pixel counts.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm TSMC process with 19,600 million transistors on a 272 mm² die. It operates at a base and boost clock of 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). The 12 GB GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is ample for Inside’s relatively simple textures and effects.
The GPU’s shading units (2560), texture mapping units (160), and render output units (80) are the core components driving the measured FPS. The 20 ray tracing cores are present but likely unused in this game, as Inside does not feature ray-traced lighting. The FP32 performance of 13.67 TFLOPS (with FP16 at 27.34 TFLOPS via 2:1 ratio) suggests the card is capable of handling more demanding titles, but in this puzzle platformer, the performance is dominated by raw fill rate and pixel throughput.
The GPU’s percentile rank (66th) and average benchmark score (23021) place it near the NVIDIA GeForce RTX 4060 (deltaPct -0.7), which is a relevant comparison point. The Arc B580’s 12 GB VRAM is a notable advantage for higher resolutions, and the data supports this: at 4K Ultra, the combo still achieves 56.7 FPS, which is playable, whereas a 8 GB card might struggle with memory paging.
FAQ
*Q: What is the best resolution for this combo in Inside?*
A: The data shows 1440p offers the best balance, with 95.1 FPS at High settings and 89.4 FPS at Ultra, both comfortably above 60 FPS. At 4K, High settings drop to 62.7 FPS, which is still playable but leaves less headroom.
Q: How does the Arc B580 compare to the RTX 4060 in this context?
A: The Arc B580’s average benchmark score is 23021, which is 0.7% lower than the RTX 4060’s score of 23181. This places them in the same performance tier, though the Arc B580 has 12 GB VRAM versus the RTX 4060’s typical 8 GB, which could matter in VRAM-heavy titles.
Q: Is the Ryzen 7 5800X a bottleneck in this game?
A: No. The CPU’s single-thread score of 943 in 3DMark and the fact that frame rates scale consistently with resolution changes indicate the GPU is the limiting factor. The CPU ranks at the 84th percentile, which is well above the GPU’s 66th percentile.
Q: What frame rate can I expect at 1080p Low settings?
A: The measured average is 268.7 FPS at 1080p Low, which is well beyond the refresh rate of most monitors. Even at 1080p Ultra, the combo delivers 129.3 FPS.
Q: Does the game use ray tracing on this GPU?
A: The Arc B580 has 20 RT cores, but Inside does not utilize ray-traced effects, so these cores do not contribute to the measured performance. The game relies on standard rasterization.
Q: How does the combo rank among all tested systems?
A: It ranks 1305 out of 1671 combos, placing it in the 22nd percentile. This is driven by the GPU’s mid-tier standing, not the CPU, which is in the top 16% of processors.
Settings Recommendations
The best experience per the measured rows depends on the target resolution. At 1080p, Medium settings (215.6 FPS) provide a massive frame rate cushion, but High (135.3 FPS) is still far above 60 FPS and likely offers better visual fidelity for a game that relies on atmosphere and lighting. Ultra (129.3 FPS) is only 4.4% slower than High, so if visual quality is paramount, Ultra is the clear choice at 1080p.
At 1440p, Medium (153.3 FPS) and High (95.1 FPS) both deliver excellent smoothness. High is the recommended preset here, as it balances visual quality with a frame rate that exceeds 90 FPS, leaving headroom for demanding scenes. Ultra (89.4 FPS) is a viable alternative if absolute quality is preferred, but the 6% gain over High is minor.
At 4K, the situation changes. High (62.7 FPS) is the highest preset that maintains an average above 60 FPS, making it the recommended choice. Medium (96.1 FPS) is a safer option for ensuring no drops below 60 FPS, while Ultra (56.7 FPS) dips below that threshold and is not advised for a consistent experience. Low (120.6 FPS) is available for users prioritizing frame rate above all else, but it likely degrades the game’s visual mood.
The data suggests that the Medium-to-High transition is the most expensive step in this game, so users on lower-end displays should start with High and adjust downward only if needed. The 12 GB VRAM ensures no memory-related stutters at any preset, making the GPU’s fill rate the sole limiting factor at 4K Ultra.
Hardware Specifications
AMD Ryzen 7 5800X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + Intel Arc B580 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 120.6 |
| 3840x2160 | Medium | 96.1 |
| 3840x2160 | High | 62.7 |
| 3840x2160 | Ultra | 56.7 |
| 2560x1440 | Low | 193.9 |
| 2560x1440 | Medium | 153.3 |
| 2560x1440 | High | 95.1 |
| 2560x1440 | Ultra | 89.4 |
| 1920x1080 | Low | 268.7 |
| 1920x1080 | Medium | 215.6 |
| 1920x1080 | High | 135.3 |
| 1920x1080 | Ultra | 129.3 |
Inside with Ryzen 7 5800X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B580 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.