Inside

Inside

AVERAGE FPS
174
excellent

This combination delivers exceptional performance with an average of 174 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 98 97 157 186
1440p QHD 152 158 202 217
1080p Full HD 181 184 222 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 186
3840x2160 Medium 157
3840x2160 Ultra 98
3840x2160 High 97
2560x1440 Low 217
2560x1440 Medium 202
2560x1440 High 158
2560x1440 Ultra 152
1920x1080 Low 240
1920x1080 Medium 222
1920x1080 High 184
1920x1080 Ultra 181

Inside with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 3080 holds the 767th position out of 1671 tested combinations in Inside. This places the combo in the upper-middle tier of the database, roughly in the 54th percentile of all tested pairings. The ranking reflects a system that is clearly capable of running this puzzle platformer at high frame rates across all resolutions, but it is not among the elite configurations. The CPU alone sits at the 75th percentile among all processors, while the GPU is at the 80th percentile among all graphics cards, suggesting the pairing is well-balanced for this title. The data shows that the combo outperforms the bottom half of the field by a substantial margin, yet it does not crack the top 400, indicating that higher-end 30-series and 40-series GPUs, or newer Ryzen processors, would push this configuration further down the list. Given that Inside is not a graphically demanding title by modern standards, the rank is more a reflection of the raw compute potential of the RTX 3080 than of any CPU limitation. The measured frame rates, which reach as high as 239.5 FPS at 1080p Low, confirm that this combo delivers a fluid experience, but the rank of 767 suggests that many other tested systems achieve even higher headroom, likely due to faster single-threaded CPUs that can feed the GPU more efficiently at lower resolutions.

GPU Role

The NVIDIA GeForce RTX 3080 is the dominant component in this pairing, and its specifications make it more than sufficient for Inside. The GPU features 10 GB of GDDR6X memory on a 320-bit bus, delivering a memory bandwidth of 760.3 GB/s. This bandwidth is critical for handling texture-heavy scenes at high resolutions, though Inside’s minimalist art style means the game rarely stresses memory capacity. The GPU’s base clock is 1440 MHz with a boost clock of 1710 MHz, and it houses 8704 shading units, 272 texture mapping units, and 96 raster operation units. The FP32 throughput of 29.77 TFLOPS indicates that the card has ample raw compute for this game, which is a side-scrolling puzzle platformer with limited geometry and effects. The RTX 3080 also includes 68 ray tracing cores and 272 tensor cores, though Inside does not use ray tracing, so these features remain idle. The GPU’s percentile ranking of 80 among all tested GPUs places it ahead of the majority of cards, and its nearest rivals include the AMD Radeon RX 7900 GRE, which scores slightly higher by 0.9%, and the NVIDIA GeForce RTX 5070 Ti Mobile, which is 1% lower. The data indicates that the RTX 3080 provides a consistent performance ceiling, and in Inside, the GPU is rarely the bottleneck. Even at 4K Ultra, the measured average of 98 FPS shows that the card has substantial headroom, and the only scenario where the GPU might be fully utilized is at 4K Low, where the frame rate jumps to 185.6 FPS, indicating that the GPU is still not maxed out.

Resolution Scaling

Examining the measured FPS across resolutions reveals how the system scales and where the bottleneck shifts. At 1080p, the average frame rates are exceptionally high, with Low settings hitting 239.5 FPS, Medium at 222 FPS, High at 183.6 FPS, and Ultra at 180.8 FPS. The difference between Low and Ultra at 1080p is roughly 24%, which is modest, suggesting that the CPU is starting to limit performance at this resolution. Moving to 1440p, the frame rates drop, but not drastically: Low falls to 216.5 FPS (a 9.6% decrease from 1080p), Medium to 201.6 FPS (9.2% decrease), High to 158 FPS (14% decrease), and Ultra to 152.2 FPS (15.8% decrease). The larger percentage drops at High and Ultra settings indicate that the GPU is becoming more involved as pixel count rises. At 4K, the scaling becomes more pronounced. Low settings yield 185.6 FPS, which is a 22.5% drop from 1080p Low, while Medium drops to 157.1 FPS (29.2% decrease), High to 96.8 FPS (47.3% decrease), and Ultra to 98 FPS (45.8% decrease). The steep decline at High and Ultra from 1080p to 4K—nearly half the frame rate—clearly identifies the GPU as the limiting component at these settings. However, even at 4K Ultra, the system maintains nearly 100 FPS, which is excellent for a puzzle platformer. The data suggests that at 1080p, the Ryzen 5 4600G’s single-thread performance (Cinebench R23 single-core score of 1919) is sufficient to keep the RTX 3080 fed, but at 4K, the GPU’s fill rate and shading power become the primary constraint, as evidenced by the larger performance gaps between settings.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all twelve tested configurations. At 1920x1080, the lowest average is 180.8 FPS on Ultra, while the highest is 239.5 FPS on Low. The Medium preset averages 222 FPS, and High sits at 183.6 FPS. The spread between Ultra and Low at 1080p is 58.7 FPS, indicating that the game’s settings have a moderate impact on performance at this resolution. Moving to 2560x1440, the averages are 152.2 FPS (Ultra), 158 FPS (High), 201.6 FPS (Medium), and 216.5 FPS (Low). The difference between Low and Ultra at 1440p is 64.3 FPS, which is slightly larger than at 1080p, confirming that the GPU is taking on more work. At 3840x2160, the averages are 98 FPS (Ultra), 96.8 FPS (High), 157.1 FPS (Medium), and 185.6 FPS (Low). Notably, the High preset at 4K performs nearly identically to Ultra, with only a 1.2 FPS difference, suggesting that the High and Ultra presets have similar rendering loads in this game. The largest single drop in the entire dataset occurs between 1440p High (158 FPS) and 4K High (96.8 FPS), a 38.7% reduction. Conversely, the smallest drop is between 1080p Medium (222 FPS) and 1440p Medium (201.6 FPS), a 9.2% decrease. The data shows that the system is most efficient at 1440p Medium, where it delivers 201.6 FPS with a balanced load, while 4K High and Ultra are the only configurations that fall below the 100 FPS mark, though they still exceed the refresh rate of most standard monitors.

Settings Recommendations

Based on the measured rows, the optimal settings depend on the target resolution and refresh rate. For 1920x1080 displays, the Medium preset at 222 FPS offers the best balance, as it provides a 20.9% improvement over High (183.6 FPS) while retaining visual quality that is indistinguishable from High in a game with simple geometry. Ultra at 1080p (180.8 FPS) is only marginally slower than High, so either preset is acceptable, but Medium is the sweet spot for maximizing frame rate without sacrificing much fidelity. For 2560x1440, the Medium preset (201.6 FPS) is again the recommended choice, as it delivers a 27.6% higher frame rate than High (158 FPS) and remains well above the 144Hz refresh rate threshold for most gaming monitors. Low at 1440p (216.5 FPS) offers a 7.4% gain over Medium, but the visual downgrade is unnecessary given that Medium already exceeds 200 FPS. For 3840x2160, the Medium preset (157.1 FPS) is the clear recommendation, as it provides a 62.3% improvement over High (96.8 FPS) and is the only 4K setting that comfortably exceeds 144 FPS. Low at 4K (185.6 FPS) is faster but strips away too much detail for a game that relies on atmospheric lighting and shadow for its puzzle mechanics. Ultra at 4K (98 FPS) is playable but not ideal for high-refresh-rate displays. Overall, the data indicates that Medium settings across all resolutions provide the most consistent experience, with frame rates ranging from 157.1 FPS at 4K to 222 FPS at 1080p.

FAQ

*Q: What is the best resolution for this combo in Inside?*

A: The data shows that 1920x1080 Medium delivers the highest average at 222 FPS, but 2560x1440 Medium at 201.6 FPS offers nearly the same experience with higher visual fidelity. For 4K, Medium at 157.1 FPS is the best option.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 4600G has an average benchmark score of 17489, which is nearly identical to the AMD Ryzen 3 PRO 5355GE (17482, 0% delta) and the Intel Core i5-12450H (17475, 0.1% delta). It is slightly behind the Intel Core i3-14100T (17636, -0.8% delta) and i3-13100F (17665, -1% delta).

Q: Does the GPU bottleneck the CPU at 1080p?

A: No, the data indicates the opposite. At 1080p Low, the frame rate is 239.5 FPS, which is high enough to suggest the CPU is the limiting factor, as the GPU could likely render more frames if the CPU were faster.

Q: What is the difference between High and Ultra settings at 4K?

A: The difference is minimal. High averages 96.8 FPS while Ultra averages 98 FPS, a difference of 1.2 FPS (approximately 1.2%). This suggests the two presets have nearly identical rendering demands in Inside.

Q: How much performance is lost when moving from 1080p to 4K at Medium settings?

A: At Medium, the frame rate drops from 222 FPS at 1080p to 201.6 FPS at 1440p, then to 157.1 FPS at 4K. The total decrease from 1080p to 4K is 64.9 FPS, a 29.2% reduction.

*Q: Is this combo overkill for Inside?*

A: The data suggests yes for most settings. Even at 4K Ultra, the system maintains 98 FPS, which is far above the 60 FPS standard. Only the 4K High and Ultra presets fall below 100 FPS, and they still exceed common display refresh rates.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 185.6
3840x2160 Medium 157.1
3840x2160 Ultra 98.0
3840x2160 High 96.8
2560x1440 Low 216.5
2560x1440 Medium 201.6
2560x1440 High 158.0
2560x1440 Ultra 152.2
1920x1080 Low 239.5
1920x1080 Medium 222.0
1920x1080 High 183.6
1920x1080 Ultra 180.8

Inside with Ryzen 5 4600G + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 3080 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.