Inside
This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 107 | 134 |
| 1440p QHD | 101 | 106 | 170 | 210 |
| 1080p Full HD | 141 | 148 | 216 | 234 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5050 combination delivers a remarkably smooth experience in Inside, a game that is more about atmosphere and precise platforming than raw graphical spectacle. The data shows this pairing is capable of pushing very high frame rates across all tested resolutions, making it a strong choice for high-refresh-rate displays. The CPU provides a solid foundation with its 6 cores and 12 threads, while the GPU handles the rendering duties with enough headroom to keep gameplay fluid even at 4K.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture (codename Matisse) and built on TSMC's 7 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. With a TDP of 65 W, it is an efficient part for a desktop system. The processor includes a total of 32 MB of shared L3 cache, along with 64 KB of L1 and 512 KB of L2 cache per core, which helps keep frequently accessed data close to the cores for faster processing.
For a game like Inside, the demands on the CPU are moderate but not trivial. The game's physics and logic still need a capable processor to maintain consistent frame pacing. The Ryzen 5 3600's multi-threaded performance is respectable; in Cinebench R23, it scores 15045 points in the multicore test and 2124 points in the single-core test. This indicates a balanced capability that is more than sufficient to keep up with the GPU in this specific title, as evidenced by the high frame rates observed.
Benchmark results show that the Ryzen 5 3600 sits at the 71st percentile when compared to all CPUs in the database. Its average benchmark score is 17035. Looking at its nearest rivals, it is essentially neck-and-neck with the Intel Core i7-1260P, which scores 17007 (a 0.2% delta). It also trades blows with the Intel Core i5-11400 (17067, -0.2% delta) and the AMD EPYC 7573X (17070, -0.2% delta). This places the Ryzen 5 3600 in a very competitive position for mid-range gaming, ensuring that it is not the bottleneck in this combination.
The CPU's single-thread performance, while not class-leading, is adequate. With a 3DMark single-thread score of 696, it provides the per-core speed needed for game logic and draw calls. In a title like Inside, which is not heavily multi-threaded, this single-core strength is often more relevant than the multi-core score. The data suggests that the Ryzen 5 3600 provides a stable and capable platform for this game, allowing the RTX 5050 to operate at its full potential without being held back by CPU limitations.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested hardware combinations, the pairing of the AMD Ryzen 5 3600 with the NVIDIA GeForce RTX 5050 achieves a rank of 1946 out of 2887 total combos for Inside. This places it in the upper half of all tested systems, indicating that it is a competent setup, though not at the very top tier. The rank reflects the overall performance capability of the duo, and given the frame rates measured, it is clear that this combo delivers a very playable experience.
The rank of 1946 out of 2887 means that roughly a third of the tested combinations outperform it. This is expected, as the Ryzen 5 3600 is a previous-generation CPU, and the RTX 5050 is an entry-level GPU in the current lineup. However, the absolute performance numbers are what matter most for the player. The combo's ranking does not tell the whole story; the measured FPS shows that it exceeds the 60 FPS threshold at 4K and far exceeds it at lower resolutions, which is a practical victory for most users.
Compared to other tested combos, this system is positioned in the "sweet spot" for 1080p and 1440p gaming. It is not the fastest, but it offers a level of performance that is more than sufficient for the game's genre. The ranking is a relative measure, but the absolute numbers—like achieving 234 FPS at 1080p Low—demonstrate that this combo is far from a weak performer. It sits in a comfortable position where users can expect a fluid experience without needing to compromise heavily on settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured data reveals a clear scaling pattern as resolution increases. At 1920x1080 with High settings, the average FPS is 148. Moving up to 2560x1440 High, the average drops to 106 FPS, a decrease of about 28%. At 3840x2160 High, the average further drops to 67 FPS, which is a 55% reduction from the 1080p High result. This pattern is a classic sign that the GPU is the primary limiting factor as resolution increases.
The frame rate scaling is not perfectly linear, which indicates that the CPU is still contributing to overall performance at lower resolutions. At 1080p, the CPU has more headroom, but at 4K, the GPU's workload becomes significantly heavier. The RTX 5050, with its 8 GB of GDDR6 memory and 128-bit memory bus, is clearly the component that feels the strain of higher resolutions. The CPU's role diminishes at 4K, as the GPU is tasked with rendering more pixels.
Looking at the Low settings, the scaling is more dramatic. At 1080p Low, the average FPS is 234. At 1440p Low, it drops to 210 FPS (a 10% decrease), and at 4K Low, it falls to 134 FPS (a 43% decrease from 1080p). The large jump from 1440p to 4K at Low settings again confirms the GPU's dominance in this workload. The CPU remains capable, but the GPU's pixel throughput becomes the bottleneck at 4K, even with reduced graphical load. This analysis points to a balanced system where the GPU is the main performance differentiator across resolutions.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The exact measured average FPS figures provide a detailed look at performance. At 1920x1080, the results are consistently high. With Low settings, the system achieves an average of 234 FPS. Medium settings produce 216 FPS, with a minimum of 184 and a maximum of 249. High settings deliver 148 FPS, and Ultra settings drop to 141 FPS. These numbers indicate that at 1080p, the game is incredibly smooth, and even Ultra settings are well above the 60 FPS target.
Moving to 2560x1440, the performance remains strong. Low settings deliver an average of 210 FPS. Medium settings yield 170 FPS, with a minimum of 145 and a maximum of 196. High settings produce 106 FPS, and Ultra settings result in 101 FPS. At 1440p, the system still provides a very fluid experience, with even Ultra settings staying comfortably above 100 FPS.
At 3840x2160, the performance is still playable but shows the expected drop. Low settings average 134 FPS. Medium settings achieve 107 FPS, with a minimum of 91 and a maximum of 123. High settings drop to 67 FPS, and Ultra settings fall to 64 FPS. At 4K, the system can maintain 60 FPS on High settings, but Ultra settings are borderline, with an average of 64 FPS. For a game like Inside, this is perfectly acceptable, as it is not a fast-paced competitive title.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture and uses the GB207 chip, fabricated on a 5 nm process. It operates with a base clock of 2317 MHz and a boost clock of 2572 MHz. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 320.0 GB/s. This memory configuration is adequate for Inside, which is not a VRAM-heavy title, and the 8 GB capacity is not a limiting factor at the tested settings.
The RTX 5050's compute capabilities are substantial. It has 2560 shading units, 80 texture mapping units, and 32 raster operation units. It also includes 20 RT cores and 80 tensor cores, though these are not heavily utilized in this particular game. The FP32 performance is rated at 13.17 TFLOPS, which is more than enough for the rendering demands of Inside. The GPU's performance percentile is 66, and its average benchmark score is 21035.
In terms of its nearest rivals, the RTX 5050 is closely matched with the AMD Radeon RX Vega M GL, which scores 21153 (a -0.6% delta). It also performs similarly to the AMD Radeon HD 8970M (21237, -1% delta) and the AMD Radeon RX 5600 XT (20713, 1.6% delta). This indicates that the RTX 5050 is a solid performer in its class. The GPU's boost clock of 2572 MHz is the key to its success, as it allows for sustained performance during gaming sessions, ensuring that the high frame rates seen in the data are maintained.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides clear guidance for the best settings to use. For players with a 1080p monitor, the High preset is the recommended choice. It delivers an average of 148 FPS, which is exceptionally smooth and provides a great visual experience without sacrificing performance. While Ultra is only 7 FPS slower at 141 FPS, the jump from High to Ultra is often imperceptible in a game like Inside, so the extra headroom of High is more valuable.
At 1440p, the High preset again is the best option, producing an average of 106 FPS. This is well above the 60 FPS threshold and offers a great balance of visual fidelity and smoothness. Ultra is close behind at 101 FPS, but High gives a bit more headroom for any demanding scenes. The Medium preset at 170 FPS is also viable, but High is the sweet spot for visual quality.
For 4K users, the situation is more nuanced. The Low preset is the safest choice for a consistently high frame rate, averaging 134 FPS. However, the Medium preset, which averages 107 FPS, is a better balance if you want better visuals while still maintaining a high frame rate. The High preset at 67 FPS is playable and looks much better, but it is closer to the 60 FPS line. Given the game's slow pace, High at 4K is acceptable, but Medium offers a more comfortable margin above 60 FPS. Therefore, the recommendation is to use High at 1080p and 1440p, and Medium at 4K for the best overall experience.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5050 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 134.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 64.0 |
| 2560x1440 | Low | 210.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 106.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 234.0 |
| 1920x1080 | Medium | 216.0 |
| 1920x1080 | High | 148.0 |
| 1920x1080 | Ultra | 141.0 |
Inside with Ryzen 5 3600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5050 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.