Evolve

Evolve

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 34 43 56
1440p QHD 41 60 76 98
1080p Full HD 62 89 114 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 43
3840x2160 High 34
3840x2160 Ultra 24
2560x1440 Low 98
2560x1440 Medium 76
2560x1440 High 60
2560x1440 Ultra 41
1920x1080 Low 147
1920x1080 Medium 114
1920x1080 High 89
1920x1080 Ultra 62

Evolve with AMD Ryzen 5 5500X3D + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5500X3D paired with the AMD Radeon RX 6600 delivers a playable experience in Evolve across most settings, but the data clearly shows that this combo ranks near the bottom of the tested pool. Out of 2872 tested combos, this pairing lands at rank 2228, placing it in the lower 22% of all results. That ranking is not a verdict on the hardware’s quality—both components are competent in their own right—but it does indicate that Evolve is demanding enough to expose the limits of this mid-range pairing. The measured FPS numbers tell a story of a system that can handle 1080p and 1440p gaming comfortably, yet struggles to maintain smooth frame rates at 4K, particularly when settings are pushed to Ultra.

How This Combo Ranks

The combo rank of 2228 out of 2872 tested configurations places this pairing firmly in the lower quartile of the database. To put that in perspective, roughly 78% of tested combos outperform this Ryzen 5 5500X3D + RX 6600 setup in Evolve. This does not mean the combo is unusable—far from it—but it does signal that players seeking high-refresh-rate 4K or maximum settings will need to look elsewhere. The rank reflects the aggregate performance across all resolutions and settings, and the data shows that the gap between this combo and higher-ranked systems widens as resolution and graphical demands increase.

The CPU itself holds its own in synthetic benchmarks. With an average benchmark score of 37018, the Ryzen 5 5500X3D sits at the 85th percentile among all CPUs, meaning it outperforms 85% of tested processors. Its nearest rivals in the database are the AMD Ryzen 5 5600F (avg score 36945, 0.2% slower), the AMD Ryzen AI 7 PRO 450 (avg score 37093, 0.2% faster), the Intel Core Ultra 5 225 (avg score 36938, 0.2% slower), and the Intel Core i9-12900T (avg score 37112, 0.3% faster). These deltas are negligible—all four CPUs perform within a fraction of a percent of each other, confirming that the 5500X3D is a solidly mid-pack processor with no glaring weaknesses relative to its immediate competition.

The GPU, meanwhile, has an average benchmark score of 19036 and sits at the 63rd percentile among all GPUs. Its nearest rivals are the NVIDIA Quadro K6000 (avg score 19030, 0% delta), the NVIDIA GeForce RTX 4050 Mobile (avg score 19049, 0.1% faster), the NVIDIA Tesla K20m (avg score 19089, 0.3% faster), and the NVIDIA RTX 2000 Ada Generation (avg score 18954, 0.4% slower). Again, these are essentially statistical ties, meaning the RX 6600 is performing exactly as expected for its class. The combination of a top-quartile CPU with a mid-pack GPU explains why the combo rank is lower than the CPU percentile alone might suggest—the GPU becomes the limiting factor in GPU-bound scenarios, which is most of Evolve’s rendering workload.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on TSMC’s 7 nm process. It packs 11,060 million transistors on a 237 mm² die, with a transistor density of 46.7 million per square millimeter. The GPU operates at a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. Memory runs at 1750 MHz with 14 Gbps effective speed, across an 8 GB GDDR6 frame buffer on a 128-bit bus, yielding 224.0 GB/s of bandwidth. The shader array consists of 1792 shading units, 112 texture mapping units, and 64 raster operations units, with 28 ray tracing cores. Pixel rate is 159.4 GPixel/s, texture rate is 279.0 GTexel/s, and FP32 compute reaches 8.928 TFLOPS (17.86 TFLOPS FP16 at 2:1 ratio).

In Evolve, the GPU’s 8 GB VRAM is sufficient for 1080p and 1440p at all tested settings, but the data suggests that 4K Ultra pushes the memory and compute resources to their limit. The measured FPS at 4K Ultra drops to 24 FPS average, which is below the threshold for smooth gameplay. The boost clock of 2491 MHz helps at lower resolutions—at 1080p Low, the combo hits 147 FPS average, showing that the GPU can stretch its legs when the pixel count is manageable. The 224.0 GB/s memory bandwidth is a bottleneck at higher resolutions, where the GPU must move more data per frame. This is evident in the scaling pattern: going from 1080p to 1440p at High settings drops average FPS from 89 to 60, a 32.6% reduction, while going from 1440p to 4K at High settings drops from 60 to 34 FPS, a 43.3% reduction. The increasing percentage loss points directly to the GPU’s memory bandwidth and compute limits being reached.

The GPU’s 63rd percentile ranking among all GPUs is consistent with its performance in this game. It is not a high-end card, but it is far from entry-level. The nearest rival, the NVIDIA Quadro K6000, scores nearly identically (19030 vs 19036), yet the RX 6600 benefits from modern API support including DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. These features do not directly translate to raw FPS in Evolve, but they ensure compatibility with contemporary rendering techniques.

Resolution Scaling

The measured FPS data across resolutions reveals a classic GPU-bound scaling pattern. At 1080p Low, the combo achieves 147 FPS average. Moving to 1440p Low drops that to 98 FPS, a 33.3% reduction. At 4K Low, the average falls to 56 FPS, a further 42.9% drop from 1440p. This compounding degradation is characteristic of a system where the GPU is the primary bottleneck—the CPU has enough headroom to feed frames at lower resolutions, but the RX 6600 cannot maintain throughput as pixel count quadruples.

For Medium settings, the pattern holds. 1080p Medium yields 114 FPS average, 1440p Medium yields 76 FPS, and 4K Medium yields 43 FPS. The percentage drops are 33.3% (1080p to 1440p) and 43.4% (1440p to 4K), nearly identical to the Low settings scaling. This consistency suggests that the GPU is saturated regardless of quality preset—the additional work from Medium settings is marginal compared to the exponential increase in pixel count.

High settings show the most pronounced scaling. 1080p High averages 89 FPS, 1440p High averages 60 FPS, and 4K High averages 34 FPS. The drop from 1080p to 1440p is 32.6%, but the drop from 1440p to 4K is 43.3%. At Ultra settings, the numbers are 62 FPS at 1080p, 41 FPS at 1440p, and 24 FPS at 4K. The 1080p-to-1440p drop is 33.9%, and the 1440p-to-4K drop is 41.5%. Across all settings, the pattern is consistent: the system loses roughly one-third of its FPS going from 1080p to 1440p, and another 40% going from 1440p to 4K. This is textbook GPU-bound behavior.

The CPU’s role in this scaling is minimal. The Ryzen 5 5500X3D has 6 cores and 12 threads, with a base clock of 3.00 GHz and boost clock of 4.00 GHz. Its large 96 MB shared L3 cache is a boon for gaming, but Evolve is not heavily CPU-threaded in a way that would bottleneck at these frame rates. At 1080p Low, where the GPU is least stressed, the CPU still manages to push 147 FPS, indicating it can keep up with the GPU’s output. The fact that FPS scales down smoothly with resolution, rather than hitting a wall, confirms the GPU is the limiting component.

FAQ

*Q: Is this combo capable of 4K gaming in Evolve?*

A: The data shows 4K performance is marginal. At 4K Low, the average FPS is 56, which is playable. At 4K Medium, it drops to 43 FPS, and at 4K High, it falls to 34 FPS. At 4K Ultra, the average is 24 FPS, which is below the threshold for smooth gameplay. For consistent 60 FPS at 4K, this combo is not sufficient—the GPU lacks the bandwidth and compute headroom.

Q: What resolution and settings offer the best balance of visual quality and performance?

A: The sweet spot appears to be 1440p Medium, which averages 76 FPS with a minimum of 65 FPS and maximum of 88 FPS. This provides a smooth experience with decent visual fidelity. At 1080p, High settings average 89 FPS, which is also viable, but 1440p Medium offers a higher resolution without sacrificing playability.

Q: How does the Ryzen 5 5500X3D compare to its nearest CPU rivals?

A: The 5500X3D has an average benchmark score of 37018. The AMD Ryzen 5 5600F scores 36945 (0.2% slower), the AMD Ryzen AI 7 PRO 450 scores 37093 (0.2% faster), the Intel Core Ultra 5 225 scores 36938 (0.2% slower), and the Intel Core i9-12900T scores 37112 (0.3% faster). All four rivals are within 0.3% of the 5500X3D, meaning there is no meaningful performance difference among them.

Q: What is the GPU’s position relative to its nearest competitors?

A: The RX 6600 has an average benchmark score of 19036. The NVIDIA Quadro K6000 scores 19030 (0% delta), the NVIDIA GeForce RTX 4050 Mobile scores 19049 (0.1% faster), the NVIDIA Tesla K20m scores 19089 (0.3% faster), and the NVIDIA RTX 2000 Ada Generation scores 18954 (0.4% slower). These are all statistical ties, so the RX 6600 performs exactly in line with its class.

*Q: Is the CPU or GPU the bottleneck in Evolve?*

A: The data indicates the GPU is the bottleneck at all resolutions above 1080p. The CPU’s 6 cores, 12 threads, and 96 MB L3 cache are sufficient to feed the GPU at 1080p Low (147 FPS), but the FPS drops consistently as resolution increases, which is a GPU-bound pattern. The CPU’s 85th percentile ranking versus the GPU’s 63rd percentile reinforces this conclusion.

Q: Does the combo rank reflect poorly on either component?

A: No. The combo rank of 2228 out of 2872 is a function of the pairing, not the individual parts. The CPU is in the top 15% of all CPUs, and the GPU is in the top 37%. The combination is simply not optimized for Evolve’s high-resolution demands. At 1080p, the combo performs admirably, with 147 FPS at Low and 89 FPS at High, which are solid numbers for a mid-range system.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). All numbers are average FPS unless otherwise noted. Minimum and maximum FPS are only available for Medium settings.

At 1920x1080, the combo delivers 147 FPS average on Low settings. This is the highest score in the entire dataset and indicates that the system has ample headroom for competitive play at lower quality. Medium settings at 1080p produce 114 FPS average, with a minimum of 97 FPS and a maximum of 131 FPS. The minimum of 97 FPS ensures smooth frame pacing even during intense action. High settings at 1080p drop to 89 FPS average, which is still well above the 60 FPS threshold for most displays. Ultra settings at 1080p yield 62 FPS average, which is playable but leaves little margin for drops during chaotic scenes.

Moving to 2560x1440, Low settings average 98 FPS, a 33.3% drop from 1080p Low. This is still a very playable frame rate. Medium settings at 1440p average 76 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. The 65 FPS minimum means the system rarely dips below the 60 FPS target, making this the recommended setting for 1440p. High settings at 1440p average 60 FPS, which is exactly at the threshold—playable, but with no headroom. Ultra settings at 1440p drop to 41 FPS average, which is below the smoothness threshold and not recommended for action-heavy gameplay.

At 3840x2160, the numbers become marginal. Low settings average 56 FPS, which is technically playable but with noticeable frame pacing issues. Medium settings average 43 FPS, with a minimum of 37 FPS and a maximum of 50 FPS. The 37 FPS minimum will cause visible stutters during heavy combat. High settings at 4K average 34 FPS, which is borderline unplayable for a fast-paced FPS. Ultra settings at 4K average just 24 FPS, which is a slideshow by most standards.

The Medium settings rows provide the only min/max data. At 1080p Medium, the spread is 97 to 131 FPS, a range of 34 FPS. At 1440p Medium, the spread is 65 to 88 FPS, a range of 23 FPS. At 4K Medium, the spread is 37 to 50 FPS, a range of 13 FPS. The narrowing range at higher resolutions indicates that the GPU is becoming consistently saturated, with less variance in frame delivery. This is characteristic of a system that is fully GPU-bound.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It uses TSMC’s 7 nm process, with a die size of 74 mm². The base clock is 3.00 GHz, and the boost clock is 4.00 GHz. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a substantial 96 MB shared L3 cache. This large L3 cache is the defining feature of the X3D line and is designed to improve gaming performance by reducing memory latency. The CPU supports DDR4 memory via a dual-channel bus, with 51.2 GB/s of memory bandwidth. It also supports ECC memory, which is unusual for a consumer desktop part. The socket is AMD Socket AM4, and the CPU provides 20 PCIe Gen 4 lanes. The TDP is 105 W, and the multiplier is locked, meaning it cannot be overclocked.

In Evolve, the CPU’s role is to feed the GPU with draw calls and game logic. The data shows that the CPU is not the limiting factor at any resolution. At 1080p Low, the combo achieves 147 FPS, which is a high frame rate that requires the CPU to maintain a fast game thread. The 5500X3D’s boost clock of 4.00 GHz and 96 MB L3 cache are well-suited for this task. The single-thread performance, as measured by PassMark at 2941, is strong, and the multi-thread score of 20363 indicates the CPU can handle background tasks without stealing cycles from the game.

The CPU’s average benchmark score of 37018 places it at the 85th percentile among all CPUs. Its nearest rivals all fall within 0.3% of this score, meaning the 5500X3D is indistinguishable from the AMD Ryzen 5 5600F, AMD Ryzen AI 7 PRO 450, Intel Core Ultra 5 225, and Intel Core i9-12900T in raw compute. In gaming, the 5500X3D’s larger L3 cache (96 MB shared) gives it an edge over non-X3D parts in cache-sensitive workloads, but Evolve does not appear to be one of them, as the FPS scaling is entirely consistent with a GPU-bound scenario.

The PassMark sub-scores provide additional context. The CPU scores 230392 in data compression, 13967 in data encryption, 15925 in extended instructions, 170 in find prime numbers, 34511 in floating point math, 60033 in integer math, 20363 in multi-thread, 2282 in physics, 23675 in random string sorting, and 2941 in single-thread. These numbers confirm that the CPU is balanced—no single area is a weak point. The physics score of 2282 is relevant to Evolve, which has a physics-heavy game engine, but the GPU-bound nature of the FPS data means this score does not translate into a bottleneck.

The CPU’s release date is June 4, 2025, making it a recent addition to the AM4 platform. It is compatible with DDR4 memory, which is older but widely available. The 105 W TDP is reasonable for a 6-core part, and the locked multiplier means users do not need to worry about overclocking stability. The CPU is produced as an active product, so it should remain available for purchase. The lack of a launch MSRP in the data means no pricing information is available, but the part number is 100-000001504.

In summary, the Ryzen 5 5500X3D is a capable gaming CPU that pairs well with the RX 6600 at 1080p and 1440p. Its high L3 cache and competitive benchmark scores ensure it does not hold back the GPU in Evolve. The combo’s low overall rank is entirely attributable to the GPU’s limitations at higher resolutions, not the CPU’s performance. For users targeting 1080p high-refresh or 1440p 60 FPS, this pairing delivers solid results. For 4K, the GPU becomes the clear bottleneck, and no amount of CPU headroom can compensate for the RX 6600’s 224.0 GB/s memory bandwidth and 8.928 TFLOPS compute ceiling.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 6600 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 43.0
3840x2160 High 34.0
3840x2160 Ultra 24.0
2560x1440 Low 98.0
2560x1440 Medium 76.0
2560x1440 High 60.0
2560x1440 Ultra 41.0
1920x1080 Low 147.0
1920x1080 Medium 114.0
1920x1080 High 89.0
1920x1080 Ultra 62.0

Evolve with Ryzen 5 5500X3D + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6600 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.