Inside
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 87 | 108 |
| 1440p QHD | 82 | 86 | 138 | 172 |
| 1080p Full HD | 114 | 120 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 4600G + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the Intel Arc B570 produces a markedly different performance profile in Inside depending on the resolution and quality preset selected. This 6-core, 12-thread Zen 2 processor combined with Intel’s Battlemage GPU delivers frame rates ranging from a barely playable 52 FPS at 4K Ultra to a remarkably fluid 240 FPS at 1080p Low, with the data indicating a clear shift in system bottleneck as resolution changes.
Resolution Scaling
The measured frame rates reveal a steep performance drop as resolution increases, which points to the GPU becoming the primary limiting factor at higher pixel counts. At 1080p High, the combo delivers 120 FPS, but moving to 1440p High reduces the average to 86 FPS, a 28.3% decrease. The jump to 2160p High is even more punishing, with the average falling to 54 FPS — a 55% reduction from the 1080p figure. This pattern is consistent across all settings, with the gap between 1080p and 4K widening as the preset quality increases.
The scaling data suggests a balanced system at 1080p, where the CPU can feed the GPU adequately, but the Arc B570’s rendering throughput becomes the dominant constraint at 4K. For instance, at Medium settings, the 1080p average is 192 FPS, while 1440p drops to 138 FPS and 4K falls to 87 FPS. The percentage drops between successive resolutions are 28.1% (1080p to 1440p) and 37.0% (1440p to 4K), showing that the GPU's workload scales non-linearly with pixel count. At Low settings, the same pattern holds: 240 FPS at 1080p, 172 FPS at 1440p, and 108 FPS at 4K. The 55% reduction from 1080p to 4K at Low settings indicates that even at minimal quality, the GPU is still the limiting component at higher resolutions.
The data also shows that the CPU is not a significant bottleneck in this title, as frame rates scale consistently with resolution rather than plateauing. If the Ryzen 5 4600G were the limiting factor, we would expect similar frame rates across different resolutions at the same settings. Instead, the measured values show a predictable decline, confirming that the Arc B570's pixel throughput is the determining factor above 1080p.
Settings Recommendations
The measured rows indicate that the Medium preset offers the best balance of visual fidelity and performance for most scenarios. At 1080p Medium, the combo achieves 192 FPS with a minimum of 163 FPS and a maximum of 221 FPS, which provides a consistently smooth experience well above display refresh rates. The High preset at 1080p drops to 120 FPS, while Ultra yields 114 FPS, both still playable but with diminishing returns for the additional quality. For players targeting 1440p, Medium remains the sweet spot, delivering 138 FPS with a minimum of 117 FPS. This preset keeps frame rates comfortably high while avoiding the steep performance cost of Ultra, which drops to 82 FPS at 1440p.
At 4K, the situation becomes more constrained. Medium settings produce an average of 87 FPS with a minimum of 74 FPS, which is playable for a puzzle platformer. The High preset at 4K falls to 54 FPS, and Ultra drops to 52 FPS, both of which may introduce noticeable stutter in fast-moving scenes. Low settings at 4K achieve 108 FPS, but the visual quality reduction is substantial. For the best experience per the measured rows, Medium at 1440p provides the optimal combination of frame rate and image quality, while Medium at 4K is the highest resolution playable option without sacrificing smoothness.
GPU Role
The Intel Arc B570’s specifications directly explain the observed performance scaling. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. This memory configuration is sufficient for Inside at all tested resolutions, as the game's art style does not appear to exceed the 10 GB capacity, given that frame rates scale consistently with resolution rather than collapsing due to memory overflow. The GPU's 2304 shading units and 80 ROPs, combined with a base and boost clock of 2500 MHz, deliver 11.52 TFLOPS of FP32 compute and a pixel rate of 200.0 GPixel/s. These figures correlate with the measured performance: at 4K (3840x2160, approximately 8.3 million pixels), the pixel rate suggests a theoretical fill rate that aligns with the observed 54 FPS at High settings.
The GPU’s 150 W TDP and 5 nm process node from TSMC enable sustained clock speeds without thermal throttling, as indicated by the consistent frame rates across the benchmark rows. The Arc B570’s 19,600 million transistors on a 272 mm² die provide ample compute resources for this title, but the resolution scaling data shows that the pixel fill rate becomes the bottleneck at 4K Ultra. The GPU’s average benchmark score of 20556 places it at the 65th percentile among all GPUs, with nearest rivals including the Intel Arc A750 (average score 20582, delta -0.1%) and NVIDIA GeForce RTX 3070 Mobile (average score 20534, delta 0.1%). This positioning indicates that the Arc B570 is a mid-range performer, which matches the observed frame rates in Inside.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce an average of 240 FPS, Medium achieves 192 FPS with a minimum of 163 FPS and maximum of 221 FPS, High reaches 120 FPS, and Ultra yields 114 FPS. The gap between Low and Medium is 48 FPS (25%), while High to Ultra is only 6 FPS (5%), suggesting that the High preset captures most of the visual quality without the performance penalty of Ultra.
Moving to 2560x1440, the frame rates decrease proportionally. Low settings average 172 FPS, Medium averages 138 FPS with a minimum of 117 FPS and maximum of 159 FPS, High averages 86 FPS, and Ultra averages 82 FPS. The difference between High and Ultra narrows to 4 FPS (5%), indicating that Ultra provides minimal visual benefit over High at this resolution.
At 3840x2160, the performance drops significantly. Low settings maintain an average of 108 FPS, Medium averages 87 FPS with a minimum of 74 FPS and maximum of 100 FPS, High averages 54 FPS, and Ultra averages 52 FPS. The margin between High and Ultra is just 2 FPS (4%), making High the more sensible choice at 4K. The Medium preset’s minimum of 74 FPS at 4K indicates that even during demanding scenes, the frame rate remains above the 60 FPS threshold, providing a playable experience.
FAQ
*Q: What is the best resolution for this combo in Inside?*
A: The data shows that 1440p Medium provides the best balance, achieving 138 FPS with a minimum of 117 FPS. At 4K Medium, the average drops to 87 FPS, which is still playable but with a lower minimum of 74 FPS.
Q: Does the Ryzen 5 4600G bottleneck the Arc B570 in this game?
A: Benchmark results indicate no significant CPU limitation. Frame rates scale consistently with resolution, dropping from 240 FPS at 1080p Low to 108 FPS at 4K Low, which would not occur if the CPU were the primary constraint.
Q: How does the Ultra preset compare to High in terms of performance?
A: The Ultra preset offers minimal gains over High. At 1080p, the difference is 6 FPS (120 vs 114), at 1440p it’s 4 FPS (86 vs 82), and at 4K it’s 2 FPS (54 vs 52). The performance cost of Ultra is nearly identical to High.
Q: Is 4K gaming viable with this hardware?
A: Yes, but only at Medium settings, which produce an average of 87 FPS with a minimum of 74 FPS. High and Ultra at 4K fall to 54 FPS and 52 FPS respectively, which may be borderline for smooth gameplay.
Q: What is the frame time consistency at 1440p Medium?
A: The measured data shows an average of 138 FPS with a minimum of 117 FPS and maximum of 159 FPS, indicating a variance of 42 FPS. This suggests generally stable frame times, though not perfectly flat.
Q: How does the Arc B570 compare to its closest rivals based on benchmark scores?
A: The GPU’s average benchmark score of 20556 is nearly identical to the Intel Arc A750 (20582, delta -0.1%) and NVIDIA GeForce RTX 3070 Mobile (20534, delta 0.1%), placing them within 0.1% of each other in synthetic tests.
CPU Role
The AMD Ryzen 5 4600G’s specifications provide context for its performance in Inside, though the data suggests the game is not CPU-intensive. The processor features 6 cores and 12 threads, with a base clock of 3.70 GHz and boost clock of 4.20 GHz. Its Zen 2 architecture, built on a 7 nm process from TSMC, includes 8 MB of shared L3 cache and 512 KB of L2 cache per core. The CPU’s benchmark scores show strong multi-threaded performance, with a Cinebench R23 multicore score of 13593 and a Geekbench multicore score of 6637. Single-thread performance is more modest, with a Cinebench R23 single-core score of 1919 and a 3DMark single-thread score of 726.
The CPU’s 71st percentile ranking among all CPUs, with an average benchmark score of 17507, places it near rivals like the AMD Ryzen 3 PRO 5355GE (avg score 17482, delta 0.1%) and Intel Core 7 150U (avg score 17395, delta 0.6%). In Inside, the CPU’s role is primarily to feed the GPU with draw calls and physics calculations, and the measured frame rates indicate that the Ryzen 5 4600G is more than sufficient for this task. Even at 1080p Low, where the GPU is not heavily taxed, the combo achieves 240 FPS, suggesting the CPU can handle high frame rate scenarios without becoming a bottleneck. The 12 threads provide ample parallelism for the game’s logic, and the 51.2 GB/s memory bandwidth on DDR4 dual-channel support is adequate for the data transfer requirements of this title.
How This Combo Ranks
The AMD Ryzen 5 4600G + Intel Arc B570 combination ranks 2301 out of 2887 tested combos in Inside, placing it in the 20th percentile of all configurations. This ranking reflects the GPU’s mid-range positioning rather than the CPU’s capabilities, as the Arc B570’s 65th percentile among all GPUs is dragged down by the overall combo ranking. The measured frame rates, however, tell a more nuanced story. At 1080p, this combo outperforms many higher-ranked configurations due to the game’s low system requirements, achieving 240 FPS at Low settings. At 4K Ultra, the ranking is more indicative of the GPU’s limitations, with 52 FPS placing it in the lower tier of 4K-capable systems.
The combo’s rank of 2301 suggests that other tested configurations with more powerful GPUs will deliver higher frame rates at 4K, but for 1080p and 1440p gaming, this pairing provides a smooth experience. The CPU’s nearest rivals in benchmark scores — the AMD Ryzen 3 PRO 5355GE (delta 0.1%) and Intel Core 7 150U (delta 0.6%) — would likely produce similar results when paired with the same GPU, given the CPU’s lack of bottlenecking in this title. The GPU’s nearest rivals, particularly the Intel Arc A750 with a delta of -0.1%, would offer nearly identical performance, confirming that the Arc B570 is well-matched with the Ryzen 5 4600G for Inside.
Hardware Specifications
AMD Ryzen 5 4600G
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + Intel Arc B570 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 138.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 192.0 |
| 1920x1080 | High | 120.0 |
| 1920x1080 | Ultra | 114.0 |
Inside with Ryzen 5 4600G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B570 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.