Inside

Inside

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 63 101 127
1440p QHD 96 101 161 202
1080p Full HD 134 140 224 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 127
3840x2160 Medium 101
3840x2160 High 63
3840x2160 Ultra 60
2560x1440 Low 202
2560x1440 Medium 161
2560x1440 High 101
2560x1440 Ultra 96
1920x1080 Low 243
1920x1080 Medium 224
1920x1080 High 140
1920x1080 Ultra 134

Inside with AMD Ryzen 5 4600G + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the AMD Radeon RX 6600 XT delivers a performance profile in Inside that is heavily dictated by resolution, with the CPU providing ample headroom at lower settings and the GPU becoming the definitive limiting factor as pixel count increases. Benchmark results show this combination ranks in the 26th percentile of tested configurations, yet it still achieves highly playable frame rates across all presets, making it a capable choice for this title.

Resolution Scaling

The measured data reveals a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At 1080p with High settings, the combo produces an average of 140 FPS. Moving to 1440p at the same settings drops the average to 101 FPS, a reduction of 39 FPS or roughly 28%. The jump to 4K High yields an average of 63 FPS, which is a further 38 FPS decline from the 1440p result. This steep drop-off between 1440p and 4K strongly indicates that the RX 6600 XT is the primary bottleneck at higher resolutions, as the workload becomes increasingly pixel-bound.

The scaling behavior is even more pronounced when examining the Low preset. At 1080p Low, the system achieves an average of 243 FPS, which is an exceptionally high frame rate that suggests the CPU is capable of feeding the GPU well beyond typical display refresh rates. At 1440p Low, the average falls to 202 FPS, a modest 17% decrease. However, at 4K Low, the average plummets to 127 FPS, representing a 37% drop from the 1440p figure. This nonlinear scaling—where the 1080p-to-1440p transition is gentle but the 1440p-to-4K transition is severe—points to the GPU's memory bandwidth and rasterization limits being reached near the 1440p mark.

The Medium preset offers the most complete data set, including minimum and maximum frame rates. At 1080p Medium, the average is 224 FPS with a minimum of 190 FPS and a maximum of 258 FPS. At 1440p Medium, the average drops to 161 FPS, with the range tightening to 137-186 FPS. At 4K Medium, the average falls to 101 FPS, with a range of 86-117 FPS. The consistent minimum frame rates above 86 FPS across all resolutions indicate that frame pacing remains stable even when the GPU is heavily loaded, which is a positive sign for gameplay smoothness.

The Ultra preset shows the most dramatic resolution sensitivity. Starting at 134 FPS average in 1080p, it drops to 96 FPS at 1440p and then to 60 FPS at 4K. The 4K Ultra result of exactly 60 FPS average suggests the GPU is hitting a performance ceiling that aligns with common display refresh rates, making it a borderline case for demanding players. The gap between High and Ultra at each resolution is consistent—roughly 4-6%—which indicates that the Ultra preset's additional effects impose a relatively uniform cost across all pixel counts.

Overall, the data shows that this combo is best suited for 1080p and 1440p gaming, where it delivers well above 60 FPS on all presets. At 4K, only the Low and Medium presets remain comfortably above 60 FPS, while High and Ultra hover near the 60 FPS threshold. This pattern confirms that the RX 6600 XT's 8 GB GDDR6 memory and 256.0 GB/s bandwidth are adequate for 1440p but become strained at 4K, particularly when higher-quality settings increase memory pressure and shader complexity.

How This Combo Ranks

The AMD Ryzen 5 4600G + AMD Radeon RX 6600 XT combination achieves a rank of 2752 out of 3716 tested combos in Inside. This places it in the 26th percentile of all configurations, meaning roughly three-quarters of tested systems perform better. However, this ranking must be interpreted in context: Inside is a puzzle platformer with moderate graphical demands, and the absolute frame rates measured are far above playable thresholds.

The CPU component of this combo holds up well relative to its peers. The Ryzen 5 4600G sits at the 71st percentile against all CPUs, with an average benchmark score of 17507. Its nearest rivals in synthetic testing include the AMD Ryzen 3 PRO 5355GE (score 17482, delta 0.1%), the AMD Ryzen 3 8300GE (score 17614, delta -0.6%), the Intel Core 7 150U (score 17395, delta 0.6%), and the Intel Core i3-14100T (score 17648, delta -0.8%). These deltas are all within 1% of the 4600G's score, indicating that the CPU's performance class is tightly clustered among mid-range processors.

The GPU, meanwhile, sits at the 70th percentile against all GPUs with an average benchmark score of 24442. Its nearest rivals include the NVIDIA GeForce GTX 1630 (score 24277, delta 0.7%), the Intel Arc A350M (score 24647, delta -0.8%), the NVIDIA GeForce GTX 780 Ti (score 24236, delta 0.8%), and the NVIDIA GeForce RTX 2080 SUPER (score 24170, delta 1.1%). The tight margins again show that the RX 6600 XT performs in a well-defined band, though the presence of the RTX 2080 SUPER in this list is notable—that card is generally considered a higher-tier product, yet its synthetic score is only 1.1% lower in this dataset.

The combination's low ranking in-game, despite respectable component percentiles, suggests that Inside is not particularly demanding on either the CPU or GPU. The game's release in 2016 means it predates many of the optimizations and features found in modern titles, and the measured frame rates—which exceed 60 FPS even at 4K Ultra—confirm that this hardware is overqualified for the game's requirements. The ranking likely reflects the fact that many tested combos use higher-end components, but the practical experience for this combo is excellent, with no preset dropping below 60 FPS average.

FAQ

*Q: What is the best resolution to play Inside with this combo?*

A: The data shows that 1440p offers the best balance of visual quality and performance. At High settings, the combo delivers an average of 101 FPS at 1440p, which is comfortably above the 60 FPS threshold while providing a significant pixel density increase over 1080p. The 4K High average of 63 FPS is playable but leaves little headroom for demanding scenes.

*Q: Can this system handle 4K gaming in Inside?*

A: Yes, but with limitations. At 4K Low, the average is 127 FPS, and at 4K Medium it is 101 FPS, both well above playable thresholds. At 4K High, the average drops to 63 FPS, and 4K Ultra produces exactly 60 FPS average. Players seeking a locked 60 FPS experience should stick to Medium or lower at 4K.

*Q: How does the CPU affect performance in Inside?*

A: The Ryzen 5 4600G's 6 cores and 12 threads appear sufficient for this title. At 1080p Low, the system achieves 243 FPS average, which is near the practical limit for most displays and indicates the CPU is not a bottleneck at lower resolutions. The CPU's single-thread performance, evidenced by a Cinebench R23 single-core score of 1919, is adequate for the game's logic and physics.

Q: What is the frame time consistency like across resolutions?

A: The Medium preset data shows stable frame delivery. At 1080p, the minimum is 190 FPS against a 224 FPS average, yielding a 34 FPS spread. At 1440p, the spread is 49 FPS (137 min to 186 max against 161 avg). At 4K, the spread tightens to 31 FPS (86 min to 117 max against 101 avg). These ranges indicate no significant stuttering issues.

Q: How does the RX 6600 XT compare to its direct rivals in synthetic benchmarks?

A: The GPU's average benchmark score of 24442 is 0.7% higher than the GTX 1630, 0.8% lower than the Arc A350M, 0.8% higher than the GTX 780 Ti, and 1.1% higher than the RTX 2080 SUPER. These margins are negligible in real-world gaming, meaning the RX 6600 XT performs on par with a broad range of competing GPUs.

Q: Is the Ultra preset worth the performance cost?

A: Compared to High, Ultra costs roughly 4-6% of average FPS at every resolution. At 1080p, the drop is from 140 to 134 FPS; at 1440p, from 101 to 96 FPS; and at 4K, from 63 to 60 FPS. Given the small performance penalty, Ultra is feasible at 1080p and 1440p, but at 4K it brings the system to exactly 60 FPS average, which may not hold in all scenes.

Measured FPS Breakdown

The complete measured frame rate data for this combo is as follows, organized by resolution and settings preset.

At 1920x1080, the Low preset delivers an average of 243 FPS, with no minimum or maximum recorded. The Medium preset averages 224 FPS, with a minimum of 190 FPS and a maximum of 258 FPS. High settings produce an average of 140 FPS, and Ultra settings yield 134 FPS average. Across all four presets at 1080p, the system never drops below the 190 FPS minimum seen in Medium, and the spread between Low and Ultra is 109 FPS (from 243 down to 134).

At 2560x1440, Low settings average 202 FPS. Medium averages 161 FPS, with a range of 137 FPS minimum to 186 FPS maximum. High settings produce 101 FPS average, and Ultra drops to 96 FPS. The step from Low to Medium is 41 FPS, from Medium to High is 60 FPS, and from High to Ultra is 5 FPS. This pattern shows diminishing returns as settings increase, with the largest performance hit occurring between Medium and High.

At 3840x2160, Low settings average 127 FPS. Medium averages 101 FPS, with a minimum of 86 FPS and a maximum of 117 FPS. High settings produce 63 FPS average, and Ultra yields 60 FPS. The transition from Low to Medium costs 26 FPS, while the jump from Medium to High costs 38 FPS—the steepest single-settings penalty in the entire dataset. The High-to-Ultra difference is only 3 FPS, indicating that the Ultra preset's additional features are relatively lightweight at this resolution.

Comparing across resolutions, the 1080p-to-1440p penalty at each setting is 41 FPS (Low), 63 FPS (Medium), 39 FPS (High), and 38 FPS (Ultra). The 1440p-to-4K penalty is 75 FPS (Low), 60 FPS (Medium), 38 FPS (High), and 36 FPS (Ultra). Notably, the absolute FPS loss from resolution scaling shrinks as settings increase, because the GPU becomes saturated earlier at higher settings, leaving less performance to sacrifice.

Settings Recommendations

Based on the measured data, the optimal configuration for this combo depends on the target resolution and display capabilities. For 1080p displays, the Ultra preset is the clear recommendation, as it delivers 134 FPS average with only a 6 FPS penalty versus High settings. The 134 FPS average is well above the 60 FPS threshold and provides the best visual fidelity without meaningful performance risk.

For 1440p displays, High settings at 101 FPS average offer the best experience. The jump from High to Ultra costs only 5 FPS (down to 96), so players with high-refresh 1440p monitors could also consider Ultra. However, the Medium preset at 161 FPS is the better choice for those prioritizing maximum frame rates, as it maintains a minimum of 137 FPS, ensuring smooth delivery on 144Hz displays.

For 4K displays, Medium settings at 101 FPS average are the recommended choice. This preset provides a comfortable margin above 60 FPS, with a minimum of 86 FPS, and the visual quality is just one step below High. The High preset at 63 FPS average is playable but leaves no headroom for frame-time spikes, and the Ultra preset at exactly 60 FPS average is risky for consistent performance. The Low preset at 127 FPS is unnecessary unless the player prefers frame rates above 120 FPS at 4K, which would require a very high-end display.

The data suggests that Medium settings offer the best overall balance across all resolutions, with average FPS of 224 (1080p), 161 (1440p), and 101 (4K). This preset consistently delivers frame rates that are at least 1.7 times higher than the 60 FPS playability threshold, providing a substantial safety margin. Players who own 120Hz or 144Hz displays at 1080p or 1440p will find that Medium settings fully utilize their refresh rates, while those on 60Hz 4K displays can enjoy High settings with a 63 FPS average.

CPU Role

The AMD Ryzen 5 4600G, a Zen 2 architecture processor codenamed Renoir, provides 6 cores and 12 threads with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. This configuration is more than sufficient for Inside, a puzzle platformer that does not exhibit high thread counts in its workload. The CPU's performance in synthetic benchmarks shows a balanced profile: Cinebench R23 multicore score of 13593 and single-core score of 1919, with single-thread 3DMark score of 726 and max-thread score of 4889.

The game's frame rates at low resolutions and settings reveal the CPU's capability ceiling. At 1080p Low, the combo achieves 243 FPS average, which is likely near the game engine's rendering limit or the GPU's peak throughput at that resolution. The fact that this FPS figure is nearly double the 1440p Low result (202 FPS) suggests that the CPU is not the limiting factor at 1080p Low—instead, the GPU's pixel fill rate and geometry processing are the constraints. This is corroborated by the CPU's 71st percentile ranking against all CPUs, placing it above the majority of processors in the database.

The CPU's cache hierarchy, including 64 KB L1 per core, 512 KB L2 per core, and 8 MB shared L3, is modest by modern standards but adequate for Inside's code footprint. The 7 nm process node and 65 W TDP indicate efficient power delivery, allowing sustained boost clocks without thermal throttling. The CPU's memory bandwidth of 51.2 GB/s over dual-channel DDR4 is not a bottleneck for this game, as evidenced by the high frame rates achieved.

Comparing to its nearest rivals in synthetic benchmarks, the 4600G's average score of 17507 is essentially tied with the Ryzen 3 PRO 5355GE (17482, 0.1% higher), the Ryzen 3 8300GE (17614, 0.6% lower), the Intel Core 7 150U (17395, 0.6% higher), and the Intel Core i3-14100T (17648, 0.8% lower). These sub-1% margins mean that any of these CPUs would deliver virtually identical frame rates in Inside, confirming that the GPU is the dominant factor in this combo's gaming performance. The CPU's role is to provide enough single-thread speed and core count to avoid bottlenecking the RX 6600 XT, which it does with substantial headroom at all measured settings.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 6600 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 127.0
3840x2160 Medium 101.0
3840x2160 High 63.0
3840x2160 Ultra 60.0
2560x1440 Low 202.0
2560x1440 Medium 161.0
2560x1440 High 101.0
2560x1440 Ultra 96.0
1920x1080 Low 243.0
1920x1080 Medium 224.0
1920x1080 High 140.0
1920x1080 Ultra 134.0

Inside with Ryzen 5 4600G + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6600 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.