Control
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 47 | 54 | 77 |
| 1440p QHD | 62 | 70 | 82 | 110 |
| 1080p Full HD | 81 | 92 | 107 | 146 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5060, In-Depth Analysis
The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5060 combination delivers a versatile experience in Control, with the data showing a clear trade-off between visual fidelity and frame rate. The measured results indicate that the RTX 5060 is the primary driver of performance, but the Ryzen 5 5600 provides sufficient headroom to keep the system balanced. With an 8 GB frame buffer and a 128-bit memory interface, the GPU is well-suited for 1080p and 1440p gaming, though 4K demands significant settings reductions to remain playable.
Settings Recommendations
The benchmark data clearly shows that the Ultra preset is the most demanding, and it pushes the system to its limits. At 1920x1080, Ultra yields an average of 81.4 FPS, which is playable but leaves little room for dips. At 2560x1440, Ultra drops to 61.7 FPS, and at 3840x2160, it falls to 42.8 FPS, which dips below the smoothness threshold for many players. The High preset is a far more balanced choice. At 1080p, High produces 91.7 FPS, a solid 12.7% improvement over Ultra. At 1440p, High achieves 69.6 FPS, and even at 4K, it manages 46.6 FPS, which is borderline but workable for slower-paced action.
For players prioritizing frame rate over eye candy, the Low preset is the clear winner. At 1080p, Low delivers 146.1 FPS, a massive 79.5% increase over Ultra. At 1440p, Low hits 110.2 FPS, and at 4K, it reaches 77.4 FPS, making it the only 4K preset that consistently exceeds 60 FPS. The Medium preset splits the difference, offering 106.9 FPS at 1080p, 81.5 FPS at 1440p, and 54.4 FPS at 4K. The data suggests that High is the sweet spot for a quality experience, while Low is the go-to for high-refresh-rate monitors or 4K gaming.
How This Combo Ranks
This pairing of the Ryzen 5 5600 and RTX 5060 holds a combo rank of 805 out of 1636 tested configurations in Control. That places it squarely in the upper-middle tier of the database, meaning it outperforms roughly half of the tested combos while trailing the top-tier setups. The CPU itself sits at the 79th percentile among all processors, which is a strong showing for a six-core part. Its nearest rival, the Intel Xeon D-1746TER, scores 0.6% higher in synthetic benchmarks, while the AMD EPYC 9554P and EPYC 9534 trail by 0.6%. The Intel Core i7-11700F is 0.9% ahead. These are marginal differences, indicating that the Ryzen 5 5600 is well-matched to the RTX 5060 for this game.
The GPU, meanwhile, holds the 73rd percentile among all graphics cards. Its average benchmark score of 30109 is nearly identical to the AMD Radeon RX 7700 XT, which scores 30097, a delta of 0%. This means the RTX 5060 delivers performance on par with that rival in raw compute terms. The overall combo rank suggests that the system is balanced, with neither component being a bottleneck in Control at most settings. However, the rank also implies that more powerful combinations exist, and players seeking 4K Ultra performance would need to look higher up the list.
GPU Role
The RTX 5060 is the workhorse of this pairing, and its specifications directly influence the measured frame rates. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. This memory configuration is sufficient for Control at 1080p and 1440p, but the data suggests it becomes a limiting factor at 4K. The core clock runs at 2280 MHz base and boosts to 2497 MHz, which helps maintain consistent performance across scenes. With 3840 shading units and 30 RT cores, the GPU has enough raw power to handle the game’s physics and particle effects, but the 48 ROPs are modest, which likely contributes to the steep drop in frame rates at higher resolutions.
The GPU’s FP32 throughput of 19.18 TFLOPS is respectable, and its pixel rate of 119.9 GPixel/s supports high-resolution rendering. However, the 8 GB frame buffer is the key constraint. In Control, which features complex environments and destructible objects, the memory usage scales with resolution. At 4K, the frame buffer appears to fill up, causing the average FPS to plummet from 77.4 on Low to 42.8 on Ultra. This indicates that the GPU’s memory, rather than its compute power, is the primary bottleneck at high resolutions and settings.
Measured FPS Breakdown
The measured data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the system delivers excellent results. Low settings produce an average of 146.1 FPS, Medium achieves 106.9 FPS, High reaches 91.7 FPS, and Ultra drops to 81.4 FPS. This range means that even at the highest preset, the frame rate is smooth enough for fast-paced combat. The gap between Low and Ultra is 64.7 FPS, showing that the GPU scales well with settings at this resolution.
Moving to 2560x1440, the frame rates remain playable but show a clear impact from the increased pixel count. Low settings average 110.2 FPS, which is still excellent for competitive play. Medium produces 81.5 FPS, High achieves 69.6 FPS, and Ultra falls to 61.7 FPS. The drop from 1080p to 1440p is consistent, with each preset losing roughly 20-25% of its performance. This suggests the GPU is still the limiting factor, but the CPU keeps up without issue.
At 3840x2160, the system struggles to maintain high frame rates. Low settings average 77.4 FPS, which is playable, but Medium drops to 54.4 FPS, High to 46.6 FPS, and Ultra to 42.8 FPS. These numbers indicate that 4K gaming is only viable on the Low preset, and even then, the frame rate is below what most players would consider ideal. The data shows a 34.6 FPS difference between Low and Ultra at 4K, highlighting how settings have a more pronounced effect at this resolution.
Resolution Scaling
The performance scaling from 1080p to 4K reveals a significant GPU dependency. At High settings, the system delivers 91.7 FPS at 1080p, which drops to 69.6 FPS at 1440p and 46.6 FPS at 4K. This represents a 24.1% drop from 1080p to 1440p and a further 33.0% drop from 1440p to 4K. The scaling is roughly linear with pixel count, indicating that the RTX 5060 is the primary bottleneck. The CPU, with its 6 cores and 12 threads, does not appear to constrain performance, as the frame rates scale predictably with resolution.
On Low settings, the pattern is similar but with higher absolute numbers. The system achieves 146.1 FPS at 1080p, 110.2 FPS at 1440p, and 77.4 FPS at 4K. The percentage drops are 24.6% and 29.8%, respectively. This consistent scaling suggests that the GPU is fully utilized at all resolutions, and the CPU is not holding back the frame rate. The data implies that players with high-refresh-rate 1080p monitors will get the most out of this combo, while 4K users will need to accept lower settings to maintain playable frame rates.
FAQ
Q: What is the best setting for 1440p gaming with this combo?
A: The High preset at 2560x1440 delivers 69.6 FPS, which is a good balance of visual quality and performance. If you prefer higher frame rates, the Medium preset at 81.5 FPS is also a strong option.
*Q: Can this system handle 4K gaming in Control?*
A: Yes, but only at Low settings, which average 77.4 FPS at 3840x2160. Higher presets drop below 60 FPS, with Ultra at 42.8 FPS, making them less suitable for smooth gameplay.
Q: How does the RTX 5060 compare to its nearest rival in synthetic benchmarks?
A: The RTX 5060 scores 30109 in average benchmarks, which is virtually identical to the AMD Radeon RX 7700 XT at 30097, a delta of 0%. It also edges out the NVIDIA Tesla M60 by 0.5%.
Q: Is the Ryzen 5 5600 a bottleneck for the RTX 5060?
A: The data shows no clear bottleneck. The CPU scores 21765 on average, and the frame rates scale consistently with resolution, indicating the GPU is the limiting factor in Control.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: At 1920x1080, Low settings produce 146.1 FPS, while Ultra produces 81.4 FPS, a difference of 64.7 FPS. This shows a significant performance gain from lowering settings.
Q: How does this combo rank overall in the database?
A: It ranks 805 out of 1636 tested combinations in Control, placing it in the upper-middle tier. This suggests it outperforms many setups but is not in the top percentile.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5060 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.4 |
| 3840x2160 | Medium | 54.4 |
| 3840x2160 | High | 46.6 |
| 3840x2160 | Ultra | 42.8 |
| 2560x1440 | Low | 110.2 |
| 2560x1440 | Medium | 81.5 |
| 2560x1440 | High | 69.6 |
| 2560x1440 | Ultra | 61.7 |
| 1920x1080 | Low | 146.1 |
| 1920x1080 | Medium | 106.9 |
| 1920x1080 | High | 91.7 |
| 1920x1080 | Ultra | 81.4 |
Control with Ryzen 5 5600 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5060 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.