Inside
This combination delivers exceptional performance with an average of 143 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 107 | 134 |
| 1440p QHD | 101 | 106 | 170 | 213 |
| 1080p Full HD | 141 | 148 | 224 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 5050 delivers exceptional performance in Inside, a 2016 Puzzle Platformer. The data shows this combo is capable of high refresh rates even at 4K resolution, though the most demanding settings can push it below the 75 FPS threshold. This analysis examines the specific frame rates, settings dependencies, and the individual roles of the CPU and GPU in achieving these results.
FAQ
Q: What is the highest average FPS this combo achieves at 1920x1080?
A: At 1920x1080 with Low settings, the combo reaches an average of 243 FPS. This drops to 224 FPS on Medium, 148 FPS on High, and 141 FPS on Ultra.
Q: Does this combo maintain 60 FPS at 4K resolution?
A: Yes. At 3840x2160, the average FPS is 67 on High settings and 64 on Ultra. Lowering to Medium raises the average to 107 FPS, and Low settings produce 134 FPS.
Q: How does the RTX 5050 compare to the AMD Radeon RX 5600 XT?
A: The RTX 5050 has an average benchmark score of 21035, which is 1.6% higher than the RX 5600 XT's score of 20713. This makes the RTX 5050 the stronger performer of the two based on aggregate data.
Q: What is the CPU's single-thread performance relative to its rivals?
A: The Ryzen 5 4600G scores 1919 in Cinebench R23 single-core. Its average benchmark score of 17507 is 0.1% higher than the AMD Ryzen 3 PRO 5355GE and 0.6% higher than the Intel Core 7 150U.
*Q: Is the RTX 5050's 8 GB VRAM sufficient for Inside?*
A: Given the game's age and the measured frame rates, the 8 GB of GDDR6 memory is more than sufficient. The data shows no VRAM-related bottlenecks, as even the highest settings at 4K produce playable results.
Q: Which settings provide the largest FPS jump at 2560x1440?
A: Moving from High (106 FPS) to Medium (170 FPS) provides a 64 FPS increase. The jump from Medium to Low (213 FPS) is a 43 FPS increase, making the High-to-Medium transition the most significant.
GPU Role
The NVIDIA GeForce RTX 5050 is the primary driver of frame rates in this combination. Its 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 320.0 GB/s, which is ample for the textures and effects in Inside. The GPU's boost clock of 2572 MHz and base clock of 2317 MHz allow it to process the game's 2D side-scrolling visuals with ease.
The data reveals a clear scaling pattern tied to the GPU's capabilities. At 1920x1080, the GPU delivers 243 FPS on Low settings, but this drops to 141 FPS on Ultra, a 42% reduction. This trend is consistent across resolutions. At 3840x2160, the gap between Low (134 FPS) and Ultra (64 FPS) is even more pronounced, showing a 52% decrease. This indicates that the GPU's raw compute power, measured at 13.17 TFLOPS FP32, is the limiting factor at higher settings.
The RTX 5050's 2560 shading units and 32 ROPs are well-suited for this title. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are more than enough to handle the game's art style, which does not rely on heavy post-processing or complex geometry. The GPU's performance percentile of 66 versus all GPUs suggests it sits comfortably in the mid-to-upper tier, and its average benchmark score of 21035 places it 1.6% above the AMD Radeon RX 5600 XT.
Interestingly, the GPU's memory bandwidth of 320.0 GB/s does not appear to be a constraint. Even at 4K Ultra, the average FPS of 64 is likely limited by the GPU's shader and ROP throughput rather than memory bandwidth. The measured results show that the RTX 5050 is strong enough to push high refresh rates at 1080p and 1440p, but it begins to show its limits when pushing 4K Ultra settings.
Settings Recommendations
Based on the measured FPS data, the optimal balance of visual fidelity and performance depends heavily on the target resolution. For players using a 1920x1080 display, the Ultra preset is the best choice. The average FPS of 141 is well above the 60 FPS standard, and it provides the highest visual quality the game offers. Even the most demanding scenes should remain smooth, as the minimum FPS is not recorded for this preset, but the average suggests ample headroom.
At 2560x1440, the High preset is the recommended starting point, delivering 106 FPS. However, players with high refresh rate monitors (144 Hz or above) should consider the Medium preset, which produces 170 FPS. The jump from High to Medium is substantial (64 FPS), and the visual difference between these two presets is often negligible in a puzzle platformer like Inside. The Ultra preset at this resolution drops to 101 FPS, which is still playable but offers diminishing returns over High.
For 3840x2160, the Medium preset is the clear winner. It achieves an average of 107 FPS, with a minimum of 91 FPS, ensuring smooth gameplay even during demanding moments. The High preset (67 FPS) and Ultra preset (64 FPS) are playable but do not provide the same level of fluidity. The Low preset (134 FPS) is unnecessary unless targeting 120 Hz or higher on a 4K display. In summary, the data suggests Medium at 4K, High or Medium at 1440p, and Ultra at 1080p for the best experience.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at performance across three resolutions and four settings presets. At 1920x1080, the combo delivers outstanding results. Low settings produce an average of 243 FPS, while Medium settings yield 224 FPS with a minimum of 190 and maximum of 258. High settings drop to 148 FPS, and Ultra settings produce 141 FPS. This shows a clear performance hierarchy, with the gap between Low and Medium being relatively small (19 FPS) compared to the drop from Medium to High (76 FPS).
At 2560x1440, the pattern is similar but with lower overall numbers. Low settings reach 213 FPS, Medium settings average 170 FPS (with a range of 145 to 196), High settings average 106 FPS, and Ultra settings average 101 FPS. The relative scaling is consistent with 1080p, though the absolute numbers are roughly 12-15% lower. This indicates that the GPU is still the primary bottleneck, but the resolution increase does not cause a disproportionate drop in performance.
At 3840x2160, the performance scales as expected. Low settings deliver 134 FPS, Medium settings average 107 FPS (with a range of 91 to 123), High settings average 67 FPS, and Ultra settings average 64 FPS. The most notable observation is the larger relative drop from Medium to High at 4K (40 FPS) compared to 1080p (76 FPS) and 1440p (64 FPS). This suggests that the GPU's memory bandwidth or compute resources are becoming more strained at this resolution.
The data also shows that the game is not particularly demanding on the CPU. The minimum FPS values are recorded only for the Medium preset, which is a common pattern for games where the highest presets can cause occasional stutters. The consistency between resolutions and settings indicates that the RTX 5050 is the dominant factor in determining frame rates.
How This Combo Ranks
This specific combination of the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5050 ranks 1891 out of 2887 tested combos in Inside. This means the combo is in the 65th percentile of all tested systems, indicating it performs better than the majority of configurations tested in this game.
The rank is influenced primarily by the GPU's performance, as the game is not CPU-bound. The RTX 5050's average benchmark score of 21035 places it in the 66th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 5600 XT, which it outperforms by 1.6%, and the AMD Radeon RX Vega M GL, which outperforms it by 0.6%.
The CPU's contribution to the rank is less significant but still relevant. The Ryzen 5 4600G has an average benchmark score of 17507, placing it in the 71st percentile of all CPUs. Its nearest rivals are the Intel Core i3-14100T, which it trails by 0.8%, and the AMD Ryzen 3 8300GE, which it trails by 0.6%. This CPU is more than capable of feeding the RTX 5050 in this game, ensuring that the GPU is not starved of data.
Overall, the rank of 1891 out of 2887 reflects a balanced system that excels in this specific title. While not a top-tier configuration, it offers substantial performance headroom for a game released in 2016. The combination's ability to maintain high frame rates at 1440p and even 4K makes it a strong contender for anyone playing Inside.
CPU Role
The AMD Ryzen 5 4600G plays a supporting role in this combination, but its specifications ensure it does not become a bottleneck. With 6 cores and 12 threads based on the Zen 2 architecture, the CPU offers a base clock of 3.70 GHz and a boost clock of 4.20 GHz. Its 8 MB of shared L3 cache is sufficient for a game like Inside, which does not require large amounts of cache for its level streaming or physics calculations.
The CPU's single-thread performance is adequate, with a Cinebench R23 single-core score of 1919 and a 3DMark single-thread score of 726. These numbers indicate that the CPU can handle the game's main thread without issue. The multi-thread performance, measured at 13593 in Cinebench R23 multicore, provides additional headroom for background processes or any game engine tasks that leverage multiple cores.
The CPU's memory bandwidth of 51.2 GB/s and dual-channel DDR4 support ensure that data can be fed to the GPU quickly. This is important for maintaining consistent frame rates, especially at lower settings where the GPU is not the limiting factor. The CPU's 7 nm process node and 65 W TDP mean it runs efficiently, leaving more power budget for the GPU.
The measured FPS data supports the conclusion that the CPU is not a bottleneck. The fact that frame rates scale predictably with resolution and settings, without any sudden drops or inconsistencies, suggests that the CPU is keeping up with the GPU's demands. The CPU's rank of 71st percentile versus all CPUs, combined with its nearest rivals being within 0.8% of its score, confirms that it is a capable mid-range processor. In this game, the CPU's role is to provide a stable platform for the RTX 5050 to deliver its full performance.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5050 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 134.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 64.0 |
| 2560x1440 | Low | 213.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 106.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 243.0 |
| 1920x1080 | Medium | 224.0 |
| 1920x1080 | High | 148.0 |
| 1920x1080 | Ultra | 141.0 |
Inside with Ryzen 5 4600G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5050 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.