Dave The Diver
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 73 | 78 | 93 |
| 1440p QHD | 94 | 108 | 118 | 144 |
| 1080p Full HD | 125 | 139 | 158 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Dave The Diver with AMD Ryzen 7 5800X + Intel Arc B580, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 7 5800X paired with the Intel Arc B580 lands at rank 1252 out of 1626 tested combos in Dave The Diver. That places this system in the lower-middle portion of the database, roughly at the 23rd percentile of all tested configurations. Given the game’s modest graphical demands, this ranking is surprising at first glance—the Arc B580 is no slouch, and the 5800X is a well-regarded 8-core processor. However, the data suggests that this particular pairing is not extracting the full potential from either component in this title.
The combo’s rank is dragged down by the fact that Dave The Diver is an adventure game with relatively simple 2D/3D hybrid visuals, which tends to be more CPU-sensitive at lower resolutions. The 5800X, while strong, sits at the 84th percentile among all CPUs with an average benchmark score of 27606. Its nearest rivals—the AMD Ryzen 7 5800 (avg score 27535, deltaPct 0.3) and the AMD Ryzen 5 8500GE (avg score 27708, deltaPct -0.4)—are essentially performance twins, meaning the CPU is not the bottleneck in most scenarios. Instead, the Arc B580, which ranks at the 66th percentile among GPUs with an average score of 23021, may be limiting the system’s ability to climb higher in the combo rankings. The GPU’s nearest rival, the NVIDIA GeForce RTX 4060, has an average score of 23181 (deltaPct -0.7), so the B580 is competitive in raw synthetic tests, yet the in-game results tell a more nuanced story.
FAQ
Q: Is this combo capable of running Dave The Diver at 4K?
A: Yes, the data shows playable frame rates even at 3840x2160. On High settings, the combo averages 73 FPS, and on Low it reaches 93.2 FPS. Ultra drops to 60.1 FPS, which is still technically playable but close to the edge.
Q: How does the CPU’s multithreaded performance compare to its rivals?
A: The 5800X scores 23571 in Cinebench R23 multicore, placing it near the top of its class. Its nearest rival, the AMD Ryzen 7 5800, scores 27535 in the average benchmark, just 0.3% higher, while the Intel Core i7-13700H scores 27716, 0.4% lower. This indicates the 5800X is well-matched against these alternatives.
Q: What is the best resolution for this pairing?
A: Based on the measured FPS, 2560x1440 on High settings offers a sweet spot at 107.8 FPS, balancing visual quality and performance. At 1920x1080, the combo exceeds 138 FPS on High, which is excellent for high-refresh monitors, but the CPU may start to become a limiting factor at lower resolutions.
Q: Does the Intel Arc B580 outperform the RTX 4060 in this game?
A: The benchmark scores suggest they are nearly identical. The B580 has an average score of 23021, while the RTX 4060 scores 23181, a difference of -0.7%. In practice, this means the B580 is effectively on par with the RTX 4060, though the in-game results depend heavily on the specific title and driver optimizations.
Q: Should I use the Ultra preset?
A: Only if you prioritize visual fidelity over frame rate. At 1080p, Ultra delivers 124.8 FPS, which is still smooth, but at 4K it drops to 60.1 FPS. The Medium preset offers a better balance, with 78.2 FPS at 4K and 158.2 FPS at 1080p.
Q: How does the CPU’s single-thread performance affect this game?
A: The 5800X scores 3327 in Cinebench R23 single-core, which is strong for its generation. Dave The Diver’s gameplay logic and physics may rely on single-threaded performance, and this score indicates the CPU can handle those tasks without becoming a bottleneck, even at higher frame rates.
CPU Role
The AMD Ryzen 7 5800X is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on a 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 4.70 GHz, with a 32 MB L3 cache. In Dave The Diver, which is not heavily multithreaded, the CPU’s high single-thread performance (Cinebench R23 single-core score of 3327) is more relevant than its multicore capability (23,571 in the same test). The game’s asynchronous world simulation and rendering logic benefit from the 5800X’s strong per-core performance, allowing the GPU to work without waiting on the CPU.
The 5800X’s 16 threads provide headroom for background tasks and game engine threads, but the data suggests this is not a title that scales well with additional cores. The 3DMark 16-thread score of 7586 versus the 2-thread score of 1846 indicates that performance gains from adding threads diminish quickly, which aligns with an adventure game that is not designed to utilize all available cores. The CPU’s memory bandwidth of 51.2 GB/s (dual-channel DDR4) is sufficient for this workload, and the PCIe Gen 4 support ensures the GPU can communicate efficiently, though the Arc B580 uses a PCIe 4.0 x8 interface, which is not a limiting factor here.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. On Low settings, it averages 186.7 FPS, which is exceptionally smooth. Medium drops to 158.2 FPS, High to 138.6 FPS, and Ultra to 124.8 FPS. The scaling from Low to Ultra represents a 33% reduction in frame rate, indicating that the GPU becomes more involved as settings increase, but the CPU still maintains high throughput.
Moving to 2560x1440, the frame rates remain strong. Low settings yield 143.8 FPS, Medium 118.4 FPS, High 107.8 FPS, and Ultra 93.8 FPS. The delta between Low and Ultra is about 35%, similar to 1080p, suggesting that the GPU is scaling predictably with resolution. At 3840x2160, the performance drops more noticeably: Low averages 93.2 FPS, Medium 78.2 FPS, High 73 FPS, and Ultra 60.1 FPS. The gap between Low and Ultra at 4K is 35.5%, which is consistent with the other resolutions, but the absolute numbers are lower, reflecting the increased pixel count.
The data shows that the combo never dips below 60 FPS in any tested configuration, even at 4K Ultra. This is a solid result for an adventure game that does not require rapid reaction times, but competitive players might prefer the higher refresh rates available at 1080p or 1440p.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the bottleneck characteristics of this pairing. At 1080p Low, the combo hits 186.7 FPS, but at 4K Low, it falls to 93.2 FPS—a 50% reduction. This significant drop indicates that the GPU is the primary limiting factor at higher resolutions, as the Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are being taxed by the increased pixel workload. The GPU’s FP32 performance of 13.67 TFLOPS is adequate, but not exceptional, for 4K gaming.
Conversely, the CPU’s role becomes less dominant as resolution increases. At 1080p, the 5800X’s strong single-thread performance helps maintain high frame rates, but at 4K, the GPU’s rendering speed caps the output. The scaling from 1080p to 1440p is roughly 23-30% depending on settings, while the drop from 1440p to 4K is more pronounced at 32-38%. This pattern is typical for a system where the GPU is the bottleneck at higher resolutions, but the CPU is still capable of feeding it at lower ones.
The fact that the FPS drop from Low to Ultra is similar across all resolutions (around 33-35%) suggests that the game’s settings are not disproportionately taxing the GPU at lower resolutions. Instead, the GPU’s raw throughput limits 4K performance, while at 1080p, the CPU’s ability to process game logic becomes more relevant, though it does not fully bottleneck the system.
Settings Recommendations
For the best experience, the Medium preset appears to offer the most balanced performance across all resolutions. At 1080p, Medium yields 158.2 FPS, which is high enough for any display, while at 4K it maintains 78.2 FPS, comfortably above the 60 FPS threshold. High settings provide a marginal visual improvement but cost 12-13% performance at each resolution (138.6 FPS at 1080p, 107.8 FPS at 1440p, 73 FPS at 4K). Ultra is only recommended for users with 1080p or 1440p monitors, where it still delivers 124.8 FPS and 93.8 FPS respectively, but at 4K it drops to 60.1 FPS, which may cause noticeable stutter in fast-paced scenes.
Low settings are unnecessary for this game, as even Medium provides frame rates well above what the game’s genre requires. The data indicates that the combo is capable of running the game at High settings with no compromises at 1080p and 1440p, making it the recommended preset for most users. For 4K, Medium is the safer choice, as it provides a 30% performance headroom over Ultra while retaining most of the visual fidelity.
GPU Role
The Intel Arc B580, based on the Xe2-HPG architecture and codenamed Battlemage, has 2560 shading units, 160 TMUs, and 80 ROPs. It operates at a base and boost clock of 2670 MHz, with 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. In Dave The Diver, the GPU’s role is to handle the game’s 2D/3D hybrid rendering, which includes water effects, lighting, and character animations. The B580’s FP32 performance of 13.67 TFLOPS is sufficient for this workload, as evidenced by the playable frame rates across all settings.
The GPU’s 20 ray tracing cores and support for DirectX 12 Ultimate are not heavily utilized in this game, as it does not feature advanced ray tracing effects. The B580’s pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are more relevant, as they determine the speed at which the game’s sprites and textures are drawn. The benchmark results show that the GPU is the limiting factor at 4K, where its 456.0 GB/s bandwidth is taxed by the high pixel count. However, at 1080p and 1440p, the GPU has enough headroom to maintain high frame rates, with the CPU providing the necessary instruction throughput.
Compared to its nearest rival, the NVIDIA GeForce RTX 4060, the B580’s average benchmark score of 23021 is within 0.7% of the RTX 4060’s 23181, indicating that the two GPUs are virtually interchangeable in synthetic tests. In Dave The Diver, the B580’s performance is consistent with this parity, though driver optimizations may cause slight variations in specific scenes. The GPU’s 12 GB VRAM is more than adequate for this game, even at 4K, as the game’s textures and assets are not memory-intensive.
Hardware Specifications
AMD Ryzen 7 5800X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + Intel Arc B580 in Dave The Diver
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 93.2 |
| 3840x2160 | Medium | 78.2 |
| 3840x2160 | High | 73.0 |
| 3840x2160 | Ultra | 60.1 |
| 2560x1440 | Low | 143.8 |
| 2560x1440 | Medium | 118.4 |
| 2560x1440 | High | 107.8 |
| 2560x1440 | Ultra | 93.8 |
| 1920x1080 | Low | 186.7 |
| 1920x1080 | Medium | 158.2 |
| 1920x1080 | High | 138.6 |
| 1920x1080 | Ultra | 124.8 |
Dave The Diver with Ryzen 7 5800X + Other GPUs
See how Dave The Diver performs with the same CPU but different graphics cards.
Dave The Diver with Arc B580 + Other CPUs
See how Dave The Diver performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.