Control
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 40 | 45 | 63 |
| 1440p QHD | 52 | 59 | 67 | 94 |
| 1080p Full HD | 68 | 78 | 88 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5050, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 5050 sits at rank 1756 out of 2888 tested combos in Control. This places it in the lower-middle portion of the database, around the 39th percentile of all tested configurations. The ranking reflects a pairing where the GPU's 66th percentile standing among all GPUs is somewhat dragged down by the CPU's 71st percentile placement, resulting in a combined position that is lower than either component's individual percentile. In practical terms, this combo is positioned well below the top quartile of systems tested for this title, but it is far from the bottom of the pack.
The data indicates that this configuration is not designed for maximum fidelity or high-refresh-rate dominance in Control. Instead, it occupies a space where playable frame rates are achievable at most settings, but it will struggle to maintain high performance at demanding presets. The rank of 1756 suggests that a significant number of alternative combinations—likely featuring more recent CPUs or higher-tier GPUs—will outperform this pairing in this specific game. However, the measured FPS data shows that the combo remains functional across a wide range of settings, making it a viable option for users who prioritize broad compatibility over top-tier performance.
GPU Role
The NVIDIA GeForce RTX 5050 is the primary driver of visual output in this configuration, and its specifications directly shape the measured results in Control. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. This memory configuration is adequate for the game's demands at 1080p and 1440p, but it becomes a limiting factor at 4K, where the higher resolution requires more memory bandwidth and capacity. The GPU's base clock of 2317 MHz and boost clock of 2572 MHz are relatively high, and the 2560 shading units work to process the game's geometry and effects.
The RTX 5050's 20 ray tracing cores and 80 tensor cores indicate support for advanced features, though the game's performance at Ultra settings suggests that enabling such features would push the GPU beyond its comfortable limits. The FP32 performance of 13.17 TFLOPS provides a baseline for raw compute capability, and the measured results show that this translates to playable frame rates at lower presets. At 1080p Low, the GPU achieves 124 FPS, demonstrating that it has headroom when the graphical load is reduced. However, at 4K Ultra, the average FPS drops to 35, indicating that the GPU is heavily taxed by the combination of high resolution and maximum settings.
The 8 GB VRAM capacity is sufficient for Control at 1080p and 1440p, as the game's textures and effects fit within this allocation at those resolutions. At 4K, the increased memory pressure likely contributes to the significant performance drop, as the GPU must manage larger texture sets and higher-resolution buffers. The benchmark results show a clear pattern: the RTX 5050 is a capable 1080p performer, a decent 1440p option, and a marginal 4K solution only at lower settings.
CPU Role
The AMD Ryzen 5 3600 serves as the central processor in this combo, providing six cores and twelve threads based on the Zen 2 architecture. With a base clock of 3.60 GHz and a boost clock of 4.20 GHz, this CPU offers solid multi-threaded performance for a 2019 release. The 32 MB of shared L3 cache helps reduce memory latency, and the dual-channel DDR4 memory support provides a bandwidth of 51.2 GB/s. These specifications are sufficient to feed the RTX 5050 in most scenarios, though the CPU's age is evident in its single-thread performance.
Benchmark scores for the Ryzen 5 3600 show a multicore score of 15045 in Cinebench R23 and a single-core score of 2124 in the same test. These numbers place it in the 71st percentile among all CPUs, with nearest rivals including the Intel Core i5-11400 and the Intel Core i7-1260P, both within 0.2% of its average score. In Control, the CPU's role is to handle game logic, physics, and draw calls, and the measured FPS data suggests that it does not become a bottleneck at lower resolutions. At 1080p Low, the combo achieves 124 FPS, which indicates that the CPU can keep up with the GPU's output at that level.
However, the CPU's influence becomes more apparent when examining the scaling from 1080p to 4K. The fact that the FPS drops by roughly 68% from 1080p Low to 4K Low—from 124 FPS to 63 FPS—suggests that the GPU is the limiting factor at higher resolutions, as the CPU's workload remains relatively constant while the GPU's load increases. The Ryzen 5 3600's 12 threads are more than adequate for Control's threading model, and the CPU does not appear to hold back the RTX 5050 in any of the measured configurations.
Measured FPS Breakdown
The measured FPS data for this combo across resolutions and settings provides a clear picture of its performance envelope. At 1920x1080, the results are as follows: Low settings produce an average of 124 FPS, Medium yields 88 FPS with a minimum of 75 and a maximum of 101, High delivers 78 FPS, and Ultra drops to 68 FPS. These numbers indicate that the combo is well-suited for 1080p gaming, with even the most demanding preset maintaining a frame rate above 60 FPS. The gap between Low and Ultra is 56 FPS, showing that the GPU has significant headroom when settings are reduced.
Moving to 2560x1440, the performance scales down as expected. Low settings average 94 FPS, Medium averages 67 FPS with a minimum of 57 and a maximum of 77, High averages 59 FPS, and Ultra averages 52 FPS. At this resolution, the combo remains playable across all settings, though the Ultra preset dips below the 60 FPS threshold. The transition from 1080p to 1440p results in a 24% performance drop at Low settings, from 124 to 94 FPS, and a 24% drop at Ultra, from 68 to 52 FPS, indicating a consistent scaling pattern.
At 3840x2160, the performance becomes more constrained. Low settings average 63 FPS, Medium averages 45 FPS with a minimum of 38 and a maximum of 52, High averages 40 FPS, and Ultra averages 35 FPS. The 4K results show that the combo is only truly playable at Low settings, where it barely maintains a 60 FPS average. The jump from 1440p to 4K at Low settings represents a 33% drop, from 94 to 63 FPS, while the Ultra preset drops by 33% as well, from 52 to 35 FPS. These numbers confirm that the RTX 5050's 8 GB VRAM and 128-bit memory bus are not sufficient for smooth 4K gaming at higher presets.
Resolution Scaling
The resolution scaling behavior of this combo reveals important insights into the balance between CPU and GPU workload. From 1080p to 1440p, the average FPS drops by approximately 24% across all settings. This is a moderate decline that suggests the GPU is beginning to feel the pressure of increased pixel count, but the CPU is still keeping pace. From 1440p to 4K, the average FPS drops by approximately 33% across all settings, indicating a more significant performance penalty. This larger drop at 4K is characteristic of a GPU-bound scenario, where the RTX 5050's limited memory bandwidth and VRAM capacity become the primary limiting factors.
The data shows that the CPU's influence on performance diminishes as resolution increases. At 1080p, the combo's ability to reach 124 FPS at Low settings demonstrates that the Ryzen 5 3600 can feed the GPU effectively at lower resolutions. At 4K, the FPS drops to 63 at Low settings, a reduction that is almost entirely attributable to the GPU's inability to process the higher resolution at the same rate. This pattern is consistent with a system where the GPU is the bottleneck at higher resolutions, while the CPU remains a secondary consideration.
The scaling from Low to Ultra at each resolution further illustrates this dynamic. At 1080p, the difference between Low and Ultra is 56 FPS (124 vs 68), at 1440p it is 42 FPS (94 vs 52), and at 4K it is 28 FPS (63 vs 35). The shrinking absolute difference at higher resolutions indicates that the GPU's performance ceiling is being reached, and the impact of settings adjustments becomes less pronounced. This is typical of a GPU that is increasingly saturated as resolution and settings increase, leaving less headroom for visual quality trade-offs.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and the user's frame rate preferences. At 1920x1080, the Ultra preset provides an average of 68 FPS, which is above the 60 FPS threshold for smooth gameplay. This makes Ultra the recommended choice for 1080p users who prioritize visual quality, as the performance cost is relatively modest compared to the visual benefits. For users who prefer higher refresh rates, the Low preset's 124 FPS offers a significant advantage, though the visual quality is substantially reduced.
At 2560x1440, the High preset averages 59 FPS, just below the 60 FPS target, while the Medium preset averages 67 FPS. Given that the Medium preset provides a 14% performance boost over High while likely offering similar visual fidelity in most scenes, Medium is the recommended starting point for 1440p gaming. Users who can tolerate occasional dips below 60 FPS may find High acceptable, as the minimum FPS data for Medium shows a floor of 57, indicating that High would likely have a similar or slightly lower minimum. The Ultra preset at 52 FPS is not recommended for smooth gameplay, as it falls noticeably below the 60 FPS threshold.
At 3840x2160, the Low preset is the only option that maintains a playable average of 63 FPS. The Medium preset drops to 45 FPS, which is below the 60 FPS target and approaches the minimum playable threshold. For 4K gaming, users should select the Low preset to ensure a consistent experience, as the higher presets do not provide sufficient performance to justify their visual improvements. The 38 FPS minimum at 4K Medium further confirms that this resolution is not well-suited for this combo at anything above the lowest settings.
FAQ
Q: What is the combo's overall rank in Control among all tested configurations?
A: The AMD Ryzen 5 3600 with the NVIDIA GeForce RTX 5050 ranks 1756 out of 2888 tested combos, placing it in the lower-middle portion of the database.
Q: How does the RTX 5050's VRAM capacity affect performance at 4K?
A: The 8 GB VRAM capacity, combined with a 128-bit memory bus, becomes a limiting factor at 3840x2160. The 4K Low preset averages 63 FPS, but the Medium preset drops to 45 FPS, indicating that the GPU struggles with the higher memory demands of increased resolution and settings.
Q: Is the Ryzen 5 3600 a bottleneck for the RTX 5050 in Control?
A: The data suggests the CPU is not a bottleneck in this title. At 1080p Low, the combo achieves 124 FPS, and the performance drop from 1080p to 4K is consistent with GPU-bound scaling, indicating the CPU can keep pace with the GPU's output.
Q: What is the best settings preset for 1440p gaming with this combo?
A: The Medium preset at 2560x1440 provides an average of 67 FPS with a minimum of 57 FPS, making it the recommended choice for a balance of visual quality and smooth performance. The High preset averages 59 FPS, which is slightly below the 60 FPS target.
Q: How does the RTX 5050 compare to its nearest rivals in terms of average benchmark score?
A: The RTX 5050 has an average benchmark score of 21035, placing it near the AMD Radeon RX Vega M GL (21153, 0.6% higher) and the AMD Radeon HD 8970M (21237, 1% higher), while the AMD Radeon RX 5600 XT (20713) is 1.6% lower.
Q: Does the combo achieve 60 FPS at 1080p Ultra?
A: Yes, at 1920x1080 with Ultra settings, the combo averages 68 FPS, which exceeds the 60 FPS threshold. This makes Ultra a viable option for 1080p users who prioritize visual quality.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5050 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 94.0 |
| 2560x1440 | Medium | 67.0 |
| 2560x1440 | High | 59.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 124.0 |
| 1920x1080 | Medium | 88.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 68.0 |
Control with Ryzen 5 3600 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5050 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.