Archeage

Archeage

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 47 68 81
1440p QHD 58 84 122 136
1080p Full HD 86 123 167 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 81
3840x2160 Medium 68
3840x2160 High 47
3840x2160 Ultra 35
2560x1440 Low 136
2560x1440 Medium 122
2560x1440 High 84
2560x1440 Ultra 58
1920x1080 Low 179
1920x1080 Medium 167
1920x1080 High 123
1920x1080 Ultra 86

Archeage with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 3080 delivers a distinctive balance in Archeage: the 6-core/12-thread Zen 2 CPU sits in the 75th percentile among all CPUs, while the RTX 3080’s Ampere architecture places it in the 80th GPU percentile. Measured FPS data across three resolutions and four settings presets shows a system that scales predictably with load, but the CPU’s single-thread and multi-thread scores reveal where the bottleneck sits in this MMORPG.

FAQ

Q: What is the RTX 3080’s benchmark percentile, and how does it compare to its closest rivals?

A: The RTX 3080 ranks in the 80th percentile among all GPUs, with an average benchmark score of 35,787. Its nearest rival, the AMD Radeon Pro Duo, scores 35,860 (0.2% higher), while the AMD Radeon 880M trails by 0.4% (35,646) and the AMD Radeon RX 7900 GRE leads by 0.9% (36,101). The NVIDIA GeForce RTX 5070 Ti Mobile is 1% behind at 35,435.

Q: How does the Ryzen 5 4600G’s multi-threaded performance compare to its nearest rivals?

A: The 4600G’s average CPU benchmark score is 17,489, placing it in the 75th percentile. Its closest competitor, the AMD Ryzen 3 PRO 5355GE, scores 17,482 (0% delta), while the Intel Core i5-12450H is 0.1% ahead (17,475). The Intel Core i3-14100T (17,636) and i3-13100F (17,665) are 0.8% and 1% faster, respectively.

Q: What are the measured FPS figures at 1920x1080 with Low settings?

A: At 1920x1080 Low, the combo achieves an average of 178.7 FPS. This is the highest recorded average across all tested configurations, surpassing Medium (167.3 FPS), High (122.5 FPS), and Ultra (86 FPS) at the same resolution.

Q: Does the CPU’s integrated graphics affect the gaming results?

A: No. The Ryzen 5 4600G includes Radeon Vega 7 integrated graphics, but the system uses the discrete RTX 3080. The measured FPS data reflects the dedicated GPU’s output, and the iGPU’s presence does not alter the benchmark outcomes.

Q: How does the combo rank among all tested CPU+GPU combinations in Archeage?

A: The combo ranks 566th out of 1,727 tested combinations, placing it in the top third. This rank is based on the measured FPS across all resolution/settings pairs, weighted by the benchmark database’s methodology.

Q: What is the RTX 3080’s memory configuration and bandwidth?

A: The RTX 3080 has 10 GB of GDDR6X memory on a 320-bit bus, with a bandwidth of 760.3 GB/s. Its memory clock is 1188 MHz, which translates to 19 Gbps effective.

GPU Role

The RTX 3080 is the primary driver of frame rates in Archeage, and its specifications directly explain the measured FPS scaling. With 8,704 shading units, 272 texture mapping units, and 96 ROPs, the GPU’s raw compute capacity is substantial. Its base clock of 1440 MHz and boost clock of 1710 MHz, combined with 29.77 TFLOPS of FP32 throughput, allow it to handle both geometry and pixel shading efficiently. The 10 GB GDDR6X frame buffer is ample for a 2014 MMORPG, even at 4K Ultra, though the 320-bit bus and 760.3 GB/s bandwidth prevent memory-bound stutters in crowded zones.

Benchmark results confirm the GPU’s position: its 3DMark Steel Nomad DX12 score is 4,407, while PassMark’s G3D score reaches 25,086. The GPU compute score of 14,397 and OpenCL score of 167,014 indicate strong general-purpose throughput, though Archeage’s DirectX 11-era engine likely relies more on the classic raster pipeline than on compute shaders. The GPU’s 80th percentile ranking means it outperforms the majority of tested cards, but its nearest rivals—the Radeon Pro Duo and RX 7900 GRE—are within 1%, so the RTX 3080 is not an outlier in raw performance.

In practice, the FPS data shows that the GPU is the limiting factor at higher settings and resolutions. At 3840x2160, Ultra settings drop to 34.9 FPS, while High yields 47.1 FPS. The gap between Low (81 FPS) and Medium (68.3 FPS) at 4K suggests that the GPU’s fill rate and memory bandwidth are taxed as texture detail and draw distances increase. At 2560x1440, the same pattern appears: Ultra drops to 57.6 FPS, while Low hits 136.1 FPS. The RTX 3080’s 164.2 GPixel/s pixel rate and 465.1 GTexel/s texture rate are sufficient for 1440p Medium and High, but the 34.9 FPS at 4K Ultra indicates the GPU cannot sustain 60 FPS at the highest settings in this title.

CPU Role

The Ryzen 5 4600G provides the processing backbone for Archeage’s game logic, AI, and network handling. With 6 cores and 12 threads, it offers solid multi-threading for background tasks, but its single-thread performance is what matters most for MMORPGs that often rely on one or two main threads. The CPU’s base clock of 3.70 GHz and boost clock of 4.20 GHz are modest by current standards, yet its Zen 2 architecture and 7 nm process deliver efficient throughput. The 8 MB shared L3 cache and 51.2 GB/s memory bandwidth (dual-channel DDR4) are adequate for a game from 2014.

Benchmark scores illustrate the CPU’s capabilities: Cinebench R23 multi-core reaches 13,593, while single-core is 1,919. Geekbench multi-core scores 6,093 and single-core 1,575. PassMark’s multi-thread score is 15,992, and its single-thread score is 2,653. These numbers place the 4600G in the 75th percentile of all CPUs, meaning it outperforms three-quarters of tested processors. However, its nearest rivals—the Ryzen 3 PRO 5355GE (0% delta) and Core i5-12450H (0.1% ahead)—are extremely close, indicating that the 4600G is not a standout in either single- or multi-threaded workloads.

In Archeage, the CPU’s role becomes apparent when comparing FPS across resolutions. At 1920x1080 Low, the combo hits 178.7 FPS—a figure that likely exceeds the engine’s frame rate ceiling. But at 1920x1080 Ultra, the average drops to 86 FPS, and at 4K Ultra it falls to 34.9 FPS. This scaling suggests that the CPU is not the primary bottleneck at lower settings; the GPU takes over as resolution and settings increase. The 4600G’s 3DMark scores—4863 for 16 threads and 726 for single thread—indicate that its single-thread performance is sufficient to keep the GPU fed at 1080p Medium and High, but the 34.9 FPS at 4K Ultra is a clear GPU limitation, not a CPU one.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings, yielding twelve distinct data points. At 1920x1080, the combo performs best: Low averages 178.7 FPS, Medium 167.3 FPS, High 122.5 FPS, and Ultra 86 FPS. The gap between Medium and High (44.8 FPS) is larger than between Low and Medium (11.4 FPS), suggesting that High settings introduce a significant increase in shading complexity. Ultra further reduces FPS by 36.5 FPS from High, indicating that the Ultra preset likely enables heavy post-processing and shadow effects.

At 2560x1440, the averages are 136.1 FPS (Low), 122.3 FPS (Medium), 83.9 FPS (High), and 57.6 FPS (Ultra). The transition from 1080p to 1440p reduces performance by roughly 25-30% across settings, consistent with the GPU’s pixel throughput. Notably, 1440p Medium (122.3 FPS) is only slightly below 1080p High (122.5 FPS), meaning the GPU can handle a resolution increase if settings are lowered.

At 3840x2160, the combo struggles to maintain high frame rates: Low averages 81 FPS, Medium 68.3 FPS, High 47.1 FPS, and Ultra 34.9 FPS. The drop from Medium to High at 4K is 21.2 FPS, and from High to Ultra is 12.2 FPS. These numbers indicate that the RTX 3080’s 10 GB VRAM and 760.3 GB/s bandwidth are insufficient to keep Ultra settings playable at 4K in Archeage, which likely uses high-resolution textures and heavy draw distances.

The data shows a clear pattern: the combo is capable of 60+ FPS at 1080p and 1440p on Medium or High settings, but at 4K, only Low and Medium reach playable averages. The 34.9 FPS at 4K Ultra is below the 60 FPS threshold, making that configuration unsuitable for smooth gameplay.

How This Combo Ranks

Among 1,727 tested CPU+GPU combinations in Archeage, this pairing ranks 566th. That places it in the upper third of all combos, but not in the top tier. The rank reflects the aggregate performance across all measured settings and resolutions, weighted by the database’s methodology. Given that the RTX 3080 sits in the 80th GPU percentile and the 4600G in the 75th CPU percentile, the combo’s 566th rank is consistent with a mid-to-high-end pairing—strong, but not elite.

The nearest CPU rivals (Ryzen 3 PRO 5355GE, Core i5-12450H, etc.) are within 1% in average score, meaning the 4600G is not a performance outlier. Similarly, the RTX 3080’s GPU rivals are within 1% of its average benchmark score. This suggests that the combo’s rank is determined more by the game’s specific optimization than by raw hardware capability. For a 2014 MMORPG, the combo’s 566th rank indicates it can handle the game at high settings at 1440p, but not at 4K Ultra.

Settings Recommendations

Based on the measured FPS, the optimal balance of visual quality and smoothness depends on the target resolution. For 1080p, the High preset delivers 122.5 FPS, which is well above the 60 FPS threshold and provides a significant visual upgrade over Medium (167.3 FPS). Ultra at 1080p drops to 86 FPS—still playable, but the 36.5 FPS loss from High may not justify the extra effects. For competitive play or high refresh rate monitors, Low (178.7 FPS) offers the maximum frame rate, but Medium (167.3 FPS) is a better compromise.

At 1440p, Medium (122.3 FPS) is the recommended preset for 60+ FPS, while High (83.9 FPS) remains playable. Ultra (57.6 FPS) dips below 60, so it should be avoided for consistent smoothness. Low (136.1 FPS) is available for those prioritizing frame rate, but the visual downgrade is substantial.

At 4K, the data is clear: only Low (81 FPS) and Medium (68.3 FPS) achieve 60+ FPS. High (47.1 FPS) and Ultra (34.9 FPS) are below the threshold and will produce noticeable stutter in busy scenes. Given that the RTX 3080’s 10 GB VRAM is ample for this game, the bottleneck is the GPU’s shading rate. Therefore, the best 4K experience is Medium settings, which provides 68.3 FPS—a smooth, playable frame rate with moderate visual fidelity. For users willing to accept lower frame rates, High at 47.1 FPS may be acceptable, but Ultra is not recommended.

In summary, the data suggests: 1080p High (122.5 FPS) or Medium (167.3 FPS) for most users; 1440p Medium (122.3 FPS) as the sweet spot; 4K Medium (68.3 FPS) for a playable experience. Avoid 4K Ultra (34.9 FPS) and consider 1440p Ultra (57.6 FPS) only if frame rate is less critical.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3080 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 81.0
3840x2160 Medium 68.3
3840x2160 High 47.1
3840x2160 Ultra 34.9
2560x1440 Low 136.1
2560x1440 Medium 122.3
2560x1440 High 83.9
2560x1440 Ultra 57.6
1920x1080 Low 178.7
1920x1080 Medium 167.3
1920x1080 High 122.5
1920x1080 Ultra 86.0

Archeage with Ryzen 5 4600G + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3080 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.