Inside
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 58 | 93 | 116 |
| 1440p QHD | 88 | 92 | 148 | 185 |
| 1080p Full HD | 122 | 129 | 206 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5500X3D + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 5500X3D paired with the AMD Radeon RX 6600 delivers a performance profile in Inside that is heavily dictated by resolution, showcasing a clear transition from a CPU-bound state at lower resolutions to a GPU-bound state at 4K. The measured frame rates across the three tested resolutions reveal a component balance that shifts dramatically with pixel count, offering distinct optimization strategies for different display targets.
Resolution Scaling
The frame rate data shows a classic scaling curve, but the magnitude of the drop between 1080p and 4K reveals the underlying bottleneck dynamics. At 1080p with High settings, the combo produces 129 FPS. Moving to 1440p reduces this to 92 FPS, a 28.7% decrease. The jump to 4K further reduces the average to 58 FPS, which is a 36.9% drop from the 1440p result and a 55.0% drop from the 1080p baseline.
This scaling pattern is telling. The relatively modest performance hit from 1080p to 1440p (37 FPS lost) suggests that at 1080p, the system is not fully utilizing the GPU’s potential; the CPU is likely the limiting factor. However, the substantial additional loss when moving to 4K (34 FPS lost from 1440p) indicates that the GPU’s rendering throughput becomes the primary constraint at the highest resolution.
The Low preset data confirms this interpretation. At 1080p Low, the system achieves 257 FPS, but at 1440p Low it drops to 185 FPS (a 28.0% reduction), and at 4K Low it falls to 116 FPS (a 37.3% reduction from 1440p). The consistency of these percentage drops across different presets suggests that the resolution scaling behavior is largely independent of the graphics load, pointing to a fixed architectural limit for the GPU’s fill rate and memory bandwidth.
The Medium preset provides the only min/max FPS data in the measurements, which offers additional insight. At 1080p Medium, the frame rate ranges from 175 to 237 FPS, a 62 FPS spread. At 1440p Medium, the range tightens to 126-170 FPS, a 44 FPS spread. At 4K Medium, the range narrows further to 79-107 FPS, a 28 FPS spread. This progressive tightening of the frame time variance as resolution increases is a strong indicator that the GPU is becoming the dominant performance limiter, reducing the impact of CPU-side frame pacing fluctuations.
Settings Recommendations
The measured data indicates that the Medium preset offers the most balanced experience across all resolutions, primarily because it is the only setting tier with recorded minimum FPS values, providing a more complete picture of gameplay consistency. At 4K, Medium delivers an average of 93 FPS with a minimum of 79 FPS, which is substantially superior to the High preset’s 58 FPS average and the Ultra preset’s 55 FPS average.
For users targeting 1440p, the High preset at 92 FPS is a strong candidate, but the Medium preset’s 148 FPS average with a 126 FPS minimum provides a more comfortable margin above typical display refresh rates. The Ultra preset at 1440p yields 88 FPS, which is only 4 FPS lower than High, suggesting that the visual upgrade to Ultra is nearly free at this resolution, though the lack of min/max data for Ultra makes it a less certain recommendation.
At 1080p, the choice becomes more about maximizing frame rate versus visual fidelity. High settings produce 129 FPS, while Ultra produces 122 FPS, a difference of only 7 FPS. Given this minimal delta, the Ultra preset at 1080p appears to be the optimal choice for users with high-refresh-rate displays, as it offers the best visual quality while still maintaining a frame rate well above 120 FPS. The Low preset’s 257 FPS at 1080p is only relevant for competitive scenarios where raw frame rate trumps all visual considerations.
The data suggests avoiding the High preset at 4K, as its 58 FPS average is only 3 FPS higher than Ultra’s 55 FPS, yet it likely carries a different visual feature set that does not justify the performance cost. The Medium preset at 4K, with its 93 FPS average and 79 FPS minimum, is the clear recommendation for 4K displays, offering a 60% performance uplift over High while presumably sacrificing some visual effects.
FAQ
Q: What is the best preset for 4K gaming with this combo?
A: The Medium preset is the optimal choice at 3840x2160, delivering an average of 93 FPS with a minimum of 79 FPS. The High and Ultra presets both fall below 60 FPS, making them less suitable for smooth gameplay.
Q: How much performance is lost when moving from 1080p to 4K?
A: Using the High preset as a reference, the average frame rate drops from 129 FPS at 1920x1080 to 58 FPS at 3840x2160, representing a 55.0% reduction in performance.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: Benchmark results indicate the CPU is likely the primary limiter at 1080p. The frame rate difference between Low (257 FPS) and Ultra (122 FPS) is substantial, but the scaling from 1080p to 1440p shows a consistent 28% drop, suggesting the GPU has headroom that is being constrained by processor throughput.
Q: Does the Ultra preset provide a meaningful advantage over High?
A: At 1080p, Ultra averages 122 FPS versus High’s 129 FPS, a difference of only 7 FPS. At 1440p, the gap narrows to 4 FPS (88 vs 92). These small deltas suggest the Ultra preset’s additional effects have minimal performance impact, making it a viable option at lower resolutions.
Q: What frame rates can be expected with the Medium preset?
A: The Medium preset is the only tier with complete min/max data. At 1080p, it averages 206 FPS with a range of 175-237 FPS. At 1440p, it averages 148 FPS with a range of 126-170 FPS. At 4K, it averages 93 FPS with a range of 79-107 FPS.
Q: How does the combo’s ranking reflect its overall performance?
A: The combination ranks 2869 out of 3716 tested combos, placing it in the lower third of all configurations. This ranking is consistent with the hardware’s mid-range positioning.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its highest performance ceiling. The Low preset achieves an average of 257 FPS, the highest recorded value for any configuration. Medium settings produce 206 FPS average, with a minimum of 175 FPS and a maximum of 237 FPS. High settings yield 129 FPS, while Ultra settings produce 122 FPS. The spread between Low and Ultra at this resolution is 135 FPS, indicating that graphical settings have a significant impact on performance when the GPU is not the primary bottleneck.
Moving to 2560x1440, the performance envelope compresses notably. Low settings produce 185 FPS, a 28.0% reduction from the 1080p result. Medium settings deliver 148 FPS average, with a minimum of 126 FPS and a maximum of 170 FPS. High settings achieve 92 FPS, and Ultra settings reach 88 FPS. The delta between Low and Ultra at 1440p is 97 FPS, showing a tighter range than at 1080p.
At 3840x2160, the GPU becomes the clear limiting factor. Low settings average 116 FPS, which is 45.2% lower than the 1080p Low result. Medium settings produce 93 FPS average, with a minimum of 79 FPS and a maximum of 107 FPS. High settings drop to 58 FPS, and Ultra settings fall to 55 FPS. The difference between Low and Ultra at 4K is 61 FPS, the smallest spread across all resolutions, confirming the GPU’s dominance at this pixel count.
The Medium preset data stands out as the most complete measurement set, providing the only min and max FPS values in the entire dataset. This makes it the most reliable reference point for understanding frame time consistency. At 1080p, the 62 FPS range (175-237) indicates some variability, likely stemming from CPU scheduling. At 1440p, the range narrows to 44 FPS (126-170), and at 4K it narrows further to 28 FPS (79-107), showing that the GPU’s consistent render time smooths out frame delivery as resolution increases.
GPU Role
The AMD Radeon RX 6600, built on the RDNA 2.0 architecture with the Navi 23 chip, provides the rendering foundation for this combo. Its 8 GB of GDDR6 memory on a 128-bit bus delivers 224.0 GB/s of bandwidth, which becomes a critical factor at higher resolutions where texture and buffer sizes scale with pixel count. The GPU’s boost clock of 2491 MHz and game clock of 2044 MHz indicate the operating frequency range under load, with a base clock of 1626 MHz for idle or lightly threaded scenarios.
The GPU’s compute capabilities, measured at 8.928 TFLOPS FP32, are the primary driver for the frame rates observed. The 4K results, particularly the High preset’s 58 FPS and Ultra’s 55 FPS, align closely with the GPU’s positioned performance class. The 3DMark Steel Nomad DX12 score of 1492 and PassMark G3D score of 15096 provide synthetic benchmarks that place the GPU in the 63rd percentile of all GPUs, indicating it sits in the mid-range tier.
The GPU’s memory configuration appears to be a constraining factor at 4K. The 224.0 GB/s bandwidth, while adequate for 1080p and 1440p, likely contributes to the significant performance drop at 3840x2160. The fact that the Low preset at 4K achieves 116 FPS, versus 257 FPS at 1080p Low, suggests that raw fill rate and memory bandwidth become the limiting factors rather than shader compute. The GPU’s 64 ROPs and 112 TMUs provide the pixel and texture throughput necessary for the game’s rendering, but the data indicates these resources are saturated at 4K.
The GPU’s average benchmark score of 19036 places it very close to the NVIDIA Quadro K6000 (19030, 0% delta) and the NVIDIA GeForce RTX 4050 Mobile (19049, -0.1% delta). This proximity to mobile and professional parts underscores its mid-range positioning, which is reflected in the 4K performance ceiling observed in the measured data.
CPU Role
The AMD Ryzen 5 5500X3D contributes to the combo’s performance through its 6 cores and 12 threads, operating at a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The Zen 3 architecture, codenamed Vermeer, features a substantial 96 MB of shared L3 cache, which is a defining characteristic of this processor. This large cache is likely beneficial for game data that exhibits spatial or temporal locality, potentially reducing memory latency in certain scenarios.
The CPU’s benchmark results show a PassMark single-thread score of 2941 and a multithread score of 20363. The single-thread performance is particularly relevant for Inside, a puzzle platformer that may not fully utilize multiple cores. The data supports this, as the frame rates at 1080p show a wide spread between Low (257 FPS) and Ultra (122 FPS), indicating that the CPU can feed the GPU with enough draw calls to reach high frame rates when the graphical load is low.
The CPU’s average benchmark score of 37018 places it in the 85th percentile of all CPUs, which is notably higher than the GPU’s 63rd percentile ranking. This asymmetry in component performance explains the bottleneck pattern observed in the resolution scaling. At 1080p, the CPU’s strong single-thread performance allows the GPU to work at high utilization, but the GPU’s mid-range capabilities cap the maximum frame rate. At 4K, the GPU’s limitations become the exclusive bottleneck, and the CPU’s advantage becomes irrelevant.
The CPU’s nearest rivals in the benchmark database include the AMD Ryzen 5 5600F (36945, 0.2% delta) and the Intel Core Ultra 5 225 (36938, 0.2% delta), indicating that the 5500X3D sits in a competitive performance band. The slight negative delta against the AMD Ryzen AI 7 PRO 450 (-0.2%) and Intel Core i9-12900T (-0.3%) shows that the 5500X3D is marginally below these parts in aggregate scores, but the differences are within a fraction of a percent, suggesting comparable real-world gaming performance.
The CPU’s memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is a potential consideration for the GPU’s performance, as the system memory bandwidth can influence asset streaming. However, the measured data shows that the CPU is not the primary bottleneck at 4K, as the frame rates scale consistently with GPU load across presets.
How This Combo Ranks
The combination of the AMD Ryzen 5 5500X3D and AMD Radeon RX 6600 ranks 2869 out of 3716 tested combos in Inside. This places the combo in the 22nd percentile of all configurations, meaning roughly 78% of tested combos perform better in this specific game. The ranking reflects the GPU’s mid-range positioning, as the CPU’s strong 85th percentile score is likely not the limiting factor for this ranking.
The ranking suggests that while the combo is far from the top tier, it is not at the bottom either. The 4K performance, particularly the Medium preset’s 93 FPS, shows that the combo can handle the game at 4K with reasonable settings, which is a positive outcome given the GPU’s 63rd percentile standing. The 1080p performance, with Ultra settings achieving 122 FPS, demonstrates that the combo is well-suited for high-refresh-rate 1080p displays.
The delta between the combo’s rank and the individual component percentiles highlights the importance of balance. The CPU’s 85th percentile ranking suggests it could support a more powerful GPU for higher frame rates at lower resolutions. However, the GPU’s 63rd percentile ranking creates a ceiling that prevents the combo from climbing higher in the rankings, particularly at higher resolutions where the GPU is the sole bottleneck.
The measured data indicates that the combo’s ranking is most constrained by the GPU’s performance at 4K. The gap between the 1080p Ultra result (122 FPS) and the 4K Ultra result (55 FPS) represents a 54.9% performance loss, which is substantial. This scaling behavior is consistent with a GPU that has limited memory bandwidth and fill rate, which ultimately defines the combo’s position in the global rankings.
Hardware Specifications
AMD Ryzen 5 5500X3D
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 6600 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 116.0 |
| 3840x2160 | Medium | 93.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 55.0 |
| 2560x1440 | Low | 185.0 |
| 2560x1440 | Medium | 148.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 257.0 |
| 1920x1080 | Medium | 206.0 |
| 1920x1080 | High | 129.0 |
| 1920x1080 | Ultra | 122.0 |
Inside with Ryzen 5 5500X3D + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6600 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.