Evolve

Evolve

AVERAGE FPS
119
good

This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 58 74 96
1440p QHD 71 102 130 168
1080p Full HD 106 153 195 232

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 74
3840x2160 High 58
3840x2160 Ultra 40
2560x1440 Low 168
2560x1440 Medium 130
2560x1440 High 102
2560x1440 Ultra 71
1920x1080 Low 232
1920x1080 Medium 195
1920x1080 High 153
1920x1080 Ultra 106

Evolve with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 3080 lands at rank 1103 out of 3700 tested combos in Evolve. This places the pairing in the top third of all configurations in the database, indicating a substantial performance ceiling. The combination is well-balanced for this title, though the CPU's older architecture and the GPU's high-end nature mean the RTX 3080 will frequently be the primary driver of frame rates, especially at higher resolutions.

How This Combo Ranks

The combo's rank of 1103 out of 3700 tested configurations shows a strong overall standing. The RTX 3080 itself sits in the 68th percentile among all GPUs, with an average benchmark score of 23172. Its nearest rivals—the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X—are all essentially neck-and-neck, with deltaPct values of -0.3% to -0.4%. This means the RTX 3080 is operating at a performance tier where even small differences in driver optimization or thermal headroom could shift its standing among peers.

On the CPU side, the Ryzen 5 4600G is in the 71st percentile of all processors, with an average benchmark score of 17507. Its closest rivals are the AMD Ryzen 3 PRO 5355GE (0.1% faster), the AMD Ryzen 3 8300GE (-0.6% slower), the Intel Core 7 150U (0.6% faster), and the Intel Core i3-14100T (-0.8% slower). The 4600G’s position here is solid, but the deltaPct values show it is not significantly ahead of or behind these alternatives—it is squarely in a mid-pack competitive zone.

Given the GPU’s high percentile and the CPU’s respectable standing, the 1103rd rank reflects a system that should handle Evolve with ease at most settings. The data shows that the bottleneck shifts depending on resolution: at 1080p, the CPU’s six cores and twelve threads are more likely to limit maximum frame rates, while at 4K, the GPU’s workload dominates.

Settings Recommendations

For the best experience, the measured FPS data points to Medium settings as the optimal balance across all resolutions. At 3840x2160, the Medium preset delivers an average of 74 FPS, with a minimum of 63 FPS and a maximum of 85 FPS. This is comfortably above the 60 FPS threshold for smooth gameplay, and the minimum frame rate suggests consistent performance without severe dips.

At 2560x1440, Medium settings produce an average of 130 FPS, with minimums of 111 FPS and maximums of 150 FPS. This is an excellent experience for high-refresh-rate monitors, providing ample headroom above 100 FPS. The jump from Low to Medium at this resolution is modest in cost—168 FPS down to 130 FPS—but the visual quality improvement is typically worth the trade-off.

For 1920x1080, Medium settings yield an average of 195 FPS, with minimums of 165 FPS and maximums of 224 FPS. This is ideal for 144Hz or 240Hz displays. While Low settings push to 232 FPS average, the difference between 195 and 232 FPS is less noticeable than the visual fidelity gained by using Medium.

High settings at 1440p and 1080p are also viable—102 FPS and 153 FPS averages respectively—but the minimum frame rates are not recorded. Ultra settings are the most demanding, with 40 FPS at 4K, 71 FPS at 1440p, and 106 FPS at 1080p. The 4K Ultra result is borderline unplayable, while 1440p Ultra is playable but not ideal for competitive play. For most users, Medium is the sweet spot, offering high frame rates without sacrificing too much visual detail.

FAQ

*Q: Can this combo run Evolve at 4K with high settings?*

A: Yes, the data shows an average of 58 FPS at 3840x2160 with High settings. This is playable, though not perfectly smooth for fast-paced FPS action. For a better 4K experience, Medium settings raise the average to 74 FPS.

Q: What is the best resolution for this combo to maximize frame rates?

A: At 1920x1080, the combo achieves 232 FPS average on Low settings and 195 FPS on Medium. This makes 1080p the clear choice for maximum frame rates, particularly for competitive play.

Q: How does the RTX 3080 compare to its closest rivals in synthetic benchmarks?

A: The RTX 3080’s average benchmark score of 23172 is nearly identical to the NVIDIA P106-100 (23249), AMD Radeon Pro Vega 16 (23250), AMD Radeon RX 6600M (23273), and AMD Radeon R9 M290X (23276). The deltaPct shows the RTX 3080 is within 0.4% of all these cards.

*Q: Is the Ryzen 5 4600G a bottleneck for the RTX 3080 in Evolve?*

A: At 1080p with Low settings, the average FPS of 232 suggests the CPU may be limiting, as the GPU is capable of higher output. However, at higher resolutions like 2560x1440 and 3840x2160, the GPU becomes the dominant factor, and the 4600G’s six cores and twelve threads are sufficient to avoid major bottlenecks.

Q: What is the minimum FPS recorded at Medium settings?

A: The measured data records minimum FPS only for Medium settings: 63 FPS at 3840x2160, 111 FPS at 2560x1440, and 165 FPS at 1920x1080. These figures indicate consistent frame delivery without severe stutters.

Q: Does the RTX 3080 support modern graphics APIs?

A: Yes, the RTX 3080 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This ensures compatibility with modern rendering techniques in Evolve and other titles.

Measured FPS Breakdown

At 3840x2160, the performance scales predictably with settings. Low settings produce an average of 96 FPS. Moving to Medium drops the average to 74 FPS, with minimums of 63 FPS and maximums of 85 FPS. High settings reduce the average further to 58 FPS. Ultra settings are the most demanding, with an average of only 40 FPS, which is below the acceptable threshold for smooth gameplay.

At 2560x1440, the combo shows strong performance. Low settings deliver an average of 168 FPS. Medium settings yield 130 FPS average, with a minimum of 111 FPS and maximum of 150 FPS. High settings maintain a solid 102 FPS average. Ultra settings drop to 71 FPS average, which is still playable but represents a significant step down from High.

At 1920x1080, the system is exceptionally fast. Low settings reach an average of 232 FPS. Medium settings provide 195 FPS average, with minimums of 165 FPS and maximums of 224 FPS. High settings deliver 153 FPS average. Ultra settings produce 106 FPS average, which is still very smooth for most displays.

The pattern across resolutions shows that the jump from Medium to High costs roughly 20-30% performance, while the jump from High to Ultra costs another 30-40%. The minimum FPS data, only available for Medium settings, shows the system maintains at least 63 FPS at 4K, 111 FPS at 1440p, and 165 FPS at 1080p, indicating stable frame pacing.

GPU Role

The NVIDIA GeForce RTX 3080 is the dominant component in this pairing for Evolve. It is built on the GA102 chip with the Ampere architecture, fabricated on an 8 nm process from Samsung. The GPU contains 28,300 million transistors on a 628 mm² die, giving it a transistor density of 45.1M per mm². It has 8704 shading units, 272 texture mapping units, and 96 raster operation units, along with 68 ray tracing cores and 272 tensor cores.

The memory subsystem is a key strength: 10 GB of GDDR6X on a 320-bit bus provides 760.3 GB/s of bandwidth. This is ample for Evolve’s textures and effects at all tested resolutions. The memory clock runs at 1188 MHz, which translates to 19 Gbps effective. The GPU’s base clock is 1440 MHz, with a boost clock of 1710 MHz. This clock speed, combined with the high memory bandwidth, explains why the card performs strongly even at 4K.

The RTX 3080’s compute capabilities are substantial: 29.77 TFLOPS for both FP32 and FP16 (1:1 ratio). The pixel rate is 164.2 GPixel/s, and the texture rate is 465.1 GTexel/s. These figures indicate the card can handle the rendering workload of Evolve without issue. The GPU’s Passmark G3D score of 25086 and 3DMark Steel Nomad DX12 score of 4407 reflect its overall capability. Its percentile rank of 68 places it above most GPUs, though the nearest rivals show that the performance margin is thin.

The card’s power requirements are significant, with a TDP of 320 W and a suggested PSU of 700 W. It uses a single 12-pin power connector and is a dual-slot design. The RTX 3080 is end-of-life, with a launch MSRP of 699 USD. In Evolve, the GPU’s role is most apparent at 4K, where the average FPS scales from 96 at Low to 40 at Ultra, showing that the rendering load is the primary constraint.

CPU Role

The AMD Ryzen 5 4600G plays a supporting but crucial role in this combo. It is a 4000-series processor based on the Zen 2 architecture, codenamed Renoir, and manufactured on a 7 nm process by TSMC. The chip has 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. The TDP is 65 W, making it a relatively efficient part for the performance it delivers.

The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 8 MB of shared L3 cache. This configuration is adequate for Evolve, though the 8 MB L3 is modest by modern standards. The CPU supports DDR4 memory on a dual-channel bus, with a memory bandwidth of 51.2 GB/s. It uses the AMD Socket AM4 platform and has PCIe Gen 3 with 20 lanes.

The CPU’s integrated Radeon Vega 7 graphics are present but not relevant for gaming with a discrete RTX 3080. The processor’s benchmark scores show balanced performance: Cinebench R23 multicore of 13593 and singlecore of 1919, Geekbench multicore of 6637 and singlecore of 1460, and Passmark multithread of 15992. The 3DMark scores range from 1430 for 2 threads to 4889 for max threads, indicating good scaling across cores.

In Evolve, the CPU’s role becomes more pronounced at lower resolutions. At 1080p with Low settings, the 232 FPS average suggests the GPU is not fully saturated, and the CPU’s single-thread performance (3DMark single-thread score of 726, Passmark single-thread of 2653) is sufficient to feed frames quickly. However, at 4K, the GPU becomes the bottleneck, and the CPU has ample headroom. The 4600G’s 71st percentile ranking among all CPUs means it is not a weak link, but it is also not a high-end part that would push frame rates to the absolute maximum in CPU-bound scenarios.

The CPU’s nearest rivals—the Ryzen 3 PRO 5355GE, Ryzen 3 8300GE, Core 7 150U, and Core i3-14100T—all perform within 0.8% of the 4600G in average score. This indicates that the 4600G is firmly in a competitive mid-range segment, and its performance in Evolve is representative of that tier. For this game, the 4600G provides enough processing power to keep the RTX 3080 well-fed at all but the most extreme low-resolution settings, making it a sensible match for the high-end GPU.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 96.0
3840x2160 Medium 74.0
3840x2160 High 58.0
3840x2160 Ultra 40.0
2560x1440 Low 168.0
2560x1440 Medium 130.0
2560x1440 High 102.0
2560x1440 Ultra 71.0
1920x1080 Low 232.0
1920x1080 Medium 195.0
1920x1080 High 153.0
1920x1080 Ultra 106.0

Evolve with Ryzen 5 4600G + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 3080 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.