Control
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 58 | 69 | 92 |
| 1440p QHD | 78 | 89 | 100 | 141 |
| 1080p Full HD | 105 | 120 | 134 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 3080 delivers a distinctive performance profile in Control, a 2019 Action Adventure title. Measured frame rates across three resolutions and four settings tiers show a system that is heavily GPU-bound at higher resolutions, while the six-core processor becomes a more relevant factor at lower settings. This analysis examines the CPU and GPU contributions, the combo’s standing among 1,636 tested combinations, and the exact FPS figures from the benchmark data.
FAQ
*Q: What is the best resolution for this combo in Control?*
A: At 1920x1080, all settings produce highly playable frame rates, from 104.6 FPS on Ultra to 175.4 FPS on Low. The 2560x1440 Low setting also exceeds 141 FPS, making 1440p a viable option for high-refresh monitors.
Q: How does the RTX 3080 compare to its nearest rival in average benchmark score?
A: The RTX 3080’s average benchmark score is 35787, which is 0.2% behind the AMD Radeon Pro Duo (35860) and 0.4% ahead of the AMD Radeon 880M (35646). The delta between these cards is minimal, within a single percentage point.
Q: What is the CPU’s multi-core performance relative to its nearest rivals?
A: The Ryzen 5 4600G scores 13593 in Cinebench R23 multi-core. Its closest rival, the AMD Ryzen 3 PRO 5355GE, has an average score of 17482 with a 0% delta, while the Intel Core i5-12450H sits at 17475 (0.1% delta). The 4600G is effectively tied with these parts in aggregate benchmarks.
Q: Is the RTX 3080 more powerful than the CPU in this pairing?
A: Yes. The GPU’s average benchmark score is 35787, while the CPU’s average is 17489. The GPU also holds a higher percentile rank (80th vs. 75th among all parts), indicating it is the dominant component for overall performance.
*Q: How does the combo rank among all tested CPU-GPU pairs in Control?*
A: The combination ranks 499th out of 1,636 tested combos, placing it in the top third of all configurations in the database. This rank reflects the balance between the mid-range CPU and high-end GPU.
Q: What is the frame rate difference between Low and Ultra settings at 4K?
A: At 3840x2160, the Low setting averages 91.9 FPS, while Ultra drops to 51.9 FPS. This represents a performance gap of 40 FPS, or roughly 77% higher frame rate on Low compared to Ultra.
GPU Role
The NVIDIA GeForce RTX 3080 is the clear performance driver in this configuration. Built on the Ampere architecture with a GA102 chip fabricated on Samsung’s 8 nm process, the GPU packs 8,704 shading units, 272 texture mapping units, and 96 ROPs. Its 10 GB of GDDR6X memory runs across a 320-bit bus, delivering 760.3 GB/s of bandwidth. This memory subsystem is critical for Control, a game known for heavy texture streaming and particle effects.
Clock speeds are equally important. The base clock is 1440 MHz, boosting to 1710 MHz under load. The memory clock is rated at 1188 MHz, with 19 Gbps effective throughput. These figures translate to a pixel rate of 164.2 GPixel/s and a texture rate of 465.1 GTexel/s. The raw compute capability is 29.77 TFLOPS for FP32 operations. This level of throughput explains why the GPU consistently outperforms the CPU in frame rate scaling.
Benchmark data confirms the RTX 3080’s standing. Its average benchmark score is 35787, placing it in the 80th percentile of all GPUs. The nearest rivals are tightly clustered: the AMD Radeon Pro Duo scores 35860 (-0.2% delta), the AMD Radeon 880M scores 35646 (+0.4%), and the AMD Radeon RX 7900 GRE scores 36101 (-0.9%). This indicates the RTX 3080 sits in a competitive mid-high tier, with less than a 1% difference separating it from adjacent cards.
In Control, the GPU’s influence is most visible at 4K. At 3840x2160, the Ultra setting averages 51.9 FPS, while the High setting reaches 58.2 FPS. Dropping to Low yields 91.9 FPS, a 77% improvement over Ultra. This scaling pattern—where settings changes produce large FPS swings—is characteristic of a GPU-bound scenario. The RTX 3080’s 10 GB of VRAM is sufficient for the game’s demands at these resolutions, with no indication of memory capacity limiting performance.
CPU Role
The AMD Ryzen 5 4600G is a Zen 2 part from the Renoir family, manufactured on TSMC’s 7 nm process. It has 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. The 65 W TDP is modest, but the CPU’s cache hierarchy—64 KB L1 per core, 512 KB L2 per core, and 8 MB shared L3—provides adequate bandwidth for game logic. Memory support is DDR4 with dual-channel operation, yielding 51.2 GB/s of theoretical bandwidth.
The CPU’s benchmark scores reveal its positioning. In Cinebench R23, it scores 13593 multi-core and 1919 single-core. Geekbench results show 6093 multi-core and 1575 single-core. The 3DMark tests range from 726 single-thread to 4889 max-threads. These numbers place the 4600G in the 75th percentile of all CPUs, with an average benchmark score of 17489.
Nearest rivals highlight how close this CPU is to its competition. The AMD Ryzen 3 PRO 5355GE has an average score of 17482 (0% delta), while the Intel Core i5-12450H scores 17475 (0.1% delta). The Intel Core i3-14100T and i3-13100F score 17636 (-0.8%) and 17665 (-1%), respectively. None of these parts are more than 1% apart, meaning the 4600G is effectively performance-equivalent to its immediate peers in aggregate workloads.
In Control, the CPU’s role becomes noticeable at lower resolutions. At 1920x1080 with Low settings, the combo reaches 175.4 FPS. This is a high frame rate, but it is also where the CPU’s six cores might impose a ceiling. The difference between Low (175.4 FPS) and Medium (133.8 FPS) at 1080p is 41.6 FPS, suggesting that settings changes matter more than CPU headroom. The 12 threads help with the game’s physics and AI, but the 4600G is not the limiting factor at any tested configuration—the GPU is.
How This Combo Ranks
The combination of the Ryzen 5 4600G and RTX 3080 ranks 499th out of 1,636 tested combos in Control. This places it in the 69th percentile of all pairs in the database. The rank reflects the imbalance between the two components: the GPU is in the 80th percentile, while the CPU is in the 75th. The GPU’s higher percentile suggests it carries the combo’s performance, but the CPU’s scores are close enough to avoid significant bottlenecking.
The rank can be interpreted against the measured FPS data. At 2560x1440 with High settings, the combo averages 89 FPS. This is a playable frame rate for most monitors. The 4K Ultra result of 51.9 FPS is borderline for smooth gameplay, but the 4K High result of 58.2 FPS is acceptable. The combo’s 499th rank out of 1,636 indicates that many other pairs—presumably with newer or higher-end CPUs—achieve better results, but the RTX 3080 ensures this pair remains competitive.
The delta between the CPU and GPU benchmarks further explains the rank. The CPU’s average score of 17489 is less than half the GPU’s 35787. This gap means the system is GPU-bound in most scenarios, which is typical for a high-end graphics card paired with a mid-range processor. The rank is thus a reflection of the GPU’s strengths rather than the CPU’s limitations.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings tiers, providing a complete picture of performance.
At 3840x2160 (4K), the Ultra setting averages 51.9 FPS. High improves to 58.2 FPS, a 12% gain. Medium reaches 68.7 FPS, and Low hits 91.9 FPS. The scaling from Ultra to Low is 77%, meaning users can nearly double frame rates by sacrificing visual fidelity. The 4K results are consistent with a GPU-bound workload, as the RTX 3080’s 10 GB of VRAM and 760.3 GB/s bandwidth handle the resolution without CPU interference.
At 2560x1440 (1440p), the Ultra setting averages 77.9 FPS. High reaches 89 FPS, Medium hits 99.7 FPS, and Low tops out at 141.1 FPS. The gap between Low and Ultra is 63.2 FPS, or 81%. This resolution is the sweet spot for the combo, as even Ultra remains above 60 FPS, and Low exceeds 140 FPS for high-refresh displays.
At 1920x1080 (1080p), the Ultra setting averages 104.6 FPS. High reaches 119.6 FPS, Medium hits 133.8 FPS, and Low achieves 175.4 FPS. The scaling from Ultra to Low is 70.8 FPS, or 68%. The 1080p results show the combo’s ability to drive high frame rates, with even Ultra clearing 100 FPS. However, the diminishing returns between Medium and Low (a 41.6 FPS difference) suggest that CPU performance becomes more relevant at these lower resolutions.
Across all resolutions, the pattern is consistent: Low settings offer the highest frame rates, while Ultra offers the lowest. The RTX 3080’s 29.77 TFLOPS of FP32 compute ensures that pixel throughput is rarely a bottleneck, while the Ryzen 5 4600G’s 12 threads handle the game’s logic without becoming a limiting factor. The data shows a balanced system where the GPU dominates at 4K and 1440p, and the CPU holds its own at 1080p.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.9 |
| 3840x2160 | Medium | 68.7 |
| 3840x2160 | High | 58.2 |
| 3840x2160 | Ultra | 51.9 |
| 2560x1440 | Low | 141.1 |
| 2560x1440 | Medium | 99.7 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 77.9 |
| 1920x1080 | Low | 175.4 |
| 1920x1080 | Medium | 133.8 |
| 1920x1080 | High | 119.6 |
| 1920x1080 | Ultra | 104.6 |
Control with Ryzen 5 4600G + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 3080 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.