Inside
This combination delivers exceptional performance with an average of 173 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 83 | 129 | 158 |
| 1440p QHD | 122 | 129 | 204 | 251 |
| 1080p Full HD | 170 | 178 | 275 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5060, In-Depth Analysis
# Inside — AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5060
The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 5060 produces a striking spread of frame rates across Inside’s four presets and three resolutions, revealing a system that scales from near-300 FPS at 1080p Low down to 77.5 FPS at 4K Ultra. The data suggests this 2016 puzzle platformer is far more GPU-bound at higher resolutions, while the CPU’s 6-core, 12-thread Zen 3 architecture keeps pace admirably at lower settings.
Resolution Scaling
The measured FPS drops from 1080p to 4K tell a clear story about where the bottleneck shifts. At Low settings, the average frame rate falls from 296.2 FPS at 1920x1080 to 250.8 FPS at 2560x1440, then plunges to 157.7 FPS at 3840x2160 — a total reduction of 46.8% from 1080p to 4K. This steep decline at Low settings indicates the GPU becomes the limiting factor as pixel count rises, since the CPU has ample headroom at such high frame rates.
The scaling pattern changes with Ultra settings. At Ultra, the 1080p result is 170.4 FPS, dropping to 122.4 FPS at 1440p and 77.5 FPS at 4K. The relative drop from 1080p to 4K is 54.5%, slightly steeper than at Low, suggesting that the heavier graphical load amplifies the GPU’s workload disproportionately at higher resolutions. Interestingly, the gap between Low and Ultra at 1080p is 125.8 FPS, but at 4K that gap narrows to 80.2 FPS — meaning the GPU’s raw throughput becomes the dominant constraint as resolution climbs, regardless of preset.
Looking at Medium settings, the scaling is nearly linear: 274.7 FPS at 1080p, 203.5 FPS at 1440p, and 128.9 FPS at 4K. This consistency implies the RTX 5060’s 8 GB of GDDR7 memory and 128-bit bus are sufficient for Medium presets even at 4K, where the frame rate remains above 120 FPS. The data implies that Inside is not a memory-capacity-limited title at these settings, but rather a shader-bound one.
Settings Recommendations
The measured rows indicate that Medium settings offer the most balanced experience across all resolutions. At 1080p, Medium delivers 274.7 FPS versus 296.2 FPS at Low — a mere 7.3% penalty for noticeably better visuals. At 1440p, Medium hits 203.5 FPS, still far above any display refresh rate, while Low reaches 250.8 FPS. Even at 4K, Medium maintains 128.9 FPS, which is 18.3% lower than Low’s 157.7 FPS but still comfortably smooth.
Ultra settings, by contrast, exact a heavy toll. At 1080p, Ultra yields 170.4 FPS — a 42.5% reduction from Low’s 296.2 FPS. At 1440p, Ultra drops to 122.4 FPS, and at 4K it falls to 77.5 FPS. For a puzzle platformer where frame pacing matters more than pixel-perfect detail, the data suggests Ultra is only advisable for 1080p displays with high refresh rates, where 170.4 FPS remains playable. High settings sit between Medium and Ultra: 178.4 FPS at 1080p, 129.3 FPS at 1440p, and 82.5 FPS at 4K.
The recommendation from the data is clear: Medium provides the best FPS-per-setting trade-off, especially at 1440p and 4K, where it maintains over 128 FPS while Ultra falls below 80 FPS at 4K. For competitive or high-refresh play at 1080p, Low’s 296.2 FPS is the peak, but the marginal gain over Medium is too small to justify the visual downgrade.
GPU Role
The NVIDIA GeForce RTX 5060, built on the Blackwell 2.0 architecture with a 5 nm process, carries 8 GB of GDDR7 memory across a 128-bit bus, yielding 448.0 GB/s of bandwidth. Its boost clock of 2497 MHz and base clock of 2280 MHz drive 3840 shading units, 120 TMUs, and 48 ROPs, producing 19.18 TFLOPS of FP32 performance. These specifications translate into the measured frame rates, with the GPU’s 73rd percentile ranking among all GPUs (based on average benchmark score of 30109) positioning it as a solid mid-range performer.
The VRAM capacity appears sufficient for Inside at all tested settings. The fact that 4K Ultra (77.5 FPS) does not collapse relative to 4K Medium (128.9 FPS) suggests memory bandwidth, not capacity, is the limiting factor. The 448.0 GB/s bandwidth is heavily taxed at 4K Ultra, where the texture and shader workloads push the 128-bit interface to its limits. At 1080p, the GPU’s pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are more than adequate, as evidenced by the 296.2 FPS Low result.
Comparing to nearest rivals, the RTX 5060’s average benchmark score of 30109 places it essentially tied with the AMD Radeon RX 7700 XT (30097, deltaPct 0) and slightly ahead of the NVIDIA Tesla M60 (29969, deltaPct 0.5). This parity suggests the RTX 5060 should deliver consistent frame rates across similar titles, but Inside’s specific engine optimizations favor the NVIDIA architecture, as shown by the strong 4K Medium result.
Measured FPS Breakdown
At 1920x1080, the full preset range is available for high-refresh displays. Low settings produce 296.2 FPS, Medium 274.7 FPS, High 178.4 FPS, and Ultra 170.4 FPS. The jump from Medium to High is substantial — a 96.3 FPS drop — indicating that High enables computationally expensive effects that Medium disables. Ultra’s additional 8 FPS penalty over High is modest, suggesting diminishing returns beyond High.
At 2560x1440, the same pattern holds but with lower absolute values. Low reaches 250.8 FPS, Medium 203.5 FPS, High 129.3 FPS, and Ultra 122.4 FPS. The Medium-to-High gap widens to 74.2 FPS, reinforcing that High is the threshold where GPU load spikes. At 1440p, even Ultra remains above 120 FPS, making this resolution viable for all presets on modern displays.
At 3840x2160, the RTX 5060 begins to show its limits. Low hits 157.7 FPS, Medium 128.9 FPS, High 82.5 FPS, and Ultra 77.5 FPS. The drop from Medium to High at 4K is 46.4 FPS — the largest single-preset gap in the entire dataset — while High to Ultra only costs 5 FPS. This suggests that High’s specific effects (possibly ambient occlusion or shadow quality) are disproportionately expensive at 4K, while Ultra adds marginal extras.
FAQ
Q: What is the highest average FPS achievable with this combo?
A: The maximum measured average is 296.2 FPS at 1920x1080 with Low settings. At 4K, the best result is 157.7 FPS on Low.
Q: Can this system run Inside at 4K with playable frame rates?
A: Yes, all four presets at 3840x2160 exceed 77 FPS. Medium yields 128.9 FPS, while Ultra produces 77.5 FPS, both comfortably playable for a puzzle platformer.
Q: How does the RTX 5060 compare to its nearest rival in synthetic benchmarks?
A: The RTX 5060 scores 30109 on average benchmarks, matching the AMD Radeon RX 7700 XT (30097, deltaPct 0) and edging out the NVIDIA Tesla M60 (29969, deltaPct 0.5).
Q: What is the FPS cost of Ultra versus Medium at 1440p?
A: Ultra at 2560x1440 delivers 122.4 FPS, while Medium achieves 203.5 FPS — a difference of 81.1 FPS, or roughly 39.9% lower performance for Ultra.
Q: Does the 8 GB VRAM limit performance at any tested setting?
A: The data shows no VRAM-related collapse. The 4K Ultra result of 77.5 FPS is proportionally consistent with 1440p Ultra, indicating bandwidth rather than capacity is the constraint.
Q: Which preset offers the smallest FPS penalty at 1080p?
A: Medium at 274.7 FPS is only 21.5 FPS below Low’s 296.2 FPS, a 7.3% reduction, making it the most efficient upgrade from Low at 1080p.
CPU Role
The AMD Ryzen 5 5600, a Zen 3 Vermeer chip on TSMC’s 7 nm process, provides 6 cores and 12 threads with a base clock of 3.50 GHz and boost clock of 4.40 GHz. Its 32 MB shared L3 cache and 51.2 GB/s dual-channel DDR4 memory bandwidth are modest by modern standards, yet the CPU’s benchmark scores show it is far from a bottleneck in Inside. The Cinebench R23 multicore score of 18309 and single-core score of 2584 indicate strong per-thread performance, which matters for a game that likely uses only a few threads.
The CPU’s 79th percentile ranking among all CPUs (average benchmark score 21765) places it near rivals like the Intel Core i7-11700F (21957, deltaPct -0.9) and AMD EPYC 9554P (21899, deltaPct -0.6). This parity suggests the Ryzen 5 5600 delivers comparable compute power to much more expensive server chips in synthetic loads, though its 6-core/12-thread configuration is more than sufficient for Inside’s demands.
At 1080p Low, the 296.2 FPS result likely approaches the CPU’s frame-rate ceiling, given that the RTX 5060 could theoretically push higher. The fact that 1080p Medium (274.7 FPS) is only 21.5 FPS lower than Low suggests the GPU is still the primary limiter at this resolution. However, the 1080p Ultra result of 170.4 FPS versus 1440p Ultra’s 122.4 FPS shows the CPU maintains high single-thread performance even as resolution scales, as the frame rate drop is entirely attributable to GPU load.
How This Combo Ranks
The AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5060 combination ranks 784th out of 1671 tested combos in Inside, placing it in the upper-middle tier of all systems. This rank of 784 out of 1671 (approximately the 53rd percentile) is lower than the individual component percentiles (CPU at 79th, GPU at 73rd), indicating that the combo’s performance is constrained by the pairing’s balance rather than any single component.
The rank suggests that while each part is above-average individually, the combination may be overkill for Inside’s modest graphical demands, or alternatively, that the CPU’s 6-core limit prevents the GPU from fully stretching its legs at lower resolutions. The data supports the latter interpretation: at 1080p Low, the 296.2 FPS likely hits a CPU-imposed ceiling, whereas a stronger CPU could push the RTX 5060 higher. At 4K Ultra, the combo’s 77.5 FPS is a more GPU-bound result, where the CPU’s role diminishes.
Compared to the GPU’s nearest rival, the AMD Radeon RX 7700 XT (deltaPct 0), this combo’s rank could shift with different CPU pairings. The Ryzen 5 5600’s 3dmark max threads score of 5659 and single-thread score of 882 suggest it provides consistent performance across thread counts, which is ideal for a game like Inside that likely scales well with fewer cores. Overall, the 784th rank out of 1671 indicates a capable, well-matched system that excels at high-refresh 1080p and smooth 1440p, while 4K requires preset compromises.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5060 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 157.7 |
| 3840x2160 | Medium | 128.9 |
| 3840x2160 | High | 82.5 |
| 3840x2160 | Ultra | 77.5 |
| 2560x1440 | Low | 250.8 |
| 2560x1440 | Medium | 203.5 |
| 2560x1440 | High | 129.3 |
| 2560x1440 | Ultra | 122.4 |
| 1920x1080 | Low | 296.2 |
| 1920x1080 | Medium | 274.7 |
| 1920x1080 | High | 178.4 |
| 1920x1080 | Ultra | 170.4 |
Inside with Ryzen 5 5600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5060 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.