Inside
This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 63 | 102 | 127 |
| 1440p QHD | 96 | 101 | 162 | 202 |
| 1080p Full HD | 134 | 141 | 225 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
FAQ
Q: What is the overall performance ranking of the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 2060 SUPER combination in Inside?
A: This hardware pairing ranks 2062 out of 2887 tested combinations in the game’s database. That places it in the lower half of tested systems, though the measured frame rates show it remains fully playable across most settings and resolutions.
Q: How does the RTX 2060 SUPER compare to its closest GPU rivals?
A: The RTX 2060 SUPER averages a benchmark score of 18093, sitting at the 62nd percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3060 Mobile, scores 18159, which is 0.4% higher. The AMD Radeon RX 460 is 1.5% ahead, and the Intel Arc A770M leads by 1.6%.
Q: What is the CPU’s standing relative to other processors?
A: The Ryzen 5 5500X3D posts an average benchmark score of 37018, placing it at the 85th percentile of all CPUs. It is essentially tied with the AMD Ryzen 5 5600F, which scores 36945 (0.2% lower), and the Intel Core Ultra 5 225, which scores 36938 (0.2% lower). The AMD Ryzen AI 7 PRO 450 is 0.2% higher, and the Intel Core i9-12900T is 0.3% higher.
Q: What are the maximum and minimum measured frame rates at 1080p?
A: At 1920x1080, the lowest measured average is 134 FPS on Ultra settings, while the highest average is 268 FPS on Low settings. The Medium preset yields an average of 225 FPS, with a minimum of 191 FPS and a maximum of 259 FPS.
Q: Does the 8 GB VRAM of the RTX 2060 SUPER cause any limitations at 4K?
A: The data shows a steep performance drop at 3840x2160, but the GPU’s 8 GB GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth does not appear to be the sole constraint. At 4K Ultra, the average FPS falls to 60, while at 4K Low it reaches 127 FPS. The scaling pattern suggests the GPU’s compute throughput, not just memory capacity, is the limiting factor.
Q: What is the launch MSRP of the RTX 2060 SUPER?
A: The NVIDIA GeForce RTX 2060 SUPER had a launch MSRP of 399 USD.
GPU Role
The NVIDIA GeForce RTX 2060 SUPER is built on the Turing architecture using the TU106 chip at a 12 nm process node. It carries 2176 shading units, 136 texture mapping units, and 64 ROPs. Its base clock runs at 1470 MHz with a boost clock of 1650 MHz. Memory is 8 GB of GDDR6 across a 256-bit bus, delivering 448.0 GB/s of bandwidth. The card also includes 34 RT cores and 272 tensor cores, though Inside is a puzzle platformer that does not leverage ray tracing or DLSS in the measured results.
The GPU’s raw compute figures are modest by modern standards: 7.181 TFLOPS for FP32 and 14.36 TFLOPS for FP16 (2:1). Pixel rate is 105.6 GPixel/s and texture rate is 224.4 GTexel/s. These numbers explain the benchmark behavior in Inside. At 1080p, the card is clearly not the bottleneck — even Ultra settings produce 134 FPS average, which is far above the 60 FPS threshold. At 1440p, Ultra still holds at 96 FPS average. The real stress appears at 4K, where Ultra drops to 60 FPS average and High settings yield 63 FPS average.
The RTX 2060 SUPER’s percentile ranking of 62 among all GPUs reflects its position as an upper-midrange part from the GeForce 20-series. Its nearest rivals in the database — the RTX 3060 Mobile, Radeon Pro 5700, Radeon RX 460, and Arc A770M — all sit within 1.6% of its average score. That clustering indicates the card is in a tightly contested performance tier. In Inside specifically, the GPU’s memory bandwidth appears sufficient even at 4K, given that Low settings at 3840x2160 still manage 127 FPS average. The drop from 127 FPS at Low to 60 FPS at Ultra suggests the shading and texture throughput are the primary constraints at high settings, not memory capacity.
The card’s 175 W TDP and dual-slot design are typical for its generation. With a suggested PSU of 450 W and a single 8-pin connector, it is not a power-hungry part, but the data does not include power consumption figures for Inside. The GPU’s production status is end-of-life, and its successor is the GeForce 30 series. For Inside, the RTX 2060 SUPER delivers a playable experience at every resolution tested, though 4K Ultra sits right at the edge of 60 FPS.
CPU Role
The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture (codename Vermeer). It is manufactured on TSMC’s 7 nm process with a die size of 74 mm². The base clock is 3.00 GHz with a boost clock of 4.00 GHz. Cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and a substantial 96 MB of shared L3 cache. This large L3 cache is a hallmark of the X3D lineup and helps in gaming workloads that benefit from data reuse.
The CPU supports DDR4 memory in a dual-channel configuration, with a memory bandwidth of 51.2 GB/s and ECC support. It uses the AMD Socket AM4 platform with PCIe Gen 4 (20 lanes from the CPU). The TDP is 105 W, and the multiplier is locked, meaning no overclocking headroom from the factory. With an average benchmark score of 37018, the CPU sits at the 85th percentile of all CPUs, which is a strong position. Its nearest rivals include the Ryzen 5 5600F (0.2% lower), Core Ultra 5 225 (0.2% lower), Ryzen AI 7 PRO 450 (0.2% higher), and Core i9-12900T (0.3% higher). These deltas are negligible, putting the 5500X3D in a virtual tie with several very different processors.
In Inside, the CPU’s role is less prominent than the GPU’s because the game is not heavily multithreaded. However, the benchmark data shows the CPU is more than capable of feeding the RTX 2060 SUPER at lower resolutions. At 1080p Low, the system reaches 268 FPS average, which is a clear indicator that the CPU can sustain very high frame rates. Even at 1080p Ultra, the average remains at 134 FPS, suggesting the CPU is not the limiting factor at that resolution. The PassMark multi-thread score of 20363 and single-thread score of 2941 both support this conclusion. The single-thread performance is particularly relevant for a puzzle platformer like Inside, where the game logic and physics often run on a few cores.
The 96 MB L3 cache is likely beneficial in Inside’s scene loading and object management, though the game’s modest demands mean the difference between this CPU and its rivals is small. The data shows the CPU’s benchmark scores are within 0.3% of its closest competitors, so in a game like Inside, the frame rate differences would be imperceptible. The CPU’s 85th percentile ranking confirms it is a high-end part, and its release in June 2025 makes it a recent addition to the AM4 platform. With no integrated graphics (N/A), the system relies entirely on the discrete GPU for rendering, which is standard for a desktop gaming setup.
Measured FPS Breakdown
The measured frame rates for Inside are provided across three resolutions and four settings presets. At 1920x1080, the Low preset delivers an average of 268 FPS. Medium settings produce an average of 225 FPS, with a minimum of 191 FPS and a maximum of 259 FPS. High settings average 141 FPS, and Ultra settings average 134 FPS. The spread from Low to Ultra is 134 FPS, which is a significant range but all values are well above the 60 FPS target for smooth gameplay.
At 2560x1440, the Low preset averages 202 FPS. Medium settings average 162 FPS, with a minimum of 137 FPS and a maximum of 186 FPS. High settings average 101 FPS, and Ultra settings average 96 FPS. The step from 1080p to 1440p reduces frame rates by roughly 25-30% across presets, which is expected given the increased pixel count. The minimum FPS values at 1440p Medium (137 FPS) remain comfortably high, indicating no stutter issues.
At 3840x2160, the Low preset averages 127 FPS. Medium settings average 102 FPS, with a minimum of 86 FPS and a maximum of 117 FPS. High settings average 63 FPS, and Ultra settings average 60 FPS. This is the only resolution where High and Ultra dip near the 60 FPS line. The minimum of 86 FPS at Medium shows that even the lowest frame rate at 4K Medium is playable, but High and Ultra do not have recorded minimums, so the data only confirms averages.
Notably, the difference between High and Ultra is small at every resolution. At 1080p, High averages 141 FPS versus Ultra’s 134 FPS, a mere 7 FPS gap. At 1440p, the gap is 5 FPS (101 vs 96). At 4K, the gap is 3 FPS (63 vs 60). This suggests that the Ultra preset adds minimal visual benefit over High in Inside, while costing a small amount of performance. The Medium preset, by contrast, offers a large jump over Low: at 1080p, Medium is 225 FPS versus Low’s 268 FPS, but the visual quality improvement is substantial. The data shows that Medium provides the best balance of frame rate and quality, especially at 4K where it maintains 102 FPS average.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a clear pattern of GPU limitation at higher resolutions. At 1080p Ultra, the system averages 134 FPS. At 1440p Ultra, that drops to 96 FPS, a 28% reduction. At 4K Ultra, the average falls to 60 FPS, a 55% reduction from 1080p. This scaling is consistent with a GPU-bound workload, where the number of pixels directly impacts performance. The CPU is capable of delivering high frame rates at 1080p, as evidenced by the 268 FPS Low result, but the RTX 2060 SUPER cannot maintain those frame rates as resolution increases.
The scaling is steeper for lower settings. At 1080p Low, the system hits 268 FPS. At 4K Low, it drops to 127 FPS, a 53% reduction. This suggests that even at Low settings, the GPU’s fill rate becomes a limiting factor at 4K. The Medium preset shows a similar drop: 225 FPS at 1080p to 102 FPS at 4K, a 55% reduction. The consistency of these reductions across presets indicates that the bottleneck is purely resolution-driven, not setting-driven. The GPU’s 105.6 GPixel/s pixel rate is the likely constraint at 4K, where the card must fill over 8 million pixels per frame.
The data also shows that the jump from 1440p to 4K is more punishing than the jump from 1080p to 1440p. At High settings, 1080p averages 141 FPS, 1440p averages 101 FPS, and 4K averages 63 FPS. The incremental drops are 40 FPS and 38 FPS, respectively, which is nearly linear. This linear scaling points to a consistent GPU limitation without any sudden cliffs. The 8 GB VRAM does not appear to cause a capacity-related crash, as the 4K Medium result of 102 FPS with a minimum of 86 FPS demonstrates stable performance. If VRAM were insufficient, the frame rates would likely show more erratic behavior.
For a puzzle platformer like Inside, which is not a graphically intense title by modern standards, the RTX 2060 SUPER handles 4K surprisingly well. The 60 FPS average at 4K Ultra is exactly at the threshold for smooth gameplay, while 4K Medium offers a much safer margin at 102 FPS. This indicates that the limiting component at 4K is the GPU’s raw shading power, not its memory or the CPU. The CPU’s 96 MB L3 cache and 4.00 GHz boost clock are more than sufficient for this game, as shown by the high frame rates at lower resolutions.
Settings Recommendations
The measured data allows for clear settings recommendations based on resolution. At 1920x1080, the Ultra preset is the best choice for visual fidelity, as it still averages 134 FPS. Even the highest settings do not push the system near its limits at this resolution. Players who prioritize frame rate over visuals can choose Low for 268 FPS, but the visual difference between Medium and Ultra is likely to be noticeable in a puzzle platformer with detailed environments. Medium offers 225 FPS, which is a good middle ground, but Ultra’s 134 FPS is far above the 60 FPS threshold, so there is no reason to compromise on quality at 1080p.
At 2560x1440, the Medium preset is the sweet spot. It averages 162 FPS with a minimum of 137 FPS, ensuring no frame drops below the 60 FPS mark. High settings at 101 FPS and Ultra at 96 FPS are both playable, but the performance difference between Medium and High is 61 FPS, which is substantial. For a game like Inside where the art style benefits from higher settings, High might be worth the trade-off, but the data shows Medium provides the best balance of smoothness and visual quality. Players with high-refresh-rate 1440p monitors will prefer Medium to stay above 144 FPS.
At 3840x2160, the Medium preset is the clear recommendation. It averages 102 FPS with a minimum of 86 FPS, providing a comfortable margin above the 60 FPS threshold. High settings at 63 FPS and Ultra at 60 FPS are playable but leave no headroom for demanding scenes. The minimum FPS values for High and Ultra are not recorded, so there is a risk of drops below 60 FPS. Low settings at 127 FPS are fast but sacrifice visual quality unnecessarily, given that Medium delivers 102 FPS. The data strongly suggests that 4K Medium is the optimal choice for this hardware combination in Inside.
Overall, the pattern across all resolutions is that Medium settings offer the most consistent experience. The frame rate gap between Medium and High is large (e.g., 162 FPS vs 101 FPS at 1440p), while the gap between High and Ultra is small (101 FPS vs 96 FPS at 1440p). This indicates that the Ultra preset in Inside is not efficiently scaled, providing marginal visual gains for a measurable performance cost. For the best experience per the measured rows, Medium is the recommended preset at 1440p and 4K, while Ultra is viable at 1080p. The RTX 2060 SUPER’s 8 GB VRAM is not a limiting factor at any setting, as the frame rates decline smoothly with resolution and settings.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 2060 SUPER in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 127.0 |
| 3840x2160 | Medium | 102.0 |
| 3840x2160 | High | 63.0 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 202.0 |
| 2560x1440 | Medium | 162.0 |
| 2560x1440 | High | 101.0 |
| 2560x1440 | Ultra | 96.0 |
| 1920x1080 | Low | 268.0 |
| 1920x1080 | Medium | 225.0 |
| 1920x1080 | High | 141.0 |
| 1920x1080 | Ultra | 134.0 |
Inside with Ryzen 5 5500X3D + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 2060 SUPER + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + RTX 2060 SUPER
Explore FPS benchmarks for other games using this same hardware combination.